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POV: Viera Versul
Dhadan Forest, County of Dunric



Viera was still reeling from the fight— the thunder of the trees descending upon her as her face was planted in the dirt, unable to move in time and ultimately unable to escape her fate. Had it not been for one of her enemies and Marlowe’s own intervention she would be one with the twin-faced god and the souls of so many others whose fate had been decided so many years ago. As the girl was introducing herself to Marlowe she had been steadying herself, her breath slowly calming by the time Marlowe had inquired about The Order’s interest with the silver blue-haired girl. But then there was a pause in his question as he changed his mind entirely— he wanted to have the discussion in another place, away from the open fields and someplace more secure.

Viera frowned as the girl, Azarnite, hesitated in talking about her village and spoke how she felt she really couldn’t go back. Viera didn’t understand it— why couldn’t she go back? Were people really as superstitious as Kath said they were here in Dun and would cast people out over their gifts from god? It all made the outlander cultures seem so barbaric and fear-mongering; it made her wish it worked more like it did back in her homeland. But unfortunately, that thought was unrealistic and she would have to understand how to travel in these swamps as well as understand how people went about things until she found what she was looking for and could return home. Though sometimes she wondered if she should ever return home even if that was the case— maybe people needed the sentinels more than ever. She mentally dismissed the thought as she sheathed her sword and shuffled her hands into her pockets.

Azarnite was looking for a place to go and for them to help her. Viera looked over to Marlowe and spoke her thoughts on the matter.

“There are two options. We could go southbound to where Rauz is, or we could make the trek towards Dunric east.”

“Unless you have a better idea. I don’t know, this country is all so new to me still.”

POV: Lord Paramount Riaon Tully
|| The Godswood, Riverrun, The Trident ||

The solitude of Riverrun’s godswood had been comforting for Riaon Tully, as it had been since he was a small temperamental child.

A solace that perhaps was indebted to his romanticization of the old texts and the old cultures of his kinsmen. Before the invasion of the Andals, there was only the first men with blades of copper and bronze who defined themselves by a prouder way of life. A way of life before knights, “new” gods, and thrones made of iron and gluttonous, boisterous beliefs. He often wondered what it had been like to have been back in a time before his people had been conquered several times over— before the Valyrians, before the Ironborn, and before the Andals. A time where Westeros only held two proponents of people; the First Men and the Children of the Forest. What a time it must have been. But that time had passed, and Riaon Tully was no fool to presume it could ever return.

The present was empty, insufferable, and full of pointless conclusions— but it was the present. As much as he would’ve liked to lay in the godswood far away from reality and responsibility, he knew that he couldn’t; especially now that he was the Lord Paramount of The Trident following his father’s death to the same loathsome illness that had consumed his beloved wife seven years ago. Being Lord Paramount was something of an inevitability following his brothers deaths, a consequence of the brutality that occurred in the Trident when “Romarn Mudd” declared his right by inheritance to retake the Kingdom of Rivers and Hills from House Tully and bring back true prosperity to The Trident. A sentiment that Riaon might have been ensnared by had he not been the enemy of the overzealous rebellion in the first place. The War of the Four Swords. He had been a young, aspiring knight then and now here he was as the successor to his father many years before he should have died of old age. His father did not deserve to writhe in the bed coughing his lungs until he turned over. His wife did not deserve to spasm in pain as she collapsed down a flight of stairs. His child didn’t deserve to die before it even had a chance to breathe.

A heavy breath left Riaon’s lips as he remembered a phrase his uncle, Manrel, used to tell him.

Few get what they deserve.

Riaon stood up from his position kneeling before the godswood, lamenting the responsibilities and the losses was something that gave him tranquility but only so for a brief moment of time.

“You’ve been in the wood since dawn broke, brother.”

Riaon chuckled, he must’ve been in the godswood longer than he thought. How the day consumed him so. The reddish brown-haired man nodded to the appearance of his sibling in the godswood as he pushed himself off the ground and to a standing posture. “I suppose I have.”

