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Watch out.

The gap in the door... it's a separate reality.
The only me is me.
Are you sure the only you is you?


DON'T TOUCH THAT DIAL NOW, WE'RE JUST GETTING STARTED

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I know I've completely fallen out of existence (sorry @[Stein] in particular for 1x1 reasons) but I nearly lost my job for things I didn't do and my girlfriend graduated and then had to immediately move out of her house into somewhere else and then had to go back to Reading and then I went to MCM over the weekend. But I'm back! Things are stable! I can do things like play Overwatch and write again!

Have I completely missed the boat on this?
@Stein in regards to personality, what exactly did you mean? Glimpses into behaviour through backstory? Tonal shifts in the bio? I haven't written a 'personality' section in a long time and I've come to rely on showing off my character IC as soon as I can. If it's just a simple touch-up of her history then that will be easy but if it's something more focused I may take a bit more time.

Otherwise, Applications are done and I've re-written the motivation to be more concise. I'll re-link the touched-up CS when the personality is cleared up.
<Snipped quote by Roman>

Worked into the existing sections if you can, except for the Applications, just make that its own little section in your powers area. It doesn't have to be a full comprehensive breakdown, just maybe a general idea.

And ah okay, that's actually completely fine. I trust you and that's an addendum in the rules, I believe.


Alrighty. I'll be working on these this evening and have them up tonight. Got off work early so I've got a nice opportunity.

I will take the time to re-word Belle's motivation but I appreciate your trust in the matter.
<Snipped quote by Roman>

As always, I love your face claims. Perf. And like, 10,000 house points for slipping the word ethereal into that CS. I really love how you've done a good job at checking her powers and giving appropriate weaknesses.

I'd like to see something in terms of Applications for the powers. There's a shit-ton of applications that we've seen with those powers, but what is our girl Belle going to do with it? Also something in the area of personality as well. We get a little bit of who Belle is, but not much. I always like seeing a bit of that, especially for something Mavericks based.

The motivation is a little lacking. I like the "jumping off point" you give when you say she just wants to understand her body. So is this burgeoning vigilante life going to start off like an experiment to her? That could definitely be interesting. I'd just like to see something that would make her want to run off and join the Mavericks.

Overall, I don't really have any "problems" with the RP. Really just clean up those small points and you're good to go.


Sure. Would you like the additional information worked in to the existing sections, or in their separate bits?

My only issue is with the motivation. She'll be becoming a vigilante just to understand her powers and through them her body, but for joining the Mavericks... I don't want to spoil anything. Is that ok? I can clarify on skype if needs be.

<Snipped quote by Roman>

Also, yay! Bugs! Another girl! Hi Roman! *waves spastically*


Hey. I hope you like my character.
DISCLAIMER: This RP is currently full. New Players are through invite only. Thank you ~Lord Wraith

...that would be my cue.

-


| NAME(S): |
Abelle D'Voire ​

| NICKNAME(S): |
Belle​

| ALIAS(ES): |
Swarm​

| D.O.B.:|
07/18/1993

| AGE: |
22

| SEX: |
Female. She/Her//They/Them

| SEXUALITY: |
Heterosexual

| APPEARANCE: |
Belle stands 5'11 (relatively tall for her nature) with seemingly-unnatural long, slender limbs that threaten to be lanky but are instead co-ordinated into smooth, graceful motion. She weighs an ethereal 100lbs, has pale green eyes that almost seem amber in the right light, her hair turns a dark brown if she lets it grow out - not that it's been past its usual grade-1 buzzcut in 3 years - and her wide nose has a ring piercing through one of the nostrils. All of her quirks combined, along with her wide-set eyes, give Belle a kind of alien beauty that entrances some and repels others. She swings between light, natural-esque makeup or heavy, dark eyes and lips, and her clothing aligns similarly, but always seems well-constructed and cutting-edge.​

| ABILITIES/SKILLS: |

Abilities;

  • Pheromone-based Insect Manipulation - Belle is able to secrete specific pheromones from the sweat pores of her body, creating an invisible beacon for all manner of insect, crustacean, and arachnid life to come crawling out of nooks and crannies of the world to seek the source - inevitable finding Belle herself - and then await further instruction. Belle's variety of pheromones are subtle enough in their distinctions to almost emulate telekinetic control, but in truth, Belle is simply signalling certain instinctual impulses in the swarms she can amass, which can range from complete aggression to total pacifism to absolute retreat.

