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6 yrs ago
Current I teach my first online lecture today... this shouldn't be too hard right?
4 likes
11 yrs ago
Tout ce qui est fait n'est plus à faire
11 yrs ago
"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul."
11 yrs ago
"El amor es como el fuego. Suelen ver el humo los que están fuera antes que las llamas los que están dentro."

Bio



Hexaflexagon (Concept)
In geometry, flexagons are flat models, usually constructed by folding strips of paper, that can be flexed or folded in certain ways to reveal faces besides the two that were originally on the back and front.


Hexaflexagon (Person?)
Academic who somehow got conned into working for the Government. Been role-playing both on forums and TTRPGs for close to twenty years at this point. I'm like 99% retired from active RPing on the Guild, but I still like to poke my head onto here once in a while to make sure that I didn't leave the lights on.

Most Recent Posts

You have drawn my interest into this little escapade. Are there any guidelines to races, CS, etc?


Then let me be the first to welcome you on this merry adventure. In regards to guidelines well that is also a question I can answer so you are in luck. Character Template/Sheet is pretty much done but I'm going to wait for the OCC to throw it up to avoid more clutter. In regards to races, well of course your standard fantasy races apply: Half-Orc, Dwarves, Elves, Half-Elves, Humans, Gnomes, Halflings as they all populate the world of Austry in decent numbers. Though considering I'm doing this one for more of the sake of fun than anything else I'm really putting no limit on what a person may want to be as long as they come up with a good reason for that person/race to be there. I hope that answered your question. ^-^

Interesting, very interesting. You have my support.




But do I have your axe?

Definitely interesting.



Anyway in regards to the OCC if my skills of basic arithmetic are correct. There are currently five of us that have expressed interest in some way or another. Five is a pretty solid number but it needs to be a little bit higher to make this work, so once we get maybe one to two more people to express interest, I'll get the OCC up.

Once upon a time great heroes roamed the land protecting it from evil. These are not those heroes.

Dungeon Punks



TLDR:

  • High Casual
  • Heroic Fantasy with a mixture of some good of Magitek/Steampunk themes and ideas
  • Focus primarily on character interaction with some good old fashion combat thrown in their to keep things exciting
  • Posting Length will probably be about one to two solidly written paragraphs at least but definitely quality over quantity.
  • You may get to punch a dragon in the face... what else do I have to say?


The Movement of the World:

In the beginning the world of Austry was nothing more than a barren rock floating through the turbulent Void Sea that intersected the many planes of existence. Then they came, the precursors, the one's before, the ancients, every culture has a different name for them but the story remains same, they were the ones that brought life to a barren world. Using great magical powers they crafted five great towers and dispersed them to the planet's surface. Each of these great towering monoliths upon contact with the plant's surface began to release arcane energy at an alarming rate. Great pulses of magical energy swept across the world creating oceans, land and air. Once a small barren speck became a brilliant orb of blue and green primed for life. When the surface conditions were deemed habitable for life, the towers performed their secondary function acting as temporary seed banks for a host of life they released these small creatures across the world. A new paradise, a new bastion of life to give life a chance where the ancients themselves had once failed.

The first true empire came with the rise of the Orc-Kin. Brutal and savage, these warriors with enhanced metabolisms and surprisingly large brains were the first to organize from small groups, to warrior tribes, to a united empire. The Ur'akrath Empire ruled over the lands of Austry for 3000 years across nine distinct bloodlines. It was a time of great progress under the strict control of the Warchief, the absolute monarch of the Empire everything from what a merchant could sell, a farmer could make or the laws that were put against them was deemed by the Warchief's direct rule. But with a firm hand came great advances with the development of writing, the first workings of metal in the form of bronze, the first legal system and law codes albit crude in their origins following the old adage of an eye for an eye. Though the the Ur'akrathians greatest legacy was their great monuments, master builders of stone and rock they crafted huge temples, complex cities and ornate tombs to house their dead beneath the ground. Monuments which many still stand today as a testament the quality of their builders.

Though like any great flame eventually the roaring fire must subside to barely sustain embers. The Ur'akrath Empire was based on a very strictly regimented caste structure with the Warchief on top --> Generals ---> Shaman Folk ---> Other Army Officers ---> Nobles and so on until it finally reached the slave caste. The slaves were the bottom of the foodchain and almost exclusively non-Orc in origin and considered less worthy than the dirt they walked upon. But the slave caste itself made up the most sizable part of the population consisting of a variety of different tribes, races and others subjugated by the Ur'akrath Empire and pretty much made second class citizens. So the angers of the slaves matched with a failing infrastructure as the empire became stretched too far while trying to deal with barbarian invaders was making things very hard to keep order. Eventually several of the Warchiefs prominent generals staged a coup against him and ignited a civil war that give the slaves a chance to revolt in the ensuing chaos. The Ur'akrath empire officially came to an end when the leader of the slave revolt in the capital a Dwarven female by the name of Aeris Stoneforged brought her great hammer down upon the last Warchief's head. The empire soon after fragmented and split just as it's late ruler's head had upon the floor of his palace, never again to reclaim it's lost glory.

Over the centuries that followed many kingdoms rose and fell, for even they were still plagued by the same fate of the Ur'akarth empire as the flame rises so must it fall. For each age of progress and enlightenment came substituent years of long and terrible darkness so is the way of things. Though through it all upon the bones and ashes of fallen kingdoms the races of Austry persisted. They of course changed over time becoming more distinct adapting to the climes that they called home. They set up homes, villages and cities and endeavored to find out more about the world around them. Slowly over time bronze transited to iron and iron to steel as technological advances spurred forward fueled by the great and powerful arcane powers harnessed by those that could control their immense power.