He hadn’t just reclused into the godswood to mourn the death of his father in peace and dwell on what his next moves as Lord Paramount could be— but the fact that he had been effectively convinced by his sister to let her leave Riverrun when the call of the Iron Throne beckoned had hung over him like an old crow. He and his sister had been pretty much inseparable since they were born; they learned together, they trained together, and they even fought together. When he became Lord Paramount he thought she’d be there as his second-in-command with her sword sharpened at the ready to do her duty for the betterment of The Trident. But… she had wanderlust and ambitions; a fact that ensnared her when The Iron Throne’s Kingsguard came calling to ask her to be one of the rare exceptions to the rule as a female member of the whitecloaks. Riaon knew Cathryn had no desire to serve and protect insane Targaryen kings and queens, but when it came to it she left. He never thought she would. He misjudged her and he misjudged the cunning of the crown to take something from him he thought was unreachable.

He would never admit it, but after the loss of his wife and father the loss of his twin made him feel so utterly alone. Truthfully, while he hated dancing with words and playing games he could never admit his own failings or emotions; it just was something he couldn’t do, especially not while he had to show all of the lords of his realm that he was ready to lead and that he was a strong confident lord in a state of possible crisis.

“I’ve been thinking.” He said as he turned to face his younger sister.

“Oh? Is there anything I can do?”

Riaon nodded as Alyce’s gentle voice left her lips. She had always been the best of his younger siblings and maybe of them all— she lacked the traits that made them all so awful and represented the best of what they could be; or at least that’s how it seemed to him considering he couldn’t read any ulterior motives beneath her kindness, sympathy, and penchant for helping others when they needed it. As far as his opinion went the least desirable thing was that she preferred to be with the gods then with her countrymen or suitors. He was honestly surprised she hadn’t been taken in by the cloth quite yet.

“You can drag me out of this forest.”

A light giggle. “Of course.”

“So who sent you to remind me I’ve wasted too much time?”

“Ser Damon Paege requested me to see ‘if you were alive’, if the language is appropriate.”

Not exactly the proper way of speaking, but Ser Damon had been the man who trained himself and Cathryn in the art of the sword and upon his father’s death Riaon had personally elevated him to his personal council to serve as his marshal until he decided that he was unable to do so or was buried and gone. Knowing the old man he had a feeling it would likely be the latter over the former option, a fact that amused Riaon greatly.

“I see. I guess the council wants to meet to have that discussion about what we are going to do going forward.”

“The succession crisis?”

Riaon nodded as a heavy breath left him as he thought about it as the two walked through the godswood, making for its exit. He had slept on it since it had happened— the whole business with that forsaken archaic throne that had no business ruling over his people and getting fat over its coin and bread. So many people claiming ownership of The Iron Throne and who deserved it. He had received letters to mull over from House Tyrell, House Targaryen, House Crakehall, The Citadel, and even an unknown author who had scribbled inane subtle threats at his expense. Ultimately, it didn’t really matter if he stayed neutral or not since in his eyes it wasn’t a problem for him or his kinsmen. The last time they marched for or against the damned throne had resulted in a great loss of life and inane subterfuge; how could he allow himself to let that happen again when he didn’t really have a strong opinion of the people involved?

He knew people would come to him, one way or another to try to sway him. But even with that in mind he just wasn’t sure what he should decide; the matter had to be delegated very carefully even if he didn’t truly care about the affairs of his “liege lord”.

“Well, I hope you come to a decision that is best for our people. I know you’ll make the correct choice.”

By the gods, he sure hoped so.

I N T R O
For reasons unknown, you’ve travelled here to Blackwood in search of something— I can see that. I’m not sure what you expect to find out here, but I don’t pretend you’d want to divulge such things to a stranger. But let me tell you something, something about this town: trouble will find you. So watch your back.

Wasn’t always like this, though… I’ll tell you that. Fifty years ago, when I was a boy and this was a smaller place I’d say it was better. There were less grifters and hucksters and we all had a pretty nice town where people trusted each other, had no quarrels with the natives, didn’t have to lock our doors at night or pray to the maker for protection against witches or raiders. I’m not sure when it exactly happened, but after the Massacre at Red Hill and the Destruction of Sunvale it just seemed like we just let evil get the better of us— and by my count I’d say it’s got a good winning streak.

