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Recent Statuses

1 mo ago
Current Now running: World of Light: The Tale of the Dark Itself
5 mos ago
Forever and ever, amen
8 mos ago
Calling out from Scatman's world
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11 mos ago
Called into action - by threats that seem harmonized
1 yr ago
Tomorrow comes

Bio

Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.

Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.

Most Recent Posts

Done. Give it to me straight Lugu, how bad is it?


By no means is it bad, but I will level with you: it is not fantastic. Given the freedom that you have, it is very passable, but comes off very much as a cautious first attempt. Go wild! Make up the name of the towns your characters dwell in; give cultures and legends and life to the setting. Please do not scrap this idea or give up, but keep it to continue gnawing on, and use it as a springboard to do something really innovative! We have plenty of time to realize this vision.

Here's one I did a while ago when I was sick and bored.

Name: Virgil Marowit
Sex: Male
Age: 24
Race: Parili
Affinity: Telum
Personality: Through gruff and by no means outgoing, Virgil is nevertheless an outstanding friend. He treasures close relationships and socializing with them, generally pursuing quality over quantity in terms of compatriots. He is tough and somewhat impulsive, and while of no more than average intelligence, he has a certain charm and common sense that make up for his lack of genius. He doesn't mince words and tends to speak exactly what is on his mind, and he can be scornful of those who lack integrity and basic fortitude. He has a strong honest streak, but has no real semblance of a hero.
Fighting Style: When fighting for himself, Virgil adopts a highly defensive style capable of dishing out damage while minimizing self-harm. Virgil carries a shotgun conduit implanted with a multi-missile projectile Ignus spell, which launches a spread of blazing bullets whenever fired. It is so reliable and quintessential to him that he has named it Thaksin, which means 'right hand'.

He is a specialist in a not-so-unique combination of Permutatio and Telum magic, Virgil is capable of transforming himself into one of two weapons. The first is a tower shield, its metal a rough, pebbled blue, and at its center lies an eye very much like his own. Its Charm ability is to force any foes who make eye contact with its eye to look directly at it, which wears off if it blinks. The second is a flare gun, black metal with a teak-brown stock, that fires blinding magenta flares. These flares, upon coming into contact with an open source of heat like fire, gas, or hot air, can explode violently.
Bio:


Appearance:
Hmmm... Well he would fit in anywhere. Pulp adventures would do best I think, since your world seems to support them with exotic locals and horrors both mundane and mighty. When I first made him I was drawing off of the League of Extrodinary Gentleman and The Amazing Screw-On Head, just being sure not too make him too antiquated.


Not bad. One setting in particular I was thinking of for a story would be a coastal city in Chalcedony famous for having a water level that changes by the hour. Dry streets would become canals, bridges between houses becoming piers, and so on. There characters would all be gathering in response to a request for aid for an expedition into the lower levels of the city, and there they'd find all sorts of adventures and things.

Perhaps you'd like to think of such a pulp adventure?
Code Name: Revel

Real Name: Mòric Syg

Age: 29

Gender: Male

Nationality: Hungarian

Powers: The only superpower Revel has is a limited form of precognition. Though he can't see the future, technically, Revel simply knows it. Knowledge from the future simply manifests in his brain, like a hidden memory suddenly provoked. Revel is able to identify that said information is from the future, as well as from how far forward it came. The longest he's ever been able to know something before its occurrence is two hours. After developing this power for a while, Revel realized that this knowledge comes from futures that can be, not futures that are, and grew to be able to figure out the consequences of certain actions before performing them.

Revel wields two bracers that each contain lengths of cord. In response to certain nerve impulses, the cords can be extended, retracted, or electrified. This is not a power; merely a weapon.

Origins/History:


Personality: Revel is slimy and secretive, with little to no morality limiting his ambitions and the meeting of his goals. He is outwardly charming but inwardly misogynistic and narcissistic. In fact he is incredibly sexist, enjoying having control over females in any aspect from their fear to their form. His ultimate passion is to control and contort, and he has a curiosity that has led him to experiment. The fact that he has created a cult with him as the head is a testament to his manipulative ability and charisma. Revel is the ultimate ringleader, the shadow and the plot behind the front lines, the cult leader playing chess with people. A knack for adapting to the situation at hand and learning from his failures make him particularly dangerous. In everyday circumstances, he is very capable of feigning ordinary emotion, and hides his...eccentricities. One thing he greatly enjoys is to guess what other people are going to say before they do so, and then be right.

Appearance: Revel wears the same gear he wore during his feigned robbery, reasoning that it will 'remind of the past self he's trying to redeem'. He is slightly farsighted and speaks with a hint of a Hungarian accent.
team powder keg?


