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  • Old Guild Username: Dervish
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    1. Dervish 12 yrs ago
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5 yrs ago
Current Remember, nobody actually enjoys roleplaying if there isn't at least five shameful fetishes uncovered by the 2nd page.
5 likes
7 yrs ago
Somebody stole my mood ring. I don't know how to feel about it.
14 likes
7 yrs ago
Let's be honest, it's far more satisfying and challenging to actually imagine what a character looks like than paste a hundred gifs of a celebrity and call it good.
4 likes
7 yrs ago
So, a team of players who are good at playing as a team in a team-based game are individually bad players. Seems kind of silly when you put it like that, no?
8 likes
7 yrs ago
My goal these days is to have an RP that can actually finish, or the very least, last a few years. I see way too many die on page one to take chances
4 likes

Bio



Lowering the site's value since January 2012.


Most Recent Posts

The funny thing about Mass Effect roleplays is Soldier seems to be the least preferred class for characters, whereas from stats BioWare put out, Soldier is by far the most picked class of all six for people's first playthroughs.
Name:
Ravanor Rykarn


Race:
Krogan


Class:
Soldier


Age:
68


Sex:
Male


Appearance:

Standing at 7’03” (213.4 centimeters) at the hump and built like one would expect from front-line krogan warriors, Rykarn is a brute of a man that embodies the physical profile one would imagine reading about the peerless warriors of the Rachni invasion or the marauders that overthrew even the best entrenched turian lines during the Krogan Rebellions.

Weighing in at around 188 kilos (414.5 pounds) and covered in heavy musculature, it would surprise most aliens that Rykarn is fairly young for his species, having a light sandy-coloured skin with yellowish-tan spots and a green-tinged brown crest that has only fused into a smooth plate from the rougher, less formed crest of young krogan. He carries himself proudly with a broad set of shoulders, made to look even more impressive with his armour plating, and he carries himself with an erect posture; about as much as one could expect from a species that is dominated by a predominant hump at the summit of their backs.

While his hump isn’t nearly as impressive or towering as one would expect to see on a Battlemaster or Warlord, it is still a sizable feature that peaks a bit over his head and requires a custom fit for clothing and armour, as is the case for many krogan. It, along with much of his body, are covered with a variety of scars, be it from gunshots, predator’s claws or teeth, blades, or even shrapnel, Rykarn’s body is a tapestry of violent history that belies his often restrained personality.

Rykarn’s chin his broader and less-pointed than the average specimen of his species, with his jawline tapering up roughly an inch and a half above where his chin sits, ending in a broad curvature. The gap between his upper lip and the start of his crest is a bit longer than average, giving nose and forehead a more flat look than more of the squat-faced krogan. This gives him an unintentionally more “open” appearance since his face does not look like it’s locked in a permanent scowl. Since he is younger, his skin is smoother and less cragged than other krogan, and it carries a lighter hue, like soft leather.

His eyes are a defining feature, sitting within sunken sockets that do not appear as baggy as older krogan but still give Rykarn a look that evokes a mistrusting graze, a sense of fatigue, and the slits that give all krogan a predatory visage. Being a light amber in colour, they contrast pleasantly with his crest and compliment his complexion. By krogan standards, he’s attractive, enough that on a pair of occasions he was offered a chance to model for Fornax magazine by the publication’s headhunters on the Citadel Wards and Nos Astra who were canvasing passerby’s who had the right “look”. He turned down the offer both times, only coming to regret it once in his post-Blood Pack career as a bounty hunter that left him nearly broke due to the lack of contracts.


Backstory:



Psyche Profile:
Quiet, non-argumentative and cooperative aren’t usually things one would associate with a krogan, but it is this mentality that has both helped Ravanor Rykarn survive two major wars and the harsh lands of Tuchanka. While he tends to look down upon vorcha and has a lingering resentment towards salarians, the krogan has conditioned himself to judge individuals on a case by case basis. This, along with years living amongst aliens, led to excellent interspecies cooperation for the krogan, who makes no distinction in combat between allied units “So long as they’re shooting the same way I am”.

