Avatar of Dinh AaronMk

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1 yr ago
Current As an American [user could not afford rest of post]
6 likes
3 yrs ago
Never spaghetti; Boston strong
3 yrs ago
The last post below me is a lie
1 like
3 yrs ago
THE SACRIFICE IS COMPLETE. THE BOILERMEN HAVE FRESH SOULS. THEY CAN DO SHIFT CHANGES.
2 likes
3 yrs ago
Was that supposed to be an anime reference

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Harry Potter is not a world view, read another book or I will piss on the moon with my super laser piss.

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It doesn't.

Don't map paint.
<Snipped quote by The Spectre>

Okay we can run with that, we could say that Federation-backed rebels during the war overthrew the colonial administration in Belize, subsequently founded a pro-Federation government there and swiftly applied to join the Federation of Central America.

<Snipped quote by Dinh AaronMk>

Oh I haven't actually been approved to be the UK yet either so I maybe overstepping by acting as if I speak for them here. To finish my NS I do need to work out a history with the colonies though.


Let's not treat it like a who-came first game. Work the issue out between you two.
@The Spectre

I don't think I remember giving you approval just yet. So Belize is still up in the air.
@Dinh AaronMk, does that also mean Belize because I have planned on annexing them.


That's something to work out with Lone Wanderer. Do you really want to upset the British Empire?
My ruling is likely to lean on consultation with at least Vilage, since he's the only one currently active of the oldest old guard if I have any issues. But I'll have to lean on the consensus made in this thread: that the UK probably would have retained its Atlantic ocean territories and Americas possessions.

Though also given how the British Empire functions, Australia and New Zealand as much as Canada are probably still in some lose association with the British Empire. So at worse many of the smaller British possessions in the Pacific could be argued to have been shifted over to Australian administration in something akin to CK2 title management.

<Snipped quote by Pepperm1nts>

<Snipped quote by Dinh AaronMk>

Why should I? How do I know that this NRP isn't going to die like the other that were interesting? Why waste all of my hard work onto something that could die at any moment? How long is it going to last before people start to disappear without any word? I am not saying that I won't mind at all if my nation was terrible. Hell, I am up to controlling only Central America, improving it, and expanding it ICly. But, I don't want all of my hard work to be wasted. I have been in many roleplays that I put time into my sheets and liked them but the roleplay suddenly dies because the GM disappeared or players began to lose interest all of a sudden.

I know that it's a game of luck but it's gets tiresome if the majority of roleplays (that you joined) die within a couple of weeks. And I am not trying to sound like a douche (sorry if you think that I am). I am just tried of being let down by GMs, who suddenly disappear without word and the roleplay just dies.


I can bug 90% of the people in this RP to at least giving me an answer. The only unaccountable people are ClocktowerEchoes and KGP and they're probably going to set up in Japan. Otherwise the only other closest person to you that'd be relevant in Byrd and we have a time-table for his brief disappearance coming up but he'll be back. The next otherwise unreliable goober is Peppermints, and that's why he's trying for something that won't get him tied up with other people.

But that aside, just because NPCs are unclaimed doesn't mean they're untouchable. If it comes down to brass tacks you can work around with NPC diplomacy only going as far to detail a nation as it takes to write a diplomatic arc. In the end you're probably pre-writing someone's Brazil or Peru a little but you're not dead-dead. It's how I sat around as China for the greater part of four years in the old PoW.
@Dinh AaronMk@Shyri

So I was doing some reading and it seems like the Netherlands was at something of a crises point in 1917, the balancing act of neutrality having almost started a famine. IRL as the war was close to ending the country managed to cut some quick deals with the entente and got food relief before revolutionary sentiment overflowed.

I'm thinking there might have been a socialist revolution around 1919/1920.

If that was the case I can see two options:

1. The already deployed 200,000 man army crushes the revolution and either (a supports the unpopular and failing states general or b) performs a coup and forms a military government.

2. The army mutinies and alongside the socialists overthrows the government and establishes a socialist state.

In all cases Dutch neutrality would be preserved given the circumstances, but I'd like to know your ooc and ic opinions.


It fits, it ships.

Hell if you want to carry the drama further comparisons might be made with the French revolution where once the Revolutionary government was in power they came to the conclusion or found they couldn't really fix the crisis that brought them there anyways; a famine. So they went on a reign of terror to help hide it. Just a thought.
@The Spectre

I'll have to go with just about everyone else on this matter: you'll need to drop the territories in Mexico or Colombia. Or if you really want to, find some manner of justification to take either beyond, "lol i just need more industrial resources". You'll need to work out some geopolitics to that effect as well to go about it. But for what I think of when I hear central America - agriculture - I don't necessarily see a power that can stand toe-to-toe with countries that hold industrial resources as Colombia and Mexico.

