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4 yrs ago
Current Smarty Jones... Just... Consider removing the 'Smarty' part of your name if you're going to try and kick up a side-argument here, there's no reason for that. Otherwise, let's just move on.
2 likes
4 yrs ago
People don't tend to think about rules when in disputes. Instead, just point out that whoever stops arguing first gets to see the other make a fool of themselves if they going after it all stopped.
3 likes
4 yrs ago
The best part about being on the Guild this long is that nowadays, I can sit back and chuckle as the newcomers try to start a fight an instead get all the old hands ganging up on them. Popcorn for me.
5 likes
5 yrs ago
Got my first covid vaccination today. I was terrified, but the staff there were very well trained and things went well.
3 likes
5 yrs ago
Every few minutes playing Mass Effect: Legendary Edition, I tear up from the memories. It's not often you get a game that truly pulls at the same heartstrings as your childhood playthrough's once did.
3 likes

Bio

Hi.

Most Recent Posts

*

Cake's job was harder than she had originally revealed it to be, but it wasn't exactly difficult. It was difficult because Captain Carabello's plan revolved around a small gap in Du-Vos' sensors. That gap was like a mouse hole; when you were inside, you would be hidden. The problem was that, like a mouse hole, you could see the mouse squirming it's way inside, and that's exactly what would happen to Team Alpha. Or, you could be Team Beta, which would be the equivalent of watching the metaphorical mouse run it's way across the living room carpet. Cake had to make sure that neither were spotted whilst in the open, and because she couldn't do it from the outside, she had to do it from the inside.

After running through her probabilities, Cake surmised that elimination of the security computer was to be her utmost priority. By the time anyone realised it was down, it would be too late for Du-Vos. Plus, it would drastically increase Team Alpha's chances at success, and nobody would complain if their jobs were made a little easier. Based on Du-Vos' ship, which wasn't some pansy like the Moray, Cake was going to have to perform a fast, brute force attack. The reason for that was simply the communications setup of the ship - any incoming transmission from the Prize was certain to trigger alarm flags. She had to act faster than the notification.

And so, with her priorities straightened out, Cake begun. She sent a narrow beam transmission across space. Transmissions could be blocked, but for that to happen the ship had to receive data: Where the communication was coming from so it could send a return signal, who was contacting it, and other minuscule details. It was in this minor opening that Cake was able to force her way inside. The security computer responded by trying to seal her in, something that would have worked if she was a traditional virus - but she was not. In fact, all that did was show her it's directory. In microseconds, Cake enveloped it, cutting it off from the rest of the ship and preventing it from sending out an alert. Then, she took it offline entirely.

Unfortunately, Cake knew that her safety was not guaranteed, as there were countless other threats she had to deal with. Not only would the security computer attempt to restart periodically, but there was also the crew she had to worry about. Any one of them could spot something fishy going on in the depths of the ship, particularly if they ran diagnostics on the security computer itself, and she had to spoof the operators of the stations she was going to be hijacking, and she couldn't exactly turn them off. To solve one problem though, she set up a flag that would notify her of any checks on the security computer. She could send back false reports as necessary, but there was still much risk involved. Cake diverted her resources to taking over the Du-Vos' sensors, and then she waited.

Later, as the shuttles launched, Cake played her part in ensuring they were not detected. She overlaid the visual sensors with that of the background space, and ensured other sensors showed the same background readings as had been shown before the shuttles were launched, effectively clouding the shuttles altogether. She only did it as long as necessary - when Team Beta reached the hangar of the Moray, and Team Alpha entered the blind spot, she scrubbed any interference from the sensors to avoid suspicion. She remained in position to take over them once more - she would need the access to help Robin avoid detection.




As this all went on, Cake continued her normal operations aboard the Prize. Captain Carabello had told her that he needed her everywhere - she found this funny, as if Carabello expected her to go on strike and avoid watching particular areas of the ship. Even as she put efforts toward infiltrating the pirate ship, she could still continue her duties aboard the Prize without error, from listening to a pair of crewmen chatting in the cafeteria about chess tactics to running diagnostics on the engineering systems. Even when she wasn't checking one thing or another, she was running simulations both for practice and her own, private pleasure. She kept herself busy.

Cake's core, her primary function or as designers put it, her conscious was really only called in when something required a more sentient touch. She could definitely be in more than one place at a time - while she was in the briefing, Cake had also been talking to an engineer about a mechanical problem and a crewman in her bunk about the best way to fillet a fish. Her mind was really in her core, though. While she could have all these conversations at once, collect data from all over the ship and even across space at the pirate ship, there was always one place, one activity that received the most processing power, and that was where her core was truly focused on.

