City of Free Sail
Shepherd's Island
New World Colonies, Antillean Archipelago
Late Spring, Year 1621 A.A. (Anno Aeternus)
“.....ayùdame…” a voice croaked weakly somewhere on the rocks along the southwestern side of the island. The voice was barely audible over the crashing of waves against the shore, the low rustle of wind through the broad green leaves of palm trees, the squawks of seagulls.
The dying man that dragged himself onto the shore with one good arm prayed to Théus, to the Saints and Angels, that someone would find him before his strength gave out.
“...ayùdame…”
This stretch of rocky beach, too treacherous to land ships, was all but abandoned by the people who lived on the island. Had he washed ashore a hundred span or so in either direction, however, he would have been found almost immediately.
To the north was Pact Harbor, an enormous network of docks that hosted dozens of ships of all sizes at any given time. Everything from small one-man fishing boats to merchant freighters dropped anchor in Pact Harbor, and today that included the HMS Relentless, an imposing Albion ship-of-the-line that loomed heavily over the smaller vessels. Few on the island knew exactly what the Relentless was doing there beyond “Royal business,” and most knew it was better not to ask.
The Harbor was always a cacophony of noises, the creaking of ropes and squeaking of wheels and pulleys as cargo was loaded and unloaded from ships, the boisterous and casually vulgar banter of deckhands and longshoremen as they went about their work, the pounding of hammers and creaking of wood as crews repaired decks and hulls.
“...ayùdame…”
Just beyond the docks was the city of Free Sail itself. By the standards of the Kingdoms on the other side of the ocean it would be considered barely more than a small town, a few clusters of permanent buildings surrounded by a sprawl of shacks and shanties. Its small size, however, belied its tremendous importance as a neutral port of trade and diplomacy between the kingdoms of Albion and rival Castille, the mercenaries and adventurers they hire, and the pirates who prey on them.
Even in the early morning, Free Sail was alive with activity. Along the main street of the Via Amarilla, vendors and peddlers crowded the street, hawking wares of all kinds. Troubadours filled the air with music, earning coin with a song and a smile. And while most of their business came in the evening, the barmaids at Sally's Tavern offered hot food and cold drinks to passing sailors, and further down the way, the red lights of the Rose and Scabbard promised to save appetites of a different kind.
At the end of the road, two churches stood opposite each other, the grand and ornate Basillica de Santa Luisa, and the smaller and more austere Church of the New Day. Between them stood White Hall, an old manor house that had been converted to a courthouse and town hall. And the Grand Square that separated all three buildings was crowded with townsfolk, buskers, and street preachers, all save for the Scarlet Ring in the very heart of it- the Ring, everyone knew, was reserved only for public dueling. No one stepped into the Scarlet Ring without the intention of spilling blood.
“...ayùdame…” the dying man croaked again. Against all odds, a fisherman and his son walking along the beach caught sight of the man and began to run towards him.
Standing by the edge of the docks and next to White Hall on the far end of town were two wide sign boards, each covered in notices and posters. These had the names of contacts for sailors looking for work, as well as bounties promising rewards for the capture or killing of wanted criminals, escaped slaves, members of Los Vigilantes, and especially pirates of the Black Fleet.
ADVENTUROUS SOULS WANTED, read one such poster, to accompany an expedition into Aeternian Empire ruins on the Azul Islands. Handsome rewards and historical credit to those who assist in this bold enterprise. Contact Sir Edmund Lawrence at the Golden Cove Hotel for more information.
SWORDSMEN WANTED, read another, for the protection of Donna Elanora DiVacce from unsavory individuals. Must be an expert duelist- only those with a Mark of a fighting school will be accepted. Substantial pay, not-unsubstantial risk. Speak to Maria at the DiVacce manor for details.
A FISTFUL OF RUBIES read a crudely-written third, TO WHOEVER KILLS THAT BASTARD JIM SWANSON AND BRINGS HIS HEAD TO REGGIE DOBBS AT SALLY'S TAVERN.
“Ho there, young man,” the fisherman said to the dying man on the beach, “you just relax now, save your strength. I've sent my boy for help.”
“...La Reina Invencible…” the dying man said between ragged gasps. “...anoche…la tormenta….Ella se…estrelló…en la isla…”
“I don't know any Castillian, son,” said the fisherman, “but the Priest does. He'll be along shortly, just relax until-”
“¡El tesoro!...¡El tesoro!” the Castillian said, again and again. “..más tesoro del que…que puedes…imaginar…las leyendas…son ciertas…”
“What's this you say?” The fisherman didn't know much Castillian, but he'd been around enough sailors to know the word “treasure” in nearly any language.
“La Ciudad Dorada…” he said, holding out his hand with an almost insane desperation. “la…encontramos…”
Finally, the man's strength gave out, and his hand fell, opening to reveal a torn page of parchment, covered in strange symbols.

2x Thank








