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I'm interested
I don't have a particular preference, though I think Dark City would be cool, since it's still 'modern' enough that there might be some period before the PCs realizes they've been isekaid instead of just being kidnapped to some weird city
Arnannel

Arnannel looked at the Ribbet who was addressing him and the other man, before looking at the rest of the hunters. For a brief moment, he wondered if he should give his name. They were in Fanewick territory, after all. Here, to those who were still bitter at the annexation by Haven, Arnannel was the name of the traitor who sold them out to the invading Haven after all. Particularly in regard to Ribbets...He knew well that many families of Ribbets used to live in Fanewick before the annexation by Haven forced them out of their home. It was not unusual to see Ribbets still having animosity against Havenites and those affiliated with Haven due to being displaced in the aftermath of the invasion.

Still, he supposed it would be better to answer. Clamming up now would only make him look suspicious. And besides, he looked rather different now than how the natives of Fanewick would know him. After moving to Haven's city, he lost his elven Mystic Form that was shaped by the forest of Fanewick; the leaves and foliage that had grown on him wilted and eventually disappeared completely. And the name Arnannel was not particularly rare for elves of Fanewick.

"I'm Arnannel," he answered, "Some Havenites hired me as a guide on an expedition to find some wild Crimson Lady's Veil for an experiment. There seemed to be a commotion, so if it's all right, I would like to know what happened so I can advise my clients on whether we should speed up our schedule and leave so as to not wrapped up in anything dangerous,"

Did you mean for this to come off as... I dunno, snide?

Edit to add: You... read the original post, right?


No, not really, I'm just trying to understand where this falls in the spectrum of 'pure magic' and 'actual duel'

I get that from the opening post that we're not doing actual duels, not really. But even in the manga when Atem was reliving the Pharaoh's memory there is still this spectrum of him summoning the egyptian gods and whatnot that are just pure magic.



...And then on the other end there are parts when Yugi and Jounochi showed up to help when it is more game-y since they actually draw cards, they just ignore summoning condition, like yugi summoning Dark Magician without tribute



And since the deckbox in the character sheet included spell and trap, which seems to me to be more game-y, whereas say, in Atem's and his retainers' case the spells and traps are just more actual magic spells cast by the spirit they summon, like that proto dark magician summoned by Mahado casting spellbinding circle, I'm trying to get an sense of where the line is.

Anyway, @mattmanganon I've revised my deck box list



@Randomguy As i said, this is supposed to be a thematic RP as opposed to actual cardgame viability. So, going with multiple themes within the deck is not only viable, but also encouraged. I mean, Yugi's boss monster was his Dark Magician, but he had plenty of other archetypes within the deck as well. Magnet Warriors, Gear Gadgets, Kuriboh's. I'd actively prefer people go nuts than just try to focus on 1 specific archetype.


Question: Does that mean summoning condition is still a thing, or...? Take for example, uh...something like Eradicator Warlock, the text says 'it can only be special summoned by sacrificing dark magician' does that mean in this case, Dark Magician needed to be 'summoned' first before Eradicator Warlock can appear? Or are we going full Yugi during the Millennium World arc where he just summon the god cards?
I'd rather you just use an actual card, it keeps everything simple.


It's basically the same card, just changing it to spellcaster instead of rock, and making it part of the gravekeeper's since I figured in universe, it make more sense for her to use that card since Gravekeeper's archetype whole thing is to limit special summoning except for gravekeeper, so it would make sense to stick with that archetype.

But I don't mind using vanilla, since actual duel isn't really a thing from what I gathered. I just figured it would make more sense in universe
Kinda the same problem with Ricky's. One of the things that i think a deck needs for the sake of narrative is at least 1 big beastie type. Red Eyes Black Dragon, Gate Guardian, Fortress Whale, the thing that your character can aura-farm as it shakes the world with its might Show the bad guy you mean business And look like an absolute boss doing so. If you're trying to keep to the Gravekeeper's theme, might i recommend one of the Sphinx cards?


Am I allowed to just make the Gravekeeper's version of Pharaonic Guardian Sphinx? Like this
@mattmanganon

I think I'm done with my sheet

Cadmus Laenas




Cadmus found himself in a barren garden, surrounded by hollowed trees with pallid branches covered in unnatural fleshy growth, twisting in veiny pulsating knots, making them appear more like rotting flesh rather than trees. The soils beneath his feet pulsated in tandem with the trees growing from them, as if the fetid grove were one giant organism—one dead giant organism, a rotten corpse kept alive by a vile corruption of what it originally was. The soils were dead skins, and the trees were the cankerous growth bursting out from within.