Blackwood is still half-decent though, and we’ve got more yield than when I was growing up. We started as a small outpost town at the end of the railway we call the southwestern highway and now we have a lot of trade coming through: furs, metals, timber, cattle, grain, maize, and hops. For a town at the end of the line we’re getting to become pretty well off. I even hear that folks are considering rebuilding Sunvale and extending the highway through it, which’d open up a good deal of land for a lot of folks despite the recent memories an’ such.

But like I’m telling you, people just aren’t close anymore. Your daughter get nabbed? Your problem. Your cattle get rustled? Your problem. Someone set your business on fire? Your problem. Only time it seems it ain’t our problem is when outlaws scope out the town and that’s only if the Warden’s Office isn’t dispatched elsewhere in the county or territory.

I suppose all of this ain’t meaning much to you. Which I get, believe me.

I’m just worried. There’s a supply train coming with the next dispatch and the local mining company’s going to load out their supply. We only have one warden up in town today and he’s a young one, and this is the kind of thing that gets town’s raided, plundered, raped, and such. I just got this bad feeling and thought I’d share it with you… you seem like a good kid. I don’t want you ending up with a hole in your head.

That’d be bad.

So if I’m right about my gut feeling and such… I have one last inquiry.

Who are you and what’re you going to do when it happens?


  • The Brawler - Always ready to a fight, the brawler is most home up close and maybe with a bottle in hand.
  • The Drifter - Wayward but with charisma and luck to spare, the Drifter is always up for a game of chance.
  • The Fool - Forced out of their element for reasons beyond their control, the Fool has to fight to survive.
  • The Gunslinger - Fast on the draw with an experience with duels, but with a bad reputation.
  • The Lawman - The law is the only thing important in the frontier and the Lawman will make sure order is brought by any means necessary.
  • The Native - Foreign and skilled with her ancestral weapons, but ignorant to that of man’s way.
  • The Preacher - Headstrong and zealous, The Preacher will convert and punish those who cross their maker.
  • The Prospector - On the search for his fortune, the Prospector will drink with the devil for his gain.
  • The Ranger - A frontier expert who is more skilled with a long rifle and a rucksack than any.
  • The Renegade - Wanted somewhere, somehow; the Renegade's skills are to evade and maybe… redeem.

P R E M I S E
Welcome to Damnation - Lost Souls of the Frontier, a wild west fantasy romp that I feel and hope will be a fun expedition for all who are interested. Inspired by the works of Akifumi Kaneko & Takashi Fukushima, John Ford, Sergio Corbucci, Sergio Leone, Shane Lacy Hensley, and many others. What Damnation is at its core a fantastical gothic western setting where adventure and desperation are the destination. As you have read above, I have listed ten archetypes you may build a character around and these characters can be anything you imagine them to be (within the realms of reason and cooperativity) - this is not a “one gun show” and it will be blatant that teamwork will be needed to overcome certain odds. I will be looking for a minimum of 5 and a maximum of 10 players before I get started so that gives us plenty of time to get started.

Expectations and Rules are pretty basic. We will abide by site rules and we will do our best to remember we are all adults with schedules so we cannot expect consistent posting if something comes up. A bare minimum of one post a week should be a good idea and if inactivity becomes an issue it is the GM’s responsibility to contact you. Assuming your character needs to be interacted with for progress, if you are unable a GM will find a way to do so for the good of the plot. If you leave the RP the same thing occurs.

T I M E L I N E
2 BI - The Great Wither occurs, causing drought and famine across the lands of Lyuos.

0 - The colonial province of Tricot is established after an expedition across the oceans of Atles leads them to the continent of Gisaria.

12 AI - The War of the Crowns begins when several prominent leaders among the different colonies meet in the then colonial Lyudi city of Tricot. This was called the Council of Tricot, and involved leaders from all but the Argosian colony. After sending in their list of grievances to their home countries, the city was immediately besieged by sea.

14 AI - Consul-Elect Arthus Loren is hung for treason for delivering his own statement supporting revolution. His death incites his fellow countrymen to join the war, giving the Confederacy much needed strength.

23 AI - Following the Declaration of Cessation, The War of the Crowns formally ends in early winter successfully determining the liberties and freedoms of the people of the newly created Confederate nation.

24 AI - Confederacy drafts a formal constitution for the country, though government is given weaker powers, with the counties (fiefs) holding more political clout. Tricot becomes a central trading hub and cultural center even without the emphasis on political power; and grows into the confederacy’s largest city.

