Hidden 1 yr ago Post by Enkryption
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(Doubled on mobile)
Hidden 1 yr ago Post by Sho Minazuki
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I've added the playable races to the first post. Including their independents.

Just a reminder, the other 2 Independents are decided by me, based on your character's backstory and personality.

I also added a few more firearm-based technologies for those interested.
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Hidden 1 yr ago 1 yr ago Post by Enkryption
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Hidden 1 yr ago Post by Enkryption
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(Mobile... Stop...)
Hidden 1 yr ago Post by Sho Minazuki
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@EnkryptionMain Weapon and Secondary Weapon types have to be more specific. If melee, what class of melee weapon, and if ranged, what class of ranged weapon. Just to give an idea of some of the ranged weapon classes, here's a few; handguns, long rifles, bows, crossbows, heavy ordinance.

Since you've got a rail-shotgun that fires beanbags, you might as well be using a sniper rifle. So that'd be a long rifle.

Your fighting style should also be defined. I would like to note it doesn't have to encompass all your weapons, but if you can do it then go ahead. All you have there are the boons but not what the fighting style actually is.

Next is techniques. Shock and Awe is fine. Kirin's Eyes though, I wouldn't say are too powerful, because I can just slap a limit on it but it's just that clairvoyance is a whole other thing. Such precise clairvoyance even if it's just a dozen seconds into the future is pretty much in a different realm of power that she shouldn't have, even if it's via a curse from birth.

My suggestion if you want to keep an eye power, is that it's not her default state as described, but must be activated. The effect can be something like hyper-perception, where she can perceive incredible speeds, or... Something else if you have other ideas.

Ionizing Purity in a more practical sense would allow you to resist poison, you're free to add that if you like.

Anyhow, I do like a lot of the things here like the coven and such, it's actually not too far from what I'd consider a well-established coven seeped in tradition. My only note is that visions are rare, and masterless ones even rarer, as it's typical that a vision would disappear with the death of their user. And even if you found a masterless one, there's an incredibly slim chance it would resonate with a new user. So I actually suggest she had simply been granted one naturally via a pivotal point in her life.
Hidden 1 yr ago Post by Enkryption
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@Sho Minazuki

Alright. Everything in order, with a preface that a lot of the CS comes off as vague, as for what's desired in the actual space without clear-cut examples. But, that's a broad criticism, so on to the specifics.


Alright. With all that addressed neatly and fairly, I think, I'll make the revisions and adjustments that are needed after I get off work.

And, thanks for a rather prompt reply and critiques.
Hidden 1 yr ago 1 yr ago Post by Letter Bee
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Hidden 1 yr ago Post by Sho Minazuki
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Probably just my fault for not making an example character, which I will probably do, and make it for an NPC we will meet in Al-Marabar. Anyway...

@Enkryption


@Letter Bee
Probably best you just read what I just said about fighting style. Yours is pretty easy at least, it's kind of everything in a regular cowboy's skillset short of lassos and rifles. Everything else seems fine so far.
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Probably just my fault for not making an example character, which I will probably do, and make it for an NPC we will meet in Al-Marabar. Anyway...

@Letter Bee
Probably best you just read what I just said about fighting style. Yours is pretty easy at least, it's kind of everything in a regular cowboy's skillset short of lassos and rifles. Everything else seems fine so far.


Edited.
Hidden 1 yr ago Post by Enkryption
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@Sho Minazuki

That works for me, as far as the Fighting Style goes, and we can discuss in-depth, if needed.
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@Sho Minazuki

Alrighty, instead of relaunching the entire sheet, I'm just going to post the changes, so you can just see them immediately. So:

Hidden 1 yr ago Post by Enkryption
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@Sho Minazuki

So, this just occurred to me. How exactly is John's [Kirin's Eyes] broken for allowing her ten second clairvoyance that causes immense sensory overload, if she uses it too long, when @Letter Bee has a gun that does unblockable Poison on hit and a gun that does unblockable Sleep on hit?

[Kirin's Eyes], pre-patch, were inherently balanced by the fact that John had to prescription glasses with the INTENT of dealing constant damage to her eyes in order to control her "blessing" of seeing into the future.

