Decided to put some good old Mahzism into the IC for lore flavoring, if I need to remove it for whatever reason, don't be afraid to tell me.
<Snipped quote by ClocktowerEchos>
Sounds like you just need turn undead. :P
So, Hallows can't be killed unless their bodies are completely destroyed?
<Snipped quote by The Nexerus>Or apparently can't killed at all. I suspect it'd be something which would be toned down when I get to comment on nations.
<Snipped quote by ClocktowerEchos>
Honestly I was envisioning Dark Souls, that's why I went with the knights. Some younger, arrogant bastards will probably die early on. Leaving the veterans to come back several times for the money. Yeah, that's probably how it's going to be. Prepare to be called infamous for killing the arrogant younglings. XD
@ClocktowerEchos
I have little doubt that several young knights will be eager to prove themselves as 'adventurers' into your forsaken ruins. The nobility has a long-standing tradition in combat, so I think that they will be semi-successful. Would it be suitable that every now and then a knight and his retinue offer their expeditionary services to your court?
