Hey, everyone! When I get the chance tomorrow I'm going to write a narration post explaining that everyone in Traverse Town began their journeys off world. I feel like you guys may be feeling stuck and not sure what to post, so I'm going to help you all along.
"You have powers..." grimaced Frank. Frank wasn't concerned though. Puny Virgil may have gotten powers as well, but he was still Puny Virgil. Powers wouldn't change who he was. Their dynamic may have changed to that of a more equal status, but Frank was sure that he was still superior in every way. He mustered up a laugh to quiet the noise in his head. "Good. I was starting to get tired of you not being able to put up a fight."
Virgil wasn't buying what Frank wasn't selling at all. For the first time since he's known him, Frank didn't seem scary at all. It wasn't just the powers that made Virgil feel this way. This moment just made it possible for him to see Frank for who he actually was. A weak punk who could only feel strong when he beat on those that he saw as weaker than him. And if Virgil had to be honest being able to finally see this sucked. It took out all of the joy in their upcoming fight. That didn't mean he wouldn't still give him what he deserved. The beatdown of his life. "Daisy and Richie, get out of here and head to the Community Center. I won't be able to focus if I'm worried about you two. I'll meet you there." He was glad that his mom was already off work. He didn't need her discovering her son had powers from being in a gangbanging incident nor did he need her to end up caught in the crossfire.
Daisy reached out for Virgil. She wanted to say something. She wanted him to know that he didn't have to fight, but the words were stuck in her throat.
Richie grabbed her hand and softly pulled it down. "He'll be okay. Let's trust him." They turned to head out of the parking lot when Richie called out to Virgil. "Kick his ass, Virg!"
Virgil was about to respond, but Frank beat him to it. He conjured a fireball in his right hand and pulled back to launch it. Time seemed to slow for Virgil. He didn't know if it was a side effect of his powers or his concern for his friends putting his mind into overdrive. He thought back to the gun he was given back at the Big Bang and formed a finger gun. He was glad that lightning and electric currents were faster than flames or people. He didn't waste time charging the energy. He needed it to release immediately. He shot Frank with a blast of electricity. It only pushed him back, but it did its job of stopping him from attacking Daisy and Richie. "Hey, hothead! Your fight's with me. Or can you only fight the defenseless?"
"You're gonna die, freak!" Frank yelled before charging at Virgil with an enflamed fist.
Virgil felt the power surging throughout his body and focused it in his right hand. Electricity surrounded it, sparking wildly. This was going to take some getting used to. He clenched his fist and charged towards Frank. The two met in the middle. Virgil threw a jab at Frank's face while Frank hit him with a gut punch. The two punches connected at the same time. Frank was thrown backwards while Virgil hunched over with a hole burnt into his shirt. Virgil tried to catch his breath before he was able to barely mutter the words, "This was my favorite shirt, you jerk."
Virgil mustered the strength to stand to his feet. He needed to end this fast. He couldn't afford to accidentally blow up the hospital or drag this fight on much longer. He wasn't sure how his powers worked and was afraid that he'd need to recharge if the fight prolonged itself. He surmised that in Frank's case he didn't have that problem. Just like the Firebenders in Avatar as long as he had oxygen he'd be fine. Virgil thought back to Frank's first fire blast from earlier and charged electricity in both of his hands. He was betting it all on this next move.
Frank jumped to his feet fueled with rage. Fire blazed from his eyes and all he could see was red. He noticed the electricity surrounding Virgil's hands and conjured flames around his own. He brought his hands together to combine the two flames and shot them forward in a scorching stream of heat.
Virgil released his two beams and watched as they connected with Frank's. The two seemed to be even in power, neither having the edge in this beam struggle. The heat at the epicenter of their attacks expanded causing an explosion that rocked the area and sent Frank flying. Virgil was somehow able to remain in his spot, albeit tumbling a bit from the shockwave. When the smoke cleared he ran over to Frank who was drifting into unconsciousness. "Frank, 9. Virgil, 1. It looks like your hotstreak's over."
