Oh, and @Aix? Your character is pretty accurate at the mass-produced medicines of the UEG, since disease is basically non-existent for them, and most humans live for more than a century.
Personality: Blunt, cynical, and known for his rather brutal methods for dealing with prisoners, he is rightfully feared by numerous rebel groups in the Colonial Uprising. He maintains a no prisoners policy most of the time, and will not hesitate to shoot unarmed men and women. This earned him the nickname 'Carnage'.
He is incredibly handy with his BXR-12 rifle, being able to shoot and kill someone from a far distance, even with his armour's aim assist function.
History: Jackson was born on the UEG colony world of Cascade to the legendary Calhoun family, a family that has been in the military for centuries. His father, a captain in the Marines, brought him up with military teachings like how to shoot a gun, how to hold a knife, and how to operate a drone. Growing up, he aspired to be like his father, and his grandfather, a major in the Marines.
Eventually, he was qualified for the prestigious Skanderbeg Academy of Military Science on planet Tempest, a world that was basically a giant fortress. Military installations dotted the planet and tanks and trucks were just as common as the cars there, and almost everyone who lived in the planet's cities was a soldier. Here, he spent several years as a cadet before graduating and joining the Marines.
He quickly rose up the ranks thanks to his brilliant tactical mindset, and fought in the Colonial Uprising. During a battle on the faraway colony of Reunion that was almost entirely controlled by the Coalition of Independent Colonies, he took a high-explosive armour-piercing missile directly to the chest. He was a captain during that time, and he was busy commanding his troops.
While his duratanium armour took most of the impact, the projectile still went through, and blew off most of the left side of his body. By some miracle, he was alive and rushed to a hospital ship orbiting the planet. He stayed there for a while, waiting for replacement body parts to be grown in the vats in the ship. During this time, he reflected on the battle.
When he recovered after getting replacement body parts and organs, he immediately requested to be sent back down, despite orders to go home. Not having any of it, he suited himself up and took an orbital drop pod down to the planet surface. Landing, he managed to reunite with his company and fought with a ferocity unlike any before.
Eventually, he managed to capture the city that was being used as a base for the CIC in the star system, signifying UEGNC victory. There were some rebels who attempted to surrender, but were immediately mown down by the angry Calhoun. While this act is completely legal, it is often frowned upon, but his act of disobeying orders was punishable by death.
However, instead of putting him on trial, the UEGNC gave him a Medal of Honour for his outstanding bravery, and gave him a field promotion all the way to Colonel. It was something that had not happened in decades. He still continues to fight to this day, taking command of the 41st Special Combat Unit.
Weapons and Equipment:
BXR-12: Reliable battle rifle that fires 8.41x63mm rounds.
Marine Powered Combat Armour/Commander: A variant of the standard Marine Powered Combat Armour for commanders, with tactical commands and gestures.
Skills and Abilities:
Armour Lock: Calhoun's armour locks up and deploys an unbreakable shield for a few seconds. During this time, he is unable to move, and the shield produces an EMP effect once depleted.
Shoulder-Mounted Homing Missiles: Two racks of six homing micromissiles each unfold from Calhoun's shoulders. Each one can penetrate armour and kill.
Tactical Advantage: Calhoun has a great tactical mindset.
Close Air Support: Calhoun can call in aircraft to aid.
Orbital Bombardment: When available, Calhoun can paint a target for ships in orbit to rain down fire.
Quotes: "Leave a man behind, leave an army behind."
"We are the 41st Special Combat Unit, the first to arrive for battle."
Personality: While she is not an incompetent leader by any means, Camilla generally views herself as an inferior leader, and thus has low self esteem. She fears that her people do not see her as the rightful leader of Acadoria, and normally confides within the walls of the Palace of Kings. However, she is constantly looking for ways to prove herself, but she is just too scared of going out. Despite this, she can be very caring, and is extremely selfless. She has a love of music, and can skilfully play the violin.
History: Camilla was born into the Royal Family of Acadoria. There, she was showered with love from her parents and the entire kingdom, but was never spoiled. She was taught by only the best tutors in the entire land, and it was clear that she was gifted. She began to show exceptional leadership skills, and her parents saw her as a perfect heir, and spent months teaching her how to rule a kingdom. She was constantly put under pressure because of this, longing to live up to her parents' legendary leadership, and hoped that she would have a few more years to learn the ropes.