If you're of course afraid of an invasion or intervention by either power in the future, as would be rightly expected by the government, then it might perhaps be a good opportunity to be active in the international theater, but you'll also need to drop those claims still. In this case, I might suggest your focus moving ahead is to inter-twine your country's story with that of another and have diplomatic arcs under the pretense of finding allies in the Americas or abroad to protect your country from Mexico or Colombia. But to start off claiming parts of their land while they're not spoken for isn't a good foot to start on.

Hell from a writing perspective I'd argue it sets you up so independent of anyone for immediate needs you don't need to be active outside so you won't be so readily involved.

@Apple

Pretty sure @Societas has claim to Ireland too. So if you both want to be Ireland you'll need to work something out. I'm not entirely opposed to multi-player countries if that means more interesting stuff can be written. But the nation as a whole has been claimed.

@Brithwyr@jorcool

As I'm sure I said one of the early intentions I have in this RP is to be soon involved in the Russian quagmire. You can be there, but from a military perspective I don't both will be lasting long since Siberia is so ungodly empty. From an ideological perspective, if one or both are pre-alligned communist then China'll probably end up avoiding you or both your statelets can be incorporated in the story involved. In either case if you plan on sticking around we'll probably have to put together a PM convo to work something out.
<Snipped quote by Pepperm1nts>

Also, if you go for a government in St. Petersburg, we can roll with saying it's funded/supported by the Germans as the "true" Russian government. Don't really have the reach if you go for a Moscow-based one though.


To make things funner we can toss a third city into the mix, if my knowledge of the source of the Russian nation banter is correct; though this is in a post-Soviet world.

Folk say it's Saint Petersburg, because that's what Czar Peter built and he's the one that officially founded the Russian state. Muscovites claim it's Moscow because Moscow was at the center of the state Peter was born into and ruled from to found Russia, never mind he moved the capital of the Empire to Sankt Petersburg.

Then there's the people of Novgorod, who have the claim to the Rurik dynasty who came on invitation to impose order and whose dynasty moved out from to seize the lands that made the Rus kingdoms. Though this claim may be nationally small, but that's also because the Soviets repressed Rurik's legacy because it was too foreign, Danish/Swedish in fact.

But in any case since the royal family had ties to the Germans and also invited many Germans to live in the Empire itself the precedent for German involvement in the area is already pretty strong either way.
@Dinh AaronMk

Big thanks. I'll try and work up a sheet on my phone while I wait for Amazon to send me a new charger for my laptop.

So far I'm thinking that the Netherlands managed to do fairly well after the great war given it had been spared the wars ravages on manpower and personnel. While still suffering from the depression in Europe the Dutch managed to make a pretty penny off oil, rubber, and other cash crops or resources from the east indies and managed to get through the worst of it.

With that I'd say the depression in Europe promoted significant Dutch immigration to the colonies for work, something which helped to solidify the Netherlands rule. Moreover the depression saw the ethical policy weakened, something that likely damaged the formation of Indonesian national consciousness as was the case in reality.

I'm thinking the current situation in the Europe would be a fairly rich but militarily lacking Netherlands while the state of affairs in the colonies would be one of increasing dissent. I imagine the bulk of the Dutch military would be in the colonies at rp start as a result of this.


I wouldn't say they got off as Scott free as you seem to be implying. The IRL great war greatly threatened Dutch imports and food shortages were, according to my research fairly common. You're also combining this with an influx of refugees and the Netherlands being pretty much forced by then international law to hold any soldier who escaped, wandered, or was captured in Dutch territory for the duration of the war. So on top of German U-boat campaigns threatening imports and hampering Dutch food shipments you have a rising or otherwise large population of nationals to look after; and both they and the local population often rioted.

A depression may not leave the colonies free either, since they'd be as dependent on Dutch banks. The Germans waged unrestricted submarine warfare too, knowingly attacking neutral vessels at sea in order to disrupt the economies of its enemies. If the Dutch were at all involved in selling rubber or oil or any food stuff to the British they would be as much a target of the Germans as the British. This is not just a war-time explanation for Dutch food shortages during the war, but may also trickle into the post-war period with a severely damaged merchant marine. Moving goods from the colonies to home and abroad would be severely limited for a time without the ships to move it and incurring only further expenses.

And when everyone's suffering from a shortage of cash, I'm sure the least they want is to go into another setting as dependent on that same economy to take the risk to lose more, if they can afford to move at all. The Netherlands aren't the same as the north coast of South America or the Pacific, and growing tea isn't nearly the same as harvesting wheat or tulips.
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