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2 mos ago
Current With $1AUD you can obtain 18,911 Vietnamese Dong... That's more Dong than Bonnie Blue!
5 mos ago
3) Pineapple belongs on Pizza.
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5 mos ago
2) Ensure you are the legal age of 18 before you participate in any mature roleplays. The staff have and will continue to ban any users who actively choose to partake in a roleplay involving a minor.
10 likes
5 mos ago
1) Guild is not a therapy site. If you are experiencing any mental struggles it is advised that you seek professional help.
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People that create characters that don't fit into the world correctly, either through the general design or choice of abilities and weapons. For example, a big burly overweight man with the ability to perform parkour moves, or a child who was able to defeat a grand master fighter on their first go.

We've all seen these characters and while they may be suited for some unique rps, they always seem to pop up.
So let me get this straight...

Because an rp that you started has failed due to others, you are going to abandon your profile and quit role playing all together? Rps die... it happens. People have things suddenly come up in their real life that they don't wish to tell ghosts online about. Maybe you failed to motivate them enough in your story or maybe you weren't hard enough on your selection process. Could you have started the role play at an inconvenient time for most people and drew a bad hand?

Now I don't know who you are, never met, nor talked to you, but asking for another person to delete your profile and publicly announce that you are leaving is just an immature, attention seeking grab. Either don't say anything and leave (cause no one likes people who think they are more important than who they really are), or turn around and make an effort to talk to other people, generate an identity for yourself and improve your leadership skills for the next Rp.

Everyone fails once in a while and if you can't realise that, life is going to be very hard for you.
How is it possible that people have the ability to write up long, extended stories and as you get half way through you think to yourself, "HOW IS THIS SO BOOOORRRRIIINNNNGGGG TO READ?!?!?!?!" I'm not asking for every post to be non stop action or in depth detail, but there is a point when there is too much, or too little, told about the events taking place.

Maybe people just need to step away from the PC for 30 minutes when they finish writing and come back to reread their work so they can realise that their post can be improved. Formatting helps as well with paragraphs dedicated for certain topics rather than repetitive 1 sentence listings, or, splitting your massive super block of text into multiple paragraphs so that it doesn't feel like you're reading an essay.

Quality! Quality is number one, always! If you can make any reader desire more of your work you are doing it Right, and the reader won't care if it's a long post or a short post. A good writer can make any person read pretty much anything!

(Sorry for the vent)
Can I play someone affiliated with a Corporation A.K.A. a "bad guy"? Because I don't think a Diver is the best fit for me at the moment.


What's ironic is that I had this sort of vision that a diver could be the "bad guy" depending on what sort of work they pick up. There's nothing really saying that they are around to save the world, just that they take jobs if the pay is right.

Not an issue or anything but I found it a bit cool how you and I we're presented with the same board information and came to two completely separate answers. (Totally not trying to create a nemises for Gaze ;) )
Mine is the last post so I can't really do much until others move the story along a little bit.
I tried something like this once and it seemed to start off quite well from what I can gather.

I think part of the trick is when the person makes their character sheet you need to include something like a motive or mission so that they can start the ball rolling. Some of the hardest aspects about sandbox RPs is that if there isn't much happening at all and the players can run out of ideas very easily. They do need to push themselves and create their own conflict, but they also need a reason for being there in the first place.

When you look at the character sheets you might be able to spot some of these because the player will either design a character that lives within that world, or someone that is simply placed within that world. A character that lives in the world will have a history and aspirations. They could have a desire for revenge, or a sense of justice that pushes them. A character that is placed within the world will almost be like a Mary Sue in a way, a self contained character sheet with some resolve already written into it and no real future to write about.

Eg: Lets say you have a character that lost their family and then trained to get revenge on the killers. You could say that they start their journey on the hunt for these murderers, but what about if they were to go back even further and start their journey just after they lost their family, so they're weak and they don't know who they are chasing. Instantly you have a lot more content to write about and you have a self contained story that can fir into many sandbox scenarios.

So if you're GMing a sandbox I think the best thing would be to make sure that each player will have enough that they can write about and if need be, tell them to wind back their clock and start their adventure earlier in order to give them more content.

@HexaflexagonCool! Cool, cool, cool. I moved him over.

@NuttsnBoltsAwww, not Jaws? Or you could throw dark and go the full creepy route and call her Daughter. (Gaze is actually kinda pretty good, and I'm just jealous that you were able to come up with a handle in about a tenth of the time it took me to go "fuck it, I'm leaving it blank--oh!")


