Yupp. And there... I go. Tell me if I did anything illegal, like if I can't have that technology in a fantasy world or whatever. I do believe I should have done according to the rules. Assuming that I can build one of every kind of military per province as said and that I can research Against the Darkness without actually having seen them, I have a few excuses in the post about how this is being done. ... On the subject of that, my apologies for the post on over 3000 words. You sincerely don't really have to read it if you don't want to. Teh-heh.
So, um. How's the diplomacy done? Do I send PMs? How about scouts? Do you just tell me what they find? I still wonder how much of a warning I'll have before being struck. Like, if an attack comes at #54, will I have any time to move over troops from #56 as reinforcements? Haha.
And how far would the guy who was just sent to ask other nations about their experiences with the Darkness get in three months? Just casually wondering.
“We've successfully been able to avoid involvement in the surrounding conflict.” Azras reported, the old dwarf looking out over the council filled with other old dwarves. In the far back, the ancient elder dwarf Kalderur, Judge of the Order, was watching Azras with penetrating judgement.
“Excluding the support we sent to assist our allies in last year's battle, Orngat has been able to stay completely out of the conflicts of the world and been a safe place for our people to prosper. Our goal has always been to keep fighting away from our own provinces, and thankfully nothing has ever threatened our borders.”
“Until now.” Belden sat back with a little grin, inserting his otherwise unsaid quip while crossing his arms waiting for the following report. Azras gave him a little stare, before looking towards the rest of them with a grim look.
“Our scouts and fishermen, sailing in the north, have received premonitions. Reports are coming in of unexplained feelings of dread, a feeling of danger when watching the seas further north. Now, this could have been disregarded as simple paranoia, if it wasn't for that all of them report the same feeling.” Now all of them were focused, grim looks on all the dwarven faces. There was no question about it. The Darkness was coming for them.
“... The time for action is now.” Kalderur stood up from his chair around their table, his sheer presence causing all the rest to look at him, as he placed down his walking-stick on the low table with a surprising thunder of a sound. “Name your suggestions!”
“We are fighting an unknown enemy.” Zuth, the one female dwarf of the Order, informed with care in her eyes. “The first step should be to find out more information about our foe. As competent as my researchers are, they have nothing to work with.”
“But how, pray tell, will we gain information about a foe we've never seen?” Rak asked, pushing his glasses a bit, intending more on being the devil's advocate than anything else.
“It's simple.” Gegel, a proud dwarf who trusted the power of their nation, said. “We simply need to see it.” He got numerous stares. “Anton's human scouts are highly competent. We can trust them to gain information on our enemy before they strike. They're loyal and willing to give their lives for us, it would be foolish not to use them.”
“It's near suicide.” Zuth frowned, naturally the one to be worried about the waste of lives that could be saved. “The Darkness is known for consuming those that attempt scouting them.”
“Even so, I'd argue that any risk is worth it, for that risk will soon be eating at our borders.” Gegel told her, and there was a murmur of agreement through the Order. Zuth sighed in defeat at the matter, and gave a small nod of acknowledgement at it.
“If I may.” Thirbek, the voice with the outside world, put his word in. “Nations in the East have already clashed with the Darkness, our information says. We could seek information from them, asking for any information they'd be willing to give us.”
“So, we should send envoys to the East to ask for aid in the form of accounts of their conflicts with the Darkness?” Rak inquired, looking at Thirbek with quite the little cold stare.
“Envoys? Well, I was about to volunteer to go myself.” Thirbek nodded to them with a little smile. “If a member of our Order goes, himself, then surely they will realize our request is sincere.”
“Hahaha!” Rasur laughed out a little, causing stares to be directed towards him. “Sure, go ask for their suggestions. In the meantime, I'll just keep building new machines faster than the enemy can destroy them!” He said, cheerfully.
“But can we guarantee that our forces will be able to hold the Darkness back for long enough for you to build new forces?” Rak asked. The room became notably silent for numerous moments.
“... Sure!” Rasur smiled happily. “Though just in case, we may want to seek an alternative ”
“Our cause of action is clear.” Gegel informed, his head held high as he looked over the present company. “We must ask for the aid of a more direct kind, as well. Of troops and arms.”
“... I'll go to New Engelica.” Azras said, looking over the rest. “Should the Darkness attack, we should be able to depend on their assistance.”