Rykarn tends to get irritable in confined spaces, and he tends to find most music and video entertainment a waste of time, possibly as a side effect of relying on his senses to look out for danger as distractions can prove to be fatal. The exceptions to this are an interest in turian Clawball and human American Football, which are two sports he has a keen interest in following, as well as a self-professed guilty pleasure in watching cooking shows and volus auctions. He dislikes loud and boisterous personalities, dance clubs, anything manufactured by Elkoss Combine, public transportation, pastries, the way hanar speak, perfumes and asari pop singer Cerulian Sea.

Rykarn has a particular love of processed meats and fresh breads, which make fresh food markets some of his first stops on shore leave. He has a soft spot for pets and has been looking to adopt a bird or varren for some time, as well as find a pyjak supplier to feed said varren. He also has a love for soft furniture, reading, and he maintains a war trophy collection of things he’s picked up from every conflict he’s been in. Rykarn enjoys other species’ histories (particularly military), since the krogan more or less destroyed their own, and he would like to start collecting historical antiquities and visiting museums.

Recreationally, Rykarn enjoys boating, hunting, hiking, and rock climbing. He has a fear of suffocation and entrapment, and burning alive. He also finds clowns and contortionists deeply unsettling.


Specialty:
Rykarn is an excellent example of the ferociousness a krogan shocktrooper can represent; fast, ruthless, and capable of shrugging off wounds that would down a lesser species, he fully embodies the sentiment of first in; last out. Literal decades of combat and survival experience in some of the roughest parts of the galaxy have made him extremely proficient at his job, and in any team composition, he’s a big enough target and threat that it’s hard to ignore him, giving more specialized members of the team plenty of room to do their jobs.

Setting him apart from other krogan is his speciality in the use and maintenance of heavy weaponry, particularly of the explosive variety. Field guns, mortars, grenade and missile launchers, he’s had plenty of field time on just about every major armament that’s hit the Terminus Systems and thanks to his upbringing under Clan Ravanor, he’s surprisingly adapt at repairing and maintaining heavy equipment on a mechanical level.


Powers/Skills:
-Concussive Shot
-Incendiary Ammo
-Carnage
-Adrenaline Rush
-Frag Grenades
-Cryo Ammo


Equipment and Resources:



Sample Post:


Notes
-Still maintains contact with his brother Karnak and promised to revisit once a year
-He considers High Tide, Anhur his hometown, where he is seen as something of a folk hero thanks to his role in the Anhur Rebellion.
-He is still on friendly terms with his teammates in Phrixus’ Rangers, although he hasn’t had contact with any of them for a few months.
-Some in the Blood Pack are still hostile towards him for his departure, but on paper, his departure from the company was clean and won’t likely lead to future hostilities.
-Still has to complete his Rite of Honor to secure breeding rights in the krogan clans.

@MrDidact@BlackSam3091

Thanks, guys! Usually I'm used to being on your end of the table so it's always a bit nerve wracking waiting for the review, so colour me surprised when you both liked it without any glaring issues! I'll add a grenade launcher and missile launcher to Rykarn's sheet, he'll just pick and choose between missions depending on what they're expected to go up against. I'll throw him into the character tab since you both gave your blessing. Looking forward to this!
<Snipped quote by Silver Fox>

quick tip: plural of 'Geth' is 'Geth'


I prefer Gethi or Geeth.

lol no

Question on heavy weapons.

I wasn't sure if it would be overkill to add a grenade or missile launcher to Rykarn's equipment for the sake of not making the character overpowered and what not, but would it be possible to have access to those weapons for some missions from the ship's armoury?
<Snipped quote by MrDidact>

Aye aye will fix it. I know that in lore there was a good portion of Geth that didn't get involved. As it was discussed that the Reapers offered but many didn't. As I remember at least. But that may have been in ME2. But I'll fix it anyway


Prior to ME3, the geth were stuck in a split of whether to follow Sovereign or not.

