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Fell, they/she, English, currently obsessed with DnD and other ttrpgs. I do art sometimes. I GM the Daggerheart campaign The Witherwild on this very site.

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I'm at work for two more hours. What stat do I roll with?


Spirit.
@XxFellsingxX
Kendra had a small premonition when she entered the room. The premonition revealed that is Abberline were to start shooting, someone would try and fail to distract him. If she were to take advantage of this failure in a way that put the one who attempted the distraction in the line of fire, Kendra would be safe from harm.

You can either suffer 3 harm or avoid the bullets but have Grace also Keep Her Cool to avoid being shot.


Oooh... this is a tough one.

On one hand, Kendra is the kind of person who would prefer to endanger themself than anyone else. On the other hand, Grace is a ghost... would Kendra even expect her to take damage from being shot? Hmmmmm.....
Abberline: I know killing your friends here will not break the spell.
Kendra: I mean, I wouldn't say friend exactly.
Mitra: This is literally my first time meeting her.
Kendra got a 9.
So err...

I got a 3.

Which, given Flicker has a +2 for initiative, make that a Nat 1.
<Snipped quote by Dark Cloud>

...What better way to celebrate the One Year Anniversary than with the next location after the Inn?



f e a r
@XxFellsingxX @Lurking Krog @LostDestiny @Guardian Angel Haruki
Ok, I think we've lost Birdboy for now. I'm going to get to work on the next DM post. While I do that, I'd like your opinion on this approach to how long an enemy lasts in a fight.


Sorry it took me so long to respond to this. I agree with everyone else, I think it's a good approach for some fights, though probably not all. I'm still fairly newish to DnD tho *shrugs*
I'd like to say we're the creepiest rescue Misty has ever had, but I dunno. She might've seen weirder in her career xD
Sorry to double post, but! From what Fellwing saw in her vision's bird-eye view, would going to the stronghold be a quick trip or a sizeable detour (or something in between)?


Don't worry about it!

It's not a huge detour, but it's not quick either. In fact, the cave you're in is closer to the center of the island than it is to the stronghold.
Fun fact about Kendra: I imagine them being quite tall for someone who was assigned female at birth. However, any intimidation factor they may have because of their height is lost due to the fact they are quite scrawny and not particularly physically fit. They often look like a strong enough wind could knock them over xP
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