“Limiting it to only New Engelica would be foolish.” Gegel gave his opinion. “After them, we should ask our other current neighbours, the Broken Empire, if they'd be wanting to assist as well. This is a common threat we're facing.”
“The Empire has a coast as well, now.” Zuth reminded. “They may very well be too busy strengthening their own borders to assist ours.”
“Indeed, but it would be foolish not to attempt.” Gegel nodded, and looked towards Azras, who made a small nod that he had understood.
“Very well. I'll head towards the Broken Empire after my journey to New Engelica. However, allow me to share my confidence at that we should be able to depend on Engelica's might. We stand as a wall against the Darkness for them. After all, should we fall, they'll be next.” Azras declared with some manner of surety.
“Our defences are strong.” Raru, in charge of security, agreed with a frown. “We have Interceptors in the air. We have Ironclads at sea. We have Walkers on land. To not make use of our strength, would be foolish.”
“Assuming they're not already busy in other directions...” Belden grinned, poking at possibilities of the negative kind. “Well. In either case, I'll make sure to build defences the way only dwarves can, I trust you'll be able to make use of them, Raru.”
“I will.” Raru replied, grunting in appreciation at their master builder.
“In the meantime, we should prepare for a worst case scenario.” Rak told. “Should our defences fall, we should prepare to inform our population that they will need to defend themselves. Either by fleeing the nation, or picking up arms on their o-”
“The populace will not be disturbed.” Maar shook awake, the old dwarf having looked like he was drifting asleep on the side. Rak stopped, looking a bit towards Maar, despite knowing what he was about to say.
“The rules state.” Maar continued. “The Order of Orngat may not disturb the populace. We may only defend them, look after their needs and keep them happy. Otherwise, the populace is to be entirely free to do whatever it wants, as long as it doesn't break the rules. We cannot tell them to do anything.”
“Even as their lives are at stake?” Rak looked slightly annoyed, holding his glasses as he glared at Maar. “We're talking about the Darkness. If even half the rumours I've heard of it is true, there is a sincere possibility that-”
“The Representative of Law is correct.” Kalderur informed, his voice booming over the room. “We are not entitled to command the populace to do anything. The Order is built around the nation of Orngat, not on top of it. So states our rules.” Rak looked like he wanted to say something. “... Though, it says nothing about 'strongly recommending' something.” Kalderur compromised, closing his eyes for a bit and both Rak and Maar looked reasonably satisfied. Belden laughed out loud at this resolution of the ancient Judge.
“Let me review what information has been gathered here.” Kalderur roared out, glaring through the room.
“In the mission to research the Darkness.” His eyes turned to the trio to his right. “Zuth will conduct research on the information we have on the enemy. To help her, Gegel, instruct Anton to use his scout ships to inspect the threat from the north, attempting to see from safe ranges to find out what we can, while Thirbek shall head to the Eastern nations and attempt acquiring the information they've gained from fighting our foe.” Zuth, Gegel and Thirbek nodded to their missions.
(Research 'Against the Dark', step 1/3. Sent agents to speak with foreign Eastern nations to ask for their experiences, if possible. )
“In the mission of our own forces.” His eyes turned to the three on his left. “Rasur will put his engines on fire, constructing more warriors for our defence. Belden will construct our defensive positions, and Raru will then use these warriors and defensive positions throughout our nation to defend the populace.” The three nodded to Kalderur's words.
(Recruit 1 Ironclad, 1 Walker and 1 Interceptor per province. #57 has 50 M-Warrior units, 17 M-Walkers, 17 Ironclad, 20 Interceptors #56 has 50 M-Warrior units, 17 M-Walkers, 17 Ironclad, 20 Interceptors #54 has 50 M-Warrior units, 16 M-Walkers, 16 Ironclad, 20 Interceptors)
“In the mission of seeking aid.” His eyes turned to the one straight in front of him. “Azras will head for neighbouring countries and see if they can spare their assistance against the incoming threat, our neighbours being New Engelica and the Broken Empire. Our existence may depend on this.” Azras nodded, with a determined grim look on his expression.
(Envoy sent to New Engelica and the Broken Empire. “The Darkness is estimated to arrive at Orngat around half a year, maybe more, maybe even less. Regardless, when this happens, Orngat will need assistance. Our lands are naturally easy to defend, and we hold a mighty army in our own right. We intend on being the rock which the Darkness slams against, like a wave breaking against a cliff-face. Know that should we fall, the Darkness will have gained an entry-point into your nations. If you have any forces to spare, Orngat would like to assist in defending your nations from this incoming threat.”)
