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    1. Gentlemanvaultboy 12 yrs ago

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I guess my comfort zone is "eccentric side character."

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I don't even know how I made that mistake considering its a beach.

*edit*

It's because otters live in rivers in my head. Fixed.

To add on here, if anyone is having trouble finding character art I have a huge collections so I can probably help if you tell me what you're looking for.
Name: Penny Draconis

Age: 16

Appearance:
While not using her Epithet Penny actually tends to dress down, favoring long skirts and overly comfy looking sweaters. This non-ostentatious manner, however, is seemingly incompatible with her Epithet and her outfit is replaced whenever she draws her sword.


Personality: A scholarly sort at heart, Penny prefers snuggling up with a good book over basically any form of human interaction. This behavior has convinced her parents that she is a "smart kid," and as they have pushed her more and more to succeed her intelligence has sharpened from her constant efforts to get whatever club, after school activity, or contest they enter her in done quickly as possible (one way or the other) so she can go back to doing things she was actually interested in. This has led to her being very goal oriented, but left her with a distinct lack of respect for authority, the spirit of the rules, or any form of pageantry.

Despite her constant sour expression there is a good heart buried in there that's most apparent when she's managed to grasp a quiet moment in her claws. As could be expected she takes real issue with people that try to control or interfere in other peoples lives and she has a soft spot for people that have been obviously screwed over or are trying against impossible odds.

Background: Penny was a regular girl. At least, she tried to be in between all the classes and training she was pushed into. Her father and mother had always sensed something special in her, but even they weren't prepared for how exactly that would manifest.

One miserable raining day while Penny was waiting for the bus to cram school a hand slowly rose up from the depths of a nearby puddle. Clutched in its grip was a magnificent sword, with a shining blade and a hilt of gold beset with jewels. Penny stared at it, transfixed by its beauty. She had had a niggling little suspicion that there was something more to her for a while but this was basically confirmation. She put her foot on the crossguard and slowly pushed it back into the puddle.

The next day at breakfast the hand and its sword rose again out of her cereal. She took her spoon and shoved it back down before her mother and father could see.

Later that night the hand insistently shoved the sword up while she was in the bath. She screamed, grabbed the sword, and started beating at the hand with it. While she only succeeded in destroying the tub her parents were thrilled to discover something their little girl had been hiding from them; she obviously was one of the lucky people born with an Epithet, and after some soul searching and experimentation it seemed to be a pretty good one. This only intensified their already high expectations, which was exactly what Penny had wanted to avoid.

Motivation: Penny has convinced her parents to send her to Otterholt Point to take part in the annual sand-castle contest under the logic that it would help refine her Kingly skills, but in reality she just wants to enjoy three days of peace and leisure.

Assets:

  • Sword Training: It turns out that hitting thing with a real ass god damn sword is super cathartic when you have a lot of pent up emotions, so her bi-weekly training sessions with Sensei Quixote are actually some of the only extracurriculars she reliably attends.
  • Mythology Buff: By far her greatest area of interest. If there's an only myth, fairy tail, ghost story, or urban legend Penny is likely to have heard it before.
  • Determination: Penny believes that you can solve any problem by applying enough thought or bodies to it. If you don't succeed one way, you come at it from another direction. You never just give up.


Flaws:


  • Just A Kid: No matter how much she's studied Penny is still a child. She's not as smart as she thinks she is, and she doesn't have much worldly experience.
  • Abrasive: Penny hasn't had much of a social life, and hasn't mastered social cues. This is compounded by her grumpy disposition.
  • Four-eyes: Penny wears glasses. She needs them to see.

Epithet: Royal
  • Excalibur, the Holy Sword of the Promised King: Penny can draw a magic sword from any body of liquid. This sword is sized for her, very light, beautifully crafted, and deadly sharp. It acts as a conduit through which all her powers flow, transforming her from a simple girl into a King. When she isn't holding the sword, all her other abilities deactivate. If broken it must be returned to the water so as to be repaired. No basis for a system of government
  • Peasant Serf: The backbone of any monarchy, Penny can summon forth Peasant Serfs. Peasant Serfs are diminutive, gnomes like creatures about a fourth of Penny's size, either covered in or made of mud, and armed with various farmers tools. Though their combat prowess is negligible at best they are nonetheless hard and fast workers when assigned manual labor tasks such as digging ditches, sowing fields, building and fortifying shelter, and other such things provided they have sufficient materials. Their awareness and vocabulary are extremely limited, and Penny can only manage to summon a team of five at one time.
  • Knights of the Kitchen Table: Where would any King be without her loyal cavalcade of knights? Though only slightly larger and more intelligent than the Peasant Serfs, these are far more sturdy and ready to throw themselves into battle to protect the King. Though they can fight alone their combat prowess is heightened should Penny fight alongside them. Knights take more stamina to manifest than Peasant Serfs. As such she can only manage two at any one time.
D appeals to me, but not enough to go against somebody else.
See, this is why I asked because I was developing this whole back story based around it seeming like he's a useless brown noser because he can't prove he's actually doing anything.