Eventually on the northern edge of the southern lands came the rise of two great kingdoms founded by two brothers. The Arashan and Elladein Empires, two great kingdoms founded by the split of the Aemenid Empire upon the death of its Emperor Cyrus and the subsequent division of the lands between his twin born elder sons. Ever since their foundation the Arashan and Elladein Empires have been in constant squabbles amongst one another which claiming sovereignty over the other. The two empires in competition for land, military prowess and to be the reigning dominate power in the area began to wage war with one another, long and terrible war. A war which held in the ways of importance being at the intersection of three of the known continents of the world those that controlled the Aemenid Peninsula controlled bountiful supplies of trade, commerce and prosperity. Caught in the middle of this war was the small Kingdom of Storia a small enclave surrounded on all sides by the Elladein and Arashan empires, it was once the long time ally of the Aemenid Empire.

Eventually after two hundred years of fighting the long war ended and a peace ensued. Caught in the middle of a terrible cold war between the two empires, Storia has become caught in the middle of the conflict serving as a meeting point between the two countries where agents attacked one another, assassination occurred and even revolts inspired by either side. Though despite it all with the prosperous trade routes running through it and faith in its rulers, the people have presented with upturned chins and smiles upon their face. But even so dark plots arise on the horizon and the sovereignty of Storia and maybe the entire world hangs on the balance.


For A Few Coins More:

Thus begins our tale 2194 years since the fall of the Ur'akrath Empire in the small kingdom of Storia. Citizens come from all around flock to the capital city of Dasma to partake in the festivities. For you see tonight the crown princess of the kingdom, Ariannona Escaphant Mylene Rosberg is coming of age and in tradition Dasma will be filled with revelry for five nights and days in celebration. Yet even in this time of great peace and happiness, the shadows of their neighbors looms over them. In secret among exchanges of hands and secretly delivered letters, a plot has been made fueled by those inside of the Kingdom's own court. A plot that threatens the stability and peace of the entire Aemenid Peninsula if not the world. An assassination has been planned.

This of course is where you come in. You come from all walks of life and from all races, either by chance or purpose you have come to the city of Dasma be you either thieves looking to take advantage of the festivities, a guardsman still loyal to the kingdom, a urchin streetrat working in the kitchens, a noble from a far off land or something else all together. Despite your differences you all come together in the events of the evening and inadvertently ending up helping princess Ariannona escape from the coronation with her life. None of you want any part in these politics, you don't want to be heroes and go save the world you want to sit at home and live your peaceful little life. But you see that is okay because she isn't looking for heroes, she's looking for help and offers you all the world in terms of whatever you may desire coinage, prestige, royal pardons whatever it may be if you help her she can grant it to you if you only help her on a most dangerous quest. It's of course an offer you can't refuse.



The Aemenid Peninsula:


GM Note: Taking a lot of history and cultural influences from those cultures found in the Indo-Iranian language groups for the creation of this part of the world rather than creating my own map, I took one of the Arabian Peninsula and turned it one hundred and eighty degrees to give it a sense of familiarity but at the same time an odd disconnect. Oh and the star is where Dasma is located.

The Three Kingdoms:

The Kingdom of Storia:
Storia has pretty much existed in some incarnation or another since the fall of the Ur'akrath Empire all those years prior. Located in the former heartland of the Ur'akrath Empire Storia has always been a peaceful kingdom not having the need or want to wage war against other sovereign states. Rather it's relatively small army is instead used to repel raiders hiding out in beyond the grasps of civilization. Most of Storia is vast expanses of desert and rock, intermittently mixed with small verdant oases where water found refuge. Due to this most Storian cities are located either on the coast or on the Ashapar River the main lifeblood that runs through the kingdom.

Despite these somewhat harsh conditions Storian cities are large sprawling affairs of brilliant stone that stretch into the sky. Due to the Aemenid Peninsula's location at the so called "Crossroads of Civilization" trade and people from all over the known world flock to Storia. Due to these meld of cultures and ideas, the kingdom has become a beacon of cultural, arts and more importantly learning with the latest in arcane learning and technology being produced in Storian Universities and workshops. Storia is ruled by an age old monarchy with the Rosberg Family have ruled the kingdom for eight generations at this point through relative peace and prosperity.

The Arashan Empire:
While the Arashan Empire technically doesn't have any land on the Aemenid Peninsula its presence is still felt well throughout it. One of two empires to be forged in the splitting of the Aemenid Empire. A land of sweeping plains and rugged plateaus the Arashanians are an industrious people. Blessed with a land rich in natural metals and ores they have a strong production based economy backed by the strict hand of the Emperor. House Marciveau has ruled the Arashan Empire for two generations and in that time have restructured the Empire having a more direct hand in the influence of production and the day to day lives of the Arashan people. The Arashan military is one of the largest in the known world along with Elladein and are notable for their highly skilled Wyvern Riders and for being one of the first nations to fully implement Elven Firearms into their arsenal.


The Elladein Empire:
The land of the Long Sun, the Ellaein Empire is composed of a large expanse of sweeping deserts, large savannahs and deep jungles. The other kingdom formed in the dissolution of the Aemind empire. The Elladien people are stout in their faith and loyalty. They are most certainly the strongest military power on the Peninsula with a highly trained army, fueled by compulsory service of all denizens of the empire in one way or another from the age of seventeen to forty five. The Elladein empire actually ended up gaining the most in its long wars against the Arashan people, conquering their small holdings left on the peninsula and forcing them off of it at least in the physical sense if not the political one. The Empire is run by the Imperial Senate itself filled with infighting, backstabbing and treachery across all bound with the Royal Family of House Ralvein serving only as figureheads at this point, a face for the empire.



