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@TheWindel Creepy girl is creepy. Also,I forgot to mention to you that these dragon gods that I use sometimes ate supposed to be dead.

@Spriggs27 So, have you got an idea, yet? I'd you wish we might give you a hand.
@Kimiyosis Sasha will be shocked when she finds out that Itsuko is on her room now, since only Saya herself would be able to impede the Rampaging Tiger from claiming what she wants.

I wonder what she'll think of sleeping under the same roof as Itsuko.
I can bring Suki back, right?


Sure you can!
Ok, so I'm done for now. I'm mostly waiting for us to begin.
☆Aria☆




"A knight on a holy crusade"



Name
Arianna "Aria" Weiss

Age
16

Gender
Female

Race
Human

Height
155 cm

Weight
47 kg

Alignment
Lawful Good

Aliases/Titles
The Gale Knight



Appearance
-


Personality
Aria is most of what one would expect of a holy knight, calm, collected and serious, yet gentle, resolute and loyal. She has these qualities despite the fact that she's yet such a young girl, which in turn means that she isn't very good at being anything other than a knight, being kind of naive, and unsure of how to approach people, mostly thanks to a secluded upbringing.


Background
Aria was born as the twin sister to the heir of throne of a kingdom long since destroyed and sold by the Imperium for profit in heir campaing to take over the world. However, since she was born a girl, despite being the older of the royal twins, Aria woul dhave a hard time inheriting the throne.

She was saved from a life of uphill climbing when a priest of the Holy Dragon Goddess Laguna recognized her potential and took her in to be raised as a holy knight. Years later, Aria came to know about the downfall of her kingdom and went back to cry at her mother's grave. She retrieved the only treasure left behind by the usurpers, the Holy Sword Durandal, which was carved on the trunk of a holy tree so that only one of royal blood could take it away before setting up on a quest guided by power of her beloved Goddess.


Powers
Aria isn't known as the Gale Knight for nothing. Being of of Laguna's Holy Knights Aria can wield a a variety of wind related powers and well as holy magic. Her favorite spells are:

- Aero: A simple blast of wind capable of hurting foes and blowing them away if they are not firmly grounded.

- Icarus: A movement boosting spell that allows the target to move with the "speed of the wind", as and increses their jumping distance.

- Aegis: Creates a wall of wind to block incoming attacks and other threats.

- Laguna Blade: The greatest gift bestowed upon Laguna's clergy, it's a blade of pure holy magic that maws down anything evil.


Skills
- Expert swordsmanship

- Expert horse riding

- Superior education thanks for being raised in the clergy

- Decent strategic mind

- Knows how to survive in most mild climates and terrains


Weapons
The Holy Sword Durandal, a blade said to be unbreakble and capable of cutting through almost anything. The blade might have other powers since it was forged a long time and never had been used ever since the time of the heroes.


Equipment
Nothing but the most basic equipment and some money.


Other
"Theme Song"

Gonna post Aria here in a moment. I'm just finishing her.
I just wanted to announce that because of that problem with the server earlier today, I might not be able to post. I'll still see if I do it, but there's no guarantee.
I keep standing here, by the way. I'm just waiting for things to move out, but I'm in no particular hurry.
@VitaVitaAR

That's more or less what I had in mind. It was never meant to be something like an attack. It's really more subtle than that. Of course it can do nasty things to someone, but it's not meant as a killing weapon.

I thought of a trait too, but it's like something to allow her to understand any language (gain not combat related), it's more of a thing for a magi clan that looks to find the Origin by making their magic into the simplest possible form.
@VitaVitaAR
Actually, the Tower of Babel is an allegory I used to explain the magic power. What I had in mind is something like the power of ponder of the antagonists of Kara no Kyoukai has.

It's the power to exert your will over the world by speaking the original language which is magical in and off itself. For example, if my character commanded a traffic light to turn green out would it would with ease. Of she told someone to take their clothes off and dance in the middle of the street she could do it work a more elaborate phrase, but a target with a lot of will power could resist her.

Nevertheless she can't warp reality with her words since it would require reattaining's the knowledge of the Origin of All Magic, so she can't do impossible things like commanding a person to fly or water to catch on fire.

Ultimately, the power of the spell and the difficult to resist it depend on how well she phrases her command and how many words of power she uses on it. Exactly like how your magic system was supposed to work.

What do you think of this?
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