Nobody objected to it, so Fleo went with it, and we might as well classify them as such.
Take this!

Requester: The Magic Council

Location: The Forgotten Desert

Description: This rogue mage has caused havoc after killing everyone in his guild, including the guild's master! The Magic Council has put a generous bounty on his head. It is said his location is in the Forgotten Desert. Be wary for he is a Sand Mage!

Reward: 100.000.000 jewel

Taken by: Team Powder Keg (Amaya, Fleo, Nolan) and Lucas Ryder
Finished reading the date collab.

I hadn't expected that ending.

Whaddyagonnado, it's college.

...considering that they share a dorm room with Daniel and Greyson, though, this is going to be interesting.
Bleh. I'm sorry. I was hopeful that this was going to make a return but I'm not sure that any of us have the drive to continue. I really hate to have been a part of another nice roleplay that died on you, Vita.
Code Name: Revel

Real Name: Mòric Syg

Age: 29

Gender: Male

Nationality: Hungarian

Powers: The only superpower Revel has is a limited form of precognition. Though he can't see the future, technically, Revel simply knows it. Knowledge from the future simply manifests in his brain, like a hidden memory suddenly provoked. Revel is able to identify that said information is from the future, as well as from how far forward it came. The longest he's ever been able to know something before its occurrence is two hours. After developing this power for a while, Revel realized that this knowledge comes from futures that can be, not futures that are, and grew to be able to figure out the consequences of certain actions before performing them.

Revel wields two bracers that each contain lengths of cord. In response to certain nerve impulses, the cords can be extended, retracted, or electrified. This is not a power; merely a weapon.

Origins/History:


Personality: Revel is slimy and secretive, with little to no morality limiting his ambitions and the meeting of his goals. He is outwardly charming but inwardly misogynistic and narcissistic. In fact he is incredibly sexist, enjoying having control over females in any aspect from their fear to their form. His ultimate passion is to control and contort, and he has a curiosity that has led him to experiment. The fact that he has created a cult with him as the head is a testament to his manipulative ability and charisma. Revel is the ultimate ringleader, the shadow and the plot behind the front lines, the cult leader playing chess with people. A knack for adapting to the situation at hand and learning from his failures make him particularly dangerous. In everyday circumstances, he is very capable of feigning ordinary emotion, and hides his...eccentricities.

Appearance: Revel wears the same gear he wore during his feigned robbery, reasoning that it will 'remind of the past self he's trying to redeem'. He is slightly farsighted and speaks with a hint of a Hungarian accent.
“Afternoon.”

Headmaster Ozpin sat languidly behind his desk. Written on his face and resonant in his voice was the vestige of resignation, though such a display of fatigue was not unwarranted. No day carried with it more tumult, more upset, or more tremendous upheavals than school's first day, particularly to the man who arbitrated it all. Forgeries, injuries, second chances, mysterious disappearances, and more all combined to give the silver-haired man an iron-crushing headache, but not all matters today were destined to wear away at his sanity. Before him stood a trace of hopeful optimism: three transfer students about to begin the most important of their lives so far.

Cerulean Sebastian, clad in black, wielding blades below the shoulders, hailing from mistral, and of unabashed demeanor. Krysanthe, last name unknown, a previous tenant of Vacuo and a boot user, strong of body and stronger of will. Ebon Umbranox, from a locale as of yet undisclosed, master of drones and a warrior marked by pride.

“I'll keep this brief. You three come from diverse places and diverse backgrounds, but now that you are here in my academy you must look forward. Certainly, the past is immutable, but you must focus on the present to attain a future. You will be held up to the same standards as every other student, and over the course of education, become no less than hunters worthy of taking on this world.”

Looking down at his scroll, Ozpin shuffled some icons around and before sending them off. He slipped a trio of student scrolls from a desk drawer and pushed them toward the new arrivals. “Every detail you need, including locations, identities, and faculties have been given to you. While we have taken the liberty of breaking the ice for you, it is up to you three to forge the bonds that will last you for the next four years. I'll give you a quick rundown of your situations.”

“Cerulean, you have been assigned to the newly-reformed team RCJM – Reclaim, captained by Rayna Bryson. Your teammates are Jack Orpheus and Mokuren Sabella. I hope you find them capable, reliable allies. If you are interested, more information regarding the previous members of teams JRVR and GJMM will be rendered to you at a later date.”

