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Someone could probably notice Aelitha, maybes?
Pshaw, weird eyes look cooler than weird faces. Your Bishie will just be ugly if you do have it.
But the Tyrant's Eye is still the strongest, so you can't be a god.
Yea, that works.
No one cares if your combos are flashy. Simplistic, but OP DPS is best, k? Go back to MMO church and relearn your Ten Commandments, the first being that flashiness is pointless if you aren't even hitting them.

Skills is for nerds that want to be chuunibyou in a game.
It is done.

Liliz is very OP, because unlike other pansy-ass RPer basement nerds, she just tanks them and then kills them. Best tactics NA.
<<Windswept Plateau>>
<<Combat-Enabled Field>>
<<Level 0-15>>

It was pretty pretty, Liliz had to give it that. A field of hay-colored grass, a warm sun and blue sky, filled with players milling about, trampling wildlife as they hunted for squirrels to butcher. A pleasant, dry wind swept outwards from the lake, cooling those hotblooded nerds as they butchered the rodents and stole their nuts. There wasn't any blood though, so the corpses of the squirrels simply popped after their HP bars turned to zero, showering the adventurers with bounties of miscellaneous items and EXP which took the form of small streams of green light, swirling around the players before dissipating. So pretty. It seemed like quite a few were levelling up as well, the green light they have accumulated expanding outwards once more, before turning gold and collapsing back into them.

Despite the fact that the field was rather filled up with people, it was still open enough that there was plenty of room for people to run around in, squirrels abound, leaping around in sparse trees or inside little holes. The realism was real, and Liliz was enjoying it very much. Springing across the hunting field, she frolicked and pranced around, glad to make use of her legs as she chased cute little squirrels around. It was really a simple thing, hunting down squirrels, and Liliz wasn't exactly sure why others were having so much trouble. Must be because they were game nerds and she was essentially a jock. Bounding from one place to another, she attracted aggro from the squirrels, who promptly jumped and bit her. The pain was simply the feeling of numbness, and the squirrels barely did any damage to her. All she had to do afterwards was to rip the squirrel off her body, pin it against the ground, and chop it up using her axe, as if she was shredding cabbage.

A brutal, quick, simplistic method of death-dealing. All she needed to do was sacrifice a meagre portion of her HP in order to get some easy kills. By the time she heartlessly beheaded the last baby squirrel, she was already on her tenth, and still had 90% of her HP left.

“Oi, Bishop, done your kills yet? We need ten nuts per person, right?”
All things considered, only Tripp needs a theme. Because Neko already has a theme for Shere.
You're barely in any other RP.

And you're also a slowfag in Index. :3
Oh, so like the concept in that Magicka game? I'd say...instead of just having the spell become stronger in relation to how good the drawing is, have it so that the better the drawing, the more mana-effecient the spell will be. So she has the option of putting in lots of mana in that super-effecient spell to get out a big effect, BUT can also choose to use a neligible amount of mana to get out a decent effect.

The drawings should disappear after they've been used once though, so she can't do something like spamming the same spell over and over again. It'll make her more like a tactical nuke than a missile shower, though.
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