@Burning Kitty But then you'd also have to retcon Batman always having the Bat Credit Card. Thats almost as infamous as the Bat Shark Repellent! Or worse, the Bat Boogie Board.
Pretty sure it was from an actual comic. There were more panels that appeared in the search.
Nice. Luther would be a perfect orange lantern. He could do 'selfless' things that are in fact greedy due to how business works, and probably wouldn't be changed much at all. Except now he can do all that neato orange stuff. lol
@Afro Samurai White Lantern is total BS though, we all know it. Its like Green Lantern ate a Cosmic Cube. lol
He gets to use the Orange lantern powers, and is the only other person who can do that. There needs to be more Orange Lanterns. Imagine Lex with an Orange power ring. lol
OK, so after some tweaking by @Member 00492 I've gotten Light revised in a much better way. Bio probably needs a bit more work, same with sample post. Not super happy with them as they are.
Super Strength - Depending on her mood, Light can have various levels of Super Strength. While sad or depressed, her arms are basically noodles and can't lift much of anything. When she is determined or angry, her super strength can jump up to levels that can only be matched by a few. In her default state however shes strong enough to be able to lift up a small house and run with it only slightly encumbered. She can also lift enchanted items such as Thor's Hammer when in an 'in the zone' or excited state, but WILL NOT gain any positive or negative effects from them.
Toon Regeneration - Light can regenerate from almost any affliction much like any cartoon. The healing can vary on how long it takes, depending on the injury, with physical blows being the fastest to bounce back from, while more energy based things like fire might take longer to regenerate from. Supernatural afflictions or mental afflictions take the longest to regenerate from, and can take upwards of 20 minutes to regenerate from in some cases. Additionally since shes a toon, many injuries that affect her tend to be more 'showy', such as her turning into ash after being on fire for a short time, explosives just charring her black and maybe turning her to ash, body parts finding their way back to her or her pulling new body parts out of stumps if she is cut, blowing herself back to normal, bullets passing through her and leaving holes, turning green when sick, and the like. She doesn't bleed, and she can adapt quickly to hostile environments such as underwater or the depths of space.
Toon Agility - Since she is a toon, Light's body acts much like rubber, and can stretch in strange ways. Although she tries to keep herself looking presentable, she can stretch herself to dodge attacks or even reflect small firearms. This also makes her normal movement a bit 'bouncy'.
Portable Hole - Light can pull a portable hole from the inside of her dress. This lets her travel to familiar places or any point along her sight lines, and only she, stuff she wears, or stuff in her Pocket Space can enter, the hole feeling like inky paper to anyone else. When placed, either in the air or on the ground, the second hole appears once she enters the first one. There is a slight time delay between when she enters the hole and when she exits the second hole, which is extended if either hole was placed in the air.
Pocket Space - Light can store and pull objects from a place she calls 'pocket space', located under her dress. She can pull various objects from this space, but most if not stored previously tend to be useless or downright hazardous if they have the ACME logo on them, and objects pulled from this space tend to look a bit more 'cartoony' then normal. Light can't store or pull living objects from her pocket space.
Reality Siphon - Light steals the reality from whatever she touches. Light gives off a 'creepy' feeling when touched as she steals away the reality of the object or person shes touching. When an object has lost some reality, it is unable to gain energy from other sources but itself until its reality is restored. When Light isn't touching something, it regains its reality back after a short period depending on how much was lost. When an object has lost lots of its reality, it starts to take on the look of a Toon, but with no beneficial powers, and when it loses all of its reality, it disappears to... somewhere... Reality warping beings have a minor resistance to this ability and massive or cosmic entities have a massive resistance to this ability. Magical things lose their energy quickly. This power can't be turned off and Light has no control over its intensity.
Weaknesses: -Takes extra damage from attacks -Has an EXCEPTIONALLY difficult time escaping from things that constrict her movement like ropes or nets. -Extremely unlucky, almost to the point where she might just as well have a target painted on her head. -Very susceptible to drugs and some chemicals. -Has a very poor judgement of 'seriousness' and tends to fall into traps very easily as danger isn't something she can really perceive well. -Tends to mostly be a pacifist when fighting, and would rather talk or play with her enemies than fight them. This makes her very easy to talk down from a fight or even bring to your side temporarily. (Lex = instant win) Also makes her very easy to distract. -While strong, she isn't trained in martial arts. Shes also fairly light and easy to throw around. -Due to her 'creepy' touch and slightly unsettling origin/looks, Light has a hard time making any close relationships.
