Avatar of Chenzor
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    1. Chenzor 10 yrs ago

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9 yrs ago
SO MUCH RESPONSIBILITY
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The Spirits of our ancestors had led us here to start anew, no doubt. Goragh, the acting chieftain, is aging by the day but his wisdom seem infinite. He gathers his captains around him and delegates work to them. Zarya is to lead a band of hunters into the wilds to search for game to feed the tribe. Moragh, Goragh's own son, is tasked with travelling to the north side of the forest to harvest lumber with a band of men and women. Finally, he charges Tuskor with overseeing the scouts. He is to send out scouts into every corner of this new land, to see where it ends, continues, or where the orcs might find new resources. Also, are they alone here?

As the tasks are delegated, Goragh convenes with the shamans and elders to start debating what next to do with the Clan's future.




We are the Orcs of the Howling Blade Clan. We are mighty warriors, rallied together under a single Clan to flee our former homeland and make a new home for ourselves without the rivers of blood and genocide that haunts us. Hopefully here, our enemies will no longer find us.

Our blades are sharp and our determination overflowing. We will conquer this new land for ourselves, so that we may finally find our place in this world.

We are the Howlblade Orcs.
@Cyclone I can't argue with science.

Also note to everyone: I will be trying to post in the weekend so those of you who haven't done your turn 1: GET ON IT!
@Cyclone More posts pls
Turn 1 is live!
Turn 1




The Iceborn

@Cyclone


The Antari

@Murtox


The Children of Artemon

@Pirate


Clan Oreborn

@Kangutso


The Lycan Covenant

@Pyromaniacwolf


The Orc-Grave Swamp Enclave

@Bright_Ops


Clan Metalbeard

@Lauder


The Trade Emporium

@Timemaster


Servants of Amarak

@PringleDingle


The Elven Enclave

@ArisenMoon

Reminder

Once you've said hi in the OOC you can jump straight into the IC thread. Make an introductory post, or choose your race if you haven't already decided what sub-race and so on you're going for.
@PringleDingle Edit approved! Welcome to the continent.

@ArisenMoon I'm willing to approve that history with a slight edit: your people have not been on the continent for decades. They are newly arrived.
Edit: What's up with the IC thread post..?

@Murtox Welcome back!

Edit:
BTW everyone I highly recommend you join the discord server found in the OOC OP. Much easier to get in contact with me and other players, faster response and quicker notification to updates, announcements and so on!


Edit 3 for those who haven't joined the discord channel: The map to turn 0 is completed and I have closed the doors for more players to get in. I want to get this rolling with a relatively small amount and I think this will work for now. I'll be updating the OOC "current players" list soon to be correct, in the meantime I suggest talking to your new neighbours about RP plans and re-reading the last few turns from 2.0 to re-discover where the plot was going.
Additionally, I will be trying to add some more heavy fantasy features like metal-types, magical locations, monsters and other things to hopefully make things a bit more interesting.
Don't hesitate or forget to submit suggestions, feedback or requests so that I may improve the RP for everyone!
@Timemaster That's better! I oughta add halflings to the standardized list...

@PringleDingle Everything looks good EXCEPT for the "they've been here for two millenia" part. It made more sense in V 1.0 and 2.0 since the name was "New Lands - New Glory", meaning no player civ was native to the land. I'd like to continue the tradition, so unfortunately I'll have to ask you to switch that tiny detail and then you're all good *thumbsup*
@Timemaster They seem more like halflings than gnomes, seeing as gnomes typically have higher intelligence and put little faith in Gods, instead focusing most of their efforts to improve life through ingenuity and creation. It is possible to play a less intelligence gnome subrace, but here still they'd be less inclined to look toward Gods, heavy mercantilism and roman sounding names. Are you sure you want to go on with this idea?

Also, silver is a bad color to put into color on the map, and a darkish gray is already in use by Pyromaniacwolf's lycan race. I advise you to change it to a more recognizable one.

@Lauder At first I was against the idea of the dwarves being here all along, but I warmed to it as I read the rest of the clan's history. I especially liked your clan's view on metalwork! Welcome to the roleplay, at last! I'll fill you in on more general dwarven lore you'll need to know when the roleplay itself starts.
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