Magic and Technology:

Magic in the world of Austry is an interesting little subject. Arcane energy in many ways could be considered one of the most precious resources in the world. That is Arcane energy is limited in its availability stored in deep ley lines beneath the earth that were formed when the towers landed on the planet long ago in the age of formation. Magic is sort of an all inclusive thing, nobody is born with or without the ability though some do have a natural knack for such things. Magic instead comes through study, book learning and lots of practice to have the willpower to be able to draw the energy up from the ley lines beneath the surface.

You see in its raw form aracne energy is very potent and very unpredictable. Some would argue that it may even have a personality of its own. A thousand tiny particles all wanting to move in their own direction and do whatever they really want to do. A mage must be able to have the mental fortitude to coerce these particles through sheer willpower to act in a way profitable to them. It's a dangerous game of course playing with raw arcane energy as if one fails to bend it to their will, well at the best nothing happens and it the worst one of those mana particles shattered and the person vanshin torn asunder by the very underlying fabric of the universe. Mages also participate in communication between the elemental planes, the raw intersecting planes of existence where it is believed that the Arcane energy leaks from this weird and twisted lands house hosts of spirits, demons and others that sometimes have a habit of leaking through.

Technology comes from the intersection of mortal ingenuity and the foundations set by arcane learning. Uses a mixture of the classical sciences mixed with the raw potency of harnessed magic. Together these aspects work to produce great inventions and works great flying machines, looms that run by themselves and great factory systems. A system of telegraph networks instead of being fueled by electricity are instead controlled by connected networks of psionic users transmitted messages across the way to one another. Though the most world changing of these objects are Elven Firearms. The elven races have hunted with bows for ages, and many of them still do. However Elven arcanists were the first to create weapons that used a magical blast powder to propel round projectiles forward, specifically iron and silver bullets. Once a new phenom of the world having been around for quite some time now they have become more openly accepted by the people of Austry and have been adopted most effectively in the use of warfare. While most weapons of these kind were still muzzle loaded affairs, the raise of cannonry has become something of note with the Arashanians having perfected the use of such weapons in what they call "Dragon Fire".


Welcome ladies and gentlemen to Dungeon Punks and the world of Austry. Yet again another world inspired by my time as a Dungeon Master. The world of Austry is a land that has been around the block a few times if you know what I mean and because of that I find it a very interesting little place. The idea for Dungeon Punks came because after having run through many a Dark Fantasy campaign and dealing with grumpy wizards and foreboding prophecies for far too long, I guess I wanted something a little bit more light hearted in its foundations you know? A fantasy setting that can be serious but still have some moments of laughter in it. So I looked towards the old classics of Heroic Fantasy with their tales of adventure and fighting monsters and conquests and soon an idea began to form in my head. Inspired by things like Conan and especially the graphic novel series Rat Queens, I wanted to make a different kind of fantasy story.

So taking the standard base of a "Save the Princess story", I decided to play with it a little bit. Maybe changing the setting from stereotypical fantasy Western Europe to maybe something inspired by Hindu and Indo-Iranian mythology, hence the creation of the The Aemenid Peninsula. And straight heroes are always a boring bunch aren't they? So the next decisions was less hard going with the idea of what if they weren't heroes at all? Or at least at first. What if they were just a bumbling bunch of random individuals that sort of just got thrown into the Princess escorting business with no real rhyme or reason, persuaded by ideas of gold and glory instead of fighting evil and chivalry. So with those ideas in mind I slowly began to craft what you have hopefully just read.

But of course I can't do this myself, a roleplay is kind of a sad thing without people to RP with. So this is where I must ask for your help, you few brave souls that would like to partake in this adventure with me. Can I promise that it will be the best RP ever in the existence of forever? No I cannot. Can I promise you character interaction, some fighting here and there and a well thought out plot ready to be shaped and molded by player choice? Well that is something I can supply in a more dispensable manner. So if you enjoy world building, fantasy, slinging magic spells, or maybe just hitting things with a really big stick maybe this is for you. If not... well there is always next time right? So any takers?

:c
Orphaned as a grown man.


Hey it's what happens to most people. I'd say its more sad in the reverse losing your kid when he is a grown man.
What I do find funny though is that most of the PCs are from the UEE working for a man that used to quite literally spend his days blowing up UEE Trading Ships, destroying countless UEE military vessels and bombarding their colonies until they were ashen ruins. Sure he may be a Coalition War Hero and a fairly nice man but he did some very not nice things to the UEE with a rather astonishing efficiency, so much so they sent out task forces to try and kill him. So I wonder how they would feel about that or him in general.
@vietmyke
Well at the current moment and after looking over everybody's character sheets and what I can gather from their histories... I don't think Terin would trust any of you with a small child let alone thousands of dollars worth of military hardware. XD So until somebody proves themselves we are going with an NPC commander for now.

And oh no that would end horribly, Terin wouldn't be able to handle a MAS, as course corrections and the semantics involving the command of giant floating cinder blocks have too far been ingrained in his head. The movement capability alone of such crafts would only serve to blow his mind.
And without further delay. After some edits and reworkings everything is now disco. Ladies and Gentlemen, I now present to you the man that is paying all of your paychecks.





We are just some old fashion cowboys sir.



