I was just wondering if anyone would like to contribute to a quick question I have.
What is the most weapons you've had one character in possession of at one time?
Thanks in advance for all contributions!
El :)
Nuclear backpack, exoskeletal load bearing kit, a few thermobaric demolition-charges, and an automatic grenade launcher.
And a flare gun, that when used, calls in for a gunship to deliver all its ordnance "danger close".
At the end of that page, a group of 5 blew up a sky-battleship (grenades, thermobaric + flare), stole a nuclear submarine (exo-suit), crashed it, blew it up (nuclear), then invaded Skynet (ongoing).
But most of that was
caused by one girl. Who... originally was supposed to be capable of defending an entire country by herself... somehow... using remote-controled mechas... Her original concept was intentionally flawed for plot-reasons.
This is why you don't bring a taser to a thermonuclear war.I tend to limit "weapons" since I consider the time it takes to reload/clear a weapon to be precisely the same as dropping it and picking up a different one... with a smaller ammunition-capacity.
The only time that'd make sense is if I deemed it unsuitable to use a rocket-launcher for room-clearing.
Niche 'tools' I consider equipment, plot/mission specific... but often getting 'repurposed' the moment I start derailling the plot.
-Otherwise I'd have to count weaponized girlfriends and AIs.