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@DracoLunaris

I REALLY like your character. Has some neat concepts behind them and I'm sure will be fun :)
@ClocktowerEchos

Sounds good; that's p much exactly what I assumed for the electronics.

As for lore I think it's up to what you want!

Having to discover it all in game sounds sort of fun, but it may also be limiting or cause a need for lore-dumps. So whichever way you think works best I'll go with.

Having the references can also be neat!

SilerPaw's idea of starting out with basic info then filling in more as we learn in-game could be a good middle ground.
Sorry to double post, but I wanted to paste in what I had for my CS thus far.

Looking for suggestions/changes from anyone willing!

In particular let me know if I've gone too far (or not far enough) in terms of equipment and abilities. I may have had a lot of fun there.


@RezonanceV

Ah well I hope you enjoy it :D I've been replaying it recently which is probably why I thought of that so quick lol. It was mostly the link ability that made me think of it; there's an equivalent in the second game.

My CS is coming along! I've got a history done, what I want their powers to be (and talked a little with Merlin about that). It's just filling out the last bits and formatting now ^ ^

I took some inspiration from your noble house backstory actually!
Hope I'm not too off the mark.

@RezonanceV

Dishonored inspired toolkit?

I think I wanna make a dude who was just in IT or something but takes the first chance he can to try and become an eccentric wizard. Magic didn't exist in his world but there's like 50 flavors of it here so he's GOTTA be able to learn something right?

Also he wants to collect every Hawaiian shirt he can.
@TheMerlin

Perfect; yes that's more along the lines I was thinking of. Someone who learned younger they were a mage but had big starry eyes about knights. It's not a current aspiration more like a childhood dream.

I'll get started working on a character soon ^ ^
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