I'll re-work something.
I don't want to build my character entirely because I want to see what scenario they'd be in, but I have two powers I'd like to run past you.

Absolutely Superb! ~ With a single compliment the entire world may change. Whenever an ally succeeds at anything they may be complimented, and when they are complimented reality reorders itself so the greatest success possible under the circumstances was achieved. To put it in RPG parlance, he can change any allies ordinary success into a critical success. The ally must be able to hear the compliment for the effect to go off, and he can not apply this effect to himself.

A For Effort! ~ While his first ability is a success magnifier, is one is a failure minimizer. When any ally fails at something he can tell them they were just doing their best and the consequences of their failure are retroactively minimized to the smallest degree possible under the circumstances. If his first power is changing 1 into 10, this one is changing -10 into -1.

@Dark Light

While I agree that snail powers are top tier, Deviltry covers black magic, wickedness, mischief and deals with the devil.
It's just a type of star, but it's a pretty cool one that gets brighter and dimmer regularly. The most esoteric way I can think to use that is you could use that is give off a light that let's people know how far away you are, but mostly what appeals to me is being able to throw around nuclear fire while being very aesthetic.

*edit*

Oh man, it didn't even occur to me that these were the twinkling stars.


These are all extremely powerful.

Quill could relate to birds, spikes, or a quill pen. Hammer could give you powerful attacks but also let you build things. Quicksand has two meanings that are polar opposites of one another. I don't even have to get into all the stuff you could do with Royal.

But they're all blown out by Superb, which I hope I can use to turn my allies successes into crits so long as I have the stamina for it. I'm gonna have to put some thought into this, find a good picture.

Man, Pastoral. Cepheid and Download. Riot and Dreamy. Ya'll got some that really appeal to me.

Ria

@rawkhawk64@Scarifar@Crowvette@AtomicNut

"Yeah, but he's not just gonna hold still while you try that." Ria said, leaning in.

"I'll hold him still." Has said confidently.

"Have you been listening? He'd pluck you in two seconds."

"I can get more if he can't sense my chi." Has said. Ria was surprised. She hadn't thought he'd even think about this. "He can predict only based on that which he can perceive, correct? If he can not feel the chi moving in my body a sudden boost in speed and attack power would throw off his perceptions, if only for a moment. If I can hold him then, Brutus may be able to tag him with one of his lightning lures. It doesn't matter how he dodges then, the lightning would find him. With electricity pouring through his nerves it would be difficult for him to resist as Michael's painted over him. If the power is what the god is using to puppet him, then sealing it away should free his mind."

"Yeah, okay. But that all falls apart if you don't get a hold of him." Ria said.

Nas thought for a moment. "I would have a stronger chance if something completely blindsided him. An attack coming from beyond his visual range, so quickly that it outpaces the sound of it being launched."

"You want an anti-tank rifle?"

"Or something similar. Something enchanted, perhaps. Of course, the gleam of a scope could still give the shooter away so we'd need someone with the eyes of a god to launch the attack."

Ria didn't enjoy the look the bird was giving her.

"Of course, there are other ways. Traps, any strange thing Andras can pull to slow him down or weaken him. Monsters that Diana can call up. Melanie can surprise him by pulling out any manner of thing. This, of course, would rely upon him only being able to sense the physical world. If he can also feel the work of magic now this strategy has failed before its even begun. Do you think that may be the case, witch?"





@Hammerman

Katherine breathed a sigh of relief, pulling off her mask and hanging it from her arm. "That's good. Still, maybe there's a better way to go about that." She tapped the rod against her chin. "When your friends want to take petty revenge how do they do it? I can't imagine what sort of pranks that go on at your school."
Don't worry about that, there's no such thing as a bad epithet. I saw the creators try to come up with a useless one, they couldn't.

*edit*

Yeah, give me something to play around with.
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