    The uses of her swarm are only limited by Belle's imagination, and her willingness to test the limits of her pheromone control. Only time will tell whether Belle's abilities will develop any unexpected advancements, or if her pheromones are limited only to bug-specific signals.

Limitations;

  • Swarm Source: Belle cannot produce bugs, nor does she keep her pheromones in a permanent 'on-state', as this would lead to a bigger swarm than she can control, as well as massive ecosystem instability and a negative public reaction when she arrives on-campus with half a city's worth of bugs trailing behind her. As a result, Belle must preempt a situation in which a swarm will serve her, and then carefully amass such a hive with selective pheromones while also ensuring she does not let the size run amok. If there are no bugs in the immediate vicinity, Belle will have to wait longer and try harder to reach out further, and if there are no bugs at all, Belle will have no swarm.
  • Swarm Size: As mentioned above, the larger Belle's current swarm, the more difficult it is to maintain pinpoint control as is possible with a smaller group. While she can use the swarm itself to proliferate her pheromones within itself for increased efficiency, the larger the swarm is, the more likely it becomes for sections of it to break away as the rest of it receives new or different instructions, resulting in a large chunk loss as half of the swarm begins leaving or even in-fighting due to the many different species of insect that can be co-habiting one of Belle's swarms at any given time. As such, Belle's pheromone control is a careful knife-edge game - enough to create a swarm and then make it large enough to allow it to govern itself, but not so big as to implode itself. It is far too easy for Belle to simply leave a pheromone lingering for too long, and a swarm to disappear as quickly as it arrived.

Weaknesses;

  • Instinct Override: Despite Belle's pheromones, her control is not infallible. Strong enough instinctual responses in the insects that make up her swarm can override any existing pheromone commands and cause the insects to revert to their nature; as such, strong fear, hunger, or mating impulses can destabilize a swarm entirely.
  • Insect Biology: The insects that make up Belle's swarms are just that: insects. While, in large numbers and under Belle's command, they are capable of inspiring fear and causing lasting damage to Belle's enemies, they are still subject to the frailty of their forms - any method that would normally disperse a large cluster of insects will work equally well against Belle's swarms.

| BACKSTORY: |
Belle remembers very little of her childhood, and the fleeting snatches of imagery she does hold are all the same; clinical, white expanses of beds and linoleum floors, corridors alternating between concerned doctors and nurses and concerned sick people, some worse than others, many better off than Belle. She was born in Paris, France, and was out of hospital for eight months before she returned - according to her parents, they were the best eight months Paris had ever seen.

Belle was born with a debilitating neuro-degenerative condition that began to manifest a lot earlier than any pre-natal (or post-natal, for that matter) doctor had been able to predict at any point during her mother's term; doctors had given Belle five un-impeded years. She had lasted less than one. Grief-stricken and desperate for any help they could seize for their dying baby daughter, her parents quickly signed away Belle to an experimental trial run in by US Scientists. The D'Voire, minimal as it was, left its roots behind in favour of Belle's last gasp in America.

Belle's parents landed a week and four days after Belle had been taken to America, three days after she had been subjected to the first phase of the trial that was to save her life. Her parents had been given surprisingly little information about what the treatment entailed, but after they had been settled in to their new home, and their daughter had been returned to them, they were fully briefed on the trial. The few participants that had been selected had been given a treatment course of genetically altered genome tags that had originally belonged to a small selection of insects, which had been chosen for specific properties their species possessed that could possibly treat - or cure - the conditions of the trial's patients. It was a long shot, the scientists involved hoping that the tags would bind to the faulty DNA of the patients and fix - or override - the imperfect processes that caused the condition, but over several months, the treatment worked. Belle got better. Her parents counted their blessings, and began to move on with their lives. A long time later, Belle would inquire about the laboratories she had frequented during her initial years.

Belle's life after her initial crisis was relatively normal. Her parents were terrified of any illness, paranoid they would undo the treatment that had made her well, or introduce another problem that they would not be able to surmount; but Belle carried on through pre-adolescence into post-puberty with no troubling health issues, taking a keen interest in nature and insects in particular after learning of her condition and its cure. To this end, she eventually moved across states to Larissa at 19 to study at the college there, interested in the citie's history of flirtation with super-individuals, and attracted by the premium course they offered in Entomology. She now lives with two other students in The Sound.

