Current
Now running: World of Light: The Tale of the Dark Itself
5 mos ago
Forever and ever, amen
8 mos ago
Calling out from Scatman's world
1
like
11 mos ago
Called into action - by threats that seem harmonized
1 yr ago
Tomorrow comes
Bio
Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.
Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.
I was just about to say, actually, that in a moment I'm going to bring in all of the new members. So in addition to you, Ryo, @Tenoren and @Eklispe should get ready for action.
Sixth period is now over. Everyone has until Saturday morning to make a post about what your character does in the evening if you are so inclined. Thereafter, we transition to missions.
On a more serious note, I'm very curious about the two 'Premier' elements and what they can do. Are they simply powerful magics with a broad range of uses, possibly requiring great magical talent to use, that work just like any other element? Are they exclusive to combos, acting as amplifiers, or perhaps giving rise to unique spells of unusual effect? Might they not be used for spells at all, instead existing as the most basic elements from which all others are derived? Is it some sort of combination of all three, or a fourth option that has not yet crossed my mind?
I saw the two Premier affinities as primal, immensely powerful magics totally beyond the reach of ordinary mages. Superbia, the magic to make thought into reality, on a scale far more versatile and vast than Fabrico, and Viteum, the magic to tear down corruption, not simply to destroy as Fractus does but to warp it into something else entirely. Only someone dug so deep into the mysteries of the universe to become raving mad (and not the violent-sociopath type) can approach that level of magic.
I don't normally join rp's with tl;dr level information in the first post, but I dunno. This stuff here still captures my interest. We'll see where this goes before I deliver my final judgement.
While there is a great amount of information, probably excessive I'll admit, it was meant more of to provide the means in which you can do pretty much anything rather than create a massive, strangling set of rules. Your input will only serve to make it more palatable to you.
Thank you for your input! I like the semblance of an idea you have going there. A neat thing about the lore of Protea is that when someone is interested in using it, it can be fleshed out in a way that suits the player. As for the Pantheist Church, I thought of the Omen as a grim harbinger of misfortune to come, while the Bellringer -as in church bells- honors the dead. Both are pretty foreboding deities, and a particularly devout Pantheist certainly might do something like that.
Overall I like your concept. The only issue I see is with the unique physiology of the Sacert itself. You might consider checking out concepts for Sand Dragons or Burrowing Dragons on google or deviantart. I'm keen to see your concept further developed.
If you are on the first list than kudos to you. If you're on the second list that means one of two things: 1. You crated a character that needs to be edited to be fully accepted or 2. You have appeared to have shown an interest in joining. If you feel that you should or should not be on one of the lists than please say so. If you are on neither list than I apologize but you'll have wait until a spot opens up to join, because at this point we have more than enough people.
I hear you. With no fewer than two of the RPs I'm in dying off, I can afford to join this.
Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.
Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.
<div style="white-space:pre-wrap;">Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.<br><br>Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.</div>