I'm trying to find the muse to write again. I'm still not in a great place RL to where I could really commit, but I might be trying to make a come back soon.
The guild needs an eyeball reaction. But I'm looking forward to your return, Bounce!
No worries! We've all been busy it seems! I've been trying to plan things out for Otto so I can move his story forward properly, I've been conscious to avoid burnout again so to counteract this I've decided to put in an application for a bit of a different character I can run for a story arc while I work on things in the background.
0 0 7 0 0 7
"Bond. James Bond."
C H A R A C T E R P O R T R A I T C H A R A C T E R P O R T R A I T
C H A R A C T E R S U M M A R Y C H A R A C T E R S U M M A R Y
_________________________________________________________ James Bond _________________________________________________________ 31 | Single _________________________________________________________ MI6 / SHIELD / SWORD / ETC | British
N O T A B L E A B I L I T I E S & T O O L S N O T A B L E A B I L I T I E S & T O O L S
A B I L I T I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Field Conditioning Bond is an exceptionally dangerous field operative trained in infiltration, espionage, counter-intelligence, surveillance, assassination, and psychological manipulation. Though still relatively young for a 00-agent, his operational record has already made him one of the most effective assets within British intelligence. ◼ Peak Human Physicality Bond possesses exceptional strength, stamina, reflexes, and pain tolerance developed through military service, MI6 conditioning, and years of brutal field experience. He is not superhuman, but in close quarters he is frighteningly relentless. ◼ High Pain Tolerance Bond has an unusually high threshold for physical punishment and psychological pressure. Interrogation resistance, operational trauma, and repeated near-death experiences have conditioned him to continue functioning even under catastrophic stress. -
T O O L (S) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Walther PPK Bond’s preferred sidearm. Compact, reliable, and easily concealed. ◼ Q-Branch Field Equipment Bond has access to experimental intelligence technology developed jointly between MI6, SHIELD, and SWORD, including. but not limited to: -Tracking devices -Surveillance bugs -Encrypted communicators -Lockbreaking tools -Ccompact explosives -Biometric falsification tech ◼ Aston Martin DBS Superleggera Bond's personally assigned field vehicle. An aggressive grand tourer built to function equally well outside a casino in Monte Carlo or tearing through a warzone at two hundred miles per hour. Q-Branch selected the DBS Superleggera as a deliberate return to form for MI6: elegant, intimidating, and unmistakably British. Beneath the luxury exterior sits one of the most heavily modified operational vehicles in the Service's arsenal.
Modified extensively by Q-Branch, the vehicle includes: -Hidden weapons compartment beneath rear seats -Retractable front-mounted machine guns concealed behind grille panels -Smoke countermeasure dispensers -Reinforced bullet resistant body panels and glass -EMP resistant electrical shielding -Rotating license plates and digital registration spoofing -Integrated encrypted communications suite linked to MI6, SHIELD, and SWORD systems -GPS tracking and remote surveillance uplink -Deployable oil slick countermeasure -Run-flat performance tyres -Concealed passenger ejector system -Emergency self-destruct system accessible through biometric ignition sequence -
N O T A B L E S K I L L S & T A L E N T S N O T A B L E S K I L L S & T A L E N T S
S K I L L (S) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Combat Specialist Bond is highly proficient in close-quarters combat, favouring brutally efficient strikes, grapples, and improvised violence over elegant martial arts. His fighting style reflects his military background within the SBS and SAS — aggressive, practical, and often excessive. He is especially dangerous in confined spaces where his physicality can overwhelm opponents quickly. ◼ Marksman An elite shot with handguns, rifles, and military firearms. Bond is capable of remarkable precision under pressure, though he favours instinctive shooting over textbook discipline. Years of operational experience have made him lethal in reactive gunfights. ◼ Linguistic Proficiency Bond speaks several languages fluently, including French, Russian, German, and Polish, allowing him to move naturally through international operations and deep-cover assignments. ◼ Tactical Adaptability Bond excels at improvising under pressure. Missions rarely proceed according to plan, and his ability to rapidly adapt to collapsing situations is one of the primary reasons MI6 elevated him to 00-status despite concerns surrounding his recklessness. -
T A L E N T (S) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Natural Charisma Bond possesses a magnetic personality that allows him to disarm suspicion with humour, confidence, and charm. Even when clearly dangerous, people instinctively want to trust him. ◼ Fearlessness Whether genuine courage or deeply buried self-destructive tendencies, Bond demonstrates an extraordinary willingness to place himself in danger. This recklessness makes him unpredictable to both enemies and allies alike. ◼ Emotional Compartmentalisation Bond is capable of masking fear, grief, guilt, and emotional attachment behind wit and confidence. While psychologically unhealthy, this allows him to continue functioning in situations that would break most operatives. -
T H E S T O R Y S O F A R... T H E S T O R Y S O F A R...