Recently, Belle has been feeling something peculiar shifting within her body, though she isn't sure what.

| MOTIVATION/OBJECTIVE: |
Belle's deepest desire, though she isn't truly aware of it, is to know everything about her body, and be in control of all its aspects; whether this be the neuro-degenerative condition she was born with, the insect genome tags that cured it still lurking in her DNA, or the new shifts in her body chemistry, she desires to understand it. She also wants to prove her early sickness has had no bearing on her mind in its maturity, and strives for academic greatness in that respect.

| REFERENCE POST(S): |

| NOTES: |
  • You like characters (therefore you like me).

| NAME(S): |
Abelle D'Voire ​

| NICKNAME(S): |
Belle​

| ALIAS(ES): |
Swarm​

| D.O.B.:|
07/18/1993

| AGE: |
22

| SEX: |
Female. She/Her//They/Them

| SEXUALITY: |
Heterosexual

| APPEARANCE: |
Belle stands 5'11 (relatively tall for her nature) with seemingly-unnatural long, slender limbs that threaten to be lanky but are instead co-ordinated into smooth, graceful motion. She weighs an ethereal 100lbs, has pale green eyes that almost seem amber in the right light, her hair turns a dark brown if she lets it grow out - not that it's been past its usual grade-1 buzzcut in 3 years - and her wide nose has a ring piercing through one of the nostrils. All of her quirks combined, along with her wide-set eyes, give Belle a kind of alien beauty that entrances some and repels others. She swings between light, natural-esque makeup or heavy, dark eyes and lips, and her clothing aligns similarly, but always seems well-constructed and cutting-edge.​

| ABILITIES/SKILLS: |

Abilities;
  • Pheromone-based Insect Manipulation - Belle is able to secrete specific pheromones from the sweat pores of her body, creating an invisible beacon for all manner of insect, crustacean, and arachnid life to come crawling out of nooks and crannies of the world to seek the source - inevitable finding Belle herself - and then await further instruction. Belle's variety of pheromones are subtle enough in their distinctions to almost emulate telekinetic control, but in truth, Belle is simply signalling certain instinctual impulses in the swarms she can amass, which can range from complete aggression to total pacifism to absolute retreat.

    The uses of her swarm are only limited by Belle's imagination, and her willingness to test the limits of her pheromone control. Only time will tell whether Belle's abilities will develop any unexpected advancements, or if her pheromones are limited only to bug-specific signals.

Applications;
  • Offense: Belle's swarms can involve wasps, hornets, various venomous species of spiders, scorpions, and flies with unpleasant behaviors. Utilizing her swarm to attack her enemies can leave opponents with various manners of life-threatening bites, stings, and...burrowings.
  • Evasion: While not immediately obvious, Belle's swarms can have some utiliy applications. Bugs crawling all over a camera, or blocking a window, can allow surreptitious movement, while an eventual advanced technique will allow Belle to envelop herself in her swam before making a quick step - a simple movement, but a short-distance pseudo-blink that can throw off an unobservant opponent.
  • Ecological: While some uses are far more mundane, they are no less useful: Belle's pheromones allow her to dictate a lot of the local insect behaviour, and she can use this to encourage particular growths and ecology shifts - change or creat hive locations, dispel or seed infestations, aid or cease breeding of certain species - and use this to both her advantage via large-scale territory control, and the local wildlife's via feeding and pollination.

Limitations;
  • Swarm Source: Belle cannot produce bugs, nor does she keep her pheromones in a permanent 'on-state', as this would lead to a bigger swarm than she can control, as well as massive ecosystem instability and a negative public reaction when she arrives on-campus with half a city's worth of bugs trailing behind her. As a result, Belle must preempt a situation in which a swarm will serve her, and then carefully amass such a hive with selective pheromones while also ensuring she does not let the size run amok. If there are no bugs in the immediate vicinity, Belle will have to wait longer and try harder to reach out further, and if there are no bugs at all, Belle will have no swarm.
  • Swarm Size: As mentioned above, the larger Belle's current swarm, the more difficult it is to maintain pinpoint control as is possible with a smaller group. While she can use the swarm itself to proliferate her pheromones within itself for increased efficiency, the larger the swarm is, the more likely it becomes for sections of it to break away as the rest of it receives new or different instructions, resulting in a large chunk loss as half of the swarm begins leaving or even in-fighting due to the many different species of insect that can be co-habiting one of Belle's swarms at any given time. As such, Belle's pheromone control is a careful knife-edge game - enough to create a swarm and then make it large enough to allow it to govern itself, but not so big as to implode itself. It is far too easy for Belle to simply leave a pheromone lingering for too long, and a swarm to disappear as quickly as it arrived.