Tin Soldiers: The Fixer's Waltz

TLDR:

  • A sci-fi thriller set against the backdrop of an age old galactic war between the Consolidated Earth Union and the Allied Galactic States.
  • Characters will be agents know as Fixers, basically spies for hire that retrieve classified intel, perform acts of sabotage and kidnap/assassinate officials for the highest bidder.
  • 3-5 Players
  • Think the Daniel Craig version of James Bond mixed with the video game series Syndicate.

In Character Information:

The Year is 3711. The advances of human society has plunged us into the settlement of the stars. The Consolidated Earth Union have lead humanity into an era of unprecedented technological development. FTL travel was only the tip of the iceberg backed by intelligent AI, human augmentation able to allow the crippled to become supermen and the blind to see further than any normal man. They all backed a massive new age of exploration by the first colony ships sent out all those years ago in the late 21st century. These first ships acted as the seed the germinated into the great plant that stretched its roots all across the galaxy hungrily eating up planets and planting their mark upon them. Starships the sizes of moons, floating colonies and lush verdant utopias created on cold dead moons without any chances of life. This brand new galaxy was not as dead as some may have thought and was filled with life on planets such as ours and others vastly alien new fauna and flora opening up entire new studies and redefining the classical sciences with their foundings and the ruins found on some of these planets suggest that their was those that came before and yet there was no signs of intelligent life as if all of humanity was alone in its own little sandbox called the Milky Way Galaxy. We were the Apex predator, we were the top dogs it seemed the ones left to make our mark as we saw fit.

Yet left to our own devices it seemed that conflict was inevitable. The CEU was founded in war, war between the Saturnian colonies and Earth known simply as the Sol War. It was this time when the rebels with their experimental technologies attacked Earth and forced its peoples and nations to unify to protect themselves and to restore order in their system. That was in the year 2123 in the one thousand five hundred and eighty eight years that followed not much had really changed except on the scope of scale. They were not just talking about angry rebels on the moons of Saturn in one contained system, they were talking about entire span of the outer colonies thousands of light years wide and filled with enough people to fill up the entire Sol System hundreds of times over. Citizens angry with the CEU which seemed only concerned with the affairs of government security meaning only those within the inner colonies. These angry citizens began to make appeals, when the appeals did not work they began to protest, when the CEU dismissed these protests they began to riot, and when the CEU cracked down to give a sense of peace a security to those trying to live their lives in the outer colonies it became war.

The first known insurgent action against the CEU was in the year 3626 on the small aquatic farming colony of Miodon IV, a gentleman by the name of Charles Liztkvek opened fire with a military grade assault rifle upon the CEU rally post in the area designed to regulate the smooth process of Communications Nodes that allow for quick interstellar communications between the citizens with the CEU. Charles Liztkvek killed two civilians, one security personnel and four CEU communications officers before he was killed by security officers. When his apartment was later raided they found many pamphlets of insurrectionist propaganda for the group known as Humanity's Axe. Humanity's Axe was not the only group of such to form in these times and in the thirty five years following the attack these attacks became more and more frequent. These attacks only served to worsen CEU relations with the outer colonies as the CEU pushed them into what would effectively become an entire military justractied sector as the entire area was put under military control by order of the Department of Colonial Affairs and Relations. Communication Node traffic was restricted as citizens could only view pre approved government sites, calls were monitored and increased raids by CEU Military Police marked the period as the end of any normal relations with the outer colonies. Neither side had the strict moral advantage and so they could not win the battle by public opinion but instead it became a long war of attrition as insurrectionist forces attacked primarily from the shadows as Military Police stormed hideouts and took entire cells with brutal efficiency. Though some would later wish for a return to this period of almost peace compared to what would come in the following years.

It all came to a head in the year 3661. In early January following the Earth Standard Calendar things began to heat up rapidly after several months of limited insurrectionist activity in the outer rim. What was originally thought as a simple dwindling of resolve was actually the backdrop for a series of very important delegations and meetings between the various insurrectionist cells in the outer colonies and among other influential Anti-CEU players. Following a massive leak of military information on the exact suppressive techniques used by the CEU to battle the insurrectionists and that they were secretly using upon their own people a significant portion of the outer and middle colonies declared a state of rebellion from the CEU and the formation of what they called the Allied Galactic States or AGS for short. The AGS was a new parliamentary republic formed in defiance to the old galactic senate and CEU policy makers. Immediate action was taken place as soon after as AGS spies destroyed the Earth Union's Main Military Base on Mars with a controlled nuclear detonation. This was no longer an insurgency, it was a full blown civil war.

It has been almost fifty years since Declaration Day as it has been called by the media. The Consolidated Earth Union is fighting a battle to retain supremacy and keep order and structure to the Galaxy and prevent it from falling to ruin. They are losing. The Allied Galactic States are fighting for freedom, the right to choose and not be looked down by the CEU and its biased policies. They are not winning. In the decades followed Declaration Day pushes have been made by both sides but they are stuck in a constant ebb and flow as they fight to gain one more system only to lose it within the month. Hundreds of thousands of lives have been lost on both sides and more come each day. At the same time scientist on far flung observation posts have detected something in Deep Space, the points are beginning to flash as something, something very big is occurring, something that will change the course of humanity as we know it.

In the midst of this intergalactic conflict comes groups of individuals simply know as Fixers. Fixers are private security firms hired out by both sides as well as corporate representatives to perform acts of espionage. They hold no loyalties to ideology or bonds of nationalism but rather the next paycheck. In a galaxy where enemy knowledge of fleet positions could change the entire war these information comes at large sums to match the risks that came with them. As Fixers were technically not soldiers on either side they don't have the same privileges that a captured foreign agent may possess and are usually executed on sight. But even then most of the time they weren't facing up against the AGS or CEU but other Fixers hired by the opposing team to run counter-intelligence operations, Fixers that had no rule book like them or care for keeping up with appearances. But who said hard living was easy? Cloak and Dagger work ain't for the faint of heart.

