Current
Memes aside, pineapples on pizza is ok actually. Being shat on for liking things different from other people gets old after a while.
7
likes
3 yrs ago
Hark, it seems I am in dire need of medical attention that is easily accessible by specialized containers we call medical bags.
2
likes
3 yrs ago
no one cares about christmas. What is important is how we let some strange old man in red in our house depositing mysterious packages and never question him for it
Name:Rinnosuke Morichika Age:??? Information: A shopkeeper that lives alone in the Forest of Magic. He claims he still gets traffic even out there. Has a fondness for collecting strange 'artifacts' which he claims is part of his stock, though he sells very little of them, considering his attachment to them. As a result of this and his poor skill as a merchant overall, he doesn't really get that much profit. However, he is very skilled in magical foundations, and can, with the right tools and materials, make magical items powerful enough to level mountains.
Bestiary:
Name:Fairy(Fairies for multiple) Appearance:Usually has the shape of a small human child, with wings of varying designs, and clothings that reflect their aspects. Information:Fairies in this new world exists almost everywhere. They are aspects of nature and thus has abilities that reflects their aspects. While that may imply they would be wise and powerful, the truth is that almost all of them aren't that powerful, as well as being rather childlike in nature, limiting their abilities even more. Being as they are, they lack any sort of mortality, and does not die. Should they take damage that would be fatal to a living being, they would simply dissipate, and reappear later on without any ill effects. While they are childlike and mischievous, lacking a sense of mortality meant their pranks ranges from throwing pies in people's faces, to disorienting a man to fall to his death off a cliff. A strong sense of awareness is often enough to save oneself from fairy pranks.
It was one of the VR MMO games to pop up when Virtual Reality became sophisticated enough to simulate the real world. Following the craze for VR MMOs due to popular shows, books and what have you, World's End Online, developed by an obscure company based in Japan aimed towards being a medieval experience. While the foundation of the game was solid, the bog standard story, and painfully repetitive quests brought it down, as well as the painfully generic settings. While they have noticed most not even trying to be part of the medieval world and bringing in less than accurate fighting styles into the game, the promotional crossover anime event they tried to boost the game's player base with was not as successful as it could be.
However, even with all its downsides, it retained a fanbase of its own, due to its extremely robust base. The combat system was well received, having all the classes in its class system being able to do their own unique thing.
It was why, when a group of people stumbled upon a lone instance filled with nothing but an obviously oriental shrine, it was something that was highly unusual. It was not found by any normal means, nor did the map show anything about it. Some may have glitched into it, others found an odd gateway in a place that's out of the way and supposed to be empty, and yet a few found it through an empty name in their location teleport list. But all results in them, in finding the place.
The shrine had that attention to details not found in the rest of the game, giving off the feeling that it was somewhere that could feasibly exist and had people living in it. It was why, when maintenance to the server prevented the group from exploring, they returned back to that place afterwards, and found not a shrine, but a simple red gateway, and a bunny eared maid looking wholly out of place from the generic medieval tone of the whole game.
Perhaps they were bored of the generic medieval tone of the game. Perhaps they wanted to see what she had to offer, or perhaps they were just looking for new things to fight. In any case, the bunny eared maid offered a whole new campaign, and all they had to do was accept the EULA again.
***
World's End Online. To most it is a disappointing game, the story so spread out it may as well be nonexistent, no real overarching quests to make what you're doing feel significant. The rather obscure developers from Japan did not help its reputation as well; the game being thought of as a money grab from some greedy nobody to cash in on the VR MMO craze currently sweeping the world. To those who stuck with it however, found the combat system startlingly well done, as well as the surprising amount of polish on the game actual mechanics. Weapons had weight to them, skills from the class system and player levels helped but was not the be all end all means to winning. For many who stuck with this game, the combat, atmosphere and the ridiculous amounts of cosmetics to be found was enough to keep them playing.
Which was why, for the small group that discovered the hidden area, a strange new campaign could be tantalizing for any amount of reasons.
RULES:
1.All the rules of RPG applies.
2.Don't be a twat.
3.Will add to this if there are need to clarify some more rules about things ive overlooked.
The world as it is now during the time of this RP is not so different from the current modern world. VR tech has leapt far further than any other technology due to the interest in them, but the most advanced things in other fields would be somewhere along the lines of a prosthesis with full tactile features, or working practical exoskeletons for the elderly. Certainly more advanced than the current times, but not enough that the difference would be starkly evident when compared.
Job Classes: Base
The base class for everyone starting in the game, this class is meant to be used in the tutorial, as well as in the early safer areas around towns to gain levels and fulfill the exam requirements for the first tier classes. Has a play dead ability guaranteed to fool anything that wasn't an undead, a boss class monster or any insect type monsters, as well as a minor self heal. Can use almost every non specialized weapons including their bare hands.
Note: There are some who refuses to switch from novice to other classes, leveling their novice to ridiculous degrees.
