Avatar of Fallenreaper

Status

Recent Statuses

7 yrs ago
Current Yes, I'm an oversize child. Deal with it. :P
2 likes
8 yrs ago
That moment you've got too many rp ideas floating in your head, but you don't want to overwhelm yourself? Yeah... I'm right there, suffering in silence.
6 likes
8 yrs ago
RP hunting is like finding the rare toy in the cereal box. Doable, but the time and effort is nearly more than I can bare!
6 likes
9 yrs ago
That amazing high when you realized how far you've come in improving your writing. It's impossible to describe, but drowns you in a positive glow.
5 likes
9 yrs ago
I love being a terrible person by making my PCs' lives miserable, it's art form that never gets old or boring.
2 likes

Bio



Personal details I've got enough room to share.


Username.....Fallenreaper
Nicknames....Fallen (preferred), Reaper, Devour of lost souls, etc.
Gender..........Female
Sign...............Libra (true to sign surprisingly)
Occupation....Wandering and exploring the caves of my insane mind
Location.........USA (Lost in the Cornfields!)

Status............Stable.



Active


Click the links (Titles) below to be taken directly to the thread.

Advance RP

Create-A-Hero
Accepting: GM/Co-GM Nitemare Shape, Hound55, & Dedonus


Formaroth Part 2: Throne of Lies
Still Accepting: GM TheDuncanMorgan


Casual RP

X-Men: The New Era - Issue II: Avalon Rising
Accepting: GM Almalthia, Co GM Pilatus


Legacy of Heroes: The New Age
Accepting: GM Jessie Targaryen, Co GMs Alfhedil and Apollosarcher


Nation RP

None

Arena RP

None yet.


Extra Stuff Featuring: Flight Rising.

Most Recent Posts

Mikael said
I'm not really sure what you mean. Demons manipulate essence in themselves and outside very well in order to cast various spells, including elemental ones. They can't create matter or energy. In contrast, all abilities of angels, while they may seem like magic, are just very souped up biological functions. A guardian angel gets damaged transferred from his charge to him no matter the distance. A weather angel -is- the kind of weather she/he becomes: volcano, storm, hurricane. They do not require essence to fuel these abilities: just stamina.


Let me rephrase what I was asking:

Take a cannon like Harry Potter which has magic in it, in order to cast that the wizard/witch need a wand or otherwise they can't use magic. I didn't know if something like that was required for humans or if it was like Blood Act ( a rp I GM right now) where the Players use their own arcanite (which is how I explain
Magic in that rp and is rather similar to Essence's role) and bases more on physical endurance to perform it.

I hope that made better sense and if not, I'm sorry as I'm not always very good at explaining things that I mean. Rtron and others have become use to it and started to get a sense sometimes of what I'm trying to state. >,<

Celaira: he's almost done, mostly, save for magic and history as I need to still send that pm to the GMs.
Mikael said
We certainly have a lot of roleplayers, sir, but by no means are we cutting things off. As for getting up to speed on lore, I encourage you and all new mates to not get too stressed out over it, but I certainly want you to try and draw it in, and ask questions if you're confused. As for your young NPC, well, send Slade and I a group PM and we'll discuss it. And... hmm... elemental magic? Sounds good. Nothing wrong with having it, but it is good to know your PC's source of doing it. For a human, that is using essence in inanimate objects and as much as their own essence as they can. That's a starting point.

Request: Would someone kindly look at what I just said to Fallen and make sure I didn't lead him wrong? >.<


I figured it keep simple for me and allows limitations I draw upon to make it seem less OP, not to mention give him a slight uniqueness to his magic. Now is there anything I need to know like rules that differ from demons, I know Angels can't use magic but they have skills similar to it or that's how I read it, like he has use an item or something in order to cast? I'm just making sure before I get to that bit.

As for the NPC, aim to do what you say once I get online later tonight and on a computer.

One last thing and you had no way of knowing this so there's no rudeness intended with this reply but I'm female. :P
MacabreFox said
I got a second job, but I'm not any busier than before. Which is good for me. If I need to, I can post again, maybe even a timeskip.


I see no problem with this but then again, I can't post due to me being the last to do so. :P
Hopefully there's still room for more Players as I'm currently working on a Human character who I'm hoping would be able to have a bit of magic. Still trying to determine everything, got most the lore and history read, and have a firm idea for a PC who's not a Saint despite his reasons being what most might consider right.

Right now I'm have a bit of problem with two things: His history that I intend involves a NPC which is younger then 16, the reasons I will PM the to both of the GMs as stated in the rules. (It's nothing bad but rather a key motivator and weakness for my PC) The second bit is magic as I intend to make his magic have a theme by having his own essence able to manipulate the related essence used in the matter. Like for example, being able to affect any Earth like elements around- within a reason means- by using his own essence to do it. (not quite sure if that's possible or how magic works in this world other then essence is the key and seems to be apart of everything... XD)

Also, Rtron once I get the sheet made and my stuff answered then likely I'll have you look over the magic bit. Mainly to ensure it's not OP... *shudders*
Tzarima said
So, how are things with everyone?


To answer this....Very good.
Currently they are able to willing tap into their magic any time and have decent control on direction and usage if needed for combat/other purposes. However they lack the ability to hit their target all the time and will have a slight hit/miss ratio of 1 out of every 3 attacks. Part of learning the basics is also control, arcanite used, aim and stuff like that. Each time their power increases, they have to re-establish those basics again to adjust to the new power.

I would say what you listed is possible and reasonable for your blood.
Lucius Cypher said
Hold on Reaper, before I put these into the records, let me get this sorted. Currently all student-mages have at least access to their "Novice" level of magic now, correct?


Yes. IT takes about 10 years to make a master mage, here's the basic understanding. It takes 1-3 years to advance to another level, which why the Acts are around that long IC and cover a lengthy time span. The reason is this, 1-2 years to learn basics/something new then another year to build up endurance/stamina for what you've learned.
Freeshooter92 said
Right.


Hint, the closer the electrical source is to the body, the stronger and more effective it is until the next level. It just doesn't have the stamina to last a long time.
Freeshooter92 said
How many lightning bolts can I fire before needing a break? One tired alaira out before, so the number then was zero.


These levels, which I did for my bloods, are listed in their areas. This is a summary of what Electromancers can do in Novice:

Novice~
Charging Energies is most dominated here. Novices can easily tap into their own energy source and manipulate it with some effort and focus. They can light a spark on their fingers and hold charge for several minutes, anything that touches them is instantly shock with the voltage that a single Taser hit has before charge dies after one used. It requires another charge build up afterwards and after several, a novice will be left exhausted. They can send a small current, for a brief moment, through a metal weapon or item usually strong enough to cause the enemy to drop it or become temporarily immobilized. EIS can be also be used, for a few minutes, out to about 2 feet radius from user. Small light can be illuminating only a small area from their hand when held.
Right now, everyone's got a basic grasp over their Novice level magic. Overusing it will exhaust you, but you can at least focus what limited power you have and keep it going for a reasonable and limited amount.
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