You, the players are such operatives working for Saxmin Security Solutions one of the biggest Fixer operations this side of the galaxy working off of City 1 on Luna, they are one of the bigger known names in the business and with it comes a sort of expected pedigree and class from such operatives, they aren't loud mouth mercs with guns and a cocky attitude. They are suave professionals with things like five piece nanofiber suits and charm leaking from their pores. In short they are professionals who get the job done, no questions asked. But when a mission gone wrong to kidnap a prominent CEU Weapons supplier as the hunters become the hunted it becomes a fight for survival against a nebulous organization known only as WATCHER. Just another day at the office right?


Out of Character Information:

Welcome ladies and gentlemen to the latest Roleplay to be set in the Tin Soldiers Universe. The TSU as I lovely call it started with the first Tin Soldiers on the Old Guild many years ago and I've come back to it time and time again to tell interesting stories in a science fiction world of my own design. This time though things are a little bit different instead of let us say the Saving Private Ryan approach that most of the Tin Soldiers stories are this time it is very much more of a Casino Royale approach to things. This time around we will be taking the roles of fixers working for Saxmin Security Solutions. Usually the fixers working for Saxmin end up as enemies in the TSU when things get too quiet or the players get too comfortable, these suave professionals bust in the doors and break in the windows with the intent to kill. Well now it's time to be on to the other end.

My idea for the RP is one that is almost episodic in nature by having the story split into several different missions which will take them across the galaxy as the fight the Nebulous WATCHER in an attempt to bring the organisation to its knees. In a sharp contrast the conflict between the CEU and AGS will this time be taking more of a backburner approach surviving mainly to facilitate the start of this undercover conflict than anything else. It's a story of backstabs and double crosses, trust and betrayal, hatred and vengeance. Though the main theme is the idea of revenge and how individuals are willing to go to get their revenge and what they lose in the process. I'm looking for three to five other players that want to partake in this story with me with preferably varied characters that will work well together and play off of one another since character interaction is as always very important. So who's in?
United Earth Empire Military Protocol 765-3 - In Special Regards to MAS Pilots Under Conditions Where Capture is Imminent:
Step 1: In the unpredicted event of capture by enemy forces, pilots will firstly wipe all data from any operational systems onboard and destroy central data chip to prevent the acquisition of data by enemy forces.


The pain on the side of his flared as dripping blood mixed with falling water and sweat but he had a few precious moments to make what little time he did have matter. Luckily do to the crash and the water the Sentry’s computer system had been thoroughly destroyed, meaning he did not have to worry about running a wipe of those systems. What he did have to worry about was the data chip. Stored in the center console beneath some metal plating and inside a small flame retardant box it could basically live through anything, so getting to it was going to require some work and he did not have a lot of time. He felt the protrusion underneath the main consol in the dark having to go by memory alone as the darkness of the MAS did not provide much in terms of light even with Maki dragging it to the surface.

Luckily for him the metal panel keeping the circuitry from being exposed had been beaten pretty heavily during the impact, losing its hold on the console. Now that he thought about it, it was probably what his knee had crashed into when his safety strap had broken. Feeling his way around the edges, he could find no firm hand holds on the casing and so went on to plan B. He pushed himself back up as far as he could into his chair to allow his leg adequate room and pulled back slamming his boot into the metal. He bit his lip to prevent himself from crying out but heard the weakened metal groan. He repeated the process five more times and on the sixth hit, the metal sheet came off of it post and collapsed to the ground. His foot was now throbbing along with his head but he had access to where he needed.

He leaned down, wiping an arm across his face gingerly as he began to get to work. He felt his ears pop as the sentry was dragged further and further off of the lake bed and towards the surface. He searched around in the now dead wires haphazardly and he found something towards the back of the innards of consol a small metal box which after forcing it with a grunt pulled it out from its position. Sealed there was no easy way to open it, but then again the Commander was never the one to go the easy way. He began smashing it against the console, again and again feeling the light metal bend under the repeated blows finally there was a crack and prying it open inside covered by an array of circuity was a small chip no bigger than a fingernail. Taking it from the case, he dropped it into the water slowly pooling in the bottom of the cockpit

Step 2: Analysis The Situation


Well things were not going exactly as planned that was for sure. Instead of only having to deal with one potential casualty they were now dealing with three and to make matters worse Alice had just shot herself off to God knows where likely do to some UEE failsafe because the cost of technology is more important than keeping a team together and having the highest chances of survival. In their current state they had one MAS that was most likely damaged from the impact. They would have no ground or fire support for the foreseeable future or ever if things got that bad, deep in Coalition Space with nowhere to go and stuck on a Coalition occupied world. Trapp did not like the odds of the situation one bit... it reminded him too much of Lhant.

Lhant even though it was only months ago it felt like it had been years. A class 3 agricultural planet on the edge of UEE space comparatively a dustbunny behind a coach in its scale of importance of things. The rebels had started popping up six months prior to his deployment, they started out as simple protesters everyone had heard the same old song and dance stating the government didn't listen to their plights and paid no heed to any planets beyond the Earth Bound routes. Every colony has them and most pay little heed to them checking them off as nothing more than another group of angry people in a very angry universe. That was until things became violent, it started with a riot and ended with the UEE colonial headquarters under siege by a horde of angry civilians, the UEE soldiers had to open fire to push them back. These deaths would serve as the catalyst the really pushed everything forward.

