-Drinks tea dramatically.-
Apologies. I've been busy with college preparations the last couple of days, and after considering a couple of things, I believe I will have to withdraw. Generally, I find that outright kicking a player should be nothing less than a last resort, and it doesn't feel like that here. I mean, if I kicked every player that showed interest in the world I had created by asking a couple of questions or who had assisted me with GMing when I was having a rough time, I'd be right out of good players.
I do have a problem with that, and it makes me wonder if I'll end up getting kicked for asking the wrong question or doing the wrong thing. Things like this lead to an uncomfortable atmosphere, at least for me, which is the reason for my withdrawal.
Once again, I wish you the best of luck in your endeavors despite the circumstances. Have a pleasant evening.
<Snipped quote by Raineh Daze>
On that last point, it's an order of Necromancer-Witches called the "arcane wolves", and for some reason one of their members, the ten-year-old Yorik, was valuable enough to be worth keeping around for two years until a zombification ritual could be prepared.
@Scarifar
To him it's a matter of"because why the fuck not?"