She never got the chance as her parents were killed by bandits when they were travelling to a nearby kingdom. All of Acadoria mourned their loss, and moved on. All except Camilla, for she was still unable to cope with their death. With the new burden of having to run an entire kingdom put on her shoulders, she struggled to manage the land even with numerous senators and ministers helping her, and would frequently lock herself in her room.
She eventually found solace in music, picking up the violin and playing to ease her troubles. Camilla would frequently play in the gardens of the palace when she is feeling troubled, or to a select few people she felt she could trust. When reports of a magical portal appearing near the village of Norton, she decided to prove herself that she was worthy and gathered a small group of people, mostly friends and palace guard, and headed off.
Weapons and Equipment: No weapons, just several coins she keeps with her.
Skills and Abilities:
Soothing Tone: The princess has the ability to calm angry beings, be it human or animal.
Leadership: Camilla is a very good leader.
Magical Spells:
Candlelight: Camilla casts a spell that summons a small sphere of light that floats around her.
Healing: Camilla can heal others and herself.
Quotes: "I may not be the best leader, but I'll do what I must for my people."
Name: Axel Clifton/Military Combat Android Generation 16 Series 58 Unit 9947
Callsign/Nickname: Riff
Age: None, programmed 28, two years since activation
Gender: Male programming
Race: Android
Occupation/Rank: Staff Sergeant, Leader of Fireteam Castle
Affiliation: UEGNC, 41st Special Combat Unit
Appearance:
Riff, like all Generation 16 Androids, has glowing blue photoreceptors and stands at a full 6'2". He has a well-structured face and short black hair slicked to his left. Athletic build under his armour with a relatively normal and light skin tone.
Personality: All Androids Generation 9 and above have their own distinct personality, and Riff is no exception. His personality is unique in that he attempts to flirt with every female he encounters, even though he is perfectly aware of the fact that he is not a human. Although this has certain drawbacks, he still tries and tries to get someone to fall for him, even though it has never worked once before. Most girls either rejected him for his flirtatious attitude, or because he was a metal skeleton incased in a synthetic layer of skin.
He takes great pride in his musical talents, occasionally playing the guitar for his unit during free periods, thus earning him the nickname 'Riff'. He is also incredibly snarky at times, and is genre savvy.
History: Axel Clifton, or known by his designation as Military Combat Android Generation 16 Series 58 Unit 9947, is one of the last Generation 16 androids created, before the launch of the new Generation 17. He was manufactured in the central manufacturing plant of Frontier Robotics Corporation on the industrial world of Exodus, along with hundreds of others. He was modified to serve for military use, with tactics and training being uploaded into his central processing matrix, before being activated and shipped to the nearest recruitment centre.
After breezing through Basic Training (mostly because he was an android), he was assigned to the 41st Special Combat Unit and sent to fight in the Colonial Uprising, a civil war fought between the United Earth Government and the Coalition of Independent Colonies, a war that had been waging on for a full 87 years. He was one of the many men to fight for the colony world Offshore, a heavily-defended planet that was controlled by the CIC. After a month of heavy fighting, the UEGNC finally managed to secure and reclaim the planet.
Later, he was promoted to the rank of Staff Sergeant for his role in the battle and given his own fireteam to command, a team designated as Castle. There, he remained in the 41st and continued fighting and commanding his team until his unit was given new orders to travel to the planet Panorama located just a few dozen lightyears away from Earth. Battered and tired, they obeyed and relocated while more men were shipped in to carry on the fighting.
Weapons and Equipment:
ACAR-38: The standard issue assault rifle for every Marine. It, like all other kinetic weapons of the UEGNC, uses a coil propulsion system to fire 8.41x63mm armour-piercing rounds at incredible speeds and range. It has a selective fire mode and can fire single shots, burst shots, and full auto. Comes with an undermounted grenade launcher.
Sonic Cannon: A sonic cannon mounted to Riff's right arm. It can be deployed by turning his whole arm into it.
Marine Powered Combat Armour/Specialist: Wears the specialist variant of the standard powered armour, intended for optimal mobility.
Skills and Abilities:
Close to Metal: Being an android, Riff is able to sync up to any computer and easily repair any machine, making him his team's tech expert.
Heavy Mettle: Riff has good tactical leadership skills
Pinpoint Calculations: Riff is a very competent marksman and deadly close combatant
Cloud Storage: Riff can almost instantly download information into his memory banks.
Advanced Hydraulics: Military Combat Androids all have advanced hydraulic systems, allowing them to have the strength three or more humans.
Reactor Overclock: Riff overclocks his plasma reactor, allowing him increased strength and mobility. However, he overheats very quickly in this state, needing to cool every so often.