Still even as tensions rose and conflicts between UEE colonial forces and the rebels began to escalate deceive measure by the UEE was not deemed necessary. They were used to the occasional revolt, it would end as all the others ended as their disorganized command structure fell apart and the resolve of the militias would fall under trained military might. Farmers couldn't win a war like this. And yet a war that was supposed to last three weeks was extended to a month, and then two months and so on. As the battles dragged on and the death tolls mounted it drove the populace even further to ally with the rebels against UEE forces that were bombing towns and holding summary executions in the streets.

Officially at the outbreak of the revolt, the Coalition stated that it held no hands in the manners - not that any UEE official with a half brain would believe it for a second. There was continued sightings of unmarked transport ships breaking through the UEE orbital blockades ferrying what seemed to weapons and ammunition to rebel bases and the arrival of several squads worth of “war profiteers” that came in drew suspicion suspecting Coalition involvement as the rebel forces only continually got more well armed and better trained using military tactics and hitting exactly where it hurt the UEE the most. Communication posts were attacked by IED carrying vehicles and supply lines were continually harassed with a clockwork efficiency.

The UEE tried to keep what was going on out of the eyes of the public but several journalists managed to break through UEE censors and posted their stories illegally cover the horror stories of the conflict, the brutality that the UEE colonial forces were using and the fact that the UEE seemed to be somehow losing against a bunch of farmers. When the news was read at home and the government was a made a laughing stock in front of its own people, it was decided that decisive action was needed. The UEE was about to drop the hammer down and crush the rebels once and for all.

Trapp and the 2nd Mobile Armored Strike Team had just returned from suppressing a wouldbe fleet of pirates when he got the call that they were going to be sent to Lhant. MAS’s had not been deployed to the planet as the severity did not seem necessary but now it was time for a brutal efficiency. When they arrived at their home base with the next wave to replenish the beaten Colonial Defense Force they found the soldiers in shambles and the camp barely operational. The UEE military soon got hard to work getting the camp back into working order, establishing supply lines and getting vital goods out to where they were needed. Under this new direction the UEE came roaring back at the rebels and for the first time in months started pushing them back and taking ground. The 2nd was instrumentality in these battles taking out fortified rebel positions, smashing through their lines and all around winning out of the virtue of superior fire power. Due to their reputation and the chaos that they were causing the 2nd was put on the rebele bounty list along with many of the UEE military commanders overlooking this new offensive. They were a priority one target to be destroyed at all costs.

They were out on a standard night op when it happened. They were to under the cover of darkness move towards a heavily defended rebel town and destroy the munitions factory located within. But about halfway between their FOB and the town they were ambushed. Somebody had sold them out, the plan was top secret and on a need to know basis but the rebels knew and they were prepared. Armed with heavy anti-vehicle weaponry, littering the path with landmines and improvised explosives and even having a few civilian MAS units equipped with Coalition Plasma weaponry. They fell right into the jaws of dragon. They fought long and hard trying to rally but the 2nd was outgunned and outmanned and one by one they were all taking down. Trapp watched his friends, his family die around him as he could do nothing to stop it. Eventually though his own sentry fell to the hail of fire and he had to bail out. The ejector misfired upon launch sending him craning to the left and into the dirt. By the time he woke up he was in the back of an old Jeep being ushered off to parts unknown

He spent the next series of days in the “care” of the rebel forces. Understandably they were angry at him, the 2nd had killed their friends and burned down their homes all without reservation or regret and Trapp was the one commanding it all for the sake of the conflict. So began the interrogations and the torture they used everything from electric shock, to hot metal, starvation, sleep deprivation and of course good old fashion physical bludgeonings. They ripped off his fingernails and most off his teeth which were now replaced with biosynthetic replacements. When he was not being “questioned” he spent his time in a ten foot hole in the ground barely wide enough to fit a man within, surrounded by his own defecation, the smell of the rotting meat and fruit that they fed him and the bugs constantly circling about him. He would remain a captive for almost all of the remaining time of the conflict. In truth it was a span of a couple of months but he felt like he had lived and died over and over again every day. The UEE assumed that he had died with the rest of the 2nd, and they were very surprised when they learned of the contrary.

His rescue came in the form of a detachment from the 101st Legionaries 3rd Company 1st Armored Platoon lead by Ashe Cambell daughter of Rear Admiral Ulysses John Cambell. They didn’t even know that Trapp was there they were on a mission to destroy the UEE command post that he was being held at to collapse this section of the enemy front. Much to their surprise in the midst of the carnage and the death they found Trapp in a hole in the ground. He barely looked like a human being half starved to death, beaten and bruised flesh ridden with disease and death. He didn't remember the extraction all too well but he did remember the feeling of all the weight coming off of him when he heard the sounds of a UEE dropship coming inbound. Trapp after being stabilized was shipped off of Lhant to go recover for three months before he would be sent back out again with the 7th with the UEE top brass needed pilots and needing them know. Lhant itself was recaptured a month after his rescue, though the conflict had left the planet scarred and the civilian population at basically zero but it was still counted as a victory in the UEE books.

That’s how it goes.

Step:3
Hold out until opportunity for escape or rescue comes.


And here he was again about to be captured by Coalition forces. He expected to be afraid or something but he felt nothing as the wreck of the sentry was dragged out of the water and brought to the shore. There was no fear, there was no dread but there was no optimism or hope either it was just a void permeated by the throbbing of his skull. There was sounds of movement outside of his cockpit and moments later a spark was seen above him as the coalition forces being cutting through his broken metal coffin. His service pistol was still attached to his seat but their was really no point in the matter. If he fired he would only get himself and Maki killed for nothing. They had to maintain faith that the Coalition forces would be more friendly than the rebels of Lhant and that the rest of the 7th would be on their way soon enough.

