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9 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

There were a lot of bodies. A lot of blood seeped along the stone floor, as Robert looked back to Lukasz, who held the smoking MG42, sighing.
"Fucking hell." He only remarked, not able to really contain his words. This was horrifying.

With it, they walked over some more dead Nazis, and it was a shitshow. From them getting pasted and lined up by a Chicago Typewriter that Silvio had, to the MG42's brutal bark, the fact that LMGs were used inside a tight area made it even more graphic. There was screaming from the barlady, and bits of people were pretty much everywhere. It was graphic. But it worked. Heading outside, Robert led the way, giving a simple command with his hand, as they headed over towards the parked Opel, a covered light troop transport, with a pair of cold benches in the back. The response would be instant, if they didn't get going now, the plan was scuppered. He knew that Valerie would make her own way across, well, she had played her part in kicking the hornet's nest.

Getting into the passenger seat of the Opel, letting Silvio take the wheel, as he waited on the rest to get in. Peeking over his seat and into the back, he watched the others clamber in, including Lukasz, who still had the MG42 in both hands. Turning to Silvio, Robert nodded, pulling the map across the dashboard.
"Head for the road going to Augsberg, I'll point out the turning. Just drive us up there and we should make the viaduct. There's a few toys in the back to help us out with stopping that train if things entirely go to hell." He chuckled, as Lukasz felt it under his bench, pulling it out.
"Is that a fucking Panzerfaust?"
"We're causing a signal failure and stopping the train, but if we end up encountering any more resistance on that train, any armoured guns that they use for protection that are manned....we are not taking chances. Grenades too. We have supplies to boot."
"Ja pierdole, you could have given us a heads up!"
"I try where I can. We need to trigger the signal failure, and stop it there and then, get on and pretty much take it for ourselves. It's a diesel, so it should need a couple of us to man and drive, and we can coax the rest of the crew. The manifest is under that map....once we get going, we only have one clear shot at this. Everyone holding up okay? Get a new mag in, everyone. Should take us a quarter of an hour...Silvio, you better floor it once we're out of the town, we don't want to miss out train."
Life is very much happening to me right now. I'll have a response that kicks it up a gear next post.
@MrDidact

I'm super busy but will post soonish.
@NecroKnight

Timing wasn't right. Now it is, after all the fighting- you need to collab with people other than me :)

@MrDidact

Sweet, I'll find the link.
Awesome postage. If anyone wants to collab with me, I think my thought train has run a little dry, particularly pertaining to characters and immediate development. I want to throw something in with Merlin, but keep stuttering, same with Alerie too (she feeds off intrigue). @MrDidact I might be interested in one with you, as well as @NecroKnight too. Lemme know guys.
@Greenie

That's the most adorable thing I've seen all day. Don't stop, you. :)
I owed that post to a lot of people. It's the Inglorious Bastards moment we all were waiting for. Lot of Bavarian skulls are gonna get fucking mindblown.
(Overdue. But I hope it makes up for it.)
(The song is very important. It adds something to this.)

Moving downstairs, Robert looked back at his group, nodding in agreement.
"Don't get too close to me. Pick a spot. And be ready. Don't be in the open, have cover close. This isn't going to be child's play, I'm afraid. Whatever you'll do, just make it so. And be ready to move to the lorry fast." Robert added, as he lit a cigarette, walking down, knowing they were set, and whatever plans they had suggested, he'd be on board with. Cover outside, cover inside, everyone here was gonna die apart from the staff and the people pulling off this heist. A lot of dead Nazis, Robert thought to himself.

Over the gramophone, a classical symphony by Grieg played, The Hall of the Mountain King, a part of a symphony. So far it was quiet, calm, in it's lull. And Robert didn't really like it, but could appreciate it sometimes, well, that wasn't his concern.

Sitting by Lausitz, Robert instantly caught the eye of the SS Officer, who stared at him, his men talking amongst themselves, as he looked over.
"You look well. Came back from the Eastern Front?" He said, his German relatively well refined, as Lausitz tutted. He knew what Robert was, and didn't like him. Almost wanted to arrest the fucking guy, if it wasn't for the intel that they had given. Lausitz knew the order went higher than him not to deal with Robert Fitzroy, as he looked towards the tiny window that sat above the door, a church tower in the distance, as he looked back at Lausitz.

"I did. Saw shit your weaseling kind would never see." He replied sternly, as he drank down his beer, burping after, clearing his throat.
"I don't have time for your bullshit, Fitz. It's my birthday. Leave me the fuck alone. I don't want politics in here."
"Alright, alright. I mean, I was in Ulm, and the Abwehr wanted their business. Thought you wanted someone to stop by."

"Not fucking you. Like I said, piss off." Lausitz immediately had another glass in his hand, as Robert tutted, standing up, taking his own with him, another one of his subordinates, a Lieutenant of some sort, also standing up, looking like he was going to the gents room. Looking at his own watch, Robert's heart pounded. Syncronized, readied, prepared. There was music playing in the Tavern, something over a gramophone, it was classical German music.

