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9 yrs ago
Current Sorry for my lack of posts lately. I've just... been struggling to get the energy to write something up. I'm trying some new meds through so hopefully that will change soon.
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Name: Zyphus

Age: 23

Gender: Male

Mother: Juno

Preferred Minions: Brown

Compatibility: Quite even tempered while seeking to enforce loyalty in those underneath him. Easier to get along with and quicker to forgive than most.

Weapon: A weaponized pickaxe.

Spells:

Weapon Decay: A spell that causes swords to shatter, bow strings to snap and siege machinery to malfunction.
Bone Shield: A shield of supernaturally strong bones protects Zyphus from harm.
Death's Approach: The victim starts to feel the cold hand of death brush their mind and seizing their heart tightly.
Rise Dead: Returns a fallen minion to the land of the living. Note: Only proper minions are returned fully to life; This spell has interesting effects on the corpses of non-minions.

Worshipers: Humans.
Wait, the National trait counts as a trait from the score?
Thankyou for your patience, Imperials. If you're struggling for something to do @CQBEXPT has permission to throw something your way.


Maybe this is the rebel's plan? To get us all worked up and on edge, but not doing anything. Soon, we'll have to stand down and send people to more active, important planets. And then the rebels will have us with our guns lowered!
Name: Zyphus

Age: 23

Gender: Male

Mother: Juno

Preferred Minions: Brown

Compatibility: Quite even tempered while seeking to enforce loyalty in those underneath him. Easier to get along with and quicker to forgive than most.

Weapon: A weaponized pickaxe.

Spells:

Weapon Decay: A spell that causes swords to shatter, bow strings to snap and siege machinery to malfunction.
Bone Shield: A shield of supernaturally strong bones protects Zyphus from harm.
Death's Approach: The victim starts to feel the cold hand of death brush their mind and seizing their heart tightly.
Rise Dead: Returns a fallen minion to the land of the living. Note: Only proper minions are returned fully to life; This spell has interesting effects on the corpses of non-minions.

Worshipers: Humans.
Indeed. How many more people do you think we'll wait for before starting?
Nation Name:
Tushienia

Chosen Colour for Nation:
Purple

People of Importance:
Nuyor the Doctor, Rodrim Payne, Vaewith the Renovator, Uzereda Nightshade, Tork (The Council of Five)

Races:
Human, Goblin
TRAITS:

National Trait:
Magic

Army Type:
For King and Country!

Conscript Military Units:
None.

Professional Military Units:
War-Magi - 20 units
Magi - 80 units
Artillery - 10 units
Archers - 20 units
Heavy Infantry - 50 units

Navy Type:

Navy Units:

Flight Type:
None.

Flight Units:
None.

Military Traits:
Fearless (Free)
Superior Forging
Mithril Armour
Kill Them From a Distance
Wizardry
The Smell of Sulphur
Against the Darkness

Naval Traits:

Flight Traits:
Dirigibles

Necromancy Traits:
Animate Dead (Free)
The Spirits hear my Call
Negative Energy
Plaguewalker
The Deepest Black

Elemental Magic Traits:
lesser Water Magic
Greater Water Magic (Free)
Lesser Earth Magic
Greater Earth Magic
Lesser Fire Magic
Greater Fire Magic
Lesser Wind Magic

Illusion Magic Traits:

Technology Traits:
This…is….my…BOOMSTICK!
Cannons
Steam Engine
Trains
Controlled flight

Racial Traits:
Valour
Sneaky Lil Buggers

Nation History

MILITARY:
When the Great Alliance was formed hundreds of years ago, not all wished to be bound by its laws or persecuted for their ways of life; The two rival liches Nuyor the Doctor and Rodrim Payne saw the danger that the Great Alliance poised to them and put aside their differences in order to come up with a plan to survive the greater threat that this Alliance posed. Combing their sizable groups of followers together they traveled north to wild lands that lacked recognized leadership and government, taking over or wiping out several settlements there once they arrived to establish their legitimate authority.

While the various other non-human races either migrated to different lands or faced off against the pair of liches and were wiped out, the goblin tribes of the area sent an envoy. While they had access to powerful elemental magics channeled by their shamans, the goblins themselves lacked the numbers and strength of arms to really take any land of value; The arrival of the liches gave them an opportunity to ascend from their lowly status and raise their standard of living. The liches themselves were willing to make local allies in order to futher secure their new seat of power and an alliance between the two factions was formed.

The alliance proved fruitful. Over the course of two centuries the two factions strengthened their ties and melded together to form the kingdom of Tushienia. Originally ruled by the council of four (Two liches, two goblin shamans), the system was replaced with the council of five after the ascension of the gobliness shaman Vaewith the Renovator into a lich; Due to her status as both a goblin shaman and a lich it was deemed that she would make the perfect tie breaker so that the council couldn't be deadlocked if a disagreement on a course of action arose.

