Loksfjoer is a Contest Moderator.
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Status

Recent Statuses

21 days ago
Current First writing contest after my hiatus went well. Now to start planning the next. Keep an eye on the sidebar!
6 likes
3 mos ago
*blinks* how long did I sleep?
8 likes
12 mos ago
Away from home until the end of July.
2 yrs ago
Away from home between October 26th and November 10th. Contests will return when I'm back home!
2 likes
2 yrs ago
Don't forget to vote in the writing contest! The link is in the sidebar <3
2 likes

Bio

Hello everyone. I'm Dutch, a mother of a 12-year old boy and I love both rp-ing and writing.

I've been writing and roleplaying in Dutch and English since 2002. I joined the RolePlayer Guild in 2014 and since May 2020 I'm one of the contests mods.

There are times I don't have much creative energy and will be silent for a while, but in the very least I will try to keep the writing contests going.

If I haven't replied in a while, feel free to poke me. Genuinly, I sometimes need reminders that you are waiting for a reply. I don't ghost on purpose, I promise. Time is just a weird thing sometimes, and if something happened 3 days ago, 3 weeks ago or 3 months ago can feel pretty much the same and I often don't realize how much time passed since my last reply. And if I read your reply and accidentally closed the tab there is a good chance I might forget I was supposed to reply because I lost the visual reminder T_T

Most Recent Posts

@reaping Adder Thank you for both joining the contest and take your time to critique the other works. I appreciate your contributions.

As a friendly reminder: critique should be constructive and respectful; it's the second bullet point in the guidelines.

It's okay to not like entries and to say that, but try to word it in a way that encourages the writer to continue writing. It's always appreciated when the feedback gives the writer something to work with so they can improve; even a simple explanation of what worked or didn't work helps, just try to be clear about it so the author can learn from it.
And never take a jab at the writer, don't make it personal.

A few things stood out and I would like to address them, but feel free to correct me if I misunderstood anything:

"It had an earthly feel, almost barbarian, but it then instantly changed for the worse.": although a very colourful and creative way to convey your feelings regarding the entry, this kind of feedback probably doesn't give the author much to work with to improve their writing. Any examples of what in the entry comes across as earthly or barbarian would make it more clear what exactly didn't work or why you thought it was this bad, also because worse than barbaric is a rather strong opinion to have for a story without barbarians in it.

"couldn't beat mine even if...": there is no accounting for taste; some people may enjoy the entry or even prefer it over yours. Of course it's good to take pride in your own work and you can certainly have and voice the opinion the entry wasn't good according to your preferences or criteria. Just remember to be respectful to other writers and that people can like different styles. A more neutral way to express this would be "I didn't like this, because...", which is perfectly fine to say.

"Like they never roleplayed truethfully, or had a friend.": Unless you were referring to the boy in the entry or the story itself and forgot to make that clear, you shouldn't say things like this in constructive feedback. Never make critique personal, okay?

Overall the review for Written in the Stars comes across as bashing instead of constructive to me and while it's perfectly fine to not like something, I'd rather not see bashing.

I hope this helps to understand the rule about feedback being respectful and constructive. I'm not asking to only say good things about an entry, that doesn't help the writer, but try to formulate the bad things in a way that it helps the writer understand where they went wrong. And again, thanks for taking the time to provide feedback. I hope you will join some of the future contests too.




Everyone: thanks for your votes and feedback so far. I'm sure it means a lot to the writers.
There are still 6 days left for voting and feedback :)
A total of six entries had been send in, but one was not added to the voting round because it exceeded the maximum word count of 500 with 146 words.
Welcome to the Voting and Feedback round for MFP#2!


Voting and Feedback guidelines

  • Please take your time to read through all the entries before voting for your favourite work. The reasons you base your vote on are up to you, as long the vote isn’t based on whether or not you like the author.
    It would be nice if you could share why you voted for a specific work.
  • Giving feedback is optional but highly encouraged. When giving feedback you should be respectful and constructive. It’s good to point out any flaws, the things you feel could be improved or why you didn't like something, but don’t be mean.
    Make sure to point out what you liked or what appreciated in the entry too.
  • Contestant may and are encouraged to vote for and give feedback for the other entries, but don’t vote for your own entry. If contestants wish to withhold a vote and only give feedback, that is good too.
  • The entries are anonymous unless the writer asked for having their name added. That being said, writers may claim their work at any time during or after the voting period.
  • The entry with the most votes will win, but in case of a tie a Contest Mod will cast the tie-breaker vote.
  • You can vote for entries and post your feedback in this thread, but if you rather have your vote and/or feedback be anonymous you can PM it to @Calle.
  • The voting period deadline is September 21th, 9:00 CET, which is 7:00 game time (both times are in a.m.).