Haha! I have been writing up about a blind character. xD
Actually I did the same thing as you, "Shit! How do I select a cool username for a person with a blank stare. Hmm... Gaze. What does thesaurus come up with when I put in Gaze... These all suck. GAH!!!! Wait.... Gaze! (and it sounds like a chicky name too) AWESOME!!!"
...except that was over the course of 15 min. xD

But Jaws would be cool if I named Julius 'James' instead. ;)
G A Z E
A K A : R A C H A E L M O R T O N



26yo | 2040-May-14 | 5" 7'

APPEARANCE
Rachael is reasonably attractive young woman with strikingly bright, bottle blonde hair and a slim figure to suit. Her skin is pale and is occasionally told that her blank personality suits this feature. What can be noticed by many people when they see her up close and personal is the lack of pigment and vacant gaze within her eyes as a result of cataracts that have formed over her iris. While she is technically listed as blind, her unassisted vision is still just strong enough for her to make out the basic of features on a person.

Her choice of clothing is rather unique tailored as well with a personal preference to the grunge, trashy look of your typical punker. Loud shirts, torn leggings, chains and thick bracelets; she clothes herself with whatever she wants and however she want in order to appeal to her particular style.

Putting the standard items of clothing aside and looking at her augmentations many people will firstly notice the helmet like head piece that she sometimes equips herself with. The mask is designed like a visor and attaches to her temples while extending now and around her neckline. This helmet gives her the appearance that she's looking out of the mouth of a beast and when she pulls the piece down it will take over her vision completely with the array of cameras on the outside that directly connect to her brain. Only after looking past this unique attachment will begin to notice that many other parts of her body have been seemingly improved in more ways.

PERSONALITY
Being a personal favourite to Julius the Leech, Rachael is given a fair amount of freedom throughout the world she lives in, returning to him only when she feels that she needs some personal company. This vague sense of loyalty and familiarity sometimes means that whenever anyone speak badly of him or his group she will retaliate either verbally or in the extremely rare occasion, physically. Aside from these outbursts Rachael, for the most part, has a bit of an uneasy approach to others with either her somewhat sterile personality or the teasing for wanting to have pain inflicted on her body. Maybe she's a masochist, but in reality when it comes to the world with cybernetics and C-Freaks who are seemingly addicted to mutilating their own bodies with metal and machine, who is the sane individual?

One last feature is that Rachael has also been known to be somewhat fearless in the most odd of situations, probably due to the harsh treatment she got through her younger life and not knowing any different. It has been rumoured that she didn't even flinch when a knife was drawn across her neck, but most of the witnesses were drunk or high at the time so their accounts cannot be really called accurate.

BIOGRAPHY/BACKGROUND STORY
Rachael had a terrible choice in parents when compared to many other children, especially when mixed in with their heavy drug addictions. Her parents focused on most of your conventional drugs but occasionally took the hit of Neurotop when they had the cash to afford it. The hard part for the poor girl was facing her parents during one of their non-addicted states where they would both become extremely violent and lash out at her. This constant cycle of spending income and dealing with the continual abuse left the unfortunate family with little money to afford the bare basics like food, rent and clothing. In order to help supply themselves Rachael's parents extorted their own daughter, selling her to the undesirable men of the city both for their own pleasures and entrainment.

One gang leader in particular, Julius the Leech, took a liking to Rachael and offered a final payment for the ownership of their daughter. Foolishly the two demanded more money to which he pulled out a gun and shot both of them dead in front of her. As the saying goes "It's better the devil you know than the devil you don't know" and Julius was the later by a country mile.

Julius got his nickname from the way he would latch onto an attractive woman and pretty much suck the humanity out of them leaving them as a shell of their original selves, that is if they were still alive after the end of his sadistic ways. At the time he had three other women under his care and what would start off as a tender loving nature to each would eventually delve down into torturous ways with each girl's body becoming a canvas of scars and brandings. It was however during a PMC raid that Rachael would make one of the most important decision of her life, to either protect the man who owned her, or to let the militants kill him.

For a reason completely still unknown to her she moved to sacrifice her life to protect Julius. She managed to push the man out of the way of a fatal laser shot but as a result had her eyesight seared, leaving her mostly blind. After the attack Julius was grateful for her selfless sacrifice calling her his now Favourite and ensured that she received the best medical treatment he could get his hand on. It was a path that would lead her down the route of enhancing her body with cybernetics, starting off with augmentation that would regain and improve her vision before training to become a stronger individual.

For Julius he viewed this as a way to show the community that even his women were skilled warriors, ready to give their lives for him.
For Rachael she viewed this as a step forward to becoming the Diver known as 'Gaze', but also a way of life considering she knew no better.

