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2 yrs ago
Current A quiet day is a good day, especially when it doesn't have to be productive.
2 likes
3 yrs ago
I made a new RP for the first time... In years. roleplayerguild.com/posts/5… please give it a look!
7 yrs ago
Fallout Tactics has death claws that can talk, scary killer robots, and the ability to have a tank. It just doesn't... Sit well with the rest of lore.
1 like
7 yrs ago
Very sick, will post when not hurting.
7 yrs ago
I'm awake at weird hours again.
4 likes

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We have an interesting and very diverse group, seriously I'm really impressed with all the characters. All them are great so far.
Awesome, I just dropped my character in as well. He's a vault dweller from an interesting vault, I've tried to make sort of someone all the characters could relate to in a way. As for what his vaults true purpose was... Well that's for the Enclave to use and you all to fear.
Name: Jack Cobalt

Age: 27

Gender: Male

Appearance:


Home: Vault 35

Skills:
Energy weapons
Repair
Science
Explosives
Speech

Background: Vault 35 was one of the few control vaults built, housing scientists from all around the research triangle park who were working on specialized tech. Jack was chief of security in the vault yet also one of it's leading designers of weapons tech. With many devoting there time to physics or biology wanting to create counter radiation drugs and radiation proof crops as they had finished there original project a hundred years ago and moved on to other things.

When The Enclave arrived they demanded the vault hand over all it's tech and research along with it's people. The Overseer was unsure of the answer and thus Jack stepped up, telling them that they would not hand over there home to bandits in power armor.Thus both sides began to prepare for war when the Vault door opened the few security personal fought back, having donned Athena class power armor and equipped with high yield laser rifles. There energy weapons cutting deep into the Enclave armor giving there techs enough time to seal the door back. The Enclave however would not be denied its prize.

In the months between the first Enclave and attack and the coming second Jack and the other vault dwellers managed to weakened the vault structure and tunnel out and up. They began to move the Power armor and weapons first then other projects, the generations of hard work would not be lost. Thus only a few of the scientists escaped along with Jack when the Enclave destroyed the door and invaded, gunning down the three remaining guards they took the scientists prisoner and what notes they could salvage.

Now a months later Jack alone has begun attacking Enclave soldiers as he searches for allies in his war against the Enclave to reclaim his home. To anyone who joins him he promises access to his vaults scientific equipment and high grade pre-war tech. With that Jack has arrived in South of the Border looking for anyone else looking to hurt the Enclave.

Equipment:
A worn Vault tech issue .10mm pistol.

Armored vault 35 jumpsuit

He keeps a custom laser rifle hidden in his bag, he calls it Rebecca. With a custom focusing crystal and finely tuned output Rebecca burns targets and can cook armed targets. The beams she fires are a distinct blue color and it's is craved in its side.

A R-91 assault rifle rifle is generally found on his back.

Pipboy 3000 model

Two changes of clothes

About hundred .10mm bullets

Two hundred 5.56mm bullets

A six caravan lunches worth of scavenged food.

Other: Has a talent for singing and often does so as he walks, has often been called the Vault Dweller or defender of the wastes. He's decently known in the Carolina's having helped out and traveled between a handful of settlements, he's still fairly new to wasteland life.
@ClocktowerEchos Sure that would be fine.
@Lord Coake I like the character but perhaps tone him down a little? I'm fine with most of his gear but the Autodoc is a bit much and I'd also like it if you maybe explain more of what he's carrying. Institute level science equipment is probably not something he can just haul around maybe advanced chemical equipment for producing stimpacks and other chems but probably not much more.
@ClocktowerEchos More than like Virginia or Georgia, D.C. could work if you wanted to be near the Capital.
@ClocktowerEchos I'd be fine with that, but rather than cyro maybe he just comes from a group of sleeper cell Chinese hidden in the states? Like a cell of Chinese communists who formed there own town and try to spread there philosophies?
Also as a side note I've put in a few of the settlements in the area, mostly North Carolina as the Southern state is currently relocating further towards the North due to Super Mutant raids. If you have any ideas for smaller settlements PM me.

OOC is up! Please post all character under the character tabs. If there's anything special your character might know I'll let you know as most of you come from pretty different parts of the wastes.
"War, War never changes."

In the days after the war many factions began to gain power, the Brotherhood of Steel, the New California Republic, and the Enclave. However with the Brotherhood divided, the NCR having just barely beaten the Legion, and the Enclave having been pushed almost to the brink of extinction. The NCR would out the western Brotherhood after the fight letting them leave in peace. Destroying or taking all their tech left to meet with the East coast Brothers.

This newly united brotherhood fell under the rule of Elder Lyons as his forces had proved the largest and most prepared. With the Brotherhood moving North towards New York and other hubs of technology, the South-East of the United States has seen the return of the Enclave. With small stations of Brotherhood troops being wiped out before they could report the return of the old enemy.

Supermutants had evacuated after their hideouts discovering, now more and come from further in South, up from Florida. Mercenaries and other groups have taken to fighting them off but with the Enclave impressing soldiers and killing those who will not serve more and more have entered the Carolina’s.

With the southeast in conflict it will take a brave few men and women to sort out this mess, more than just a lone wanderer. It will take some big damn heroes to build up a force that can stop the return of Enclave. So if you're satisfied with your choices, let us begin.

*******

Hello, this is a roleplay set about twelve years after Fallout 3. With North and South Carolina and there massive amounts of pre-war military weapons the setting lends itself to the Enclave who with there military background. Most survivors and settlements are better armed and trained thanks to a lot of military personal being among the original founders of there groups.



As for a breakdown of the area, the Enclave rules the coast and most of South Carolina is under the threat of Super mutants coming up from Florida. North Carolina's mountains play host to a large ghoul community, most of which were soldiers caught in the radiation while evacuating civilians.

The middle area is host to our big settlements of people, the first major settlement is in Durham among the old tobacco plants and has booming scientific community along with real schools having salvaged much of Duke university. The next is in Charlotte an has a lot of working vehicles and people who can repair them, they run the trading caravans. South of the border has become a wall in town that acts as trading post and news station for all North and South Carolinian's, it also plays host to the newly relocated Three Dog having moved south after the Brotherhood went North. A small settlement was set up under pilot mountain and was home to the only Brotherhood of Steel outpost in the area, decimated by the Enclave, now only whispers about handful of Knights still fighting where they can are told.

You've all just recently arrive in South Of The Border the town bustling with every kind of wanderer, caps trading hands and stories being relayed. There's even a race track where you can bet on local cars trying to post the best time. Yet the real story about town is vault dweller whose been gunning down Enclave soldiers, just like another who purified the Potomac river.

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