Hidden 8 mos ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Raineh Daze: Accepted.
Hidden 8 mos ago Post by Dusty
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So I saw your comments on asking about the intricacies of the world and lore, however the character was already finished. If the way I portray wood elves is completely contrary to the established lore let me know, and I'm happy to change things up. Thanks.


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Hidden 8 mos ago 8 mos ago Post by Taka
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I very much would like to join. I want to apply for silver BUT I will make it so my character still works at steel. So to keep things open. I can have a sheet ready by sunday at the latest. Long work week.

@Eisenhorn I hope we get to rp together again.

I might also ask if a martial artist would be acceptable for the setting?
Hidden 8 mos ago Post by VitaVitaAR
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@Dusty: Okay so...

Pretty much none of this fits, wood elves are the closest offshoot to high elves in terms of architecture and culture. They weave buildings onto and into trees, even growing trees into structures, and are quite capable with arms and armor just like the other elven ethnic groups.

@Taka: I'd need to see the martial artist concept fleshed out before I could give a 100% clearance.

I'll also say that while I won't stop people from signing up, if we get over the character limit we're going to be choosy with who with accept in terms of who gives the most variety in the lineup and suits the RP's tone and direction the best.
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Hidden 8 mos ago Post by Raineh Daze
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-Cracks neck-

So, right, elves. Elves have gotten a lot of interest, so I feel it's a good time to dump some more history that goes way beyond the basic stuff in the intro and how this leads to the current elf situation.

Back when the world was young, the elves were an undifferentiated group, taught the first magic – astromancy, the magic of starlight and still considered the purest part of the art – by the goddess of magic and many things besides by their own deities. Although mostly they lived in the western continent, over time some spread eastwards towards the lands covered in the opening…

And then there was Hidroroth, the first dark lord, and in his rage and hatred, most of that continent was destroyed and sunk, the veil thrown up to contain the devastation and the lingering magic from spilling over. But still, they were a united people in anger and purpose, for a time, the Elf King even challenging him (unsuccessfully, but impressively enough to buy time for everything else that happened) in combat. Not many of the true firstborn survived, although enough hung around here and there.

That was what broke them. Some remnants of their armies took to trying to eliminate the remnants of Hidroroth's forces, but the ever-worsening weather caused them to spend more and more time underground. Through ritual, they managed to grant themselves the darksight they have now, and those are the dark elves. Some took their leave of the continent entirely – desert elves, and those high elves that might consider themselves sea elves. The high elves and wood elves… well, there wasn't that much distinction, things were more continuous even with the veil.

Cue Dark Lord #2, even more destruction, and much more prominence of the humans, plus the diminishment of the forests. That set up that split.

In the end, due to slow generational drift, the fact that the old generations always keep around, and a still-considerable amount of contact and occasional intermarriage, it's more ethnic and cultural differences; the various forms of elven are still arguably dialectical and (sometimes with effort) mutually intelligible. They're also not too terribly dissimilar when it comes to knowledge or technology, it's more… well, resources and adapting to their surroundings. It does help that the wood elves are also very close to the great dwarven kingdoms.
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Hidden 8 mos ago 8 mos ago Post by The Otter
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I got inspired and did a thing.

Hidden 8 mos ago Post by SilverPaw
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-Cracks neck-

So, right, elves. Elves have gotten a lot of interest, so I feel it's a good time to dump some more history that goes way beyond the basic stuff in the intro and how this leads to the current elf situation.

Back when the world was young, the elves were an undifferentiated group, taught the first magic – astromancy, the magic of starlight and still considered the purest part of the art – by the goddess of magic and many things besides by their own deities. Although mostly they lived in the western continent, over time some spread eastwards towards the lands covered in the opening…


What does astromancy entail, and who is the goddess of magic?
Hidden 8 mos ago Post by Taka
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Question. Magic. Would one be able to cast spells with one word quickly? I have the idea of the martial artist using one word spells like Harden on reaction to defend against attacks that would normally pierce flesh?
Hidden 8 mos ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@The Otter: It's after midnight so I don't look at bios officially, tomorrow!

@SilverPaw: Astromancy is an offensive school of magic drawing on the stars and other celestial bodies. It usually involves attacking with mana in various star/meteor/other celestial body-like forms, such as bolts of beams resembling shooting stars or a blast modeled on the impact of a meteor. Spells include Celestial Spears(spears of light that can pierce armor), Shooting Stars(star-like balls of light that can be summoned and fired in large numbers), and high power stuff like Meteor Fall(a beam of light from above).

@Taka: Yes, if you get good enough at a spell you can cut down the casting process to a single word.
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Hidden 8 mos ago Post by The Otter
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@The Otter: It's after midnight so I don't look at bios officially, tomorrow!


tell me i'm pretty
Hidden 8 mos ago Post by Taka
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May I ask for information on Akitsushima? Garnering more ideas for my character.
Hidden 8 mos ago Post by Raineh Daze
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@Taka No, a character from Akitsushima is not going to be accepted.
Hidden 8 mos ago Post by LaserGunPewPew
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LaserGunPewPew The Deadman

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Would a stealth based PC be accepted? (Thief, ninja, assassin, etc). Not sure how it'll work with your world building but always ask first.
Hidden 8 mos ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@The Otter: Accepted. I'm maybe only accepting one more elf here, now, I need to think a bit about a couple things since I didn't expect so many.

@LaserGunPewPew: Stealth is workable.
Hidden 8 mos ago Post by The Otter
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@The Otter: Accepted. I'm maybe only accepting one more elf here, now, I need to think a bit about a couple things since I didn't expect so many.


Hidden 8 mos ago Post by Coda
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I'm definitely making some assumptions about the setting and magic system here, so I'm happy to tweak things! Also I know it's late - no rush to reply or anything.


Hidden 8 mos ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Coda: I would like a bit more on personality if possible. I technically don't see anything too off with anything else(inscribing spells on your own body is actually a thing, albeit dangerous), but the Mage College would be a more logical place to go to learn more about what happened. So I do think he needs a bit more of a logical reason for heading to the Adventurer's Guild.

For everyone else, I'm raising the player count by two players. This means we'll have a total of ten players, and five players counting Rain and myself per party.
Hidden 8 mos ago Post by VitaVitaAR
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@Coda: Sorry, I was in a little bit of a rush when I first judged your bio and may have missed some things. That's my fault, and I apologize.

The bio seems a bit all over the place honestly. The backstory seems a bit like a string of random events. Nothing here is terribly off-base(griffins exist and are dangerous predators and all that) though, it just doesn't feel like it leads the most logically to the conclusion. But the main point I'd say is that the rune, given its effects, should be a bit more of a significant event then a sudden accident(and would be understood easily if that was the case given tattooed spells are a thing).

You also need to explain the phantasmal sword a lot more, I need to know what we're working with in that regard.

I'd also probably not accept more copper-level adventurers if he stays copper, since too many would bring down the challenge rating that the guild would allow a party to accept and be restrictive for us to work with as GMs.

Hidden 8 mos ago Post by Coda
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@VitaVitaAR Yeah sure, I'll take another pass at it. Are there any more details about how the spell tattoos usually work?
Hidden 8 mos ago Post by Raineh Daze
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And because I was bored tonight, I present "so how did Quille's signing up go?"



as for how recent this was… probably a few days ago from whenever we start the RP? She's gotten over the hangover now. xd
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