His immediate thought was that he was in the Fade. The bizarre landscape of the metaphysical realm beyond the veil was not an uncommon sight to behold while dreaming for any mage, let alone one who had been a mage for over 20 years. Still, he was not merely a mage. To Cadmus, odd and macabre dreams had two possible culprits. The Fade, and the other...

A song, enchanting yet utterly wrong, beautiful and haunting at the same time, began to rise from somewhere within the grove. It started as a low hum, before it became a cacophony that almost drowned everything else. The melody went through his mind like creeping vines, singing of secrets too old for language, promises of solace and beauty found within the blossom of ruination that was corrupting the land.

No, he was not in the Fade. This song. This enchantingly beautiful abhorrent song meant that this dream was not of the realm of primaeval matter from which magic stemmed, but of the corruption that was running through his blood. The taint of the Blight he had imbibed from that silver cup years ago.

The ground beneath him opened up almost like a yawning mouth, swallowing him, as the music grew even louder.

He closed his eyes, ignoring the tempting invitation of the song, as he tried to will himself awake.

"This is merely a dream..."

The lulling melody of crumbling petals and slithering roots filled his mind.

"Merely a dream...Which held no power nor pull over myself,", he repeated, almost like a chant. A form of self-hypnosis.

The song, each note damp with the sweetness of honey, tried to drown him, but Cadmus continued to ignore the sensation.

He took a deep breath, "And now...wake up,"

Cadmus woke up in cold sweat, lying on the bedroll. A magical lantern—doubtless a fascinating thing in the South but mere trinkets in Tevinter—illuminating his tent.

"If there is any doubt that the Sixth Blight had begun, these dreams certainly disavowed me of the notion," he said with a sigh.

All Grey Wardens were familiar with the haunting song that echoed in the nightmare caused by the taint in them. The more time that passed since the Joining, the more intense. For Cadmus, it had only been three years, and being a mage, resisting the allure of the song came more easily as a byproduct of a mage training resisting the call of the Fade—and the temptation of demons—so the nightmares had never given him too much trouble. Until a few months back, when they started to occur with greater frequency and intensity.

A hallmark of the Blight, from what he had heard from veteran Wardens who had experienced the Fifth Blight.

Feeling parched, he reached out for his waterskin, before changing his mind, and opening his bag and taking out a wine bottle instead. The bottle looked expensive, but had clearly seen its fair share of wear and tear due to being carried around on the road rather than stored in a wine cellar. The bottle was marked with "Vintage: Warden Cadmus. Last drop reserved for the Calling." A Ritewine, a custom among the Grey Warden born of utility.

Cadmus took some gulps from the bottle before putting back the cork and storing it in his bag. Due to the Joining, Grey Wardens had a high level of alcohol tolerance, so he was nowhere near drunk, but he hoped it could dull the headaches a bit, at least.

Seeing the bottle of the expensive wine, he couldn't help but think of the man who urged him to buy this very finest wine in Imperium before he departed to join the wardens—a gesture that now he thought about it, might have been meant in the sense of 'You might not survive the joining, so might as well get the most expensive wine you can now for one last drink'—A friend of his father in the Imperium Legion, who had since joined the Wardens. And conscripted him into the Wardens to avoid being executed for his false charge.

He wondered where Artorius and the rest of the Tevinter Wardens were. They had disappeared alongside the rest of the wardens, it seemed. It was fortunate that he had been sent on a diplomatic mission to foster relations with a prominent Orlesian Marquis who had been courting his sister a few months back. The dreams that heralded the Sixth Blight occurred then, back when he was staying with his sister in Orlais, and seemingly were also when the wardens disappeared. If he had been with the rest of the wardens then, undoubtedly, whatever befell them would also befell himself.

Ever since he had dreams of the Blight and found himself unable to contact either the Orlesian or Tevinter wardens, he had written to Weisshaupt but to no avail. It was when he was making his way through the Huntherthorn Mountains to reach Anderfels, that he heard of a Grey Warden working with the Rethari Blades mercenary group, which prompted him to approach them instead.

The fact that their leader was a Qunari had given him pause, though only until he learned that she was a mage, which assuaged his worries, as there was little to no chance she had any prolonged contact with the Qunari government. There was no chance that they would simply allow a mage to roam free, after all. For all the backwardness of the mage situation in Southern Thedas, the Qunari had them beaten on that account.

In any case, the disappearance of the wardens was certainly a cause of concern, and he had been hoping that perhaps this Dean had known more about what had happened. Alas, it seemed like he also had no idea of what befell the wardens.

With a groan—and still a bit groggy from the dream—he willed himself to stand up and get out of his tent.

From what he heard, they had been planning an operation to scout Weisshaupt Fortress. As a Warden, he should probably volunteer to join the scouting party.



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