Ken just has to shoot a target to poison them and put them to sleep. There is a claim that, "Well, some enemies will be resistant, and some will be just immune," and that's all find and dandy. But, that goes both ways, since John's [Kirin's Eyes] saw into the immediate future, but an opponent that knows that would be able to create simultaneous multiple futures by just doing one thing, but envisioning themself doing elsewise, and furthermore, she needs to be able to SEE the target, they need to be ALIVE, and generating a BIOELECTRIC FIELD as she's reading their brainwaves, more or less.

Robots. Undead. Elementals. A rainy day. A foggy day. A sudden crowd. A bunch of clones. A bag over her head.

[Kirin's Eyes] has so many countermeasures, whereas Poison Gun and Sleep Gun need to be Resisted, which means, eventually, they will take, or Immunized against, for anything to not be trivialized by these weapons, as just basic enchantments.
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@Sho Minazuki

So, this just occurred to me. How exactly is John's [Kirin's Eyes] broken for allowing her ten second clairvoyance that causes immense sensory overload, if she uses it too long, when @Letter Bee has a gun that does unblockable Poison on hit and a gun that does unblockable Sleep on hit?

[Kirin's Eyes], pre-patch, were inherently balanced by the fact that John had to prescription glasses with the INTENT of dealing constant damage to her eyes in order to control her "blessing" of seeing into the future.

Ken just has to shoot a target to poison them and put them to sleep. There is a claim that, "Well, some enemies will be resistant, and some will be just immune," and that's all find and dandy. But, that goes both ways, since John's [Kirin's Eyes] saw into the immediate future, but an opponent that knows that would be able to create simultaneous multiple futures by just doing one thing, but envisioning themself doing elsewise, and furthermore, she needs to be able to SEE the target, they need to be ALIVE, and generating a BIOELECTRIC FIELD as she's reading their brainwaves, more or less.

Robots. Undead. Elementals. A rainy day. A foggy day. A sudden crowd. A bunch of clones. A bag over her head.

[Kirin's Eyes] has so many countermeasures, whereas Poison Gun and Sleep Gun need to be Resisted, which means, eventually, they will take, or Immunized against, for anything to not be trivialized by these weapons, as just basic enchantments.


Can I change it so that the Poison and Sleep effects are mild, or are mild effects not existent in Genshin (still trying to find time to get past the beginning stages)?
Hidden 1 yr ago Post by Enkryption
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@Letter Bee

That's something that Sho would need to answer, in terms of mechanically how it will function. I pinged you, on the off-chance that you might have thought of a balancing features (such as, they are hindering, but not debilitating a.k.a mild effects) and so you didn't just pop in, and think I was attacking you.

Sadly, we only have two characters to contrast and compare, after all, and it's fair that you get your say on the matter, as well.
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@Letter Bee

That's something that Sho would need to answer, in terms of mechanically how it will function. I pinged you, on the off-chance that you might have thought of a balancing features (such as, they are hindering, but not debilitating a.k.a mild effects) and so you didn't just pop in, and think I was attacking you.

Sadly, we only have two characters to contrast and compare, after all, and it's fair that you get your say on the matter, as well.


Thank you for that, then; it means a lot. But yeah, I was thinking hindering but not debilitating.

And thanks too; it also means a lot.
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Hidden 1 yr ago Post by Enkryption
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<Snipped quote by Enkryption>

Thank you for that, then; it means a lot. But yeah, I was thinking hindering but not debilitating.

And thanks too; it also means a lot.


Nothing a little editing magic cannot solve. XD
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<Snipped quote by Letter Bee>

Nothing a little editing magic cannot solve. XD


Done.
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Hidden 1 yr ago Post by Vertigo
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Vertigo ɪɴᴛᴏ ᴛʜᴇ ẅ̷̷̢̟͇͈̒i̵͓͙̱͚̎͟ḻ̸͈ͧ͑̓̓̀͡d̸̡̩͍̔ͥ͜

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So I keep imagining my character with some sort of a self-propelled board to get around the desert. I assume that might be doable, since there's already technology/vehicles to traverse the seas? Could be anemo-propelled if necessary too.
Hidden 1 yr ago Post by Sho Minazuki
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@Vertigo That kind of thing is possible. The sand ships and boats already do something similar, so you'd just be using a much more compact version of the technology. How does the technology work you might be asking?

I... I don't know, I never thought about it, just that the thing exists.
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