“Krysanthe, your station is team KESS – Kiss. Following a revelation concerning the background of the previous team leader Seilber Vulpez, she has stepped down, and none other than you will be filling her place. Though you are new here, we are confident that your skills -as proved by your file- make you a fitting substitute for Seilber and a fitting role model for Sepia. It is your job to reunite that team the best way you know how. Question my judgment if you must, but I trust that you will abide by it nonetheless.”

“Ebon, you, too, are joining team KESS. Our last eyewitness report of Mr. Ineko Irandi indicated that he fell off a waterfall several hundred miles away from here on a Survival class went sour. Naturally a rescue team has been dispatched and honed in on him in short order, but as pronounced by the field medic his injuries were too severe and the damage to his cybernetics too extensive to allow him anything but the relief of hospital treatment. As such, you are taking his place on KESS. Do not think of yourself as a mere substitute, however. We know you have the power to...what's the phrase nowadays? Rock them. Do so. Exhibit a will powerful enough to catapult your team to number-one.”

“Dismissed.”

-=-=-

Abel Fulgurate

Learn from mistakes of others?

That wasn't what Abel thought. As expressed by the besuited mafiosos of the previous century, the theme of Mr. Albion's fable more closely seemed to Abel to be know when you're beat. Sure, the fox learned something, but mere seconds before an ally had been slaughtered by a powerful evil that could not be reasoned with. The story echoed the plight of the hunters and huntresses of Beacon, Abel reasoned, and if none of the people around him developed the skill of knowing when to give up, their careers wouldn't amount to a stain on the pages of history.

The remainder of the hour slouched groggily by. Although he was still breathing heavily from the entire Survival class's near-death experience in the forest, the guardian was able to work through the assignment pretty easily. Words had always been preferable to numbers for him, and a long time atop walls with mostly books for company left Abel appreciative of their art.

When the bells finally announced the end of sixth period, Abel bid farewell to Robert and Mr. Albion and made straight for the dorms, though his sense of direction might as well have been as soggy as his coat, for he chanced to end up back in Combat class. Realizing his craving for a little excitement, Abel casually entered and seated himself in the bleachers. It took only a moment to discover the intensity of what was going on in the ring: a full-out team battle. At first the raging confrontation looked to be a three-versus-three, but a quick glance upward determined that was not the case.

On one side, the monitors displayed the faces of the unassuming but well-built team that had assisted him and Sapphire in the initiation ceremony against an Ursa: PHGM, Pan, Hansen, Gretchen, and Mary. Across from them were four that Abel didn't recognize: a scruffy-haired blonde boy with a nervous expression, a ditzy-looking girl wielding a hammer, a tough-looking redhead that for some reason brought up the memory of breakfast, and a dark-haired boy with startlingly pink eyes. The first member of this team JNPR -and the leader, which made it more humiliating- had his face grayed out, and when Abel scanned the battleground he saw him lying on the ground and drooling, a sizable bump on his head.

The other missing person resolved herself by suddenly becoming visible again directly behind the redhead, who was currently engaged with Hansen. As Abel silently marveled over the thought of an invisibility semblance, he watches as the siblings Hansen and Gretchen attacked the girl simultaneously, using a well-coordinated combination of bone halberd and burning cattleprod. It was with ease, however, that the other girl knelt and met both attacks with her shield, poked Hansen in the foot, swept Gretchen's legs beneath her, and then rose in a single fluid motion. Before the brother and sister could fully scramble to her feet, the girl took their heads and slammed them together, cutting their aura levels to red.

Meanwhile, young, innocent-looking Pan had summoned his shadow, and the two were fighting the hammer-wielding chick as one. They constantly surrounded her, striking quickly from both sides, and not allowing her the space necessary to swing her massive mallet with enough force. With a loopy smile on her face, however, the girl raised her weapon and smashed it into the ground instead, causing an explosion that blew both Pan and his shadow apart. The phantasm vanished, his master's aura level reduced to critical.

“Break!”

Mary and the pink-eyed boy, currently engaged in a rather feeble fistfight, eased off. The familiar tones of Professor Goodwitch resounded across the arena. “That's three out of four down for team Pilgrim! Juniper takes the match!”

It was at that moment that the guardian discovered his favorite coat pleasantly dry. Nodding in grim approval, Abel vacated the combat hall for the second time that day, and allowed himself no distractions this time in his quest to return to bed.
Hey Lugu. Having a look around, noticed that things might get more exciting, with missions and stuff. Any chance that I can sneak my way back into the rp?

If not, then I understand.


....

Sure why the hell not.

All members of former teams Glimmer and Jormungandr will need to pay attention to my next post as much as the new players.

Edit;: oh my God I just deleted the whole thing in a fit of retardation. Sorry folks this is going to be a while longer
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