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@Heckno12
Sounds like a fair arrangement to me, sure as sure. I certainly wasn't expecting to see a promotion happen one fight in, sure as sure. I like the desperation use idea though, for sure.

Name:
Ansgar Staudinger

Age:
28

Gender:
Male

Sexual Orientation:
Heterosexual

Personality:
For being an accused deserter and on the run soldier, Ansgar refuses to succumb to the easier methods of a petty bandit or rogue. He is, first and foremost, a career soldier, and one can usually expect the normal professional, focused discipline that would be required of one who would serve in an organized army. Yet, he often, outside of combat, is known for being a heavy drinker and overtly lack luster in regards to his training or continued betterment, seemingly careless towards such things in favor of relaxing and enjoying his time on the world. As such, he tends to take offense at those that would threaten it or judge him without knowing the whole story, since they tend to be needlessly harsh and think they know it all, regardless of whether they really do or not. Beyond this, he tries to be amiable and able to work with anyone, but bring up the charges of desertion and he tends to get rather angry, to put it mildly.

Starting Classes:
Soldier

Starting Equipment:
Iron Lance
Vulnerary

Bio:
Ansgar used to be a standing soldier with one of the armies of Solvnir, raised to be wield the lance against the armies of Rjaskav as well. However, while his upbringing was fairly typical of one expected to be a soldier of any sort, he routinely clashed with the youngest of the general's children, an annoyingly entitled lady who seemed to think that birthright alone warranted superior command. Despite her losing their training duels more often than not, she seemed insistent on trying to assert her dominance over Ansgar. This would continue until his twentieth birthday, when they came to blows again, not just in training. Ansgar had withdrawn a unit under his command from a suicidal charge, not one for wasting resources for no gain. However, this slighted the woman who, technically, was superior to Ansgar in rank and demanded that he return to the field with the men. Ansgar refused the order, pointing out its blatantly suicidal nature and pointlessness. She drew her sword on him, and he defended himself from her attack. The fight ended in a short exchange, the reach and punch of the lance overpowering the swordswoman easily. Yet, she refused to surrender this time, and Ansgar was forced to run her through, spilling her life blood onto the ground. He waited not for the inevitable arrest, execution, and so on, rather, fleeing the island for Airi Island, a land of lawlessness that would make tracking him rather impossible. He would spend the next eight years honing his craft, focusing solely on advancing his skill in combat, and with the lance. Yet, when word reached him that his home had been consumed by this Void, an empty pain echoed in his gut. He chose to finally leave his self imposed exile on Airi Island, finding himself drifting towards New Capita instead, though the why eluded him. Perhaps, since he had no home, he might find a new one there? And perhaps, of course, he might avenge his lost home somehow if this Abyss arrived to try and claim New Capita while he was there.
@dabombjk
I thought I'd change things up a bit, make soldiers great again haha. I'll move him on over then, much obliged.
Alright, figured I'd go with a class that tends to be rather looked down upon in more recent FE games, since why not? Also curious, as a side note/question, how promotions will work?

Meanwhile, I plot the future use of high explosives to solve all the problems of the universe.
Fire Emblem, eh? Always a sucker for some Fire Emblem. I'll have to get started on a CS then, shall I?
<Snipped quote by Eisenhorn>

It also depends on how much explosives are already in those boxes! ^^


Clearly, as the shortest member of the party, Ansgar has the highest reason to have access to high explosives. Therefor, the more that is present, clearly the better.
Ansgar noted the fact they were in a storage facility for munitions and arms, of some sort or another, and that there was a vast stockpile here. Curious, for such a world to have such a stockpile. And so poorly guarded too. However, Ansgar had rather wished someone had stayed to guard the Rhino, since it had two key things that most of the retinue did not. Durability, versus small arms at least, and speed. He highly doubted anyone in the group could outrun a Rhino. And if they could, he had to seriously question what was going on in the galaxy that a perfectly serviceable Rhino was being outpaced by someone on foot. Barring psychic interference, of course. Orders were issued, and Ansgar found himself falling in step with the second Sister that had joined them. Solares, her name was? Regardless, she seemed to be looking for something rather specific, while his gaze swept the cargo containers as they walked by. However, unfortunately for anyone behind him, he stopped hard, staring at the markings on one of the containers. Without a word, he broke out his entrenching tool, a shovel to most people, and used it as an impromptu crow bar just as the Sister Solares asked about needing extra gear. Need? No. It didn't hurt to have though.

Sure enough, he had recognized the markings on the container as originally destined for a siege regiment, maybe Death Korp, maybe one of the countless others. Regardless, considering how much dust was on the thing? It was certainly not going anywhere anytime soon. Sure enough, inside the box was quite a few of a model of grenade launcher that was foreign to the Krieger, who was used to seeing single shot launchers amongst the Krieg rank and file troopers. However, this was a larger launcher that utilized a revolving magazine. Fascinating, he thought to himself, slinging the hellgun onto its sling as he pulled out the grenade launcher, spinning the chamber. Smooth rotation, pump action weapon, lugs for both bayonet and sling. He liked it. And there was plenty of ammo, which he took the time to first load the launcher, using frag of course, and stuffed his explosives satchel with as much extra munitions as would fit. One might be concerned about his ability to carry all of that, but considering he used to carry an entire sapper's kit, on top of weapon and backup? This was light in comparison, doubly so since all unnecessary gear was back in his quarters.

Mentally inventorying the munitions he had for the launcher, he slung the launcher and resumed carrying the hellgun properly, the sounds of conflict causing him to glance in the direction of the noise and commotion. What had he said to the arbites? Right, he smirked under his helmet and gasmask knowingly. He wouldn't go saying that he had told him so, but breaking off into a run to follow the sister Solares in meeting up with Andromedai, most likely, and investigating. He caught the question Solares posed and, in the usual grim tone that Kriegers kept, responded plainly. "Likely an uprising ma'am. Armories are the first thing to be stormed, the munitions can play a key role in following conflict during a revolt. Whether in favor of loyalists or rebels, depends on who wins the contest for the armory. I would recommend using spare munitions here to rig the place, as to deny them the resources if we cannot hold them." History repeated itself indeed, the Krieger considered bitterly, making himself ready to kill anyone that aimed to do the Imperium harm. And, the increasingly familiar weight of the launcher on his back being a reminder of, he need not have line of sight to bring them ruination.
@Andromedai

One person's bad idea is another persons good idea. A very, very good idea.
@Rithy

Well, when one lacks telekinetic powers, high explosives will surely suffice. Right?
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