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    1. ProPro 10 yrs ago
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7 yrs ago
Current Starting new YouTube show, Hell Yeah Gaming! Lots of work to do still, but getting me to 100 subs for a custom URL would be of tremendous help! youtube.com/user/DarthGlamd…
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The confirmation that Gamble's convoy had not one, but two Protectorate heroes guarding it was not enough to sway the Jacks from their assigned job. In response they merely gave the plan some minor adjustments and hurried along the preparations and so now... It is go time. The convey approached with the transport vehicle in the middle, the two escorts in front and back. The line snaked over the horizon, around the multiple hills that lined the interstate, until it was the perfect opportunity. Headhunter fired three shots from his massive gun. BANG. BANG. BANG. In quick succession the vehicles began to slow down and swerve, the drivers attempting to regain control. The transport in the back collided with the highway median, resulting in another two cars crashing into it from behind. That had effectively cut the scene off from any civilian traffic approaching from the South. Meanwhile the lead escort and the transport truck were having a difficult time of things. The front escort was approaching Sofia at an alarming rate, something she could easily tell by sound with her eyes clenched shut. It swerved in an attempt to miss the young teenage girl and succeeded in crashing through the guard rail and sliding down the hill. Anybody that had been in that truck would undoubtedly be in for a long hospital stay.

The transport truck, however, was less controlled and barreled right through Sofia regardless as to what the driver had wanted. That is exactly what the young parahuman wanted, though. With the vehicle now in contact with her body (well, through her body, anyway) she could ignore it. The wheels sank down into the ground as planned and once the transport truck had passed completely through her it was no longer effected by her powers. Thus Newton's law of motion came into play in a most violent manner, as the wheels were no longer tangible to the ground they fused with concrete and asphalt. The transport truck tore itself clean off of its axles, though not without destroying a fair amount of the highway street alongside it. Within a few moments the truck skidded to a stop, twisting a bit. The landing zone was not as ideal as planned, but since it was only off by approximately 25 feet all in all they did a good job.

Sight around the scene became difficult to make out as all the smoke from blown out engines, burning rubber, and torn to shit highway debris floating in the air. There was no response from any of the vehicles for a good few seconds, but then the doors kicked open and four PRT soldiers came running out, armed with guns and definitely roughed up but ready and willing to fight. One immediately began opening fire on Sofia, for all the good that did. Eyes still closed, still "ignoring" danger, the projectiles phased right through her and harmlessly into the side of the back escort vehicle. A second soldier took cover behind the median and opened fire upon the slowly approaching Love Craft. The bullets were rubber, as anticipated, but he was using a semi-auto rifle and it hurt like a bitch. The other two soldiers took a moment to get their bearings and found cover, then once they had themselves reoriented began shooting uselessly at what had to seem like a ghost girl and a walking juggernaut. Chatterbox and Arsenal were hidden for the moment, safely behind the car and unnoticed by the PT soldiers. Headhunter's position hadn't been found yet, but it would be impossible for them not to realize that a sniper was nested somewhere.

Four soldiers, but no capes. Had the vehicular abuse already knocked the Protectorate capes out? Were they too injured to participate? Such a thing was possible, but seemed unlikely.




The Minutemen and Others - Denver Skyline



Furnace gave G4M3R a moment to contact his team, these "Minutemen," and they quickly began to arrive on the same rooftop that the duo had found themselves forcibly atop. The woman clad in green with white facepaint took a running leap, helped by the use of her powers that apparently allowed manipulation of the concrete and cement. Artificer came flying over on his, well, fly. With him his mount carried the other young woman wearing a domino mask, the original hostage that Sonika had taken. Was she part of the group too? Furnace only knew of the team founder and the second tinker, Artificer, but their website had a recruitment drive going. The kid mentioned it in the game streams Furnace had seen. Maybe she was completely new, like this cosplay woman? Regardless the experienced hero's attention found itself completely dominated by... Something.