Quotes: "You can't kill what ain't alive!"
"Let's tune this guy up!"
"Well that's one way to get the coolant running..."
The bow and the gun. Both technological marvels when they were first introduced, with the sole purpose of killing the poor fool on the other side. Of course, one was designed centuries after the other, but they still shared the same role.
When the Relative Interdimensional Field Transit Faster-Than-Light Drive, or RIFT, was invented in the late 23rd century to solve the old limit of sublight travel, humanity spread to the stars like the ancient empires on Earth, rapidly colonising hundreds upon thousands of planets. Every year, dozens of colony ships would travel to newly-discovered potential colony worlds, and being the slow process of landing, possibly terraforming, and finally settling on it. These operations were all controlled and overseen by the United Earth Government, birthed from the crumbling remains of the old United Nations. Nothing could be done without their permission, but all in all, the colonies and Earth itself were okay places to live.
It is now the year 2841. Project RIFTGATE is initiated to further study the interdimensional properties of the RIFT drives, to see if there were any other alternate realities on the other side. Drawn up and headed by some of the best minds in the UEG, the project took months to finish, and when it was done, the first successful Alternate Reality RIFT Portal was opened, and plans for a research team to enter were made.
However, some top military personnel were not happy with the portal just being used for research purposes, and so, decided to send the first Marine detachment into the portal, with numerous men and machines, and the research team, of course. When they went through, they entered a vast and beautiful landscape only matched by a select few colony worlds like Stanza and Panorama. It was something people yearned for, and it was heaven to many.
Meanwhile, on the other side of the portal, reports of magical portals appearing and metal creatures walking out of it have reached the Kingdom of Acadoria, a peaceful kingdom that has fallen on some rather hard times. Its leader, Princess Camilla Amethyst, has decided to launch an investigation.
Of course, none of these parties knew that they were going to run into each other.
The United Earth Government is the central ruling body of Earth and all her colonies. Most, if not all offworld operations are headed from here. Formed from the ruins of the ancient United Nations after the First Intersolar War in 2311, it has since grown to be a massive interstellar empire, having colonised hundreds upon thousands of worlds.
The United Earth Government Naval Command is the UEG’s military wing, made up of the Marine Corps, Aerospace Force, Navy, and Federal Army. The UEGNC relies heavily on powered technology, with each armed soldier being equipped with a full set of powered armour. Although the UEGNC primarily utilises kinetic weapons, energy weapons are also commonly used. An example of this is the devastating Particle Cannon mounted to most capital ships. Most of the ships in the UEGNC Navy use railguns, missiles, close-in weapon systems, and nuclear weapons, along with plasma weaponry. Several ships also use the much more powerful antimatter warhead that can annihilate entire fleets of ships.
The UEGNC has numerous powerful war machines at its disposal, from tiny recon drones to massive mobile fortresses. Some of which include the RT413 Dragoon Battle Tank, the RD12 Recon Drone, and the AF-21 Warhawk Strato/Exoatmospheric Fighter.
Ranks Private (PVT) Private First Class (PFC) Specialist (SPEC) Corporal (CPL) Sergeant (SGT) Staff Sergeant (SSGT) Warrant Officer Second Class (WO2) Warrant Officer First Class (WO1) Senior Warrant Officer (SWO) Chief Warrant Officer (CWO) Lieutenant (LT) Specialist Lieutenant (SPECLT) Captain (CPT) Major (MAJ) [Note: Don't make your characters a higher rank than the next few.] Lieutenant Colonel (LTCOL) Colonel (COL) Brigader (BRG) Lieutenant General (LTGEN) General (GEN) Field Marshal (MAR) Supreme Commander (SUPCOM)
Project RIFTGATE is a top-secret military project to study the alternate realities created by humanity's answer to faster-than-light travel, the Relative Interdimensional Field Transit, or RIFT. It worked by basically tearing a hole in the fabric of reality itself into another dimension, allowing ships to pass through and essentially take a shortcut through space, much like a wormhole. However, these can only be opened in space, as opening one up in the atmosphere could cause the surrounding matter to be destroyed, causing an explosion that might destroy the entire planet. The RIFTGATE was only possible because Temporal Disruption Field Emitters were erected, preventing this from happening. This safely allowed the portal to be opened on the planet surface.