Appearance: Light is a 1.8m tall pure white humanoid figure with a thin pear shaped frame. She has an overly large spherical head with short blue hair, no visible nose, very large black and yellow eyes, fin-looking ears, serrated beartrap like teeth, and an incredibly thin neck. She wears a blue tanktop with skinny biceps leading to larger forarms which flow into her nearly cartoonishly big hands which have pointed fingers, wearing cartoony gloves to cover her fingers. She has wide hips, which look even bigger due to the thin short white dress like thing she has which covers her back down to her lower knees and covers her front down to her kneecaps, with the front having an M cut taken out of it. Her legs look normal, short of her having no feet and instead her lower leg ends at a sharp point where her feet would be.
Character Evolution: Just to have fun. Having a fun boyfriend wouldn't be too bad either. Though the initial goal is lots of friends. Doesn't mean she wont be a bit flirty though.
BRIEF Bio: Light comes from the Void, the space between worlds, or thats what she says anyway. And finding her way to a world full of super powered beings with many, many adventures to have, and many friends to meet! Not to mention all the wondrous food. Of course finding your way to a physical realm isn't the easiest thing in the world, and of course you tend to look fairly alien to everything in that world. So its best if you try to be on the side that most of the world agrees with, especially considering doing so gives you the most freedom and no one wants to spend their time in a world behind bars! So after acclimating herself to the world she found herself in, Light found her way to this 'Justice League' thing. They looked fun, they were heroes, and they had so much freedom Light wondered why anyone wouldn't wanna be them.
Notes: Shes interested in anything fun, and loves to eat. You wouldn't think she could eat so much with her small frame, but...
While she tries to learn what she can, she doesn't know everyone and everything, especially when it comes to obscure heroes and villains. She does know the big name villains though, but tends to view them as 'story characters' than actual threats.
She doesn't view anyone as serious, even if they say they are. Mostly because, in a world where some heroes could blow up the planet. If people were serious there would be deaths everywhere and since there aren't piles and piles of corpses in the streets, everyone is playing in her eyes.
Since she has a Genre savvy sort of intellect, shes very good at observations and has a bit of a silver tongue to her. Shes not mechanically inclined though, and gets lost when high technobabble is being spoken.
Under her gloves are sharp pointed fingers. Her teeth only 'look' sharp and bear-trap like in an open teeth smile, and look normal in a closed teeth smile or when shes talking.
The Void might be a place that is quite familiar, maybe even a different dimension... Superman is a bit, miffed around Toon Girl as well for some reason...
Sample Post: The Justice League was such a nice team to be a part of. There was food, lots of people to talk to, and lots of fun to be had! Of course a few league members didn't like being around Light, or Toon Girl as everyone called her. But she was sure they'd come around eventually, after all, everyone wanted a good time at some point! But those that did like her, well, she was always up to playing many sorts of games. She wasn't super great at darts or pool whenever some heroes at the bar wanted to play, but only the techno people could really beat her at Video games. That is, if they weren't busy making a new gadget or doing some work or fighting crime.
Speaking of crime, the last fight that Toon Girl was a part of went off fairly well. Some guy named Captain Boomerang tried to rob a bank. Being in the area with Flash on a 'play date', they were able to arrive on the scene pretty fast, considering where they grabbed coffee being right next to the bank he was robbing. He was a playful guy, or well, his accent made him out to be. And boy was he surprised when the two heroes arrived at the first scream, giving him no time to do much of anything. A few hugs or punches later, and he was off to think about what he had done, but not before getting a playful earful from Light. Mostly Australian stuff, due to his accent. Stuff like Ya know mate, should've brought your didgeridoo, then we could've had a great party." or "Are you Australian Batman?" which probably annoyed the guy quite a bit.
@Member 00492 She doesn't really manipulate reality in any powerful ways. Its more shes nearly immune to reality warping herself. Unless you mean Reality Siphon? If your worried about the squeaking when squished and stuff, thats sort of a mixed bag if anything. A lot easier to put someone in a cage when you can squish them as flat as a pancake. lol
But basically hers are more defensive or penalties than anything super useful short of Reality Siphon. Let me know what you want changed though, I know shes a bit weird.
Void Bound: Light is bound to the Void instead of reality. This makes Reality see her as 'empty' and grants her various beneficial and harmful abilities.
Light is highly resistant to small scale reality warping attacks or ones that affect her directly.
Light is highly resistant to time altering attacks, as in when time is altered, if she is damaged by who is altering time, she will attune herself to their timeline for a little while.
Light is immune to soul based magic, as hers is in the Void. Likewise there is only ever 1 'copy' of Light active at a time, any other 'Lights' Light would run into are either her past or future selves.
Light is unaffected by enchantments or spells that don't directly target her, even if they're beneficial. Of course this also means she can pick up enchanted items even if she 'Isn't the chosen one', though she gains no benefits from them.
Light experiences slightly different physics than everyone else. Anyone who sees this says she kinda looks 'cartoonish' with how she seems to be made out of rubber, gravity affects her a bit differently, and holes tend to be in her exact body shape when she crashes through stuff and the like. Oh, and she tend to squeak if squished like a chew toy and other weird things.
Any attacks from reality affect her more than normal. Especially being bound or tied up by it. Drugs and Chemicals also have a drastically increased effect on her.
Light is extremely unlucky. We're talking so unlucky that it might as well be comedy at how bad it can be.
Void Energy: Since Light is bound to the Void, her life energy is replaced by Void energy. Void energy leaves a signal of 'emptiness' making scanning for her a bit different. if anything attempts to absorb Light's energy, they will instead lose their own energy at the absorption rate and be afflicted by a much more severe version of Reality Siphon while she gains the energy they lose. Anything that 'phases' through her will be affected by Reality Siphon. Void Energy likes to absorb magic, giving Light massive amounts of Magic resistance to lower leveled spells. Any clones of Light will not last long as they have no link to the Void. Void beings are immune to the effects of Void energy.
Regeneration: If an attack doesn't atomize Light, Light will fully regenerate from it after a short while. It doesn't matter what the injury was, even nasty ones such as having her mind shattered aren't permanent. The only way to stop her from doing this is to wipe her out entirely. She will regenerate from her body or head, or if that is unavailable, from the biggest piece of herself. She can still manipulate severed limbs for a short time after losing them unless they are severed using chemicals or she herself is bound. Afflictions that are non damaging take much longer to regenerate from. She doesn't age, nor does she bleed, and has amazing stamina. If Light is depressed, Regeneration happens at a much slower rate.
Super Strength: Light has enhanced strength that is tied to her emotions or determination. While she can lift quite a bit when in a neutral or happy state, she is weaker than a normal human when sad or bound by an object of reality. Since Light rarely gets angry, its unknown how strong she can become.
Adaptive Resilience: Upon taking damage from an attack, Light gain resistances to whatever hurt her, and with enough damage, can become immune to attacks of that type. Physical attacks take a long while to gain resistances for and Light can only gain a partial resistance to Drug and Chemical based attacks. If Light doesn't regenerate from a certain attack type after awhile, she will lose all resistances she built up against that damage type. Light's body will subtly morph to show what she is resistant to. Attacks that do no damage don't contribute to Light's resistance. Light adapts quickly to surrounding terrain if its harmful to her, and will keep these adaptations until she leaves that terrain for a short time.
Reality Siphon: Since Light is from the Void, she steals the reality of the physical world. Light gives off a 'creepy' feeling when touched as she steals away the reality of the object or person shes touching. When an object has lost some reality, it is unable to gain energy from other sources but itself until its reality is restored. When Light isn't touching something, it regains its reality back after a short period depending on how much was lost, which is even faster for living things. If an object or enemy loses all of its reality, it fades into the Void, although beings with life energy take quite awhile to fade. Reality warping beings have a minor resistance to this ability and massive or cosmic entities have a massive resistance to this ability. Void beings are completely immune. Magical constructs of lower leveled magic lose their energy very quickly. This power can't be turned off and Light has no control over its intensity.