“Meanwhile, Rat, Maar. Keep our people happy. Prepare emergency procedures that do not defy the rules in worst case scenarios. Stay off one another's throats.” Rak stared a bit at the lazy-looking Maar who didn't even look like he had heard, but then nodded to the Judge. “Good luck to us all.” Kalderur said as he concluded the meeting.
Jonathan was turning on a wrench, smiling happily as he was working on another Mechanical Worker to assist with the construction work being done in the city. They had kicked it up a notch lately, and while Jonathan didn't know why, it meant he had lots of work ahead of him and that he would have no problem with money for months ahead. His workshop was already filled with lots of spare parts with which he could build things, and while people who came in might see a scrap-heap he knew exactly where to find everything. That is, assuming people didn't cause any further a mess.
CRASH.
Jonathan looked away from his work to see his slightly oversized human engineering teacher come bumbling through. While Penokio had nothing to teach which Jonathan didn't already know, he still came around from time to time to see how his student was doing. This, of course, had caused him to wander directly into a pile of Worker shoulder-plates that was stacked beside the door, which had then tumbled into a few small steam-engine out-ports which had been sitting beside them.
“Hello, Penokio. What brings you to me today?” Jonathan smiled at the bumbling man, whom showed some of the consequences of living in as spoiled a country as Orngat with his considerable bulk. The clumsy engineer stumbled to a stop, rather red with embarrassment in his face as he looked towards the working boy.
“I, um, was just going to check how my student was doing. … Quite fine, it would appear. My apologies for my accident.” Penokio had frowned with his situation, bowing his head a bit towards Jonathan as he apologized.
“Don't you worry about it. My place is Penokio-proof.” Jonathan laughed a little, showing an example of why he wasn't the considered the most sensitive of people as he turned around and kept working on the Worker... “And you're just in time. All done.” Jonathan smirked while Penokio was getting out of the debris, stopping to blink as Jonathan started the construction up.
The crouched-together humanoid metallic form which Jonathan had been working on twitched into action, quickly standing up and making a salutation, mechanical noises of the miniature steam engines within the Worker rolling to action as it stood straight.
“ALL SYSTEMS FUNCTIONAL. WHAT DOES MY MASTER COMMAND?” A robotic voice within the thing sounded out, causing Penokio to stare wide-eyed in wonder at it while Jonathan grinned.
“The Order ordered you for work in the ports, section D-3. Go find Master Duzzeak Grayhand, tell him that Jonathan completed his order, and then he will be your new master. If you can't find him, ask directions from the people you do find. OK?” Jonathan told the Worker, smiling happily as the Mechanical Worker nodded.
“AFFIRMATIVE. MECHANICAL WORKER ETI-66679 ON ROUTE TO D-3.” Said the machine, as it wandered out of the workshop, past an amazed Penokio who had to move out of the way as it walked. He was just another one of the many Mechanical Workers which worked to ensure many of the normal populace or Orngat never had to do any heavy work. Of course, this meant Jonathan didn't really need to do this, either, but he enjoyed it.
“... It seemed almost alive. You've been doing improvements.” Penokio said, looking at his student in a bit of amazement. Jonathan grinned, once again, and put his hands behind his head in a confident smirk.
“They've been giving me considerable amounts of funds for my Workers. Can't let them get anything but the highest quality things, eh? I've got orders until next season!” Jonathan exclaimed happily, looking proud of himself to his former teacher. This... caused Penokio to frown.
“... It's true, then. Well done, kid, but...” Jonathan's eyes opened curiously, as Penokio took a very serious tone with his voice. “The Order has been ordering large amounts of Workers from many places within the provinces. They've been gathering these at the ports, and at the factories. Of course, they built things there before, too, but they're really cranking it up. They're building us an army.” Penokio told, looking with a serious look at Jonathan. “... And no army is built without a reason. They're only ordering the Workers, not the Warriors, which hints that they don't want to worry the public. But the truth is, Orngat may be in danger...”
Jonathan laughed out loud at Penokio's observation.
“You're making up conspiracies again!” He called out to his engineering teacher. Penokio looked quite surprised at that this was Jonathan's reaction. “What...?”