Enter the world of Ceas, a world much like Earth, but not wrecked by pollution or sky-spanning cities or billions of residents. No, it is a world where the air is fresh, the land peaceful, its inhabitants (mostly) kind. Five continents lie on the planet's surface: Acadoria to the east side, Ethitrem next to Acadoria, and Cheri, the smallest, just below it. To the west are Edegord, the largest here, and Miraven below it. The Kingdom of Acadoria, the largest and most powerful force in the world, is headed from the continent it is named after.
Trade between the kingdoms in the east side is relatively peaceful, but those inhabitants are weary of the ones who live in the west. Reports are that Miraven is a home to a host of dragons, some of the most feared creatures in Ceas, with attacks being fairly common around the coasts. Edegord practices dark magic, something frowned upon by many. Relations are strained, but the world is still peaceful.
Acadoria - The most peaceful and powerful of the lot
Cheri - The smallest but most prosperous
Ethitrem - Acadoria's ally and trading partner
Miraven - A home for dragons and their riders
Edegord - A mysterious continent of dark magic
Windkeep City - The capital and largest city of Acadoria. The Snake River runs through it.
Riverwood - A large town located south of Acadoria, and north of the RIFT Portal. Acts as a rest stop and trading hub for travellers.
Norton - A small village located just around a dozen or so kilometres north of the RIFT Portal site. It relies on trading and lumber.
Fort Stowe - A castle inhabited by an independent order of knights known as the Order of the Sword. Runs most of Norton, and is located just a few kilometres from the village itself.
Great Mountains - A massive mountain range. Windkeep is located just in front of it.
The Path - One of the safest ways to travel to Windkeep. The village of Mistral is located through here.
Mystic Vale - A location unknown to most of the world. Hermits and monks live with the massive waterfalls here.
Frozen North - The colder and harsher regions of Acadoria. Yetis and other snowy creatures live here.
Civitatis Arenam - A large trading town that lies on Acadoria's warmer south coast.
Dovenport - Acadoria's main port town. Located on the west coast of the continent.
The Bow and the Gun is loosely based on the Gate series of anime and manga. It is mostly set in your average fantasy world i.e. magic, elves, swords and stuff, and features soldiers and researchers from a futuristic setting exploring the world. Magic exists, and can only be used by the residents of the fantasy world. You can be anyone you want on the fantasy side, and a soldier or a mercenary or a researcher on the Sci-Fi side. You can create your own kingdoms, races, everything. This RP will mostly focus on character interaction and culture shock.
Note: Try to be realistic. The UEGNC is basically space NATO in the distant future, and is made up of humans only, with androids and machines serving with it. Please don't create a character that has anime powers like frickin laser beams. The UEGNC is advanced, but not advanced to the point of mind control and teleportation.
Name:
Callsign/Nickname:
Age:
Gender:
Race: Human, android, or A.I. only.
Occupation/Rank: (Refer to UEGNC Ranks)
Affiliation:
Appearance:
Personality:
History:
Weapons and Equipment:
Skills and Abilities:
Quotes:
Theme:
Name: Axel Clifton/Military Combat Android Generation 16 Series 58 Unit 9947
Callsign/Nickname: Riff
Age: None, programmed 28, two years since activation
Gender: Male programming
Race: Android
Occupation/Rank: Staff Sergeant
Affiliation: UEGNC, 41st Special Combat Unit
Appearance:
Riff, like all Generation 16 Androids, has glowing blue photoreceptors and stands at a full 6'2". He has a well-structured face and short black hair slicked to his left.
Personality: All Androids Generation 9 and above have their own distinct personality, and Riff is no exception. His personality is unique in that he attempts to flirt with every female he encounters, even though he is perfectly aware of the fact that he is not a human. Although this has certain drawbacks, he still tries and tries to get someone to fall for him, even though it has never worked once before. Most girls either rejected him for his flirtatious attitude, or because he was a metal skeleton incased in a synthetic layer of skin.
He takes great pride in his musical talents, occasionally playing the guitar for his unit during free periods, thus earning him the nickname 'Riff'. He is also incredibly snarky at times, and is genre savvy.
History: Axel Clifton, or known by his designation as Military Combat Android Generation 16 Series 58 Unit 9947, is one of the last Generation 16 androids created, before the launch of the new Generation 17. He was manufactured in the central manufacturing plant of Frontier Robotics Corporation on the industrial world of Exodus, along with hundreds of others. He was modified to serve for military use, with tactics and training being uploaded into his central processing matrix, before being activated and shipped to the nearest recruitment centre.