Some sort of creature apparently of alien design appeared seemingly from nowhere, flying up from the streets and straight after the Russian super villain. G4M3R said nothing but his shock could not have been more apparent. The painted woman commented in a rather subdued manner, not exactly the reaction of someone amazed but it was definitely unfamiliar to her as well. Artificer though, he didn't react to the creature the least bit. From what Furnace could gather, and further evidenced by the giant wooden fly, Artificer was a tinker that could make things thought impossible even by the standards of other tinkers. Could this sky-serpent be his own creation? Furnace had to consider, then dismissed the thought. The others wouldn't have been so shocked to see it otherwise.

"I have... Absolutely no idea what the hell that thing is." Ideas began pouring forth through his mind. A new parahuman? Possibly, but what side is it on? A new Endbringer? It didn't appear to be wreaking untold havoc and destruction, but then again neither did the Simurgh in her first appearance. Troubling. Very troubling. The sight of Artificer landing with the young woman snapped his attention back to his original focus.

"Well whatever it is, there's nothing I can do right now. Are you ok, ma'am? If you need any emotional support, I am here for you." The hero did not seem to be treating Celia like a hero, considering he did see her mask. Rather he seemed to be treating her like any normal person that had been put through a harrowing, potential traumatic experience. Was this some kind of superiority condescension? Or would he have reacted this way for anybody?
The Minutemen and Others - Denver Skyline



Furnace took notice of some new arrivals, in particular the two tinkers flying aboard a... Giant fly? What the hell? Well damn, things just got far more complicated. The hero was independent because that's how he worked best, his power providing far too much in the way of collateral damage to hold himself to a team. If these guys and that girl in the domino mask had just stayed away he could have handled Sonika. His power was practically tailored to counter hers! Alas, they felt the need to get involved, and so now a tremendously powerful villain with no compunction about killing had an increasing amount of leverage. Worse, she knew it. She practically flaunted the fact.

He kept himself at the ready to counter the villain's gun if she tried to shoot him. If she tried shooting anyone else, well, that would really suck. Nothing he could do about that. At that moment Sonika created a massive gust of wind, strong enough to hurl everyone off the building and knock the fly-riders around a bit too. Just like that she was off, getting away to create more destruction and misery in the world. The unaffiliated hero grit his teeth and attempted to get his bearings as he tumbled through the air. His first instinct was to dive for the young woman, but she already seemed to be in the midst of a rescue by some cosplayer. Furnace unfurled the glider function of his armored back just in time to notice that one of the riders had fallen off of the giant fly. The more experienced hero went into a nosedive, heading straight for G4M3R. Once close enough he reached out and snagged the younger hero by the wrist, then pulled up in his glider. G4M3R would feel a tremendous heat emanating from his savior, but as it was all directed upward it was not dangerous, only uncomfortable.

Leveling out, Furnace landed with a tumble on a shorter rooftop. He released G4M3R, rolling into the impact and hoping the tinker's instincts would encourage him to do the same. The landing was rough, but they could walk away from it. After a few seconds Furnace got back on his feet and brushed off his costume, looking up to see Sonika was already far too gone to give chase. Not that he ever thought he could have caught up to her anyway. "Damn!" he muttered to himself. "It was sheer luck I got close enough to disrupt her flight the first time!"

He punched a nearby wall, scuffing the paint job of his knuckle guards and leaving a small crack in the impact. Then he shook his head and turned to look at G4M3R, his angry features slowly fading. "Don't get me wrong, I appreciate the attempt at assistance, but I can't let others get involved in my own skirmishes. It's not safe and it severely cuts down the options I have in a fight." He did not sound as though he were talking down to the younger hero, but simply stating a matter of fact. "Well, I guess one of us will just have to get her next time. The name is Furnace, but you probably knew that. And you..." As he held his hand out to shake, Furnace seemed to have some sort of realization. "You're G4M3R, right? I caught a couple of your streams. Fun stuff. Your people are the, uh... The Minutemen, right? Better gather them. I need to check on the hostage your cosplay chick saved."
Outsider is approved. Slap him on over.
"Excellent question, young Toby," Villiam stated, arriving at that moment with Betty in tow. "I am pleased to see that Nefas has been dealt with. Kritch and I have obtained our goal and now our ride should be appearing momentarily. The next phase of our mission can then begin."

