Avatar of ClocktowerEchos

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2 yrs ago
Current I do not "brainrot". I brainferment so my brain will become even smoother and even more potent than before in its smoothness.
2 likes
2 yrs ago
I live. I die. I live again!
1 like
4 yrs ago
I was gone for a lot longer than I thought >.>"
2 likes
4 yrs ago
Sorry for my absence! A Volunteering position suddenly turned into a Volunteer Leadership position I was not expecting at all so things have been hectic.
4 likes
4 yrs ago
Look at you posers, having to bang dragons or sell your soul for magic when you could just play a lute for some. Anyways, here's Wonderwall. - Bards
2 likes

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Most Recent Posts

@KeyguypersonI'd be more than willing to split Japan either literally as its having a civil war or play as two different factions within Japan.
Thinking of taking Japan since I cannot be glorious China. Just to clear things up, who ended up wining WW1? Do the Allies still win just at a massive cost with an equally awkward Treaty of notVersailles?
Underrated: Ryse Son of Rome

Its completely historically inaccurate I know, but its combat is great and so is its art syle. It completely immerses you in its atmosphere and is less the "history of rome" as much as it is the "legend of rome" with its low fantasy elements.

The Wildmen of Falnkyr

"The Wild Calls. We Answer."






OVERVIEW

Mutants with a strong viking influence, originally hired by Isyander Ironfire the Great on his conquest as mercenaries, the Wildmen of Falnkyr decided to settle down and colonize a new home for themselves after the death of Isyander. And by colonizing, they meant go and raid a nearby citadel and slaughter all of its inhabitants and claim it for themselves.


CULTURE

The Wildmen as their name suggest, wild and savage in their ways. Their genetic code has been so mutated that they sport visably more animal featuers such as hooved feet and horns making them appear like the satyrs of old mythology, giving them their other name: the Beastmen. Their society favors the strong and the bold where might makes right and those at the top constantly fight to stay at the top

(Based on your appearance, cultural quirks, meta group and genetic purity. Basically your real world theme, religion, mannerisims, dress, etc.)


RESROUCES

(Basically your "economy", how and what do you produce? Do you even produce anything or do you just raid? Think of your rare resource and equipment quality here. Do you have any holdings specifically designed for your resource like oil pump camps, slave pens or a forge set up in the belly of an old ship?)


LEADERSHIP

(Describe your "government" style as well as your leader/s and their flagship if you want here. Flagship can also be put in military. You should make note if they were originally part of the grand army of notAlexander the Great (name pending) or a local warlord whose rising to poweragain or an entirely outside force.)


MILITARY

(Boast about your boiz and their cars, obviously based on motor pool make up and special shit rolls. Feel free to expand on it with whatever else you can think of, but vehicles are the main attraction here, word descriptions are fine if you can't find a picture to match)
Just for future referance, the notAlexander the Great parody has a name: Isyander Ironfire the Great of the Kairoz Empire.
Oh damn. Well now that we have at least some players, I suppose I should move this thing forwards a little. I'll be using the old NS guide shown here:



Unlike last time, you can design your faction (within limits of course) but if you really want to, I can give you rolls for ideas and what not.

@boomlover@Jangel13@Knight Draco@Wildman13 Mind if I ask what y'all are thinking of playing?
@DeadbeatWalkingAfraid I'll be dropping out of this, thought it best to let you know.
This might have been suggested before but would the implementation of specific section mods be an idea worth considering? Sort of in the same vein as the Arena Mod where you have people who do a lot of roleplaying in one area become a sub-mod for that section. IE is Jimmy101 does a lot of Casual RPing than he can put his name forward to be a Casual RP sub-mod and users could vote for him or something like that.

Their jurisdiction would only be to the area they're so they Jimmy101 the Casual submod couldn't go into Free or Advanced and exercise his power there. Of course this could lead to people throwing around their new found weight in that area but the actual mods would always be one step above them and have final say in what the submods do, overruling their judgement in place of their own.

This concept would effectively tackle a few different problems in one fell swoop. You would have more active mods since it would be people who are actively and constantly RPing in that section moderating them. Plus their experience in that section means they could have some sort of specialty in that area? (Not so sure on that bit but oh well). It would give players a more direct way of contact someone with power in the event its needed without waiting on a full mod to just happen to wander into their thread.
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