“Orngat has never been in danger.” The boy smiled happily at him. “The Order protects us, day and night. That is why we can feel so safe. If they're really building an army, it's to do exactly that. To vanquish whatever little chance there is that we're even the slightest unsafe. Besides, if we were really in danger, Anton would have told us so!” Anton, the representative of the people, known for making speeches that make the people feel safe and a person they believe would never lie to them. “He says we're safe, so we are. You don't have to worry so much. Orngat will remain safe, forever. So let loose and live a bit, will you? Help me with the next Worker!”
Penokio looked with a frown at the boy, who was so exceedingly convinced that they would never be in danger. It seemed impossible to worry him, just as it was for the majority of the populace of Orngat that isn't actually tasked with defending the nation. Penokio slowly allowed himself to calm down, and the boy could see how he slowly found himself at ease with the thought.
“You're right. One can wonder why I was born with such worry.” The man sighed, and went to pick up some necessary parts. “Oh, well. I guess I'll need to show what I'm capable of! Watch and learn, young Jonathan!” Penokio allowed himself to smile, and Jonathan felt an inner rush of sheer at the teacher's willingness to get into the work at hand rather than his thoughts. Though Penokio had not forgotten his worries, he did allow them to subside for the moment in order to share a memory with his student. And so they worked.
Research 'Against the Dark', step 1/3. Sent agents to speak with foreign Eastern nations to ask for their experiences, if possible. That'd be, like, all of them. The envoy will head to each one in turn, and ask if they've seen anything and then head on. I'm unsure how far he'd get in three months.
Recruited 1 Ironclad, 1 Walker and 1 Interceptor per province. #57 has 50 M-Warrior units, 17 M-Walkers, 17 Ironclad, 20 Interceptors #56 has 50 M-Warrior units, 17 M-Walkers, 17 Ironclad, 20 Interceptors #54 has 50 M-Warrior units, 16 M-Walkers, 16 Ironclad, 20 Interceptors Orngat has a total of 150 M-Warrior units, 50 M-Walkers, 50 Ironclad and 60 Interceptors.
Envoy sent to New Engelica and the Broken Empire. “The Darkness is estimated to arrive at Orngat around half a year, maybe more, maybe even less. Regardless, when this happens, Orngat will need assistance. Our lands are naturally easy to defend, and we hold a mighty army in our own right. We intend on being the rock which the Darkness slams against, like a wave breaking against a cliff-face. Know that should we fall, the Darkness will have gained an entry-point into more provinces. If you have any forces to spare, Orngat would like to assist in defending your nations from this incoming threat.”
Also, scouts looking for Darkness above. Well, if they can. Try to estimate what they have. Maybe they'll just die. Trying to make use of my human racial trait, here. Improved scouts. Haha.
@The book of bad juju ... Anything that sounds kind of light-hearted, yet sneaky and kind of up-beat? It should have a trail of mystery, to accompany the fact Monika likes to play and she's a master of being hidden from the eyes of others. But, it shouldn't be dark. Just sneaky, playful, and somewhat up-beat since she's a part dancer, as well. ... Heh.
Chosen Colour for Nation: Some kind of orange? With a little bit of brown? Is that what that colour is? In any case, that colour which it has had on the map all this time. Haha.
People of Importance: The ten members of the Order. Note, they are all dwarves. It’s been so for time immemorial. They lead the nation with decisions and debates among themselves.