27 AI - Conflicts begin with newly established Argosian Colonies to the north over territorial disputes. Trade ceases with Argosi ships during this time.

29 AI - Etheria declares war on the Argosian Empire over lost land during the Imperial Wars. Trade increases between the Confederacy and Etheria during this time.

30 AI - Troops from the Argosian Colony of Sparanos attack northern settlements. The Confederacy declares war on the Argosian Empire.

31 AI - Diplomats are sent between the countries, the conflict ends with no territorial shifts. Only the loss of life between the three countries occurs.

52 AI - Humanity strikes a discovery when a mining company at Red Hill uncovers a glowing red ore that becomes known as Aldite, named after the geologist who would discover the vast utilities the ore holds for the Confederacy: Alaric Alde.

55 AI - The head magnate of the Redd Mining Company finds more geologists pining for the ore from his mine and increases production despite reported safety issues and a warning from a native Gis about the ore.

56 AI - The Confederacy’s frontier vanguard guild, The Wardens, are called in to Red Hill when a riot between workers and hired guns by the mining company turns into a small series of skirmishes that become known as the Redd Riots.

56 AI - The Redd Riots ends with the battle known as the Massacre at Red Hill.

69 AI - The first discovery of “alters” occurs when the son of a former surviving miner from the Redd Mining Company sets the town of Sunvale on fire. A warden is sent to investigate but not before the entire town is burned down with only a small handful of survivors who claim witchcraft and evil spirits had been responsible.

72 AI - More incidents like Sunvale occur where children of former miners of the Redd Mining Company lead to a string of arsons. The Wardens are sent in to investigate, namely a young warden named Aleister Hoyt.

74 AI - Aleister Hoyt’s investigation leads to information that the cause of the string of arsons is the fact that children were born with radioactive deformities that they could not properly control. Hoyt calls in a biologist by the name of Augustus Ledoras for answers. Aleister seeks out other survivors of the Massacre at Red Hill.

75 AI - Agustus Ledoras deduces that red aldite is inherently radioactive despite it’s potential in energy development and that the pseudo-magical abilities presented in “alters” are a result of birth defects of a parent with too much consistent exposure to the mineral. The report is sent back to Aleister Hoyt, who talks directly to his superiors. The findings are deemed as interesting and the case is closed.

77 AI: Smaller shipments of Aldite begin being traded with the older countries. Suddenly the Confederacy becomes an important player on the world stage; though the council in Tricot decides only trade a small percentage of their minerals; keeping the majority of the aldite for their own use.

80 AI - A deposit of a new form of aldite, this one being blue, is discovered. The hunger for aldite increases which leads to several incidents where Gis tribes would refuse to allow humans into their land on the premise of the dangers of aldite. This leads to violent scuffles between human and gis alike. The 1st Aldite Wars begin.

85 AI - After five years of conflict, the 1st Aldite Wars end after white peace is sued for after Wardens intervene to prevent further bloodshed and violence. The Gis tribes become to see humankind as greedy and foolish rather than curious and ignorant; some tribes exile human interaction beyond minor trade routes.

88 AI - Spies are tried and hanged after four men attempted to steal plans for a new aldite based engine. These men were thought to be employed by the Argosian Empire. Troops are placed on the northern border and tensions rise between the Confederacy and the Empire once more.

97 AI - Argosian frontier scouts discover an abandoned cache of green and yellow aldite amongst a Gis ruin.

101 AI - Following a devastating plague in Kaogen, Kenshi and Kao immigrants flock to the Confederacy for refuge and work.

104 AI - An Argosian stronghold is attacked by famed bandit “The Jackal”, he discovers the evidence of their aldite cache and uses it to strike a trade deal with Confederate mining magnates.

113 AI - Gis warriors attack Human trade outposts after evidence suggest humans have been defiling ancient burial grounds and sacred ruins for the aldite contained within. The 2nd Aldite Wars begin.

117 AI - The 2nd Aldite Wars end, and the Confederacy begins to look into ways to prevent this from happening before full-scale war between Gis and Humankind brings out ruin to the realm. The Council of Tricot elect an ambassador to the Gis for this purpose.