Weaknesses;
  • Instinct Override: Despite Belle's pheromones, her control is not infallible. Strong enough instinctual responses in the insects that make up her swarm can override any existing pheromone commands and cause the insects to revert to their nature; as such, strong fear, hunger, or mating impulses can destabilize a swarm entirely.
  • Insect Biology: The insects that make up Belle's swarms are just that: insects. While, in large numbers and under Belle's command, they are capable of inspiring fear and causing lasting damage to Belle's enemies, they are still subject to the frailty of their forms - any method that would normally disperse a large cluster of insects will work equally well against Belle's swarms.

| BACKSTORY: |
Belle remembers very little of her childhood, and the fleeting snatches of imagery she does hold are all the same; clinical, white expanses of beds and linoleum floors, corridors alternating between concerned doctors and nurses and concerned sick people, some worse than others, many better off than Belle. She was born in Paris, France, and was out of hospital for eight months before she returned - according to her parents, they were the best eight months Paris had ever seen.

Belle was born with a debilitating neuro-degenerative condition that began to manifest a lot earlier than any pre-natal (or post-natal, for that matter) doctor had been able to predict at any point during her mother's term; doctors had given Belle five un-impeded years. She had lasted less than one. Grief-stricken and desperate for any help they could seize for their dying baby daughter, her parents quickly signed away Belle to an experimental trial run in by US Scientists. The D'Voire, minimal as it was, left its roots behind in favour of Belle's last gasp in America.

Belle's parents landed a week and four days after Belle had been taken to America, three days after she had been subjected to the first phase of the trial that was to save her life. Her parents had been given surprisingly little information about what the treatment entailed, but after they had been settled in to their new home, and their daughter had been returned to them, they were fully briefed on the trial. The few participants that had been selected had been given a treatment course of genetically altered genome tags that had originally belonged to a small selection of insects, which had been chosen for specific properties their species possessed that could possibly treat - or cure - the conditions of the trial's patients. It was a long shot, the scientists involved hoping that the tags would bind to the faulty DNA of the patients and fix - or override - the imperfect processes that caused the condition, but over several months, the treatment worked. Belle got better. Her parents counted their blessings, and began to move on with their lives. A long time later, Belle would inquire about the laboratories she had frequented during her initial years.

Belle's life after her initial crisis was relatively normal. Her parents were terrified of any illness, paranoid they would undo the treatment that had made her well, or introduce another problem that they would not be able to surmount; but Belle carried on through pre-adolescence into post-puberty with no troubling health issues, taking a keen interest in nature and insects in particular after learning of her condition and its cure. To this end, she eventually moved across states to Larissa at 19 to study at the college there, interested in the citie's history of flirtation with super-individuals, and attracted by the premium course they offered in Entomology. She now lives with two other students in The Sound.

Recently, Belle has been feeling something peculiar shifting within her body, though she isn't sure what.

| MOTIVATION/OBJECTIVE: |
Belle desires to know and control her body and mind, commanding all aspects to the deepest level of understanding in order to conquer the condition that plagued her in her early life, and it's unusual cure that has left her body marked in unseen ways. Experimentation and practice with her powers will encourage her first foray into vigilantism, and she imagines the sheer thrill will take it forwards from there.

| REFERENCE POST(S): |

| NOTES: |
  • You like characters (therefore you like me).
I think I'll wait for a GM to ask me if I'm in or out. But then, I'm in a collab with a GM, so it's probably not an issue.
The good news is, last night my internet went out which gave me a great opportunity to bash out the penultimate post for DD's current arc despite my insane work schedule in the manic fervour of the Easter Weekend.

The bad news is, last night my internet went out which meant I couldn't actually put up said post until tonight.

The better news is, said post is now up.

The BEST news...

Recently got Marvel Unlimited and jumped right into this guy's story. I want to finish my reading before finishing the CS, but at least it gives y'all an idea where I'm headed.



That's now two out of four...

Featuring Lester Sullivan, the World's Luckiest Assassin


Lester was breathing hard as he hit the sidewalk, blood oozing past his eyes, down the bridge of his nose and into his mouth. He savoured it, for a moment, spreading it along his teeth before spitting it onto the concrete he was face-down on. He whirled around to face the black car again, where The Kingpin stared at him. Lester gave him a toothy, unhinged grin, and the sight - the newly-carved ring on his forehead dripping blood across his face, seeping into the cracks and wrinkles, and through it all burnt two fierce pin-prick eyes and a tainted smile - almost made him recoil. Instead, Wilson Fisk stared on, steely and unforgiving.

"Disgusting."

The door shut. The car drove away. Lester fished a rag from his coat pocket and pressed it to his forehead, before managing to stand and stumbling away.