Kalderur Tordud – The ancient Judge of the Order. He leads all meetings. While he has no specific area of power himself, it could be argued he has the most power of all the Order members. Grumpy, but wise and with a magnificent presence which commands the respect of all the others. Belden Drunarum – The representative of Construction. He’s the one who makes sure that things that are needed are built and that all construction matters are going smoothly. One likely to grin and was quite adventurous and competitive in youth. Not quite as lively in age, but he tries. Gegel Burgapal – The representative of Trade. He’s the one who makes sure that the entire population has the resources they need and that nothing goes wrong in resource exchange. A stout old dwarf, he keeps his head high and is obviously very proud of his nation, and all it contains. Thirbek Radadak – The representative of Foreign Matters. He’s the one who keeps tabs on what occurs around the world, making sure that Orngat stays informed and he also acts as their ambassador. He's a very polite old man who's seen as likable and honorable, but he has a merciless mind. Maar Buralode – The representative of Law. He’s the one who’s mainly concerned when it comes to all the laws of the land, and believe me, there are a lot of them. Also when it comes to punishment and such. May strike you as lazy or inactive, but he knows the rules by heart and seemingly never hesitates. Rasur Tharum – The representative of Engineering. There is a lot of machinery in Orngat. This one is the one who makes sure it is all working properly and developed smoothly. A rather jolly one, known to encourage ingenuity and progress, and has a wealth of knowledge to back it up with, too. Rak Garkafal – The representative of Finance. He’s the one that ensures that everything is within budget. Orngat is a rather rich country, but someone needs to take care of it all. A glassed old dwarf who is known for considering the options none other would, and being quite the perfectionist. Zuth Falmal – The representative of Health. She’s the one who makes sure the country is taking care of itself, and has all the things that they all need to stay healthy. A caring old dwarven lady, she's quick and professional on the matters which requires attention and sharp for her age. Raru Reilode – The representative of Security. The one that is in charge of making sure that everything is safe WITHIN the country, taking care of police and beasts and the like. Somewhat known as the angry one of the Order, but there is no questioning the competence of this cranky old dwarf. Azras Burapal – The representative of Defense. The one that is in charge of making sure that everything is safe OUTSIDE the country, taking care of the entire military and such. A respected old dwarf whom often looks bitter, but this may be because he's constantly reminded of his important job.
Anton Evald – The human representative of Orngat, and also a representative of the people. A very well-respected man, who the media loves to write about. The man most people would turn to for comfort. Jonathan Roadan – A young, human mechanical genius who’s been acknowledged for his excellent mechanical ability that it was thought only dwarves could possess. He’s happy and proud of himself. He’ll be our eye from the public of Orngat, to learn how things are on a more relatable scale. Penokio Dallas - A middle-aged, somewhat overweight human resident of Orngat. An engineering teacher by trade, he's supposed to be training Jonathan but the boy is already way better than Penokio ever was. Somewhat of an eccentric among the populace of Orngat, he worries a lot and thinks of many potential conspiracies as well as tries to read hidden truths in any newspapers he comes across.
Races: Dwarves and Humans
TRAITS:
National Trait – 1 pts (1 total) -Metal Men: Gives a bonus to Mechanical Walkers and Warriors.
Army Type – 1 pts (2 total) -For King and Country!: Gives 200 units of professional Military Units
Professional Military Units – 2 pts (4 total) -Mechanical Walkers: Allows creation of Mechanical Walkers. -Mechanical Warriors: Allows creation of Mechanical Warriors.
Navy Type - 1 pts (5 total) -Iron Waves: Fields 50 Ironclad units.
Navy Units – 2 pts (7 total) -Transports: Allows creation of Transports. -Ironclad: Allows creation of Ironclads.
Flight Units – 1 pts (9 total) -Interceptor: Allows creation of Interceptors.
Military Traits -Superior Forging: Gained from the +1 Military Trait from Dwarves. Soldiers have an advantage in combat. -The Smell of Sulphur: Gained from the +1 Military Trait from Humans. Things that use Cannons have an advantage in combat. That'd be Ironclads, Interceptors and Walkers, right?
Naval Traits – 3 pts (12 total) -Ship Building: Allows construction of a Navy. -Ship Artillery: Fits Cannons on ships. Gives Ironclads an advantage in combat. -Ironclad: Allows the selection of the Ironclad Navy Unit, for one additional point.
Flight Traits – 2 pts (14 total) -Dirigibles: Allows construction of an Air Force. -Air Artillery: Fits Cannons on dirigibles. Gives Interceptors an advantage in combat.
Magic… -NONE.
Technology Traits – 7 pts (21 total) -This…is…my…BOOMSTICK!: Allows the development of gunpowder-related troops. -Alchemical Alloys: Makes Mechanical Walkers and Warriors harder to kill. -Cannons: Gives Mechanical Walkers and Warriors an advantage in combat. Also replaces "Catapult" with "Cannons" regarding Artillery. -Steam Engine: Gives Mechanical Walkers and Warriors an advantage in combat. -Mechanical Walkers: Allows the selection of the Mechanical Walker Military Unit, for one additional point. -Mechanical Warriors: Allows the selection of the Mechanical Warrior Military Unit, for one additional point. -Controlled Flight: Allows for the selection of the Dirigibles Flight Trait, for one additional point.