Finally a hole was cut big enough to fit a body through as the metal was peeled away letting sunlight into the dark cockpit making Trapp squint as he looked up at his “saviors”. Two Coalition soldiers with emotionless gasmasks upon their faces looking down at him. One still held the portable plasma cutter in his hand and the other had a rifle trained down at him. To them he most of been quite the sight, blood staining a good portion of his face, sitting knee deep in murky lake water with a somewhat vacant look upon his eyes as he looked at them. The one with the plasma cutter but his device away and reached a hand down. There was a moment of silence as nothing happened but soon Trapp’s hand reached up and grasped it and the soldier help hoist him out of the cockpit. The Sentry was laying belly up on the shore of the lake, the Hellcat close by as Maki was being escorted of it. They were directing the pair to a truck of sorts no doubt their transport to wherever they were going. Trapp walked a few paces before stumbling and crashing to the ground, he pushed himself back up only to fall back down and repeat the process another three or four times before the Coalition soldiers wanted to get a move on more or less picked him up and dragged him the rest of the way into the truck. With their captives in and their MAS some whose designs and equipment seemed very strange to Trapp they were on their way.

Trapp looked up from the floor at Maki across from him and managed to give a weak smile through the dirt and the blood. “So you think they are taking us to the welcoming party?”
And the next post is up for team 2. (Yay team 2!) Off to the tunnels below for our eventual rendezvous. You know unless we all die horribly before then. xD

@TheMadAsshatter I'll send you a PM momentarily about a potential collab.
“Get Down!”


Charuri barely had time to react instinctively dropping her body to the ground as next to her a charged blaster bolt from a DC-15A slammed into one of the riflemen working with temple security. Crawling moving close to the ground and out of the firing lines above her she moved over to the man to check his vitals positioned behind the portable cover hastily deployed by the security forces. He was a youth barely older than herself maybe nineteen or twenty with signs of a light dusting of hair across his jaw. The blaster bolt had easily penetrated his armor meant to deal with hold out blasters and rioters not clones and their military tech, his right lung was punctured and he was fading quickly. His shaking hands found one of Charuri’s and grasped it tightly as he tried to voice something but couldn’t quite force it out with the blood pouring into his lungs.

The sound of footsteps as somebody rounded the barrier in front of them. Charuri turned her head to see the emotionless facade of white with blue highlights. The 501st had once been the heroes of the Republic, hand selected for their skill and ability at combat the top tier of the entirety of the clone army and had fought with the Jedi on many an occasion. It seemed fitting in some way that they would be the ones to bring down the executioner’s axe. Looking down the barrel of the blaster rifle before she even had a chance to move there was a flash of yellow and the clone let out a strangled grunt as he fell to the ground. She looked backed as Master Feemor approached her catching his lightsaber flung with the force back into his hand.

“Stay aware of your surroundings Charuri, let the force be your guide!” Even in the cause that engulfed and threatened to consume them all Feemor voice was calm in its projection and it give his young padawan an odd sense of comfort. Nodding she looked back to the soldier that she was tending to but already the boy had passed on his head lulled to one side matched by cold unmoving eyes. Charuri turned away... another one they failed to save. How many more would die before the night was over? How many would die for what she could only perceive as insanity as the wrath of the Grand Army of the Republic came bearing down upon them.

As she rose to her feet natural Cathar battle instincts began to kick in matched by her own Jedi training. Her lightsaber was reignited in a flash of brilliant green as she dropped into the opening stance of Soresu. Some called Soresu the resilience form, well if that was the case than it would be needed more than ever to survive the night. She moved as Feemor had taught her over hours of drilling keeping her circle of defense tight around her body, to succeed each move had to made with precision, one wrong twitch and the defense falls and a blaster shoot will inevitably find the hole eventually.

The clones kept on coming in wave after wave, as one fell two more seemed to be appear through the smoke to take vengeance for their fallen brethren. The defense of the outer temple had broken down and the clones pushed after them blasting their way through all that opposed them. They seemed to be coming in from all sides as the LAATs dropped off more squads while provided deceived heavy fire support with their laser turrets shredding through flesh and other matter like it was loose paper. Charuri had seen temple security and Jedi alike be indiscriminately taken down by the clones who moved with an eerie silence about them as only the sparest of orders being called could be heard as they came down like a symphony of vengeful wraiths conducted by the maestro of death.

In the chaos and fury, Charuri picked up on a familiar form approaching them. It was Jenner she remembered the face, the boy was a few years older than her but they had run into one another more than enough throughout the course of the war that they were at least familiar with one another. As he approached the sound of his voice was muffled by the large concussive blasts coming from within the Council Tower. A dreadful moment of silence followed by a single voice echoing through Charuri’s head before fading into the beyond. Run. After this the trio of Jedi looked at one another with probably the same expression across their face. Soon Jenner in words that seemed very wise in Charuri’s ears at the moment suggested that they too should retreat.

“No young one, your suggestions seems most apt considering our current circumstances. All those that have been evacuated successfully would have done so by this point. Remaining would only be foolish as a sacrifice to uphold a falsehood of victory is a most senseless sacrifice indeed.” Feemor responded with understanding in his voice towards Jenner treating him the same as he would his own padawan having work with Master Fora in the past. Gravely he turned toward his own padawan and give her a small smile. “Charuri now I must ask you to take heed of our conversation from before take Jenner with you and run now.”