James Bond was orphaned young under circumstances buried beneath layers of classified documentation and institutional secrecy. Alongside another orphan, Alec Trevelyan, he was quietly absorbed into a covert British state initiative designed to identify, educate, and shape psychologically suitable candidates for future intelligence work. What began as scholarships and elite schooling slowly transformed into military conditioning, behavioural assessment, and eventual recruitment into the armed forces.
Bond enlisted as early as legally possible, eventually distinguishing himself within the Royal Marines before being fast-tracked into the SBS and later attached to joint operations involving the SAS and British intelligence services. His operational history remains heavily classified, though rumours within MI6 describe an agent unusually effective in deep-cover operations, counter-terrorism assignments, and politically sensitive assassinations.
At thirty-one, Bond has only recently earned his 00-status following a series of successful but controversial operations across Eastern Europe. Unlike the polished veterans surrounding him, Bond remains rough around the edges - physically imposing, emotionally guarded, and carrying a resentment toward the institutions that created him. Beneath the tailored suits and effortless charm is a man struggling to reconcile patriotism with the growing suspicion that he and Alec were engineered into becoming tools long before they were capable of consenting to it.
This interpretation of Bond draws heavily from the colder emotional realism of Casino Royale while retaining the stylish glamour, dark humour, and larger-than-life espionage atmosphere associated with classic Bond stories. His world exists within the broader Marvel/DC setting through the involvement of organisations such as SHIELD and SWORD, allowing Bond to operate at the intersection of grounded espionage and emerging superhuman geopolitics.
P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S )
This version of James Bond is intended to explore the early formation of the character before he fully becomes the mythologised 007 recognised across popular culture. He is younger, rougher, more impulsive, and considerably more human - a dangerous government weapon attempting to prove himself as one of the worlds top agents.
I plan on exploring some reimagined Bond villains, along with potentially placing him against appropriate comic villains like Lex Luthor, Norman Osborn, etc. I want to provide a deeper look at agencies like SHIELD through the lens of an agent working alongside them from across the pond. I'd also aim to provide some context around HYDRA and what the fight on the ground looks like against them. I think merging them in some way with SPECTRE could be interesting and provide them with an interesting cast of villains from Bond's gallery to strengthen them.
Ultimately I want to have Bond to give me time to work on where I want to go with Otto and avoid being burned out with him. He could encompass the one arc I have prepared for him, or go further than that. Of course, as always I'm open to collaboration, and would find it interesting to have a normal human with a litteny of gadgets alongside superpowered individuals. I could see Bond being a middle-man for the American agencies - SHIELD, etc and their contact with other heroes, along with being a link to Europe and further as a member of MI6.
All formatting originates via the work ofLord Wraith
Thank you! I'm looking forward to seeing where you take Bond. In one of my earliest and longest forum roleplays, I had a character who inspired the Fleming to write the Bond books so I'm excited to see your portrayal.
And as I don't think anyone else has plans for the character I'm going to go ahead and already approve!