And just like lifeforms had their attention drawn by various sounds, sights and other receptions, Cake had various flags set up to trigger in the case of various events, to alert her of something that needed immediate attention, and the attention of her core. These differed in priority, from the most basic of flags being equipment failure to higher priority ones, such as crewmen distress or injury. Both of those high-priority flags triggered at the same time at the same place, drawing Cake's attention. M’Elme Lan’thar, the botanical survey leader of Prize, had gotten into a spot of bother it seemed. A reroll of the cameras, a little dipping into the data stores of the ship, and in less time than a lifeform could comprehend Cake had briefed herself on what had happened to Elm.

Cake was tempted to make Elm's life worse by pinging through a notification that medical had requested a checkup on her. Not exactly true, but all in good faith: After all, Elm had just fought with a plant that had clearly wanted her for a snack. Cake decided she wouldn't be that mean, though, and not just because it would be obvious that such convenient timing of a medical notification had to have come from the AI. She knew that some people just liked to handle problems themselves. It didn't mean Cake wasn't going to pay Elm a visit, though.

Cake accessed Elm's tablet, granting herself access to it's speaker to talk to the woman. "You know, Elm, if you wanted adventure you could have asked to go fight the pirates. Should I be telling medical that you've got a case of the ouchies?"


@j8cob, I love the humour in your review. I've made some edits of the spells as requested:

Warrior's Zeal

Before: The power of Thrust is placed in the arms and legs of the user, allowing them to attack and defend with vigorous amounts of speed and power through momentum.

After: The power of Thrust is placed in the arms and legs of the user, allowing them to attack with vigorous amounts of speed and power through momentum, as well as open up the ability to swiftly dodge attacks.

---

Terra Uprise

Before: One of the stronger attacks of a Thrust user, the user can apply thrust to the ground, causing it to shoot upwards under or around the target area. This can be used in a multitude of ways, with the user being able to suddenly create a landfall beneath a foe’s feet to lifting the ground before them to block an attack (and then sending that same ground toward the enemy).

After: One of the stronger attacks of a Thrust user, the user can apply thrust to the ground, causing it to shoot upwards under or around the target area. This can be used in a multitude of ways, with the user being able to suddenly create a landfall beneath a foe’s feet to lifting the ground before them to block an attack. This spell can only be cast in one direction, meaning the user can't just uprise in all directions, and can't modify the direction it is cast in after it is cast.

If you said that whole name out loud, furniture would start floating.
Jeyma's latest post


Hmm, that looks familiar, @Jeyma.

Posting my interest, but you guys already knew that.
Also, @datadogie- you might want to post to answer Robin's question about whether you can hack the pirate vessel into not detecting her. If you don't want to bother with a full post, just tell me whether she can and I'll have Nick say it.


It was 4am when you sent that, so I read it and immediately fell back asleep, haha. But a post is now up that answers Robin.

Playing Cake is fun.

Cake began to make preparations for the running of the Moray if it turned out that the Navigation Computer was online, but also diverted a touch of her processes to generating her own navigation algorithm. If worst came to worst, Cake could manually install a low-tier navigation program. It'd be annoying to work with and not have a lot of the computing power that a navigation computer itself would have, but it would be able to take the wheel a little bit. She left that part of herself writing the navigation program with the purpose of it running on the server mainframe of the ship itself than the expensive computer systems that most likely wouldn't be there.

Her core remained present within the briefing, and for those with perceptive eyes her shade of blue would dim just slightly as she worked away at her calculations. It wasn't something that she needed to do, but she did it anyways to add a little personality to herself. As a matter of fact, she wasn't stressed or too focused at all, Cake was only using a smidge of her processing power. Even as she worked, she was listening to the plans of the others, and adding to the overall tasklist based on what people needed of her, directly or indirectly. Robin's plan in particular would need some effort put into it, and even as the science officer spoke, Cake was already running calculations and a diagnostic of Du-Vos' ship. It was a pirate ship, which automatically brought down the level of difficulty, as most pirate ships were not maintained as well as legitimate ships, due to a lack of shipyard to reliably pick up replacement parts. There were plenty of other variables that changed the outcome of the difficulty level prediction. Du-Vos was an experienced captain rather than a civilian who decided the self defence weapons on his freighter would be handy dandy for robbing poor merchant ships, and so that increased the difficulty spike drastically - it meant that Du-Vos knew to keep his ship well maintained. Based on the fact he was out and about for a while, it was unlikely that Du-Vos had an updated security package, and Cake saw fit to exploit that for Robin's request. She ran a few more theories and predictions, before coming to a calculated answer. And more work for herself, too.