During the events leading up to ME3 and ME3 itself, the quarians attacked and were more or less unanimous in accepting the Reapers as a means of saving themselves from the quarians. You're literally seeing the entirety of both species locked in a total war.

From what I recall, Legion was unique among geth because all of its runtimes were local in that body. Usually geth all "live" in massive communal servers and the platforms that are their physical bodies are more or less puppets that they don't really lose much if it is destroyed since they are remotely connected. It's like an avatar, as it were.

Of course, the GMs can easily hand wave that the geth had more scouting units like Legion and say Legion itself wasn't aware of any others.
Unfortunately my knowledge of Asari is... lacking lore wise for the most part. I'll most likely have her done by the end of the day, but I hope it'll make sense for an Asari.


I don't know if you haven't used the Mass Effect Wiki, but it's pretty much a godsend for keeping stuff sorted out and lore consistent: http://masseffect.wikia.com/wiki/Asari.

Asari aren't really my field of interest/ knowledge (that's pretty much krogan and turians in my case), but if I see something out of place, I'll point it out if you want.
And I thought that my background was long. @Dervish




@BurningCold I have no qualms about a Vorcha character. Have at it.

@MechonRaptor Yeah, I had no idea that Quarian's were so popular before starting the Int-check for this RP.


I actually had a suspicion, given the number of people who said they were interested in quarians and from personal experiences that quarians tend to be extremely popular in the roleplay world for whatever reason.

It's probably the accents.

I'm surprised there aren't any Asari xD I guess I'll either make an Asari or Turian, which we seem to be lacking. I'll save my Quarian for another time, I guess.


On the other hand, I think I've seen maybe 3-4 asari characters since I started back in 2012.

@Dervish And here I was proud to have finally found a cool Krogan name as I was at work. Here's hoping @BlackSam3091 allows two Krogan or you'll probably get the spot. I'm not the best with character sheets. Also Ravanor's quite young!


The nice thing about krogan names is they're usually short, have an emphasis on hard vowels, and don't require an obscene amount of research like salarian names, which is a big reason why I haven't played salarians yet. Salarians have more name than Khaleesi has redundant titles.
I'm going to apologize in advance for how carried away I got with that. I was working on it for like 4 days now and the ideas just kind flowed out.

>_>
Name:
Ravanor Rykarn


Race:
Krogan


Class:
Soldier


Age:
68


Sex:
Male


Appearance:

Standing at 7’03” (213.4 centimeters) at the hump and built like one would expect from front-line krogan warriors, Rykarn is a brute of a man that embodies the physical profile one would imagine reading about the peerless warriors of the Rachni invasion or the marauders that overthrew even the best entrenched turian lines during the Krogan Rebellions.

Weighing in at around 188 kilos (414.5 pounds) and covered in heavy musculature, it would surprise most aliens that Rykarn is fairly young for his species, having a light sandy-coloured skin with yellowish-tan spots and a green-tinged brown crest that has only fused into a smooth plate from the rougher, less formed crest of young krogan. He carries himself proudly with a broad set of shoulders, made to look even more impressive with his armour plating, and he carries himself with an erect posture; about as much as one could expect from a species that is dominated by a predominant hump at the summit of their backs.

While his hump isn’t nearly as impressive or towering as one would expect to see on a Battlemaster or Warlord, it is still a sizable feature that peaks a bit over his head and requires a custom fit for clothing and armour, as is the case for many krogan. It, along with much of his body, are covered with a variety of scars, be it from gunshots, predator’s claws or teeth, blades, or even shrapnel, Rykarn’s body is a tapestry of violent history that belies his often restrained personality.

Rykarn’s chin his broader and less-pointed than the average specimen of his species, with his jawline tapering up roughly an inch and a half above where his chin sits, ending in a broad curvature. The gap between his upper lip and the start of his crest is a bit longer than average, giving nose and forehead a more flat look than more of the squat-faced krogan. This gives him an unintentionally more “open” appearance since his face does not look like it’s locked in a permanent scowl. Since he is younger, his skin is smoother and less cragged than other krogan, and it carries a lighter hue, like soft leather.