First tier
One of the basic first tier melee jobs, they are not simply relegated to the tank role, though they excel at those. Some may focus on their strength, and some may even focus to become a speedy fencer. While titled a swordsman, they can use a variety of melee weapons, ranging from the usual sword and shield, to a spear. Can fight barehanded, though many skills may not be used. Skills may be customized by the player, or taken from a list of generic skills generated by the game.
May choose to become a mighty Knight or a holy Crusader once requirements are met.
A basic ranged class, attacking from afar, but with little health to withstand a prolonged melee. Can use a dagger and a shield as well as a bow. Shoots good and fast, but is also the more gear dependent of the classes. Arrows may or may not raise the effectiveness of the archer upon an enemy type. For convenience, only custom arrows will be tracked. Skills may be customized by the player, or taken from a list of generic skills generated by the game.
May advance to a skilled Hunter, or a Bard for male characters/Dancer for female characters.
Basic magician class, strong with magic, and relatively versatile. Weaker in close range, with only the lightest of cloth worn for armor, since any other types of armor will hinder their magic. Can use a shield, dagger, and both one handed rods and two handed staves. Has more skills than any other basic classes but may also has a cast time that makes using them in close quarters dangerous. Skills may be customized by the player, or taken from a list of generic skills generated by the game.
May advance to a more powerful offense focused Wizard or to a more supportive Sage.
While not usually thought of as a class for any sort of MMO, this class brings with it the ability to use heavier melee weapons as well as heavier armor. Money and preparation is what makes the Merchant formidable, with an automatic cart following them at all times to give them an even bigger inventory space to stash items in. Haggling is the merchant's forte, being able to sell as high or buy as low as they feasibly can. While they can use swords, axes, maces and shields, they do not have any real skills with it unlike other melee focused classes. Skills may be customized by the player, or taken from a list of generic skills generated by the game.
Can advance into a Blacksmith, or into an Alchemist.
The stereotypical thief class found in many games, their specialty is of course, thieving, hiding, and striking quickly. While fragile, they're speedy fighters, and tends to be able to dodge much. Fights with a dagger, one handed sword, one handed axe, or even a bow, as well as having the ability to have a shield equipped. Skills may be customized by the player, or taken from a list of generic skills generated by the game.
May advance into a steal focused Rogue, or an Assassin, focused on assassinating single targets.
A priest initiate, this is one of the basic support class alongside the Merchant. Able to buff, debuff, and even heal depending on the skills the player chooses, the acolyte can become a valuable addition to any team. Any acolyte is able to fight with their bare hands, maces, and any type of staves or rods. Skills may be customized by the player, or taken from a list of generic skills generated by the game.
May advanced into a fully fledged Priest, with more powerful buffs and wide ranged holy attacks or into an ascetic Monk, who delivers beatdowns to demons with their bare hands and their ability to use the Asura Strike.
Second Tier: Not Yet Discovered.
Name: Age: Gender: Appearance: Pic or description or both if you feel like it. Just gimme an idea of what they look like. Personality: Just a gist of it. Background: Just a gist of it, no need to know all the bits of your characters stuff. Just any important parts.
Ingame Name: Ingame Appearance: If the avatar you're using is not molded to your real life looks. Ingame Personality: If applicable Class: One of the first tier jobs in this game, so either Swordsman, Mage, Archer, Merchant, Thief, or Acolyte. Novice is the starter class before taking the exam to become those first tier jobs, but not really selectable unless you're one of those crazy people doing PvP with a starter class because they can or something. Notable Skills: Minor things that a job is supposed be able to do, like lockpicking and walking silently are assumed to be automatically learned. Major skills that affect the world around more like buffs, casting spells, shadowstepping etc are to be listed here. 1-3 skills for now. Generic skills listed by the game can be obtained by asking the GM for one. Equipment: Please make this make sense. A swordsman may use a pike, but if he's sporting a staff im gonna find you and hide all your shoes. Note that what you're carrying will have a realistic effect on your character. Trying to dual wield two handers is technically possible, but you will be slowed. A thief carrying a dagger and shield may be less nimble than one with just a dagger and an empty hand, etc. Others:
So thats at least three people interested in this. ^^
I'd like to get involved and learn more of the setting you're teasing us with. For example, I'd love to hear more about the world outside the VR MMO. We know there was a craze for these type of games now that Virtual Reality was more serviceable as a platform, but what about the world outside of said games? Did significant events occur that would effect our characters background? When it comes to being creative, how far can we go with the modern setting provided? The campaign you offer is sure to be interesting, but a lot of times, there are background factors to the individuals playing these games. One cannot be in VR all the time, they have lives outside of it.
Admittedly, I'm rather curious to see where you go from this. Consider my interest piqued.
Significant events? Its still similar to the modern world we have now, but there are several technological advances made like robotic prosthesis with actual tactile feedback, exoskeletons for the old being feasible, though VR tech had jumped leaps and bounds far ahead of the other techs. Its the future but not too futuristic to have full androids working as your maids, if that makes sense. ^^;
As for being creative, well, id say within limits of common sense for the actual notmmo people? An actual assassin who works for the goverment's secret police who wields dual blades is kinda too out there for an actual person after all. People making up their backstory in the actual mmo game is alright though.