“Of course master... but what about you aren't you coming with us?” She asked her master and friend over all the years. The tone in his voice had told her something, something that she didn't want to accept. It was filled with a finality in it and a strong willed sense of determination that she had only sensed a few times before one of the more recent times in the last speech of one of the separatists holdouts on Ithor before they rooted them out. The cutthroat tone of somebody that knew the end had come upon them.

“Sadly not my young friend... It would appear it is time for this old man to make one more senseless sacrifice to protect the things he stands for and those he cares about. My master did not run when death faced him at the plasma generators on Theed, and I will not run here. I feel it in the force, it is my time to depart but you two still burn brightly in dark and you must hold that torch alight. Now please for my sake Charuri run.” Charuri wanted to yell in protest, she wanted to hit her master for being so daft, she wanted to do so many things but she couldn't and she would’nt. It was not the Jedi way. There is no emotion, there is peace. She grit her teeth and nodded holding back tears as she grabbed Jenner with one hand holding his arm, still holding her lightsaber in the other and turned bracking in run towards the path behind them intending to break through the slowly forming clone line erecting a human wall behind them in the hallway as they pushed their way through the High Council Tower and out through the main entrance. She didn't say goodbye, she didn't say anything out of fear of what would slip out of her mouth and instead followed orders.

There is no passion, there is serenity

As the duo broke off from him Feemor took a deep breath and closed his eyes feeling his breathing slow down as he entered the serenity trance feeling the force flow through his entire body invigorating it. Opening his eyes he took in the situation around him. The clones were now pushing in from both sides on his position, their numbers seemingly ceaseless. He had to hold them back for as long as possible, the more he took down, the more that would not chase after Charuri and Jenner. If they all ran together they would've just been cut down somebody had to die and at least he could do this one thing right after doing oh so many things wrong.

In truth he felt like Initiate again preparing for his trials as they same sort of looming uncertainty surrounded him. Usually in moments like these he had always entrusted in the force, that somehow their would be a path, a way forward for him to fight his way through. All that was left was dark and flickering embers as dozens died around him. The clones had quickly surrounded them and were cutting them down with heavy swaths of fire, unrelenting as barrage followed barrage. He felt old friends die next to him and young lives silenced in seconds but he kept on fighting and never withdraw. If the adrenaline was not pumping through his body he could of sworn if only for a moment his Master was there next to him guiding each and every saber stroke, having never died all those years ago. But he had died and now it seemed it was Feemor’s turn to join him.

As the clones slowly surrounded him and the remaining Jedi backing them against a wall he felt that he truly understood what Qui-Gon had told him all those years prior when Femmor was about to become a Jedi Master. He said that a Jedi’s true learning did not begin until they became a Master because it was with the training of those new members that you truly learned the importance of all the codes and morals you had so well learned. The padawans taught him as well three in total they had all taught him something about himself and about the world that he had always thought he knew everything about. Charuri was the last of these, a bright girl it pained for him to have to place such a great burden upon her shoulders, but to preserve the order it had to be done if only a few survived those few could rebuild.

His master had once told him all those years ago "I'm sure Yoda will soon assign you a student of your own. And that will be a lucky child indeed." He truly hoped that he was right. The circle of clones pushed in closer now and the last of his companions had fallen, he dropped into Center of Being and held out and reached into the force deflecting as many bolts as he could coming his way almost making a shimmering yellow curtain covering his body as he saber moved at an alarming right. Still it was not enough, a millisecond off and a hole was made and a blaster bolt slammed into Feemor’s leg. He staggered and dropped to one knee opening him up to another blaster bolt that slammed into his shoulder making him drop his saber to the ground. He never felt the third bolt as it met home with his head. His body dropped to floor another amongst the carnage.

There is no death, there is the Force.

Charuri didn't look back but she felt it happen and with it her entire heart sank but she did not stop running. Her body at this point was running on pure instinct at this point letting the force guide her back to one of the many supply hatches that she knew lead deep into the temple. One of the clone scouts sent ahead of the main group ran into them but barely had a chance to react as a flash of green flashed out severing his hand and incapacitating him. Pushing forward away from the sounds of violence, death and more importantly the pain she just wanted to keep on running forever but eventually they came to their destination. It was a small indent in the wall near the kitchens, two hatches nothing more and nothing less empty crates went out one end and full ones came out the other and both lead down to the supply channels underneath the temple. The pair would be able to barely get down but any clones would have to find other means to get deeper beneath the temple complex

She moved towards the one that lead down and pushed her way inside the long tube feeling the darkness surround her. It was a less than comfortable fit for herself and so the resulting ride down for Jenner most of been if anything a tight squeeze. Coming out the other end they found themselves in a dark corridor stretching endless in both directions with seemingly no lighting in any sense. They were on a deactivated conveyer belt of sorts the power having been knocked out on the attack. Back when she was an initiate she would spend hours down her working with the workers making sure the proper boxes with up through the proper tubes in the almost labyrinthine like passageways. She knew if she followed them far enough they would empty out somewhere but at the moment she couldn't think straight to tell where.

Instead finally somewhere safe, her proper resolve that she had shown aboveground had finally broken down. Here in the dark with only Jenner somewhere in the darkness beside her she felt the tears in her eyes finally let go as the soft sounds of her scattered breathing filled the void as above them the temple shook as another explosion sounded off far above. It felt like a horrible empty dream and yet the full devastation was not over yet.


Order 66: In the event of Jedi officers acting against the interests of the Republic, and after receiving specific orders verified as coming directly from the Supreme Commander (Chancellor), GAR commanders will remove those officers by lethal force, and command of the GAR will revert to the Supreme Commander (Chancellor) until a new command structure is established.
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