While a highly magical kingdom technological innovation has long been promoted by the council; from the firearms and cannons that are fielded by the army to the inventors that even now are trying to come up with the next big innovation, Tushienia is set on becoming a world power with the all of the Great Alliance... provided that they can survive the coming onslaught.

Army:
War-Magi - 20 units (20 War-Magi)
Magi - 80 units ( 1600 Magi)
Artillery - 10 units (10 Cannons)
Archers - 20 units ( 1000 Archers)
Heavy Infantry - 50 units (1250 Heavy Infantry)

Navy:
None.

Airforce:
None.

Territory Claims: 10, 11, 12, 17, 7
@Aristo

To answer your question, traits like Controled Flight and the trail that allows the walkers just means that your nation can produce those sorts of things. You can't really make a dirgible in a timely manner if your people had no idea how to make an airship fly in the first place after all.
@Romero Updated Tushienia a bit. Cut off the fat as it were. Honestly I misunderstood that army units counted as traits.
Nation Name:
Tushienia

Chosen Colour for Nation:
Purple

People of Importance:
Nuyor the Doctor, Rodrim Payne, Vaewith the Renovator, Uzereda Nightshade, Tork (The Council of Five)

Races:
Human, Goblin
TRAITS:

National Trait:
Magic

Army Type:
For King and Country!

Conscript Military Units:
None.

Professional Military Units:
War-Magi - 20 units
Magi - 80 units
Artillery - 10 units
Archers - 20 units
Heavy Infantry - 50 units

Navy Type:

Navy Units:

Flight Type:
None.

Flight Units:
None.

Military Traits:
Fearless (Free)
Superior Forging
Mithril Armour
Kill Them From a Distance
Wizardry
The Smell of Sulphur

Naval Traits:

Flight Traits:

Necromancy Traits:
Animate Dead (Free)
The Spirits hear my Call
Negative Energy
Plaguewalker
The Deepest Black

Elemental Magic Traits:
lesser Water Magic
Greater Water Magic (Free)
Lesser Earth Magic
Greater Earth Magic

Illusion Magic Traits:

Technology Traits:
This…is….my…BOOMSTICK!
Cannons

Racial Traits:
Valour
Sneaky Lil Buggers

Nation History

MILITARY:
When the Great Alliance was formed hundreds of years ago, not all wished to be bound by its laws or persecuted for their ways of life; The two rival liches Nuyor the Doctor and Rodrim Payne saw the danger that the Great Alliance poised to them and put aside their differences in order to come up with a plan to survive the greater threat that this Alliance posed. Combing their sizable groups of followers together they traveled north to wild lands that lacked recognized leadership and government, taking over or wiping out several settlements there once they arrived to establish their legitimate authority.

While the various other non-human races either migrated to different lands or faced off against the pair of liches and were wiped out, the goblin tribes of the area sent an envoy. While they had access to powerful elemental magics channeled by their shamans, the goblins themselves lacked the numbers and strength of arms to really take any land of value; The arrival of the liches gave them an opportunity to ascend from their lowly status and raise their standard of living. The liches themselves were willing to make local allies in order to futher secure their new seat of power and an alliance between the two factions was formed.

The alliance proved fruitful. Over the course of two centuries the two factions strengthened their ties and melded together to form the kingdom of Tushienia. Originally ruled by the council of four (Two liches, two goblin shamans), the system was replaced with the council of five after the ascension of the gobliness shaman Vaewith the Renovator into a lich; Due to her status as both a goblin shaman and a lich it was deemed that she would make the perfect tie breaker so that the council couldn't be deadlocked if a disagreement on a course of action arose.

While a highly magical kingdom technological innovation has long been promoted by the council; from the firearms and cannons that are fielded by the army to the inventors that even now are trying to come up with the next big innovation, Tushienia is set on becoming a world power with the all of the Great Alliance... provided that they can survive the coming onslaught.

Army:
War-Magi - 20 units (20 War-Magi)
Magi - 80 units ( 1600 Magi)
Artillery - 10 units (10 Cannons)
Archers - 20 units ( 1000 Archers)
Heavy Infantry - 50 units (1250 Heavy Infantry)

Navy:
None.

Airforce:
None.

Territory Claims: 10, 11, 12
Loki can split himself up if need be. Honestly, it seems like he might have to. So many people want a piece of him, so little time...

Though I think he was going to be visiting Fury before he starts looking for Thor... Maybe Captain America as well. Who do I need to colab with for that?

EDIT: Nevermind. I'll get a PM started Sep.
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