It was one of the VR MMO games to pop up when Virtual Reality became sophisticated enough to simulate the real world. Following the craze for VR MMOs due to popular shows, books and what have you, World's End Online, developed by an obscure company based in Japan aimed towards being a medieval experience. While the foundation of the game was solid, the bog standard story, and painfully repetitive quests brought it down, as well as the painfully generic settings. While they have noticed most not even trying to be part of the medieval world and bringing in less than accurate fighting styles into the game, the promotional crossover anime event they tried to boost the game's player base with was not as successful as it could be.
However, even with all its downsides, it retained a fanbase of its own, due to its extremely robust base. The combat system was well received, having all the classes in its class system being able to do their own unique thing.
It was why, when a group of people stumbled upon a lone instance filled with nothing but an obviously oriental shrine, it was something that was highly unusual. The shrine had that attention to details not found in the rest of the game, giving off the feeling that it was somewhere that could feasibly exist and had people living in it. It was why, when maintenance to the server prevented the group from exploring, they returned back to that place afterwards, and found not a shrine, but a simple red gateway, and a bunny eared maid looking wholly out of place from the generic medieval tone of the whole game.
Perhaps they were bored of the generic medieval tone of the game. Perhaps they wanted to see what she had to offer, or perhaps they were just looking for new things to fight. In any case, the bunny eared maid offered a whole new campaign, and all they had to do was accept the EULA again.
tldr
Group of peeps find an oddly eastern style place in a VR game thats all about that generic european medieval setting, and goes there to find an odd bunny eared maid ready with a whole new campaign with a decidedly strange theme.
Any takers? I'll fluff things up more if there's enough people interested to get this going . Reposting this here to see if i can garner more interest in this section. Dont be afraid to ask questions. ^^;
Name: Age: Gender: Appearance: Pic or description or both if you feel like it. Just gimme an idea of what they look like. Personality: Just a gist of it. Background: Just a gist of it, no need to know all the bits of your characters stuff. Just any important parts.
Ingame Name: Ingame Appearance: If the avatar you're using is not molded to your real life looks. Ingame Personality: If applicable Class: One of the first tier jobs in this game, so either Swordman, Mage, Archer, Merchant, Thief, or Acolyte. Novice is the starter class before taking the exam to become those first tier jobs, but not really relevant unless you're one of those crazy people doing PvP with a starter class because they can or something. Equipment: Please make this make sense. A swordsman may use a pike, but if he's sporting a staff im gonna find you and hide all your shoes. Others:
It was one of the VR MMO games to pop up when Virtual Reality became sophisticated enough to simulate the real world. Following the craze for VR MMOs due to popular shows, books and what have you, World's End Online, developed by an obscure company based in Japan aimed towards being a medieval experience. While the foundation of the game was solid, the bog standard story, and painfully repetitive quests brought it down, as well as the painfully generic settings. While they have noticed most not even trying to be part of the medieval world and bringing in less than accurate fighting styles into the game, the promotional crossover anime event they tried to boost the game's player base with was not as successful as it could be.
However, even with all its downsides, it retained a fanbase of its own, due to its extremely robust base. The combat system was well received, having all the classes in its class system being able to do their own unique thing.
It was why, when a group of people stumbled upon a lone instance filled with nothing but an obviously oriental shrine, it was something that was highly unusual. The shrine had that attention to details not found in the rest of the game, giving off the feeling that it was somewhere that could feasibly exist and had people living in it. It was why, when maintenance to the server prevented the group from exploring, they returned back to that place afterwards, and found not a shrine, but a simple red gateway, and a bunny eared maid looking wholly out of place from the generic medieval tone of the whole game.
Perhaps they were bored of the generic medieval tone of the game. Perhaps they wanted to see what she had to offer, or perhaps they were just looking for new things to fight. In any case, the bunny eared maid offered a whole new campaign, and all they had to do was accept the EULA again.
tldr
Group of peeps find an oddly eastern style place in a VR game thats all about that generic european medieval setting, and goes there to find an odd bunny eared maid ready with a whole new campaign with a decidedly strange theme.
Any takers? I'll fluff things up more if there's enough people interested to get this going . ^^'
Name: Age: Gender: Appearance: Pic or description or both if you feel like it. Just gimme an idea of what they look like. Personality: Just a gist of it. Background: Just a gist of it, no need to know all the bits of your characters stuff. Just any important parts.
Ingame Name: Ingame Appearance: If the avatar you're using is not molded to your real life looks. Ingame Personality: If applicable Class: One of the first tier jobs in this game, so either Swordman, Mage, Archer, Merchant, Thief, or Acolyte. Novice is the starter class before taking the exam to become those first tier jobs, but not really relevant unless you're one of those crazy people doing PvP with a starter class because they can or something. Equipment: Please make this make sense. A swordsman may use a pike, but if he's sporting a staff im gonna find you and hide all your shoes. Others: