Avatar of Sick Ducker
  • Last Seen: 0-24 hrs ago
  • Old Guild Username: none
  • Joined: 12 yrs ago
  • Posts: 2604 (0.58 / day)
  • VMs: 6
  • Username history
    1. Sick Ducker 14 days ago
    2. Salt and Love 9 mos ago
    3. █████████████ 1 yr ago
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  • Latest 10 profile visitors:

Status

Recent Statuses

8 yrs ago
The most common color for highlighters is yellow because it doesn’t leave a shadow on the page when photocopied
4 likes
11 yrs ago
40000 Americans are injured by toilets each year
5 likes
11 yrs ago
A strawberry is not an actual berry, but a banana is.
4 likes
11 yrs ago
No one knows who invented the fire hydrant because its patent was burned in a fire
6 likes
11 yrs ago
Sea otters hold hands while sleeping so they don’t drift away from each other
3 likes

Bio

Most Recent Posts

Surprise!
Hey Nellz, I have no idea how this webite works but I managed to find you eventually!

(kitty)


Cat finally reunited with Roze, and they lived happily ever after.
Separate.

And we're on the third page.
In a nutshell, yeah. They share the same core code but Bethesda renovated a lot in areas such as animations and AI. Hell, if you to go that specific, nearly every major game engine can be traced back to Quake engine or Unreal.
Gamebryo was state-of-the-art when Morrowind came out. By the time Obilivion rolled in, it's nearing obsolete. Beth did pretty good on improving Creation engine from TES5 to FO4, beside the bugs, which are pretty much standard issue with every Bethesda release. Id5 used for Wolfenstein has the best graphics they put out, but then again, the scale of Wolfenstein was minuscule compared to Fallout.

Update: Next IC arriving tomorrow.
@HHShetland

Not bad, not bad at all.

Here, I'll advertise for you. Not responsible for incoming flames though.

https://www.fanfiction.net/s/11656928/1/The-Literary-World-of-Nirn
I was writing my own stories


Link?
ESO's nothing too amazing, and it does have the ups and downs associated with MMOs. Still, its lore are solid, even that means ordinary. And the gameplay's obviously different vs. the traditional, singleplayer format, but I enjoy it personally. Zanimax's going a different direction, so I consider it more as a spin-off than TES6. With FO4, they're innovating a lot, for sure. With big franchises like these, changes bound to happen, and as a player, I honestly just enjoy seeing more content.

TESV5 has exponentially more modded contents than Bethesda could ever hope to make, but with that said, it's a big field and caters to vastly different tastes (and require beefy machines). For myself, I really took a shine on the "game extension mods"; items like immersive weapons/armor and quests like Grey Cowl of Nocturnal expands the universe Bethesda created.

Not much of a console gamer myself, since I like mouse and keyboard a lot more than the controller (except for racing games). And on the PC, I am more of a FPS and RTS guy. TES is one of the few RPGs I really dig. The lore is crazy deep and the games themselves are highly open, allowing for exploration at your own pace. Like Fox said, this is probably why most of us are here; there are just so many possibilities to discover with The Elder Scrolls, and what better avenue are more suitable than writing it out with fellow fans?

Been playing a bit of ESO lately, anyone else have it?
Post is up as promised!


The Fox delivers again.

anything short of them dying


Don't be so certain.

Does anyone here know the feeling when you're busy for a few days and then you check an RP, you have like a week's posts to read? Not that I would be complaining, but I just wanted to inform that I am still interested in this RP.


Yeah, we only post when you're away.

But really, it happened to myself as well. Take your time, we're in no hurry.
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