His eyes are a defining feature, sitting within sunken sockets that do not appear as baggy as older krogan but still give Rykarn a look that evokes a mistrusting graze, a sense of fatigue, and the slits that give all krogan a predatory visage. Being a light amber in colour, they contrast pleasantly with his crest and compliment his complexion. By krogan standards, he’s attractive, enough that on a pair of occasions he was offered a chance to model for Fornax magazine by the publication’s headhunters on the Citadel Wards and Nos Astra who were canvasing passerby’s who had the right “look”. He turned down the offer both times, only coming to regret it once in his post-Blood Pack career as a bounty hunter that left him nearly broke due to the lack of contracts.


Backstory:



Psyche Profile:
Quiet, non-argumentative and cooperative aren’t usually things one would associate with a krogan, but it is this mentality that has both helped Ravanor Rykarn survive two major wars and the harsh lands of Tuchanka. While he tends to look down upon vorcha and has a lingering resentment towards salarians, the krogan has conditioned himself to judge individuals on a case by case basis. This, along with years living amongst aliens, led to excellent interspecies cooperation for the krogan, who makes no distinction in combat between allied units “So long as they’re shooting the same way I am”.

Rykarn tends to get irritable in confined spaces, and he tends to find most music and video entertainment a waste of time, possibly as a side effect of relying on his senses to look out for danger as distractions can prove to be fatal. The exceptions to this are an interest in turian Clawball and human American Football, which are two sports he has a keen interest in following, as well as a self-professed guilty pleasure in watching cooking shows and volus auctions. He dislikes loud and boisterous personalities, dance clubs, anything manufactured by Elkoss Combine, public transportation, pastries, the way hanar speak, perfumes and asari pop singer Cerulian Sea.

Rykarn has a particular love of processed meats and fresh breads, which make fresh food markets some of his first stops on shore leave. He has a soft spot for pets and has been looking to adopt a bird or varren for some time, as well as find a pyjak supplier to feed said varren. He also has a love for soft furniture, reading, and he maintains a war trophy collection of things he’s picked up from every conflict he’s been in. Rykarn enjoys other species’ histories (particularly military), since the krogan more or less destroyed their own, and he would like to start collecting historical antiquities and visiting museums.

Recreationally, Rykarn enjoys boating, hunting, hiking, and rock climbing. He has a fear of suffocation and entrapment, and burning alive. He also finds clowns and contortionists deeply unsettling.


Specialty:
Rykarn is an excellent example of the ferociousness a krogan shocktrooper can represent; fast, ruthless, and capable of shrugging off wounds that would down a lesser species, he fully embodies the sentiment of first in; last out. Literal decades of combat and survival experience in some of the roughest parts of the galaxy have made him extremely proficient at his job, and in any team composition, he’s a big enough target and threat that it’s hard to ignore him, giving more specialized members of the team plenty of room to do their jobs.

Setting him apart from other krogan is his speciality in the use and maintenance of heavy weaponry, particularly of the explosive variety. Field guns, mortars, grenade and missile launchers, he’s had plenty of field time on just about every major armament that’s hit the Terminus Systems and thanks to his upbringing under Clan Ravanor, he’s surprisingly adapt at repairing and maintaining heavy equipment on a mechanical level.


Powers/Skills:
-Concussive Shot
-Incendiary Ammo
-Carnage
-Adrenaline Rush
-Frag Grenades
-Cryo Ammo


Equipment and Resources:



Sample Post:


Notes
-Still maintains contact with his brother Karnak and promised to revisit once a year
-He considers High Tide, Anhur his hometown, where he is seen as something of a folk hero thanks to his role in the Anhur Rebellion.
-He is still on friendly terms with his teammates in Phrixus’ Rangers, although he hasn’t had contact with any of them for a few months.
-Some in the Blood Pack are still hostile towards him for his departure, but on paper, his departure from the company was clean and won’t likely lead to future hostilities.
-Still has to complete his Rite of Honor to secure breeding rights in the krogan clans.

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