Avatar of Lugubrious

Status

Recent Statuses

1 mo ago
Current Now running: World of Light: The Tale of the Dark Itself
5 mos ago
Forever and ever, amen
8 mos ago
Calling out from Scatman's world
1 like
11 mos ago
Called into action - by threats that seem harmonized
1 yr ago
Tomorrow comes

Bio

Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.

Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.

Most Recent Posts

I greatly prefer words, because there's always the chance that I'll be unable to do some detail or another, so flexibility is good, but I'll do what I can with that. If you don't like the result, I'll redo it, but I must have words the second time.
Arrigato!

Its not really that fitting and accurate as chibi but it will do i think.

I dont think it is the right hair and eye colour, but im not sure since colorblind and i didnt like the scarfs they had


Give me a full-detail description of how you want your character to look, either in this thread or in a PM, and I'll get back to you.


Wahaha! I have found your technology and stolen it!


So much detail is sacrificed compared to heromachine, though!
Fleo Plector -=- Tree near a Hillside Farm

“My...uh, condition. Of course,” Fleo responded, her attention diverted by a little white-and-gray goat in a nearby pen, who had begun bleating incessantly. A fly landed on his nose and caused the annoying mammal to flinch, lolling its tongue around in a vain attempt to persuade the bug not to return. A few seconds passed before Fleo grew bored of the spectacle. “The pancake place is about a block east from where that tavern used to be. I was headed there with Felix when the whole disturbance deal happened. Should be some pretty good eating, even for a waffle-lover, but for now you'll have to settle for eating my dust.” With that, Fleo spurred her magic forward, and shot off across the earth at high speed toward Magnolia once more.

-=-=-

“How much?”

The young woman at the till blinked. Ever since the weird cape-wearing guy came in, she had wanted nothing more than for him to leave. She relished the prospect of speaking with him even less than she did the idea of being in his presence. Without question she understood how unfair to a complete stranger such a brand of thinking was, but it could not be denied that he gave off a bad vibe. Even without the eccentric clothes, the disheveled candlewax-blond hair, and that unnerving everpresent smile, the sight of any guy above the age of twelve in a toy store typically meant trouble. She brought herself to look down at the item he placed on the counter, a statuette of an owl the size of a lighter, cast out of gleaming bronze. More of a trinket than a toy, but nowadays the boss needed all the variety he could get.

“Four hundred and ninety-nine jewels,” the cashier managed. It suddenly struck her what exactly threw her off about the man: he looked unreal. Skin pale enough to barely outclass buttermilk, a total lack of blemishes, and features that wouldn't have looked misplaced on a chalk statue all combined to make him look like a rowdy-haired, bespectacled manikin. Though he no doubt meant his smile to be pleasant, the cashier firmly concluded that he would have been less creepy without it. Deciding to perhaps do a public service, and prevent future awkward situations like this, she added, “But...sir, aren't you a little old to be playing with toys...?”

For a second, Nero did nothing. Then he let loose a sprightly laugh that resounded through the toy shop, as if the cashier's comment had been a hilarious joke. He handed over the money with hands garbed in pristine white gloves, still chuckling. “Nah! Aren't you a little young to be pregnant?” Nero nodded in the direction of the cashier's swollen belly.

Her eyes stung so much that the only indication she had that her customer was gone was the bell on the door.

-=-=-

Nero strolled down the sidewalk, feeling the crisp morning air on his face contending with the warm luminosity that descended from the only thing in existence to have a broader smile than he—the sun. His new owl bobbed up and down, up and down, tossed from one hand to another as its owner walked. Not everyone, it seemed, was as judgmental as the lady manning the register of the quaint toy shop, so Nero received many smiles in return for his own. What was the name of this city again? Manilla? Mahogany? Ah, Magnolia. Nero's heart soared to be in such a genial place. Nobody who laid eyes on his amicable grin dared to question it, or him, until the lad almost ran smack-dab into a boy half his age coming the opposite way on his sidewalk. “Whoa there,” he snorted.

“It's really you!”

For a terrifying moment, Nero seized up, wondering if he had perhaps stumbled into trouble. One look at the eager features of the grimy-haired kid in front of him, however, convinced him otherwise. “Sure is! The real question, however: who the heck am I?”

The kid grabbed Nero's glove with both hands, making the older boy flinch, before gushing out what passed for an explanation as he tugged him along. “That's funny! You're the Genie, of course! One of my friends told me all about you. Is it true that you can grant wishes? Can you make water into soda? Ooh, how about rocks into money?”

So caught up in the child's enthusiasm was Nero, he took no notice at all where he was headed. [color=D8BFD8]“Maybe that last one,” he conceded. “But money's such an overdone wish! Nobody wants penguins anymore. They're really great—you should see Jerry! Such a card.” He started to chuckle, but paused when he opened his eyes.

