Avatar of Ammokkx

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Recent Statuses

2 mos ago
Current you know, my SO never forces me to say a thing that's on my mind and doesn't mind if I don't always explain myself which makes it way easier to actually tell them stuff. boundaries good.
6 likes
2 mos ago
if your boyfriend loves you for who you are he already knows what you read without you needing to tell him
3 likes
5 mos ago
no, its the manufacturer's lack of a soul that's causing it to act up on you
11 likes
4 yrs ago
I'm starting to think I have serial profile stalkers
3 likes
4 yrs ago
as much as I'd love to pre-plan RPs, I've also noticed that's the fast track to killing them. A little planning and a rough gist is fine, but anything beyond that and people don't wanna write no more.
1 like

Bio

The day that Moss was hanged, eight others were cut down,
And when the graves had all been dug, the queen rode out of town.

Most Recent Posts

But I guess, my brother literally paid for more of my sub time, so I guess I'm stuck with giving the story content another push in the near future.


datacenter? If primal, hit me up some time. I'll help you run content whenever I'm on at the same time.
@FamishedPants Anyone who openly admits they play Nekopara up to volume 4 and thinks saying its bad unironically will save them probably doesn't have a worthwhile opinion on VNs.


hey, I mentioned Ever 17 in the same post ;~;
But that's the point. All MMOs that have come since or have "evolved" past this are simply doing it wrong.


Which is why they continue to make money, right? Because they're doing it wrong. Doing it wrong = holding more players than before and making more cash. Obviously.

Which by the way is the reason I quit the genre to begin with. It changed and now it sucks and I hold and will hold this to my dying day.


Mate you literally can't remember shit about the MMO's you played.

I remember spending hours on Blade & Soul PvP, I remember throwing ninja stars in Maple Story and grinding out event currency, I remember fucking around in Goldshire in WoW.

These games have given me so many worthwhile experiences, even before the evolution, and yet you're going to sit here and tell me that the games you admit you barely remember were doing their job better than the games I remember clearly and have fond memories of?

If I want to socialize with my friends I go play Left 4 Dead 2. That's a great party game.

It's almost like you hate videogames and you have no good arguments, but you like to pretend you know what you're talking about to prop yourself up when you're full of it.
The Fruit of Grisaia: Haven't started it, and I won't until Muv-Luv Alternate is done. But I was recommended it by a connoisseur of VNs, so I'm expecting good things.


ffffffffffffffffffffffffffffffffffff

This VN wastes so much time on needless fluff and none of the routes are good

Fuck Fruit of Grisaia
I feel the whole "way too much backlog" issue

Between the garbage I like playing (Nekopara vol. 4) and the actual good, but long stuff I need to get around to (NieR automata, replaying Ever 17) and the fact I have a crippling XIV addiction, there's like no time to play all the shit I want to

I'll get around to muv luv myself, one day. a long day from now, even.
@Ammokkx If I get back into it, they made it pretty easy to visit other people's worlds and quest together. The only thing you can't really do off server is join a FC or squat in someone's mansion.


Only if you're on the same datacenter. I play on Primal/Exodus, but of the two people I know the server of on the guild, they're both on Aether so I'm shit out of luck playing with them.
Also triple triad is amazing. Against people or bots.


it's a shame you don't have a sub going 'cause I would've played you a game

...if you were on primal, that is
Ohey I just remembered another two things I can be confrontational about

I personally have tried more than 10 (I lost count) of the various free MMOs out there and I can't even remember their names. I remember Silkroad Online because it was my first game of the genre but that's about it. I don't even remember what the last one was.


Ah, yes, you bounced between 10+ games... you remember only a single name of... and yet you're going to claim a lot of them do something right, despite you having no memorable experiences in them.

Do you know why Guild Wars 2, FFXIV, WoW, Runescape and so forth continue to find enduring success? Because they keep finding new ways to keep the individual player engaged. To keep them coming back, so the collective as a whole doesn't collapse.

The very fact you're playing none of the games you have done so in the past shows that they failed to keep your retention. You not being there anymore, by definition, also means you can't socialize in them anymore. You are not finding anything worth going back for. What kind of café doesn't hold its customers? Why would you think those MMOs did their job well when you can't even remember them?

At that point there literally is no more point talking to you as you will continue to demand your odd and unusual perspective is the correct one.


Also this lovely gem.

Yes, I'm the one with the unpopular perspective, just because I'm the first to call you out on this incomprehensibly backwards logic you are utilizing. Despite the fact several others in this thread, while not sharing my exact viewpoint, have all pointed out in their own way that the MMOs they play are, in fact, fun as a single-player experience too. Despite that, you would claim you are the authority, the one who isn't playing MMOs? The one who can't stick with one? Despite the fact there are this many people in here telling you that you are wrong for expecting games to conform to one single-minded, narrow idea based on flawed past experience you laud over others as if it were the gospel of God himself?

PPQ, I hesitated to say Sleeping was playing games wrong, but you are definitely playing videogames wrong if you think your stances are the popular ones. I don't diss others for finding their own value in games as long as they find that value, but you seem to think there are objectively good and bad ways to handle game design, yet you continually fail to recognize what the core appeal of games is to so many people.

Everyone confronting you can name actual examples of games that do what you claim they're doing wrong, right. You can name a single MMO and a few dozen other unnamed ones, and the one named one you only remember because it's your first. Not because you had anything to do in it. Meanwhile, we're supposed to believe that this makes you know what you're talking about better than we do.

Please, firstly get with the times, and then come back when you know what you are talking about.
The true enjoyment of playing an MMO is when you know there is a cool goal just beyond that boring quest that has you grinding up 300 tigers or some such. So you go into a field and stand for two hours grinding on tigers. And it's as boring as this conversation. Only you aren't alone. There are tens of other players in that same field grinding those same tigers all being bored and yet all looking for that shiny goal in the end.


yeah you definitely haven't played an MMO past 2004
14 has implemented similar things as well.


Trusts are the coolest shit, they add so much to the main story. I never want to first time a story dungeon without them ever again.
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