-

Lester Sullivan had spent only an hour in that terrible car, trapped between the most powerful and threatening man in the city and his aide, a smartly-dressed and well-spoken man who, nonetheless, was all too eager to carve up Lester's face at Fisk's mere mention. Lester had met plenty of men like him; sociopaths who hid it well beneath a thin veneer of courtesy and wealthy taste, skilled at the seedy sides of life while walking in the penthouse light. Undoubtedly loyal, viciously sadistic, exceedingly calculated. Almost as dangerous as Fisk himself...but there was something else that The Kingpin exuded. An unknowable quality that proved Wilson Fisk undoubtedly and overwhelmingly qualified for his position in New York's underground. Many crime lords before Fisk were adept at ruining the bodies of men; few managed to ruin the businesses of men like Fisk. None managed to ruin the lives and futures of men like The Kingpin did.

Lester had made it back to a safehouse; an old loft apartment in a forgotten and condemned building that, somehow, had never been demolished; he stood in the bathroom now, a propped up sheet of mirrored glass in front of him and a liter bottle of water sat on the box beside him.

Carefully, he pulled back the rag, wetting it and wringing out as much blood as he could before he used more water to wash his face and rinse his mouth, before grabbing another rag and wetting it to wash the wound itself. Fisk had talked at length about debt, about owed payments, about setting examples. He had spoken about Lester's ill-fated attempt to extort arms from one of Fisk's dealers; how to take from his employees was to cut into the flesh of his empire. Then he had spoken of 'what goes around', and Lester had suddenly found himself pinned, the knife working into his forehead. He'd screamed, filled with pain he'd never felt before, and Kingpin had just sat across from him, his face not even making a single micro-movement. When the knife was done, Kingpin had offered him a deal: exile from his city, and a black mark across his name forever, or a chance to make reparations on his debt. Lester had chosen his shot at redemption.

And now, here he was; wounded, pride beaten, but with an assignment and a lead; a generous gift from Fisk's aide. Lester Sullivan was to find the Devil of Hell's Kitchen - the first man to cause The Kingpin to worry in ten years, and the first man Sullivan had missed - and to bring him, dead or alive, to Fisk's feet. Fisk would prefer alive. Another hour went by as Lester tended to his forehead and prepared for the coming night, a faint ring of blood seeping through the bandage as he busied himself.

-

Early before the sun fell on Hell's Kitchen and night began its descent, Lester hurried through the city to the projects: large plots of construction The Kingpin was anonymously pouring money into in a rigged investment ploy, bringing international opportunities to his empire, and massive revenue to his wallet. In the middle there was a lower building, mostly empty save for drywall and timber forming the basic layout of what would end up an office block flanking apartments. Bottom floor, dead center, was Lester's meet - with the arms dealer that he had begun this foray with. She was less than pleased to be working with him; the trained guns that kept their barrels on Lester's body at all times ensured the feeling was mutual. Regardless of any strife between the two, however, they greeted each other politely, and Lester was quickly lead deeper into the building, where the dealer's van sat, back doors wide open, and the single most beautiful array of armaments Lester Sullivan had ever laid eyes upon arranged out in front of him upon a portable wooden table.

"He said to set you up with whatever gear you needed - the job will cover the cost. Assuming you complete it." Said the dealer, and Lester ignored her, instead pausing to examine each and every article, picking each piece up deftly and admiring the artisan manufacture and graceful workmanship. Three rifles, two assault and one heavy-caliber, all made to the most cutting-edge military standard; sub-machine guns all polished, oiled, capable of delivering bullets at rates Sullivan had only dreamed of; pistols of various sizes and power, ranging from denting wood to putting holes through several sheets of metal; and then, among all the high-powered, high-caliber gear, sat the only weapon Lester cared about. A single, hand-crafted, custom-made knife, with perfect balance and a divine blade. He took it from the table, spinning it in his hand, flicking it this way and that, testing the weight, the speed, the feel of it cutting through the air. Yes, he thought, this will be my weapon to take the Devil's heart. This, and only one other thing...

Sullivan turned to the dealer. "I'm taking the knife. You can keep the rest; but I need a custom piece. And it has to be ready by tonight."
The dealer met Sullivan's gaze, and the giddy ferocity there sparked something inside her - she wasn't sure if it was admiration or fear, but she knew she couldn't ignore it.

"Sure. I'm listening."
(I would never apply for Daredevil himself. Christ I don't think I could do him justice like @Roman can.)


Why is everyone being so nice to me?!
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