He stood inside an unfamiliar building, a cafe judging by the woody smell and plentiful cups. The stripy walls, the weak yellow lighting, and the glossy dark furniture gave off a homey, established sort of vibe. Nero allowed himself to be pulled to a booth in the corner, where an old man and two near-identical women sat sipping their drinks. “Classy place!” admired Nero, and impetuously seated himself with the strangers. “Hi there! Don't you just love making friends? I certainly do. Almost as good as making enemies!” All the joviality suddenly drained from Nero's sunny face. When he opened his eyes, the sclera shone a light yellow in the poor light, and his irises glistened like obsidian marbles. “Which are you?”

At length, one of the ladies responded. She put a hand to her porkpie hat and tipped it dramatically. “When you think about it, we're all just people, you know? And it's only human nature to want stuff, you know? To have glorious dreams and to dream of bringing them to life—ah, certainly you know! You know, you can call me Trip.”

“The pleasure is all mine!”

“And I'm...Ginger,” her lookalike broke in in a sultry, rich voice that eased by like molasses, luxuriously slow. She fixed her nut-brown eyes on Nero's own, and he almost giggled out loud to see her trying so hard. “As far as famous wizards go...you're not too high on the list, Genie, but you're just the sweet thing we wanted to see.” She gestured to the silver-haired man and the boy. “You heard my cloying sister Trip. Honey over there calls himself Statloff, and the little sugar is Free.”

“Does that mean I can have him? He'd make a splendid penguin.”

Ginger giggled through her teeth, seemingly not surprised in the least. “Tempting,” she purred, “But not today. How about something sweeter...ten thousand jewel, maybe? And all it would take is one delicious wish.”

All hostility had vanished from Nero's face. That upbeat grin had returned again, and he treated the assembled people to a hearty guffaw. “Is that it? You had me at 'it's'. What can I get for ya? A potbelly? A poncho? Longer eyelashes? Oh, I know! You want to know what it feels like to be made of clay!”

“Actually,” Ginger broke in, “As yummy as that sounds, the wish isn't for me. Or...any of us. I was there at Coil Town, you see.”

Nero cupped his chin for a moment, deep in thought. “Coil Town...” he said, at length. “Oh, that! Were you one of those affected? So sorry. Don't know what got into me. Honestly though, you lot were headed for bowel trouble anyway. One bowl of that corn is enough to turn a minute in the outhouse into a week-long fiesta.”

Free laughed out loud, and was promptly shushed by Trip. All the while, Statloff said nothing, but his pale green eyes glittered with amusement. Ginger blushed prettily and angled her own porkpie hat. “Fortunately enough, my bowels were untouched. My lover, unfortunately, was not so lucky. That's how I know of you.”

“So who is this wish for?”

The group stood up. Nero rose with them, excited by the sudden air of business. Statloff spoke for the first time, in a rumbling baritone that would have been right at home calling a wrestling match. “We will take you to them.”
Name: Nero “Genie” LeMure

Age: 19

Magic: Curse Laws

Magic Level: C*

Birthday: 7/5/x873

History:


Personality: Even to the most oblivious dimwits, it's pretty plain that Nero's not all there. He has trouble expressing emotions, trying instead to seem upbeat and lighthearted. Nero reacts to violence and other such extremes with none of the usual horror or even distaste that normal people experience; he is eternally smiling and laughing. While not one to boast, he is practically afraid of nothing, and even exhibits joy when confronted with pain. He is capable of astonishing cruelty on a whim, but prefers to see others as happy as he. Of course, his smiles are very rarely true, and purposed to hide his own insecurity, torment, and anger. He veils a very passionate personality, one that deeply cares for those who treat him well, making Nero a very dangerous but very good friend. While never diagnosed by a doctor, he most likely has ADHD. He's better with animals than he is with people, which happens to fit well with one of his spells.

Three Strengths:
1. Undying loyalty – Nero will go to extremes to please people, and even greater extremes for those who treat him well, showing exceptional comradeship in harsh situations.
2. Support magic - Nero's magic ability truly shines in his ability to work with -or more often, through- others. He can give his allies a variety of helpful effects, and harangue the enemy simultaneously.
3. Wish fulfillment – chances are, if there's something about yourself that you want changed, Nero can do it for you.

Three Weaknesses:
1. Lack of understanding of propriety – Nero has trouble expressing normal human emotions, and struggles with the concept of morality. His manners are also quite poor.
2. Atrocious combat skills – on his own, Nero is nigh useless in combat. He's scrawny, and his combat magic is pitiful enough to earn him a C rank.
3. Deathwish – while he doesn't really have a technical deathwish, Nero's lack of fear when it comes to damage to his body can be and has been problematic for his continued health.

