Hidden 9 yrs ago Post by Dblade26
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Hidden 9 yrs ago 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Since we're close to starting, I feel it'd be a good idea to clarify who needs to be paired again.

Accepted Servants:


Accepted Masters:


Looks like we're in serious need of more Masters. ^^;
Hidden 9 yrs ago Post by Rin
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  • Name: Sister Phoebe Miriam
  • Age: 22
  • Gender: Female
  • Appearance: Whee.
  • Personality: Phoebe is what most would describe as the ideal for a holy woman. Innocent, devout, and focused on her duties. However, this innocence comes with a somewhat naive nature. While she is not foolish, she does not know of all the workings of the world. She is not blindly trusting, and yet she does not always realize what is going on around her. Her knowledge of modern technology is more befitting of a traditional magus then anyone else. She enjoys peace and quiet and good books.
  • Skills: Unlike other notable members of the Church, Phoebe was never an Executor; her combat skills are negligible at best, and whilst she technically has the potential to use Black Keys the fact that she knows nothing of swordplay means that attempting to use them would most likely end with her hurting herself. She's more suited towards more bookish fields, and is well versed in the sacraments of the church and various supernatural phenomena related to her religion. Her cooking skills are terrible enough to technically count as a "power"; never accept anything cooked by her, as it most likely counts as a biohazard.
  • Abilities: Sister Phoebe has been taught the magic of the church, the holy sacraments that they consider to be non-heretical for one of their own to use. Her magic is mostly centered around support, and thus it has practically no directly offensive applications; it is mostly centered around healing and her elemental affinity for light. To help keep her alive as she investigates this supposed Grail, she has been gifted a protective Mystic Code, Deo Juvante: Vestments of the Saint. These vestments provide her additional protection from mundane weaponry (such as knives and small arms fire) and offensive magecraft, although naturally it is just as durable as regular clothing when faced with a Noble Phantasm (ie. not at all).
  • Brief Backstory: Orphaned at a young age, Phoebe was raised by the Catholic church and, naturally, grew up to become a nun. She was very devout and pledged to do anything for the Church, but rarely left her convent and was sheltered throughout her childhood. When the Church learned of a new Grail War, they naturally wanted to see if the replica was a true achievement in reproducing a holy relic. In addition to deploying the usual overseer, now someone far better equipped for overseeing the grail war, they also chose to enter their own competitor. With surprisingly high-quality magic circuits for an orphaned child, Phoebe was trained in magecraft in order to pose as a more powerful challenger for the Grail, in spite of the Church's views on the practices. Now, Phoebe has been flown to the United States to enter the Grail War for the sake of her Church, which she would do anything for.
Hidden 9 yrs ago Post by Yuri
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Hidden 9 yrs ago Post by vFear
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vFear monochrome boi

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Name:
Annalena von Einzbern - although it may be of note that the 'von Einzbern' has effectively dropped off after she renegaded the family.

Age:
Has the appearance of a 21 (twenty-one) year old, although she's lived just under 8 (eight) years.

Gender:
Female.

Appearance:
Annalena stands at 5 feet and 7 inches tall with a pale and clear complexion accompanied by conspicuous white hair and a pair of vibrant red eyes. Her hair is grown and often worn in a plat, which is then twisted around and secured in a tight bun at the back of her head.

She generally wears a pair of dark shaded cargo pants, complete with an assortment of zips and pockets and hels up by a belt, that lead down to a pair of black redback terra cotta combat boots where they are either bloused off or tucked into the boot. A white 3/4 sleeve top is worn on the torso with a white and black hoodie worn atop. Additionally, she wears a black shemagh around her neck. Her hood is normally worn up and her hair run into the back of her shemagh to conceal herself as a homonculi, where she may be tracked by the Einzberns or by other masters.
More interestingly, when she's overtly acting as a master or suspects she's been or is about to be detected, she wears a white mask with black mesh over the eyes as to prevent the eyes being identified - considering they stand out a little bit - with black checkers detailing the right hand third of the mask; the mask is worn with a black beanie, which conceals the white hair

Personality:
Annalena is a cautious, cunning, and pragmatic girl, with a soft spot for being caring that she represses and keeps kicking herself in the side for having. As it may seem, she's objective, driven towards her goal, and even a little bit greedy with her intentions for the grail and how she may very well attempt to get it, and this is frequently reflected in her actions.
Those who know Annalena well though, such as members of family she was close with prior to her renegade, know her as a girl who's afraid of not being normal, with a desire to care for others and maintain a spotless garden.