WEAPONS
  • Long Range Assault Rifle: (Image) First question out of the way... How does a blind girl use a rifle designed for long range shooting? The answer is quite simple and comes down specifically to the design aspect of the scope. When Rachael lines her eye up to view her target the scope's camera will send a signal to her brain displaying the image as if she was viewing the target like anyone else. This in turn gives her precise accuracy as she will always be able to see exactly where the shots will be aimed. The gun itself is of a pretty much standard M4 style design except it is also equipped with a suppressor.
  • Machete: (Image) A simple machete with a sharp edge and a hook design on the back of the blade. For those situations when hand to hand combat is just not enough.

SKILLSET
  • CQC: Some of the members of Julius' Gang were trained by war veterans in the art of CQC, a technique that was passed on to Rachael While not the strongest of fighters she is able to disarm many opponents and at least force them to the ground where she can finish them off with either a knock-out or a cut across the neck with her blade.
  • Endurance: The upgrade to Rachael's heart and improvements to her legs have given the girl the ability to chase down many subjects when needed. Most normal people will tire out after a run, yet she will still be able to continue her pace for two or three times longer.

AUGMENTATIONS
  • Vision: Rachael's vision has been improved to allow for a variety of situations. The cameras on her visor can allow her to see in both night vision and infra-red but most importantly they can allow her to see various personal statistics like her heart rate, rounds in her magazine, and even augmentation statuses. When not in use the helmet will retract back into a small node on the back of her neck (Example).
  • Hydraulic Thighs: These thighs are equipped with a high end hydraulic system that allows her to exert a large amount of force within a fraction of a second, allowing her to leap up to 3 metres high and kick through a steel door. When operated, bystanders will be able to see a join open up just above the knee and her overall leg grow by several inches as the hydraulic exerts it's force. After extended uses steam will occasionally expel out of the knee join as the hydraulic systems heat up.
  • Enhanced Heart and Cardiovascular System: This modification allows for her body to respond to events quicker than that of a human athlete by forcing a richer supply of blood to her muscles. Not only is she faster and generally stronger, but her wounds can heal much quicker than many others. The rich blood supply is also filled with a synthetic fluid allowing her body to absorb heavier impacts when needed. Sharp objects may still cut her skin, but a blunt force trauma hit will barely leave a bruise.

@NuttsnBolts
Well it wouldn't be a cyberpunk story if somebody did'nt have a toxic/harmful/fucked up relationship know would it? But honestly I like the character and the potential she has to develop throughout the story. But that does not mean, I do not have questions. Well I have one question really. What is Rachel's handle? Or is Rachel Morton an alias in its' self? because while in Julius' gang people may still use their regular names when your a diver everybody uses some kind of nickname when they are diving because you want to distance yourself as much as you can from your "regular life" in case the corporations catch wind of you and you need to go dark. If you could just answer me that question, everything else is good!

Oh god. I feel dumb. xD
I read that earlier and when I copied the CS format I must have in my own mind swapped the idea "handle" for 'name', or something. If I need an Alias of sorts then how about "Gaze"?

Edit: Updated the top part of my CS and a line in the end of my bio so you can see the adjustments I made.
"A werewolf my dear girl is a human who has the ability to transform into a wolf-like beast. The strength and speed is greater than that of a regular human so for many it makes a formidable opponent. You have to keep in mind that the world of today is very different to your world. When your species left many new creatures arose out of the darkness with some of them more demon like than others. Maybe your kind was holding these forces at bay for so long... but that's just an old man's assumption."

Bomadier chuckled lightly. For the longest time he hadn't had anyone to really talk to about these kind of stories. Someone that both knew what he was talking about, and someone that was willing to listen intently to ensure that his thoughts were not wasted on the deaf ears of man. But his chuckle ended and his tone turned into a cross between serious and calm before continuing with his final words.

"A wild creature will often perform actions that are unpredictable and reckless. Does this make them a monster or is this a result of isolation for so long?" He paused for a moment, deciding that an analogy would be the best way to explain. "Let's take a look at a dog as it can be the most loyal of all animals. An animal that can hunt for food, protect it's owner, and even offer company and support; but a wild dog can be dangerous. It can kill recklessly, damage property, and harm the most innocent of children. Both could be born from the same litter, but both go down different paths. What is most interesting is that each pup has the ability to switch from companion to feral at any point, and vice versa."

He leaned back and placed his body against the wall, pulling out his pipe and pointing it towards Fraya, "I guess what I am trying to say is just because you might have been a monster, doesn't mean that you are destined to become that monster. Alyon needs to see that and she needs to open her eyes once in a while and see the people of the world for who they really are."
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