Avatar of Sick Ducker
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  • Joined: 12 yrs ago
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  • VMs: 6
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Status

Recent Statuses

8 yrs ago
The most common color for highlighters is yellow because it doesn’t leave a shadow on the page when photocopied
4 likes
11 yrs ago
40000 Americans are injured by toilets each year
5 likes
11 yrs ago
A strawberry is not an actual berry, but a banana is.
4 likes
11 yrs ago
No one knows who invented the fire hydrant because its patent was burned in a fire
6 likes
11 yrs ago
Sea otters hold hands while sleeping so they don’t drift away from each other
3 likes

Bio

Most Recent Posts

I believe it's simply a part of the character's description.

I'd say the importance of the character's sex mostly depends on the RP setting; something in the (realistic) middle ages are gonna have obvious differences for guys and gals (and everything else), compared to a more (again, realistic) modern setting.
Bthamz dice rolls are up.

Results:

-Roze's arrow hits Hlaalu, but only causing a minor injury.

-Centurion kills an Ashlander in the mist. It tries to go for Roze after that, but gets stuck on a ruptured pipe.

-The Ashlander Niernen convinced pointed out to a pair of hot water tanks on the sides of the stuck centurion. These tanks are similar to the centurion in height; they will topple if the valves underneath are overloaded. A pipe on the ceiling above the centurion can be shot out to leak steam, which blinds the robot sensors. Niernen relays this info to everyone on her side of the room, and suggests they use it to take the centurion down

-Three Ashlanders near the exit are on guard, but are not engaging. Edith and Madura are convincing them to follow Niernen's plan.

-Do'Karth regains stealth in the middle of the room, he can continue to hide, trade stealth to defeat Hlaalu or run to the far end, where Narivar is opening another door.

-Raelyn and Tsleeixth's injuries are no longer critical after applying proper treatment. Sadri will be able to provide help without a hitch.

Update ETA is tomorrow.
The opposite end is not an enjoyable experience either.

Being showered with criticism is not fun. Sure, things like fitting characters into roleplays, or actually using quotation marks for dialogue are very important. However, things get annoying when somebody harasses you to put that period inside the quotation marks, or how "fjord" is the correct spelling instead of "fiord".

Also, give people time to improve, and space for minor recurring errors. Everyone slips up once in a while.

There's no point correcting people if their mistakes don't affect storytelling or comprehension, and I find that telling someone once is enough; not willing to improve to the RP standard is a choice to not participate.
@Monochromatic Rainbow, glad you like it.

The brutality of WW1 actually led to the Geneva Protocol in 1929. By today's standards, every nation could have been prosecuted for the sheer amount of gas they sent out. It's similar to how flamethrowers in WW2 led to an eventual ban in 1980 (they were used in WW1 and up to Vietnam). Point is, a crime can only be properly defined when it's been committed for the first time, and the first world war definitely shaped how we look at modern war crimes.

The post war settlements didn't even include any proper prosecutions against wartime atrocities. As far as I know, international war tribunals did not exist (as we know it today) until the end of WW2. Large events like the killings in Belgium and the Armenian Massacre got some coverage, but lesser known events like the Baralong incidents basically got free pass.

With that said, I'm trying to focus this (fictional) story on memes intrigue, action and human drama; rather than anything too political. The choice of Central Powers simply depicts an underrepresented group, one that is not fundamentally different from anybody else.

@MacabreFox, I was taught that the world wars were basically one war with a twenty-year ceasefire.

There seems to be a bit of WW1 resurgence in popular media, with films like War Horse and the new Wonder Woman, and games like Verdun and Battlefield 1.

I've read bits of your one-on-one RP with Dervs. Great stuff, by the way. You are welcome to link people or events from there to here, or vice versa.
@Roosan, anything new?
Waiting one more day for @Hank, will update Bthamz tomorrow regardless.
Dax be like



@Hank, how's it going?
@MiddleEarthRoze, does your planet still need you?
I saw the interest check and I'm interested in jumping in to fill the gap, if you're still looking?


Still looking. Pop in a sheet whenever you're ready.

Set in June, 1918, Projection tells the story of four covert agents working for the Central Powers, the "other side" not often portrayed in popular media. A shipment of experimental gas is heading towards Italy, and the Austrian intelligence have tasked our characters to find and stop it. Expect a thriller set in the 1910's, one filled with action and intrigue.

This will be a four player game, taking no more than three months to finish. I am looking one more player who can provide a low-advanced/high-casual post each week. My goal is to run a simple plotline, with some room for character development, but trimming out unnecessary details. A more extensive sequel will be developed should we finish Projection.

OOC
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