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14 days ago
Current Noble Arms is now either four years old, or three years and eleven months. The third thread had lasted for more than one year.
1 like
1 mo ago
New Interest Check, everybody!
1 mo ago
My Roleplay, Noble Arms: The ASEAN War, will reach its 4th year in June or July. It's been a long journey.
1 like
2 mos ago
Despite its massive flaws, my RP, Noble Arms: The ASEAN War, is still one of the longest ongoing RPs in RPGuild - It turns 4 years old in July and the current thread itself is more than a year old.
5 likes
2 mos ago
On 4/14/2026 (on my end), my RP, Noble Arms: The ASEAN War, is now three years and ten months old, and the current thread is one year and four months.
9 likes

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A Song of Ice And Fire - The Bleeding Years



It is 74 years since the Doom of Valyria, and Westeros and Essos are still dealing with the consequences of the disaster.

In the North, the Starks of Winterfell fend off attacks from the Wildlings and rival kingdoms. King Edric Stark, the Spring King, is blessed with a seemingly-able son, Torrhen, and a realm in good order except for the occasional Wildling raid. Through him and his son run the blood of the First Men, which would not brook submission to those mixed with the blood of the Andal Invaders. Facing them are the Arryns of The Mountain and Vale, whose hostility towards him and his line are absolute. Tracing their lineage to the very foreigners of Andalos the Starks are opposed to, the Arryns strive to maintain a beacon of chivalry and martial might that honor their lost homeland, forever gone. But their King only has a daughter, the ten-year-old Sharra Arryn, and thus his house's hold on the throne is endangered.

To the south, the Riverlands are under the control of interlopers from the Iron Islands, who are spending blood and treasure to build the Castle of Harrenhal in order to glorify King Harren Hoare, their oppressor. King Harren intends to make this castle last forever, a testament to his glory and that of his family. The growing power of the Iron Islanders is opposed by Argilac Durrandon of the Stormlands, whose strong arm, backed by fierce and loyal men, is spent trying to fend off raids from all nations around him. The strongest of these nations are The Reach, where the Gardeners reign in great prosperity after a series of good harvests. Their King rejoices at the birth of a son, Mern Gardener, and sees no troubles on the horizon except the Lannisters of Casterly Rock, whose great wealth allows them to equal The Reach in all but numbers.

To the furthest South, Princess Meria of Dorne has reached her middle age but shows no sign of diminishing vigor - Far from it, she looks at events east of Westeros with interested eyes. For Volantis, or as they prefer to call themselves, New Valyria, is showing signs of strain. As her realm enjoys a period of modest prosperity, Meria watches as the Volantenes deal with rebellious sentiments from Lys and Myr, as well as alliances between Norvos, Qohor, and as it is rumored, Braavos and Pentos, the two age-old enemies. Nothing would please her more than to see Argilac 'The Arrogant' sail over to the Disputed Lands to try and prevent the Volantenes from solving their problems, but that is a distant prospect.

But in Dragonstone, a birth occurs that would shake the very foundations of the Seven Kingdoms. A birth not of a Dragon, but of a baby boy, one Aegon Tarageyen...

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Basically, this is a Game of Thrones NRP set during the birth of Aegon the Conqueror, with entire houses and dynasties ranging from the Kings in the North, the Sealords of the Braavosi, and the Triarchs of Volantis being playable. Rules are below:

1.) Do not be an asshole.
2.) No Godmoding or Powergaming, aka no controlling other players' actions, no defeating your enemy in one shot, and no shrugging of all hits without an enchanted shield.
3.) Do not make your nation overpowered.
4.) Do not ignore Logistics or Economics.
5.) By the same token, only a few nations can have a 'High' or 'Very High' Economic Strength (see below).
6.) Most Rulers will be OCs. Do not make them Perfect.
7.) Multiple characters are allowed, while as for multiple nations, one player can control one Westerosi country and one Essosi country as long as they are sufficiently distant from each other (aka not right across the Narrow Sea). For example, the Volantis player can take the Starks if they want, while the Mallister player can take New Ghis if they want.

