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<Snipped quote by Fractured>

Thank you very much.


*Shrugs and materializes a cup of wine inside a plastic cup decorated with a protruding cartoon bunny rabbit*
<Snipped quote by Fractured>

Misty, m'dear please don't destroy my castle.

*I ask kindly.*


*Rolls my eyes and waves my finger, reversing the rock's trajectory and restoring it to its former state*
<Snipped quote by Fractured>
*I squinted, as the world seemed to awkwardly squeeze and crack in the direction of the girl. The ground fell away, but I could feel no heat, detect not the sense of vertigo that standing over a great height tended to elicit. Blinking harshly, I squinted harder at the twisting of the world, before frowning. It seemed that whatever illusory effect she was trying at least partially relied on manipulating my own senses. Thus, devoid of the ability to do so, it naturally fell apart in all the ways that mattered.*

You do realize that illusions don't work on me, right? Well, I mean, now you do. Please stop that. You're not doing anything but making things kind of... twisty... sort of like another girl I know... knew. Good kid, that Vista. Little too serious, but she could twist the entire horizon into taffy.

<Snipped quote by Dark Cloud>
*I raised a single unimpressed brow in his direction.*

I'm not going to accept blame for something that isn't my fault. I'm not asking for anything unreasonable, and I'm not going to be intimidated over something so... petty.


*A real chunk breaks off from the ceiling and craters at your feet*
@Fractured So... what was that effect exactly? An illusion or something? Or was that more an anime-esce dramatic description of her rage? XD


Yeah, good question. The latter, but her ability materializes that kind of thing into reality.
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*I was fairly certain that my complete lack of comprehension was writ large across my face, brow twitching.*

Man, what a way to realize I'm complete shit at charades, eh?

<Snipped quote by Dark Cloud>
*My flat gaze turned to the skeleton.*

Please do. Save us the agony. Otherwise, I'm seriously going to settle for calling her "Tee" or something.


*Maintains a cheerful smile while the field of vision in the room narrows, zooming into my face, while the floor falls away into a burning abyss of sulfer*
...
*Shakes my head, not letting my expression drop*
<Snipped quote by Fractured>

*Looks to you.*

Would you like me to tell him your name?


*Shrugs, then points to the sky, holds up two fingers, and then points to you*
<Snipped quote by Dark Cloud>
*Whatever vague rejections I might have wanted to give died on my lips. Even as my Pride raged, I knew better than to reject any sort of aid in this situation. Sighing, I nodded in acceptance.*

For whatever it's worth, you have my gratitude, Sir... Damn, where the hell are my manners? You know, I realize I never asked for either of your names. Sure you got mine by bullshit omniscience or whatever, but it's the principle of the thing.


*A letter T with long flowing hair materializes in front of me*
@Lewascan2

Hope you've been enjoying your first day on the job! Since I'm a monster, I wanted to take some time to crush people's hopes and dreams. ;)

For some quick initial feedback, I'd note that our posts are in present tense instead of past tense to make sure things continue to feel dynamic in each post. The other thing common in our posting style that's hard to communicate in writing is that the "action narrator" is written in what I like to think of as "security-camera-person," where each action is limited to what could be identified by an external observer, and we usually assume that anything in action symbols could theoretically be noticed by someone with the means (although they don't have to). It lets us put work into communicating our characters' thoughts through their actions and expressions rather than by saying them, and it adds additional intrigue and allows us to get inside our own characters' heads by writing from their own very limited perspective. I took an example action and highlighted the area where the characters' opinions were injected into the action:

"I raised a single brow at that, but my attention was -rather unintentionally granted- fairly dominated by the Presence sitting across from me.
That said, simple politeness dictated I favor her with a small two-fingered wave of my own, still being careful not to move too quickly, lest I superheat the air.
My gaze flicked back towards the skeleton, but even now, I was struggling to reach my senses out towards the quirky girl, trying to get a feel for her own energy even through the utter tsunami before me."

I did notice the length shortening over time, so I certainly appreciate that. I strictly keep mine to one sentence per action, but others venture into two or three sometimes, usually when something really dynamic is happening. For more mundane stuff, it ends up being more fluffy than pushing the interactivity forward. I hope that gives an idea of the kind of direction we try to adopt, and let me know if I trashed up the explanation or something.
<Snipped quote by Dark Cloud>
I see.

*My brow furrowed.*

Then... if you weren't referring to yourself... This place is pretty barren of, well, much -if any- ensouled individuals that I can tell. How often do you get visitors from Earth specifically? Am I just the latest?

<Snipped quote by Fractured>
<Snipped quote by Dark Cloud>
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*Honestly, this girl was the one that wouldn't talk here; I couldn't fathom what she was doing being the frustra- Oh. Realization dawned a moment before the skeleton finally spoke up. She couldn't talk. Well, that fucking sucked. As soon as I saw the clock her construct morphed into, I had a fair idea what she was referring to however.*

I see, that's unfortunate. As for what seems to have her curiosity piqued... You mean my eyes, right?

*I pointed briefly pointed at my green irises, where five black spokes like clock hands rotated steadily around each pupil.*


*Glances upward, shrugs, and motions for you to carry on*
<Snipped quote by Fractured>

Oh by-the-by my good guest, my dear friend is mute.


*A victory bell ring echoes throughout the chamber*
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