Greatest Love: Making people happy by granting their 'wishes'

Motivation: To find a way to become normal, or to experience something so special that he no longer feels the need to, all while making the world a 'brighter place'.

Supplementary Spell List
Law of Retrogression – transforms the target into a younger version of themselves. The exact age depends upon the person. Often this curse will 'lock' onto an age during which the target had a significant experience. This transformation may awaken earlier memories or restore forgotten abilities. Typically, the target is weakened both magically and physically, though this isn't always the case. This curse can last up to two days if Nero wills it, but cannot be permanent. Clothing is altered to fit the new body.

Law of Escalation – affects the target's physique depending on what Nero envisions. This includes both gaining/losing bodily fat, gaining/losing muscular tissue, increasing/decreasing height, or lengthening hair. With cooperation from the target, this curse can be made permanent. Clothing is unaffected by this curse.

Law of Affliction – curses the target with sickness. This sickness can take the form of vomiting, dizziness, muscle pain, fever, spasms, diarrhea, incontinence, flatulence, blurriness, or any pair of said symptoms. The more severe the curse, the less time it takes to wear off.

Law of Raiment – transforms the target's clothes. This includes removing or adding armor, and can even be used to add in weapons provided a holder of some sort is included in the clothes, though such weapons are non-magical in nature. This works best in situations where Nero has seen the desired clothing/armor. This curse cannot completely remove clothing, but is capable of changing into something that will fall off. In effect, this curse can make Nero into a living Requip spell. Minor variations of this curse are used in some of the other Curse Laws.

Law of Atavism – transforms the target into an animal. Under normal situations it turns the target into the animal that best embodies their personality, but Nero can force certain forms if he tries hard enough. This curse cannot be permanent, and lasts a shorter amount of time than the Law of Retrogression. People with exceptionally dark personalities may become monsters instead of animals. It takes substantial focus to avoid behaving like the animal.

Law of Augmentation – upon use, this curse greatly increases the target's magic power, but in return it also makes the target's magic harder to control. If Nero focuses greatly, he can boost enemy magic to such a level that they instantly lose control over their power. Regardless of the curse's strength, all subjects of this curse undergo burnout after a short time, depleting their magic power.

Law of Embodiment – transforms the target into a material. Weak-willed targets are more likely to be transformed longer, while strong-willed targets can break free quicker or even start to move while this curse is in effect, using it to their advantage. The material in question can be any material that the target is currently touching, usually dirt or stone. Certain materials will have interesting effects, like cloth, which will turn the target into a doll of themselves, or paper, which will turn the target into a two-dimensional picture of themselves. This curse is one of the shortest-lasting, with a maximum of roughly one hour if Nero's really trying.

Law of Manifestation - solidifies an abstract quality of a person into a representative physical object, when Nero then pulls from the target's body with no adverse effects. While this object is outside of the target's body, the person in question is completely devoid of that quality. If Nero shoves the object back into the person, everything is back to normal. Qualities that Nero can steal include, but are not limited to, shadow, sense of humor, judgment, privacy, common sense, willpower, sense of balance, color vision, restraint, indulgence, sense of direction, enthusiasm, soul, firstborn child, ego, greed, sense of smell, voice, power of persuasion, future, trust, specific fear, ambition, presence literacy, attention span, energy, and love.
Appearance:



Additional Details: Nero hates the cold, bugs, touching other people, loudmouths, and meat. In contrast, he really likes being warm, furry animals, being helpful, and excessive bloodshed. Nero cannot use the Curse Laws on himself. There is no real limit on how many curses Nero can have active at once, though if he himself is attacked, some of his curses can be broken.
*Nero is a C-class wizard because on his own (which is how he is evaluated during magical aptitude tests) he is of very little threat. When it comes to boosting allies, debilitating foes, and generally inflicting his curses on anything that moves, he is very, very competent, perhaps on par with S-class.
@Lugubrious

The CS is interesting and would like to see how things play out in the RP. The only thing that I have to say is that his magic seem quite OP, but I'm sure it was mentioned before that when it's being used on someone's character there will be a discussion about rather it was okay or not. So as long as we discuss it a little and the characters involved are okay, than I'm cool with the CS. Also, Nero's always smile thing would scare me a little if I happen to run into him.