Character Sheet

[b]Name:[/b]
[b]Appearance:[/b]
[b]Age:[/b]
[b]Bio:[/b]
[b]Mundane Skills:[/b]
[b]Magic (If Any):[/b]
[b]Personality:[/b]
[b]Kingdom:[/b]
[b]Is he/she a Ruler?[/b] (Yes or No.)
[b]Heir(s):[/b] (Merchant Republics like the Free Cities can name a non-family member as their heir.)


Kingdom/Free City Sheet

[b]Canon Name:[/b]
[b]Canon Flag/Badge:[/b]
[b]Canon Military Strength:[/b] (Up to 10,000 to 50,000 men.)
[b]Canon History:[/b] (Optional.)
[b]Headcanon History:[/b] (Include stuff you made up to fill in the blanks in Canon, like OC Kings and Nobles and the policies they pursue.)
[b]Economic Strength:[/b] (Very Low, Low, Average, High, Very High, Absurdly Rich - Only Volantis/New Valyria and Braavos can be Absurdly Rich.)


Vassal/Custom House Sheet

[b]Name:[/b]
[b]Coat Of Arms:[/b]
[b]Motto:[/b]
[b]Location:[/b]
[b]Vassal of:[/b]
[b]Military Strength:[/b] (Up to 2,000 - 10,000 men maximum)
[b]Economic Strength:[/b] (Low, Average, High, Very High)
[b]History:[/b] (2 paragraphs minimum)
Sorry for lacking inspiration, btw.
Double-post; is it okay to make my character's father a Senator who wants to restore power to the Senate?
I am making a Noble youth, possibly the son of a Senator, and he will woo Princess Ira (hopefully no one makes a competitor).
I'd generally prefer IRL but you can use an anime one if you've got one you really like.

I'll start work on an OP for the actual RP shortly.

Largely the same thing but I'll reference the wiki and try to provide a bit more history for the factions and short notes for some of the smaller factions in case anyone wants to be a raider or bandit group or something but needs a little inspiration


Cool! Also, I know I promised not to make a Marty Stu, and I think I can give my potential character enough flaws to make him not one, but can I make a 15-year old male to try and romance Princess Ira?

Edit: Yes, I know, I have a reputation for making a certain type of character, but I think I can do it well.
@BangoSkank, Is it all right if I join? I'll try and not write a Marty Stu, and I'll try to not be terrible to other players.

Edit: Also, are Anime Faceclaims allowed? I usually prefer those, but for the sake of this specific RP, I can just use an IRL or 3D Faceclaim.
This RP isn't dead; two collaboration posts are being made to progress it, and others are making their own posts.
There are a few pirate clans scattered about, but nothing worthy of forming a nation out of. Anarchic space is going to be synonymous with dead space, ruled by Scourge or pirates.


I see. Hmm, to be honest, give me some time to try and get inspiration - If you don't hear from me after a while; assume I didn't find any for this RP.

Edit: Sorry too if I was rude; that was not the intention.

Edit 2: And... I saw an opportunity to join an entire site dedicated to a single ASOIAF RP. Sorry about this, but it seems I might not be able to join this game - Apologies/Sorry!
Whichever you like. There are existing nations you can create a character within, or you can write up your own. I'm not gonna say what to do like I'm recommending a lunch course to you. Taking over an NPC nation would be rather difficult, though I suppose not strictly impossible. As for building one, that's up to your writing, isn't it?


Yes, true. Are there any relatively anarchic places where I can carve out a nation from NPCs?
Not really. Zark's race has some bender-type powers, but they rarely occur. Wide-spread or naturally occurring psychic powers would be rare and... I dunno. Maybe. You'd have to really sell me on why your character or race should have psychic powers.


Understandable. So, what would you personally recommend? A character or a nation?

Can a character build a Nation or take over an NPC one?
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