Pocket Space: Light can store objects inside a space inside her dress she calls 'pocket space'. Only inanimate objects can be stored here, and she can only store things that add up to thrice her size in total.
Portable Hole: Light can punch small personal wormholes and use them to teleport to any place in her sights or an extremely familiar place such as a base, an exit hole appearing at the spot she wants to teleport to. Should this exit hole not be placed on a solid object, Light will have a notable delay before she comes out of it. Only Light, things she wears, and objects stored in her pocket space can travel through these holes. These holes stay open for only a brief time.
Natural Weapons: Light's fingers end at sharp points that let her slash things. She likewise has sharp teeth much like a bear trap or shark and feet that come to very sharp points she can use. Since her feet are so sharp, she has to step delicately or leave little holes wherever she walks, and has a hard time maneuvering on non solid surfaces like snow, sand, mud, ext... And since she can't press down hard on most surfaces, she can't really use her super strength to run fast or leap great distances in most circumstances.
Weaknesses: -Takes extra damage from attacks until her resilience kicks in. -Has an EXCEPTIONALLY difficult time escaping from things that constrict her movement like ropes or nets. -Extremely unlucky, almost to the point where she might just as well have a target painted on her head. -Very susceptible to drugs and some chemicals. -Has a very poor judgement of 'seriousness' and tends to fall into traps very easily as danger isn't something she can really perceive well. -Tends to mostly be a pacifist when fighting, and would rather talk or play with her enemies than fight them. This makes her very easy to talk down from a fight or even bring to your side temporarily. (Lex = instant win) Also makes her very easy to distract. -While strong, she isn't trained in martial arts. Shes also fairly light and easy to throw around. -Due to her 'creepy' touch and slightly unsettling origin/looks, Light has a hard time making any close relationships.
Appearance: Light is a 1.8m tall pure white humanoid figure with a thin pear shaped frame. She has an overly large spherical head with short blue hair, no visible nose, very large black and yellow eyes, fin-looking ears, serrated beartrap like teeth, and an incredibly thin neck. She wears a blue tanktop with skinny biceps leading to larger forarms which flow into her nearly cartoonishly big hands which have pointed fingers. She has wide hips, which look even bigger due to the thin short white dress like thing she has which covers her back down to her lower knees and covers her front down to her kneecaps, with the front having an M cut taken out of it. Her legs look normal, short of her having no feet and instead her lower leg ends at a sharp point where her feet would be.
Character Evolution: Just to have fun. Having a fun boyfriend wouldn't be too bad either. Though the initial goal is lots of friends. Doesn't mean she wont be a bit flirty though.
BRIEF Bio: Light comes from the Void, the space between worlds. And finding her way to a world full of super powered beings with many, many adventures to have, and many friends to meet! Not to mention all the wondrous food. Of course finding your way to a physical realm isn't the easiest thing in the world, and of course you tend to look fairly alien to everything in that world. So its best if you try to be on the side that most of the world agrees with, especially considering doing so gives you the most freedom and no one wants to spend their time in a world behind bars! So after acclimating herself to the world she found herself in after a cult messed up a summoning spell, Light found her way to this 'Justice League' thing. They looked fun, they were heroes, and they had so much freedom Light wondered why anyone wouldn't wanna be them.
Notes: Shes interested in anything fun, and loves to eat. You wouldn't think she could eat so much with her small frame, but...
While she tries to learn what she can, she doesn't know everyone and everything, especially when it comes to heroes and villains. She does know the big name villains though, but tends to view them as 'story characters' than actual threats.
She doesn't view anyone as serious, even if they say they are. Mostly because, in a world where some heroes could blow up the planet. If people were serious there would be deaths everywhere and since there aren't piles and piles of corpses in the streets, everyone is playing in her eyes.
Since she has a Genre savvy sort of intellect, shes very good at observations and has a bit of a silver tongue to her. Shes not mechanically inclined though, and gets lost when high technobabble is being spoken.