The Entries










The time to submit entries is over and the voting thread will be up in about an hour. Thanks for participating everyone.

Edit: The voting and feedback thread is up
We're up to 4 entries and there is less than 12 hours until the deadline.
Andy haalde zijn schouders op bij de opmerking dat hij zo lang gebleven was. Dat was waar en waarschijnlijk niet de meest verstandige beslissing, maar hij had de mensen niet aan hun lot willen overlaten.

Hij reed langzaam naar het tankstation toe. Het zag er niet uit alsof er nog veel was en het was onmogelijk te zeggen wat zich in de donkere winkel verborgen hield. "Ik wil in ieder geval even de pompen nakijken, eens zien of er nog wat benzine in zit of dat ze nog stroom hebben. Ik haal het wel tot het volgende tankstation, maar hoe meer er in de tank zit, hoe verder we komen.

Als laatste vertrekken had natuurlijk wel het nadeel dat anderen al voorbij dit tankstation waren gekomen, dus de kans was groot dat er niets meer was. Net zomin er nog veel te vinden zou zijn in deze verlaten en opengebroken auto's. Tot nu toe klonken er geen geweerschoten vanuit de winkel, dus het leek er al op dat er geen bende in zat die hun territorium wilden verdedigen.

"Wat wil je doen?" vroeg hij, terwijl hij parkeerde naast een pomp. Het display was onbelicht; zijn mond vertrok toen hij dat zag. Hopelijk was alleen het display kapot, want zonder elektriciteit werkte de pomp niet eens.
Andy looked at Frosiien when she talked about her dream. He didn't reply, but smiled and put an arm around her shoulders so he could pull her against him. Hearing her talk about a dream about him just made him happy, but admittedly, it also scared him a little.
"Must have been a stunning dream," he eventually stated with a grin. "Because, you know," he added, using his sandwich to point at himself.
Maybe she found it funny, maybe it killed the mood, but joking was a coping mechanism and as much as he liked Frosiien it was hard to react in a serious way to her confession.

A Mime Jr. entered the Pokémon Center, staying near the door for a moment before coming in further. He quickly made his way to Soul and the others.
"Good morning," he greeted them.
"Morning!" an invisible Penalopy chimed, before floating towards Gavin. "Don't you worry, she'll come when she's ready." Then she floated to Niccia to wrap her small arms around her neck to hug her.

Michael put his arm around Niccia and just stayed with her. With Dialla gone and Rosh's positivity in the place, it felt better again. It felt they were among friends again. He looked up when he heard the melodic voice of the Meloetta.


The weekend will start, maybe you'll find some inspiration to write about the stars.
"What is it then?" the doctor asked. "I have work to do, so if you could make it quick I would appreciate it."

Benjamin looked into the first room, but that was empty. He looked back to see if Ray was still with him and moved to the second room. So far the staff was more interested in the interaction between Dia and the doctor than they were in work. It was probably a calm day for them.




Marc gave a coin to Sara to insert in the machine and he walked to the machine next to it. He returned her grin; seeing her loosen up and enjoy herself made him happy.
"You know what," he said as he inserted a coin, "instead of a restaurant, how do you feel about getting some street food?"

The electronic scorebord came to life and Marc picked up the first ball to throw through a hole.
"Tomorrow I'm going in town," Benjamin said as he picked up some clothes from the ground. "I have that breakfast appointment with the other succubus. After that I can go look for some materials to fix your clay figure, there has to be a hobby shop somewhere."
He looked around to see what else he could pick up for Steph, but most of the destroyed things were the furniture belonging to the company. "Do we have everything?" he asked her.




Stuart opened the door and invited Rose to come along with a gesture of his arm, holding the door for her until she was through and then closed it behind them. "The small meeting room," he said as he gestured to the open door. "I was there a bit earlier with ehm one of your fellow agents. You're the second person to transform today, it's quite remarkable."

Rudrig didn't wave back and when the door was closed he and mr. Johnson started talking about what they could do about Rose.




"W-well," the agent began, "we, uhm, we don't just kill other creatures. Only when they are a threat. If you don't hurt us, we won't hurt you. And if you want to help, sure. We're just putting poles in the ground and put some barbed wire around your territory, with signs that claim this is a military testing area. That should keep people away from your habitat."

Another agent typed a small report about the encounter to send to Rudrig, so he was up to date with the developments here.
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