Cool! If anything, I doubt I'll get much use out of his curses at all, since most of them disable the target in one way or another and no player in their right mind is going so say, "Okay, I'll let you turn my character into stone" even temporarily or as a method to force teamwork. Nero's personality will be fun though, so it'll be worth it. I'll try to make an awesome intro post tomorrow.
Alright then, I'll just wait for Expolar.
All shippers please keep in mind that Fleo is saying she'll hug Nolan as a threat because he fears women...or is she?



rubs eyes

I'm about halfway through the surprise. Its quicker and easier then I thought it would be


Hate to rush you, but I'm growing rather alarmed that your appraisal of Nero has turned up nothing after an entire day.
Fleo Plector -=- Tree near a Hillside Farm


Almost half an hour passed while Fleo Plector sat. Her headache, soothed by deep, peaceful breathing, faded mercifully away. The wind rustled the leaves above her head, creating a soporific melody that soon saw the dust woman dozing off. All those painful questions of past, present, purpose, and protection vanished as the veil of sleep took hold, and for a few minutes she lay, propped against her friendly tree, in a comfortable, dreamless slumber. The sound of gravel crunching beneath Nolan's heel as he approached roused her at length, but no sooner had her eyes flickered open then they were shut again. While the Ash God Slayer's callousness couldn't be denied, Fleo hadn't thought of him as a bully purposefully pursing her with a sadistic desire to upset her further. She suspected that one of the other guild members, one who actually practiced what he or she preached, had forced him to come.

Did she want an apology? No definitive answer revealed itself for that question. An apology wouldn't kill the flower of hopelessness and terror blossoming inside her; only she could do that. Having glimpsed a sliver of Nolan's true nature, Fleo expected that such an apology wouldn't be genuine, either. She sat, once again surveying Magnolia, as the Ash God Slayer smoked his pipe and milked the silence for all it was worth. Then he began to speak once more. Fleo managed not to flinch at the sound of his voice, vacant of feeling as it was. However badly she wanted to ignore him just to spite him, she forced herself to listen.

A few moments in, she realized with a start that he was telling her his story. Her first instinct was to brush it off, as brusquely as he had treated her, but as the tragedy of the Waltz family laid itself before her, she grew more conflicted. No etiquette class could have prepared her for a situation like this—what could she say? Did he think he could excuse his cruelty by telling her what cruelty he himself had suffered? Or did he mean to share a buried secret with her to show he was human too?

No apology then, it would seem. Nolan merely uttered more questions, probing the wound he created thirty minutes ago. This time, however, he looked directly at her. Fleo examined his face, no doubt as he did for her. He had shiny black eyes, feathery brown hair, and an unflinching face that hid behind it a mind that she now realized was damaged goods...just like her. Though several years her junior, Nolan appeared older by the seriousness etched onto his features. Either out of her heart's fairness or its pity she decided to humor the Ash God Slayer with a response. “Before I answer that, I guess you should see something. A little insight into me, since you just gave me a little into you. You had better keep it a secret, though, to pay me back for making me cry. If you tell anyone, I might suffocate you in your sleep. Or hug you. Whichever hurts you worse.”

Fleo held up her left hand and began to unwind the bandages. After a few moments, her entire left had was uncovered, and her secret was bared to the person she now hated most. In the back of her mind, she hoped that leveling with Nolan would help remedy the strife between them, and maybe turn an enemy into an ally. She blinked twice and allowed her magical grip on the dust to loosen, and just like that her hand fell apart to be spirited away by the cheery hillside wind.

“The both of us are damaged goods. You lost people, which I can't pretend to have gone through. The experience made you what you are. Lay down your life, huh? At least you could do that.” Her tone turned bitter. “You had the power to do something about it, to swear vengeance, to find a purpose, to help people. I...I got sick. I was in bed a long time. I couldn't... couldn't do anything about my situation. All I could do...was sit there. Unable to live, but too afraid to die. It was a miracle that the right person happened along to give me a second chance. That's why I want to live, but it's not that simple.” Her soft voice took on a certain edge of resolution, no longer bitter, but affirmative. “I've never narrowed my existence down to a single purpose. I can't say, 'I'm going to accomplish X, no matter what.' I don't just sit around with my life, though. I've traveled the continent, been in multiple guilds, had many fights, done many jobs, seen incredible things, and a whole lot more. I've made lots of friends—given them lots of memories. Um, and they've given me a lot too. Whether I try to or not, that's the legacy I leave behind.”

Pleased with herself for thinking up a nice speech on the fly, Fleo put her head down and reformed her hand, then set to work embalming it again. A weight, however small, seemed to have lifted from her. “Remember Mr. Afraid-of-Women, not a word, or I will find you, and I will hug you,” she threatened, that trying-to-be-optimistic smile gracing her face once more. She jumped to her full height and almost toppled over, momentarily woozy from the sudden rise. Shaking her head, she steadied herself and lifted off the ground on a layer of dust. Perhaps being quick to forgive was a sign of weakness or spottiness, but it remained a trait permanently interred in her character. “I, uh I'm in the mood for pancakes before these dark wizards come calling. How about it?”
*gives Nolan the Biggest Douchebag award*


To be fair, he didn't know that it would illicit that response.
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