Skills:
Annalena, as an Einzbern maid, was trained to be able to defend the future Einzbern holy grail - given the event ever came up again - among various other things. Her peculiar fighting style for a magus reflects this: she fights hand-to-hand, using a range of complex light grapples and strikes, in a nimble and well-practiced manner, with the focus on being able to effectively take down a target - non-lethal of otherwise - unarmed; of course, fighting a servant might be a whole different story, but she's more interested in the masters. She's quite capable of climbing, scaling, descending, and all sorts of similar adjectives various obstacles and heights with aid form her magic, has a keen eye for detail, and above all of her other skills: is an amazing gardener! The Einzbern garden was at its peak when she was taking care of it, everyone agrees!

Abilities:
As a homonculi, Annalena has very powerful magic circuits capable of outputting masses of magic through methods she knows; the flipside of this being that she entirely lacks reproductive abilities and has a shorter lifespan than the norm: selective losses with her intention of being a maid to defend the next Einzbern holy grail.

Annalena is an adept in kinetic magic, being her magic of specialization, and has experience with lesser healing magic. She primarily uses kinetic magic to compliment her fighting style; bursts of kinetic energy boost her speed and drive her around the battlefield and provide extra oomph to her strikes and grapples, kinetic walls and shields allow her to block with her limbs without taking damage, smash through fragile obstacles scott-free, create armor-piercing spikes for her strikes, and can even shield her from onslaughts, provided she can maintain it, whilst her minor healing magic allows her to relieve pain, tend to minor wounds, stabilize an array of injuries, improve adrenaline rates, and an array of other such tasks.
In summary, she's much more about buffing and maintaining using kinetic and minor healing magic. All of these could be put on someone else and she could become a dedicated support, but she's only vaguely trained in this and would need to spend a bit of time familiarizing herself with it for who she intends to use it on.

Brief Backstory:
Annalena von Einzbern was created by the Einzbern family - a well known family for their contributions to the conception and implementation of the Holy Grail War, for providing a vessel for the Holy Grail each year, summoning Avenger and turning the Holy Grail into a means for Angra Mainyu and, in turn, corrupting the Holy Grail and turning it into a means of bringing forth all evil of the world, and for making the controversial decision to outsource in the fourth holy grail war which effectively led to Shirou's victory of the fifth - with the intention of becoming a maid and bodyguard for the next planned vessel for the holy grail. As is standard for homonculi, she took in all she needed to learn from the world around her and was very quickly off on her way to learning what she needed to learn from appropriate instructors to effectively carry out her job within the Einzbern family.

Shortly after her seventh "birthday", even if that in itself is a technicality, Annalena started to dabble in the affairs of "normal" humans more frequently with her trips into Fuyuki city for groceries and such. Gripped by curiosity, she found herself learning more and more about what life for normal people is like, and it soon came to grasp her like a vice. That's what she wanted - she didn't want to spend her short lifespan locked away, serving the Einzbern holy grail and tending the gardens of the castle, she wanted to spend her short lifespan fulfilling her dreams so that, if she must live a short life, it would be short and content. The first step for that is to become normal.

Annalena spent 3 months conspiring against her family, organizing all sorts of escape routes and supply dead drops among various other things, before she made her grand escape. She made the mistake of leaving the Einzbern holy grail, who she held dearly, a goodbye letter which was intercepted by the other maid who met her in battle in the lobby. A deadly and destructive clash ensued as the two maids of white - one with a large halberd and the other unarmed - fought with mixed emotions, destroying a significant amount of the lobby in the process. In the end, she struck down her fellow maid and left her in a critical yet stabilized condition in the lobby before fleeing into the forest; by nightfall, she was on a plane to Australia where she would cover her tracks before proceeding on to Britain, to infiltrate the clock tower to begin an extensive investigation on the holy grail war. She knew she was a vessel, even if not an ideal one, and even if there was a chance of being used then reborn again, she would take it.

When word of a new holy grail appearing in Redrock reached her - perhaps one that wouldn't require her gambling sacrifice and rebirth - she was there within 36 hours. She skulked and she prowled, lifting all she could with the intention of down a master to take their command seals; when it so happened that the top of her left forearm became clad in command seals suddenly, she smirked at her entry and moved on to the process of summoning a servant.
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