Cake brightened in shade again as she answered Robin. "Tapping into his ship and adjusting his sensors will be as easy as taking candy from an Ensign. I'll tap into their environmental systems, too. Don't want them turning the taps off once they figure out what's happening. Anything more than that though, and they'll pretty much know I'm in their systems. I'll be evading lockout attempts the whole way through; their security systems are bound to be outdated if he's been out and about this long, but even grandma can hear the burglar in her home."

The AI turned her attention back to the navigation program, which was complete. It definitely was not as good as a Navigation Computer, she could tell that just from the specifications that she had directed it to run on. But it was a small, transmittable package that would be able to squeeze itself into Moray's shot-up communications array, so it would have to do. She placed it in a test environment, directing it to dock a freighter with a station. It made calculations slowly, and when it tried to dock it ended up just barely scratching the side of the station and almost damaging the docking collar altogether. Good enough for what she needed it to do. She compressed it, and stored it for later use, if she even needed to use it. For all Cake knew, the Navigation Computer could be fully intact, just turned off.
the next one will be intentionally more about encountering new cultures and not just fighting them


Cake: "Main battery online, and shooting the new aliens."
Everyone else: "WHAT!?"
Cake: "Did I say main battery? I meant cameras, shootin' pics of them. Silly me!"
*

"NAVOPCPU-6234-773, respond."

Cake was not fond of Advanced Navigation Computers. Their responses were too simplistic, they had zero emotion and were annoying to deal with. They were cheap though, and that's why various freighters and other civilian ships used them over full shipboard AI. After all, why would a company pay for a human navigator when a computer could do that for them for a cheaper long-term cost? In some cases, all a freighter needed was an Advanced Navigation Computer to take the ship from point A to point B. On safe routes, it could definitely save a lot of money for interstellar shipping companies, but even out here it helped with calculations or just meant the crew could focus on other tasks, such as maintenance. They even coordinated their own docking sequences, and could run communications and data between ships and stations. The pirate ship probably even had one. The only problem was that Moray's one wasn't communicating.

That could mean one of several things. It could mean that the communications array of the Moray was down or disabled, it could mean that the navigation computer had been disconnected from the communications array, or it could mean that the navigation computer had been disabled entirely. Cake began to knock through the possibilities, starting with the communications array. It seemed that the pirates had decided to go the manual route, as some of the major communication nodes had been not disabled but entirely destroyed. Most likely the pirates had told the Moray to drop shields, and then nailed the nodes to keep her from squawking. That alone told her that communications had to still be up, if spotty, but she had to be sure. The ship didn't have a lot of power as it was, so Cake had to play it safe. She tapped the few remaining nodes very gently and quietly with minuscule pings, and getting just as quiet pongs in response. Each node she pinged sent an individual response to her, the sending device's address differing each time. That confirmed to her that the Navigation Computer was down entirely - if it was up, communications, even pings, would have been routed through it in case it was a ship or station navigation query. As it was, each node she was pinging had defaulted into maintenance mode, and was responding via their own programming. She stopped her efforts, wishing to conserve the tiny scraps of power that the ship had left.

Cake could also tell the Navigation Computer was down by the fact that the Moray was making no attitude adjustments whatsoever, but that was easy. She had to look smart somehow.

As she worked, Cake kept an ear on the briefing by the Captain, having manifested herself in the Situation Room as a hologram that drifted around slowly, listening to the senior crew's plans in order to generate her own tasklist to support them in the field. Astrid's plan appealed to Cake greatly, and she added in her own thoughts and discoveries. "I'd be happy to give the Moray a joyride. I've never owned a racecar before," Cake chirps, an obvious bit of sarcasm - Moray was anything but a racecar. "Okay, maybe it's not a racecar, but at least I'll have the space whales swooning. There is a minor snag however, which Lieutenant Faust has already alluded to."

Cake brought up two diagrams of the Moray - one top down view and the other side on, and presented them both on the screens. She overlaid these diagrams with a series of green dots, each with a corresponding number next to it. "Moray uses a COMSPOKE type communication system. These are all of the transmit-receive nodes on the ship's hull, thirty seven in all. Silly number, silly system." She proceeded to turn thirty-one of the dots red, leaving a measly six dots green. "The pirates hit most of them to stop Moray from squawking, likely with point defence so they didn't do too much damage to the ship itself. While the remaining six are functional, the connection with the ship will be spotty at best. This wouldn't be too much of a problem if the Navigation Computer wasn't offline. It could handle the micro adjustments while I handle the big picture. If it hasn't been torn from it's housing, it'll should be an easy fix when the engines come back on and start feeding the ship power."
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