The poison spirit made his way forward, engaging with the crowd of his comrades. What they had achieved in his absence was really quite impressive. The spirit had to admit he was thankful that this army of misfits was on his side. Of course, as news spread throughout Hell of what they could do, the challenges would only become more frequent and dangerous. That meant that what they could do had to be improved upon. Ah, now that was where V could really shine, yes! Naturally he would have to help improve the weakest link of the chain first, which meant...

"It should take some measure of time for us to reach our next destination and learn of the next goal. While that happens, I would like to craft something you should find very... Useful, Toby." Though made of semi-fluid semi-solid toxins, the spirit's voice was quite smooth. "A mechanical arm, several times stronger than a normal human arm with multiple functionalities."
There's nothing saying you can't join them.
@The Wild West Artificer is all good to go! I absolutely love that his trigger to become a tinker was his inability to be a tinker, and even after he finally got his wish he still can't actually enjoy the thrill of designing and building his own physics-breaking inventions.

@Banana Her list of skills seems pretty small for someone that was getting all As and Bs in school. Is she just book smart without any real practical skills? Also why would her father being in the PRT mean she wants to avoid the Protectorate at all costs? I'd like a little expansion on their relationship and why she has that thought process. Last and most importantly, her powers aren't well defined enough. The range you added is a great detail, but we need some more details. How much control does she have over the stone she's manipulating? Is there a weight or mass limit to how much she can manipulate at a time? How well can she split focus on multiple sources or objects at the same time? Perhaps most importantly, how much force and speed can she shoot her earth off with? If we can address this then I can guarantee an approval.

@Kafka Komedy I'm not seeing the trigger moment for him. I definitely know the problem that caused it, but there doesn't appear to be a moment of an actual "trigger," the defining moment that breaks his power out. He's just pissed off and then just sorta builds his robot ears. It flows so casually that it feels like he could always do that. Get me a more defined trigger moment where we can actually see the revelation and we're good to go.
Alright, sounds like there's more or less a general consensus on what you'd like to see in a third team. So it'll be an independent hero team that monetizes their popularity and accepts donations. I'll be adding that group to the front page shortly. Anybody with a pending CS that I haven't reviewed yet can alter it to be part of that group if you would like. I'll be looking at CSs tonight, most likely.
"Acknowledged, Barkeep. No harm will come to your friend." With that Villiam shut off communication with his dataslab and absorbed the piece of technology back into his body. He then gestured for Kritch to follow and caught up with Betty. Once by her side he spoke to her. "I understand your apprehension miss, but please understand that that man is not what he appears. I am familiar with him from before the mortal coil. Nice he was not. I even have reason to believe he had been lacing your drinks with a toxin to make you more... Agreeable."

At that moment V heard the unmistakable howling of the cambion Deprave. It was not a howl of pain, but of enjoyment. No doubt such a sound signaled the group's victory over Nefas and the rest of the guards. Most excellent. "That would be good news for us. Betty, Kritch my friend, it appears that we have smooth sailing from here." The spirit managed as much of a smile as he could given his physical state in an attempt to show off a friendly demeanor.


The team began creating something of a plan, but they would have to move fast. According to police chatter on the radio, a secure transport was on its way. At best they would have another three minutes to get any final planning, strategies, or other communications out in preparation for the job. Yet none of their intelligence and none of the current chatter provided any clue as to which member of the Protectorate was helping to escort the dangerous criminal Gamble. That's when they heard it.

"-just glad we've got extra insurance in case this guy breaks out."

"Copy that. Think you can get an autograph from both of them? For my daughter, I mean."

"Cut the chatter, men."

Both of them. Broker's intelligence... Was wrong. Gamble had the escort of two Protectorate capes. They had to decide right then and there if the mission, a major gamble already, was worth sticking to knowing they'd be facing two career superheroes that had been well trained an in the business of kicking ass for years. Fight or flight, the time was now. The transport was moving in, now visible just over the hill, though still quite small in the distance. It was closing in.
Following the discussion of various cool character designs, I have decided to make an official announcement. The two character per player limit is officially done.

In related news, I would like to open up a potential third team/faction for players to join. I'm still a bit on the fence as to what I want it to be, however. My thoughts were an independent team of heroes completely unrelated to the Protectorate, a new group of villains, or something else entirely. What are all your thoughts and suggestions?
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