118 AI - A cult called “The Children of Nathor” is founded by a group of alters under the leadership of Jacob Nathor and Samara Erliss. They begin to conspire to protect themselves against non-alters.

118 AI - Present Date.

A P P L Y
Profile Skeleton is as follows:

[h3]Character Name[/h3]
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[i]“Quote”[/i]

[b]| ARCHETYPE |[/b]
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[b]| AGE |[/b]
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[b]| SPECIES - ETHNICITY |[/b]
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[b]| PERSONALITY |[/b]
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[b]| SKILLS - ABILITIES |[/b]
[list][*] [b]Attribute[/b] -
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[b]| FLAWS - DISADVANTAGES |[/b]
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[b]| INVENTORY - EQUIPMENT |[/b]
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[b]| BACKGROUND |[/b]
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[b]| GOALS - ASPIRATIONS |[/b]
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Time to start planning POV posts, I suppose.
inb4 Morgana has taken the form of Lancelot and I'm just an idiot.

But even then, I still feel pretty uncertain here and I need to think this is something I can pursue with Ignatius as I have built him. I'll give it a few days of thought.
Or Lancelot playing to his actual character could’ve united the knights he trusted the most that were left to prevent a civil war and thus strengthening his ranks. – I guess that’s my problem I don’t really vibe with the plot as it seems right now and I’m feeling rather disheartened at the moment. I don’t mean to make this a “thing”, but unless something changes in my heart or mind I’ll probably be dropping out as well.

My apologies to the GM and everyone involved.
The garishly cartoonish idea that Lancelot is decidedly corrupt beyond his foolish traits of loving Guinevere kind of makes me unnerved. I know it’s a different interpretation and things are open for just that reason but like… Arthur not that long ago left for Persia to scour for the holy grail— for him to die out there so quickly doesn’t sit well with me. I know this is fantastical medieval fiction but I don’t know if this is the plot that I built Ignatius up for; there were no hints that the game was going to go in this direction and I understand throwing surprise curveballs but I feel kind of detached when I was really excited. I don’t know, maybe I’m being melodramatic but I’m confused in the sense that I don’t know what to do.
@BlackSam3091, I'm honestly good with a short hiatus. Can't speak for anyone else though. I just can't see someone else GMing this game.

The only person I could see co-GMing it would have to have a close relationship with Sam (for example, you -- although I know you don't have the drive for it atm). I'm fine with a hiatus.

POV: Shiara Isolt // Isoltos
Dhadan Forest, County of Dunric



They weren’t regrouping. They were retreating.

Shiara Isolt knew it wasn’t really her place to question orders given on the field by the commanding acolyte, but something about felt very strange for what little she knew of The Order. Perhaps this was some great subtle play to attack them when they were not expecting them to, but the tone set as the older larger man led her back through the forests she had been chasing Azarni through only moments prior. Perhaps it was her experience in the death pits calling out to her, but she wanted an answer or at least explanation for why they were going about it like they were. Their objective was to recruit, capture, or ultimately kill the clairvoyant and instead they were letting her go?

As they stepped over a fallen log, she felt the need to ask before they were gone from the Dhadan Forest.

“Why are we letting them go?”

Her companion stopped, grip tightening around the handle of his hammer, before a heavy sigh left him. “I thought you’d ask that.”

Shiara raised a brow— he thought she’d ask that? “Lathilos?”

“We let them go so they could be at their best strength when we fight them again. Our orders are to deal with the girl— not when we have to deal with the girl. Simply, we are regaining our strength and going over our tactics since Marlowe beat us to the punch.”

Her newfound “masters” did not seem like the people who were patient and understanding less of all honorable; a thought that made her feel nervous about what had just transpired. She knew going against her orders and charging the group of enemies now after her tactical window had passed would be difficult but something screamed inside her to obey the people above Lathilos.

“I don’t want to lie to—”

Lathilos cut her off. “—It’s not a lie. It’s the truth. Tactically we should be rethinking our approach regardless, that I will tell you is a fact. Delios will not like it, but he has retreated far more than Marlowe has met the end of my hammer. He will understand once I make him understand. Trust me. This is the right way to go about it.”

She nodded, albeit reluctantly.

Dawn's name, what have I been dragged into?
I'm confused.
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