After breezing through Basic Training (mostly because he was an android), he was assigned to the 41st Special Combat Unit and sent to fight in the Colonial Uprising, a civil war fought between the United Earth Government and the Coalition of Independent Colonies, a war that had been waging on for a full 87 years. He was one of the many men to fight for the colony world Offshore, a heavily-defended planet that was controlled by the CIC. After a month of heavy fighting, the UEGNC finally managed to secure and reclaim the planet.
Later, he was promoted to the rank of Staff Sergeant for his role in the battle and given his own fireteam to command, a team designated as Castle. There, he remained in the 41st and continued fighting and commanding his team until his unit was given new orders to travel to the planet Panorama located just a few dozen lightyears away from Earth. Battered and tired, they obeyed and relocated while more men were shipped in to carry on the fighting.
Weapons and Equipment:
ACAR-38: The standard issue assault rifle for every Marine. It, like all other kinetic weapons of the UEGNC, uses a coil propulsion system to fire 8.41x63mm armour-piercing rounds at incredible speeds and range. It has a selective fire mode and can fire single shots, burst shots, and full auto.
Sonic Cannon: A sonic cannon mounted to Riff's right arm. It can be deployed by turning his whole arm into it.
Marine Powered Combat Armour/Specialist: Wears the specialist variant of the standard powered armour, intended for optimal mobility.
Skills and Abilities:
Close to Metal: Being an android, Riff is able to sync up to any computer and easily repair any machine, making him his team's tech expert.
Heavy Mettle: Riff has good tactical leadership skills
Pinpoint Calculations: Riff is a very competent marksman and deadly close combatant
Advanced Hydraulics: Military Combat Androids all have advanced hydraulic systems, allowing them to have the strength three or more humans.
Reactor Overclock: Riff overclocks his plasma reactor, allowing him increased strength and mobility. However, he overheats very quickly in this state, needing to cool every so often.
Note: I don't have much of a limit on fantasy characters, but the more overpowered they are, the more likely they'll take a nuke to the face.
Name:
Titles:
Age:
Gender:
Race: You can create your own race as long as you provide a picture or at least a detailed description.
Occupation:
Affiliation: You can create your own faction if you want, but provide a description.
Appearance:
Personality:
History:
Weapons and Equipment:
Skills and Abilities:
Magical Spells:
Quotes:
Theme:
Name: Camilla Amethyst
Titles: Princess Camilla
Age: 22
Gender: Female
Race: Human
Occupation: Princess of Acadoria
Affiliation: Kingdom of Acadoria
Appearance:
Personality: While she is not an incompetent leader by any means, Camilla generally views herself as an inferior leader, and thus has low self esteem. She fears that her people do not see her as the rightful leader of Acadoria, and normally confides within the walls of the Palace of Kings. However, she is constantly looking for ways to prove herself, but she is just too scared of going out. Despite this, she can be very caring, and is extremely selfless. She has a love of music, and can skilfully play the violin.
History: Camilla was born into the Royal Family of Acadoria. There, she was showered with love from her parents and the entire kingdom, but was never spoiled. She was taught by only the best tutors in the entire land, and it was clear that she was gifted. She began to show exceptional leadership skills, and her parents saw her as a perfect heir, and spent months teaching her how to rule a kingdom. She was constantly put under pressure because of this, longing to live up to her parents' legendary leadership, and hoped that she would have a few more years to learn the ropes.
She never got the chance as her parents were killed by bandits when they were travelling to a nearby kingdom. All of Acadoria mourned their loss, and moved on. All except Camilla, for she was still unable to cope with their death. With the new burden of having to run an entire kingdom put on her shoulders, she struggled to manage the land even with numerous senators and ministers helping her, and would frequently lock herself in her room.
She eventually found solace in music, picking up the violin and playing to ease her troubles. Camilla would frequently play in the gardens of the palace when she is feeling troubled, or to a select few people she felt she could trust. When reports of a magical portal appearing near the village of Norton, she decided to prove herself that she was worthy and gathered a small group of people, mostly friends and palace guard, and headed off.
Weapons and Equipment: No weapons, just several coins she keeps with her.
Skills and Abilities:
Soothing Tone: The princess has the ability to calm angry beings, be it human or animal.
Leadership: Camilla is a very good leader.
Magical Spells:
Candlelight: Camilla casts a spell that summons a small sphere of light that floats around her.
Healing: Camilla can heal others and herself.
Quotes: "I may not be the best leader, but I'll do what I must for my people."
>Update 6/10/16: Added more world locations. >Update 7/10/16: Changed logo and added theme song. >Update 8/10/16: Added the UEGNC flag and information on Project RIFTGATE. Changed logo. >Update 10/10/16: Added more locations. Added maps.