"Alright. I do bid you a good evening, Herr Lausitz. Happy Birthday. I have a feeling.....you won't remember it tomorrow morning." With it, Robert stood, and his watch ticked, Lausitz looking across, bemused. Robert's face changed from a stony cold, to a wry smirk, as he knew what the hell was about to go down. Lausitz wasn't in the fray of things. He was just right where he had to be sat, and there was a thick wooden table right by his side. Lukasz was already coming through the kitchen, rounds chambered in the MG42, and in the bell tower, Valerie watched. The rest were out of harm's way.

The clock was ticking. And it went off right there, right then.

The bells rang, as Valerie depressed the trigger, the round flying through the air, the bells ringing and muffling the shot entirely, the round smashing the glass and continuing on, and finding the Seal's bald head, blasting through his temple and exploding out of his eyeball, hitting another man straight in the chest, as Robert drew his Luger, cleanly and double-tapping a Nazi in the head that sat next to him, before diving behind the table. And the symphony was at it's peak, violins blaring, as the other soldiers looked on confused, barely able to draw their pistols, one grabbing an MP40. Another sniper round entered that man's neck, a messy affair that blew up two glasses on the table, as Lukasz walked in.

"Spierdalaj!" *Fuck Off!* He yelled loudly in Polish, as he pulled the trigger, and the climax came to total silence, as the MG42 blared open.

If Robert or the others weren't on the floor, they'd be very dead, as Lukasz hosed down the soldiers, rounds flying into wood and the MG recoiling hard, as Lukasz chuckled, walking forwards, spraying into the crowd as a few took a potshot back at him. There were men sitting down, standing, whatever they were, they were very dead, and beginning to have their bodies have a higher lead content than usual, brass flying from the weapon as some were ragdolling, it was total madness, a few rounds prompting him and his gun beginning to overheat that maybe cover was a better idea. He dived back down behind a table, as Robert took out two more men, on the far side of the bar, the staff screaming as everyone took cover, got mown down, Robert seeing the Lieutenant by Lausitz's side grab a table knife and run towards him. A shot in the gut did it, but Robert didn't stop and neither did that man, running up to the German and turning the knife in his hands, stabbing him repeatedly in the chest. Lukasz ran over, the MG overheated, and the others hosing the rest of the tavern down, shaking his head.

"You're doing it fucking wrong!" Lukasz forcibly took the knife, as Robert took cover, a round bouncing off the oak, as he shot back at a German in the other end, another soldier armed with an MP40, taking his time to aim before taking a steady shot, and knocking him dead. Lukasz meanwhile, had fun with the Lieutenant, pretty much ripping out his throat with a mere table knife, actually killing him rather than inflicting little more than a flesh wound. Blood spat out, as he roared, picking up the MG, looking down. Blood poured everywhere, in seats there were dead Germans, and it was an amazing orchestral clusterfuck. Another sniper round pinged out, bouncing off a wall, as the men on the other end knew they were being shot at, running outside....and that wouldn't end well for them, Robert thought to himself. Another avenue they had covered.

"Okay. Job's a good 'un. Let's get to the lorry and as they say in Hackney, rightfully fuck off, shall we."
Markus only nodded, adjusting the cover on the Aimpoint, looking across at all those routes.
"All the direct routes are not going to be fun. Water is interesting....and if we get caught out there we're even more screwed. At a disadvantage. Either way, we have to deal with our recovery. Which isn't fun. We are a quiet presence, with a bit more skin than a usual SF outfit." Markus reminded Eric, as he looked at that ridge again, whistling quietly.

"Though that ridge gives us a overlook. And that pipe gives us an in. I suggest we try and split it up, use those two to our advantage. You set up on the ridge a rope and a rifle, using whatever you can for cover. I'll get into the pipe...it'll be messy, but puts me out . It might be dirty. But if done properly...we'll turn the place into a storm." Markus added, as he adjusted his position, clutching the MG36 tight, as he led the way, sliding the helmet down, leading the way slowly, sweeping the area.

"I see a route on the flank for you. I'll head for the pipe."

---------

Five minutes later, and Markus had waded through a small amount of shit, the small pipe lucky to be low in water, but it smelled like a fucking hellscape. Algal mats, and raw crap, it was incredible how fucking bad it was, and he was not a happy bunny, knee-deep as he sifted through the pipe, though it was right beneath the logging mill.
"I'm almost in position, Eric. I've got an end to the Shawshank Redemption...there's a ladder with a manhole. I'm going up. I'll rustle it, can you tell me where I am?" Markus added, stowing the MG onto his back, as he began to climb, pushing up his visor and feeling the urge. He chundered, keeping it as quiet as he could, retching from the smell as he continued up, coughing a little.
"Yeah, this was a better approach...." The KSK operator said to himself, as he moved to the top of the small ladder, rustling the top of the manhole. It was located off-centre to the main part of the mill, and relatively clear, as he knew that Eric had been moving around and into position.

"If I'm where I think I am....I'll move straight in, and start cutting throats. Be ready to open up. We're keeping this loud when we have to. Make sure we take out their main firepower and then the rest should clean itself up."
@Bee

Where are you anyways? Didn't know you went travelling :)
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