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8 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

@Sylvan

Oooo- yes, but given the pathway they will need to be something special and likely a link to a team or someone getting them out- once they're in though I can see that being a fun dilemma to keep up.

There's probably an illegal scene but they likely run older ships and even F1 styled vehicles- and as you can imagine has a real stigma is associated, though pilots from there are likely to have really good adaptability and stability management. Black market augs exist, but considering the meds that the main teams run, will need a bit of work to keep up given teams usually have bespoke, cutting edge tech.
@rabidbacon

I would say don't worry- there's a lot of jargon included anyway that won't be known, but my aim is actually to really simplify it as because we're approaching this as a fly-on-the-wall series, things get explained in situ! I would say pick a team, create a driver through the ranks, and from there, the rest fills in.

Also, I am in the process of formatting this all, heavily! This is not a final product, and will be added to with technical explainers.

This may actually be the best way to sum it up- now imagine the below, but set 70 years from now and far, far more extreme!

youtube.com/watch?v=Q-jjZMMxbZs
roleplayerguild.com/posts/5540630

The labour of love is live! I will say- the lore will follow in RP, as this is an initial setup and gives an idea of the world in more detail.

Feel free to start creating your characters- feel free to ask away for lore details but the world is broadly, much the same as it is today bar some slight realignment in geography.
roleplayerguild.com/posts/5540630

The labour of love is live! I will say- the lore will follow in RP, as this is an initial setup and gives an idea of the world in more detail.

Feel free to start creating your characters- feel free to ask away for lore details but the world is broadly, much the same as it is today bar some slight realignment in geography.
DELTΔ HYPER


Ultimate Speed. Ultimate Competition. And a heartbeat between defeat and ultimate, savoured, victory.

This is Formula Anti Gravity.

Anti-gravity racing pushes humankind to its farthest, fastest, most elite limit in 2094's season. Bioenergy-fuelled ships that can exceed 500 kilometres per hour and turn like a blur, coupled to complex energy systems, and then, there's the pilots. Enhanced, hyper-reactive, and pushed to their physical limits, and then beyond through implants, synthetic hearts and neural links.

At home, billions watch the fastest, most exciting sport that feels more like watching a boxing fight than a hyper-fast racing series. This is a sport about attack, and if you lack the fight, you'll never see the fire.

Now we pull back the curtain to inside the world of anti-gravity pilots, their stories, their teams and their lives, as the season progresses.

Step into the shoes of one of the brand new racers and their team principals, in their first season with an established team, and followed by a meta-documentary crew, filming, following and asking the questions we'd all like to know as they travel the globe and beyond. But only one question really remains.

How far will they go to stand on the top step?

Welcome to Delta Hyper, our peek behind the scenes. If you ever wanted to see what the world of Formula AG has to offer, you're in the right place.

Teams (available teams in bold)

Silver Apex:
Southern Cross: [Sylvan]
Valkyrie AGR:[LadyAmber (TEAM PRINICPAL / TEAM LEAD)]
Al-Saqr Racing: MrSkimobile
Zygon: [Enzayne]
Nordic Call:
Miller Motor Racing: [GingerBoi123]
SupaCat:
Carrera Condor: [Starlance]
Fitzroy Orbital:
















Your appetite wetted by the world? Time to look under the hood. In this special piece of pre-season warm up, we meet the ships, the teams, and the current, three-time champion, Amy Stirling.














With combined interest from the other IC, I will be setting up the OOC tomorrow!
That is awesome both of you! With the combined interest- I will set up an OOC tomorrow!
@LadyAmber

Awesome to have you on board! A Team Principal role would suit probably well for the first one, the last one certainly too, the owner aspect could also play in but would be a tricky one to balance but I'm open to looking at!

@Ocio

Awesome! That sounds like a great idea- we can definitely do that.
Formula: Anti Gravity


Ultimate Speed. Ultimate Competition. And a heartbeat between defeat and ultimate, savoured, victory.

This is Formula Anti Gravity.

Anti-gravity racing pushes humankind to its farthest, fastest, most elite limit in 2094's season. Bioenergy-fuelled ships that can exceed 500 kilometres per hour and turn like a blur, coupled to complex energy systems, and then, there's the pilots. Enhanced, hyper-reactive, and pushed to their physical limits, and then beyond through implants, synthetic hearts and neural links.

At home, billions watch the fastest, most exciting sport that feels more like watching a boxing fight than a hyper-fast racing series. This is a sport about attack, and if you lack the fight, you'll never see the fire.

Now we pull back the curtain to inside the world of anti-gravity pilots, their stories, their teams and their lives.

Step into the shoes of one of the brand new racers and their team principals, in their first season with an established team, and followed by a meta-documentary crew, filming, following and asking the questions we'd all like to know as they travel the globe and beyond. But only one question really remains.

How far will they go to stand on the top step?




So, who is interested in a futuristic, slice of life RP focussed around racing? There's more to follow, but the below can wet your appetite. Teams will also be set out- including a range of approaches and nations, with their own take on the future of racing.








Formula: Anti Gravity


Ultimate Speed. Ultimate Competition. And a heartbeat between defeat and ultimate, savoured, victory.

This is Formula Anti Gravity.

Anti-gravity racing pushes humankind to its farthest, fastest, most elite limit in 2094's season. Bioenergy-fuelled ships that can exceed 500 kilometres per hour and turn like a blur, coupled to complex energy systems, and then, there's the pilots. Enhanced, hyper-reactive, and pushed to their physical limits, and then beyond through implants, synthetic hearts and neural links.

At home, billions watch the fastest, most exciting sport that feels more like watching a boxing fight than a hyper-fast racing series. This is a sport about attack, and if you lack the fight, you'll never see the fire.

Now we pull back the curtain to inside the world of anti-gravity pilots, their stories, their teams and their lives.

Step into the shoes of one of the brand new racers and their team principals, in their first season with an established team, and followed by a meta-documentary crew, filming, following and asking the questions we'd all like to know as they travel the globe and beyond. But only one question really remains.

How far will they go to stand on the top step?




So, who is interested in a futuristic, slice of life RP focussed around racing? There's more to follow, but the below can wet your appetite. Teams will also be set out- including a range of approaches and nations, with their own take on the future of racing.








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