Racial Traits -Dwarven Defences: Dwarf Racial Trait. Gives all soldiers an advantage when defending an owned province. (… That goes for mechanical ones, too, right?) -Explorers by Nature: Human racial trait. Allows greater knowledge about the immediate neighbors. This takes form as a unit of capable human scouts which are commanded by Anton. They're very willful, though can't fight for life.
Nation History Orngat arose deep underground. In the past, a populace of dwarves fled the invaders on the surface and hid deep under a mountain, sealing the way back out. Through their excellent know-how of machines, they were able to carve out mighty halls and build their new home. They found water, and they found fish in the water which was no doubt linked to the outside world and had the capability to make crops grow in the earthly caverns so their survival was assured. They lived in there, safe and sound, for millennia.
Their technology grew, their Order was founded, and the people became less and less afraid of what might await them outside. In a life-changing decision, the dwarves decided to break out to see the sun again. This was achieved, easily, but now the humans that had invaded long in the past had settled there. However, neither the humans nor the dwarves remembered their past, so the two races happily exchanged information with one another, humans sharing their experience with the above world and the dwarves sharing their technology. They became as conjoined very quickly.
A peaceful nation, the Order of Orngat ruled their nation with light hands that wanted to ensure that their public was at its happiest. Over the entire nation, mechanical constructs did all the heavy work, and as such the populace has grown lazy, spoiled, yet undeniably happy. To keep their nation safe, the Order constructed the strongest warriors to keep them safe on land, the strongest ships to keep them safe on the sea and the strongest dirigibles to keep them safe in the air. Walkers on land, Ironclads at sea and Interceptors in the air. All driven by machines. And so far, it has worked. The people feel no fear.
… But the Order does. They have spoiled their populace happy, and they fear changing this. No dwarf or human in the nation expects ever to be in danger. The nation of Orngat doesn’t even have any method of conscripting regular citizens, they expect this all to be done by machinery. No emergency troop procedures. The only thing that exists is a plan to possibly evacuate back into the caves they lived in for so long. The Order fears for the future, having heard of the actions of other nations, and of these ‘shadows’, from distant lands… What will happen in the future? Will their extremely powerful machines be able to keep their nation safe? Will the populace be able to remain spoiled, forever and ever? Will Orngat be able to maintain their status quo?
Only time will tell.
MILITARY:
Army -150 units of Mechanical Warriors (1500 warriors) -50 units of Mechanical Walkers (50 walkers)
Navy -50 units of Ironclads (50 ironclads)
Airforce -60 units of Interceptors (60 interceptors)
Territory -54+56+57, which was the territory of Orngat. My apologies, orc inhabitants.
@Legion02 ... How much help did you get? *seeks* *finds "Orngat offered military and naval support in the final fight against Limgar. New Engelica welcomed the proposal and forged an alliance with Orngat"* ... Heh. Alright, then. The Order must have made one heck of an exception. But, if it were for the chances of gaining assistance in the future, and there being no chance of the enemy striking back against them in revenge (because the nation will be squashed), they would see the benefit of providing their support. They'll trust you to remember their aid.
Incidentally, this military move was likely not featured in any newspapers for the public to read in Mechanolia. Teh-heh.
Edit: ... And with that, I've read through the entire IC. Phew. Alright. Lesse. Looks like something is approaching from the north...
Edit 2: So, the thing that makes the absolutely most sense gameplay-wise right now would be to research Against the Dark, since that appears to be approaching rather quickly, but... It's hard to justify putting research into something I haven't even seen. XD
Edit 3: In order to make the connection more seamless, I'll change the name of Mechanolia to Orngat (because "Mechanolia" is just an excuse for me to have "mecha" in a country's name, anyway) and the colour to the colour it has had all this time (it probably suits the peaceful tech nation better than red, anyway), in order to be able to claim "Hey, I was here all this time!" ... It's about now when Orngat would see reason to start acting, anyways. My plan for now is to post along with the rest of you next turn~ Thanks for having me~
@Romero I'd be happy with any information you could provide me.
@ForKhorne Haha. I can promise quite a lot, fellow dwarf. As the people of Mechanolia has quite a peaceful past, they have had a LOT of time to exercise their tolerance! ... Which kind of got me thinking. Is this the wrong world to have created a peaceful nation in? I kind of had this idea that they were peaceful while the world suddenly got really, really threatening and they'd have to adapt, but... Maybe being peaceful would make it a kind of strange thing for me to play in the game. Eh, I'll have it like this for now. Haha.