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  • Old Guild Username: Aristocrap
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7 yrs ago
Not my own words, but: "Enjoy memes and have a good time online, but develop a solid sense of self-worth that is rooted in a reality that doesn't disappear when the battery charge is empty."
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7 yrs ago
The spam. It hurts.
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7 yrs ago
Yeah, and you're under arrest, pal.
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Most Recent Posts

I apologize for the delay; things haven't been as smooth as I'd hoped at work. I don't have a solid excuse, so I'll leave it at that. I'm opening up an OOC thread here: roleplayerguild.com/topics/127217-ic-o..

Please post your sheets in the NS tab, and feel free to converse in the OOC. I am trying to get a sheet for the pontifical state(s) ready, but for the moment, we can discuss current events in our lands and plans for the IC.

I'll take the time this next few days to do a headcount, see who's still with us and make sure the map is correct. If we get any new blood, then so much the better to fill in gaps!
God & Country



The continent of Antova: a collection of kingdoms, principalities and duchies loosely united through faith and beset by fire. The High Pontiff is dead, and the Prelates of the kingdoms convene to elect a new religious leader. In his absence, religious strife threatens to divide the bond between church and state. Every day, souls are lost to the pyre as the Ambrusian Order cleanses the "wicked" from the earth in its bid to maintain order. In the east, the drums of war beat and the muezzins rouse the devout to arms with prayer-song from their minarets. Sultans pray, bidding their prophet for blessings on their holy war against the unbelievers. It is a time of uncertainty, where war with the eastern world looms on the horizon, where even kings tread the thin line between salvation and excommunication, and where prayers for deliverance can be heard on the lips of every soul across the continent.


Welcome to God and Country, an NRP set in the continent of Antova - a pseudo-Renaissance Europe at a chaotic time where the Ambrusian Church reigns nearly supreme, and the borders of the easternmost kingdoms are threatened by the looming armies of the Timluks. Antova's monarchies are connected through their belief in God and His ascended Saint Fiorentino. However, the Fiorentinan world is embroiled in disorder, following the untimely death of the High Pontiff Brutellus. The iron gauntlet of the Ambrusian Church can be felt across the continent as thousands burn on the pyres; a political statement, as much as a religious one. The Fiorentian kings are divided in their loyalty to their country and to the church; and with the Timluks on the verge of invasion, such schism could not come at a worse time.

Players will control their own Fiorentian state and the characters within, vying against or cooperating with one another for leverage as the Ambrusians continue their purges. The loyalties of your monarchs and their subjects is up to you, although excommunication is a very real and present danger, which can be faced together, or alone. Meanwhile, the Timluk Sultanates stir to the east, and the call for war is a loud one. Although trade with the Timluks has enriched many aspects of the Antovan kingdoms, the two worlds have clashed time and time again in wars of religion. Untouched from the chaos of the east, virgin lands far across sea are rumored to await the blessings of Fiorentino, or perhaps to shelter those escaping the Ambrusian pyres.

Technologically and culturally, the world is equivalent to the late 1500s. Pike and arquebus have dimmed the candle of knightly dominance, and feudalism is becoming a thing of the past. Printing has led to increased literacy rates, and society has enamored itself the arts and sciences. Yet, the masses' faith in God has never diminished, and the Church enjoys a seat outside the jurisdiction of secular powers. The setting is low-fantasy: there is magic, but it is hard to define and even harder to master. Practitioners are few and far in-between, but many have found employment in the courts of kings. However, wizards are also usually the first to bear the brunt of the Ambrusians' wrath when the purge swells. It is a discrete and indirect art - a wizard searching for a wind to manipulate a ship out of a lull looks no different than a devout man at prayer, to the average man. There are also no elves, no dwarves - humanity is supreme, much as in the real world, but there may be fantastical beasts and animals that dwell here.



Rules & Regulations

  • I am the Lord, and my Word is Law. Not quite, but I am still GM and I will have the final say in the arbitration of disputes or rulings.
  • You will respect and appreciate thy neighbor. There is no contest, no prize to be won. I have only provided a backdrop for a narrative, and I would like the story to come first. I hope players desire the same. I expect player nations will have long-standing history with each other, and encourage collaboration between them, if not declare it outright mandatory.
  • Do not abandon thy countrymen to death or despair. Where high turnover rates and abandoned NRPs are commonplace, I aim to welcome players who are also invested in a long-term narrative and who have the drive to see it through. If you will be away for a time, please let us know so we can plan accordingly.


The Map




This is the map of the geographic regions most significant to the narrative. The continent of Antova comprises roughly the western half of the map. The east half is made up of the realms of the Timluks and other foreign peoples. A good practice might be to stick to where it's green. There is also the possibility of sailing far westwards, across the ocean and landing on an uncharted continent. That will be dealt with when we cross that bridge.

Nation Sheet



Lore



Player/Kingdom Roster



Hey, everyone! I'm back home now and as soon as I get off work I'll hang out and get to anything I've missed. Thank you for your patience!

Looks like the map will need some tweaking as folks come and go. Welcome to those new players! 😀
Hello, friends! I managed to find a brief window to access WiFi and check up on the thread. Happy to see you're still here!
I'm having a great time abroad, but I can't wait to get back to the swing of things and get this running!
@TheSovereignGraveIf it's not too much trouble, could I ask you to keep an eye on things?

Sorry the OOC didn't make it up yet, folks. I'm almost ready to board the plane as I type. I hope that you guys keep working on plans for your nations over the next seven days and I'll be seeing you again soon!
@Aristo Oh, cool. And it's no problem; things should go just fine.


Here's hoping! Would anybody care to volunteer to keep things in order, or shall I appoint some poor fellow?
@TheSovereignGrave
@Nerevarine
@ZB1996
@RWDS
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@Theodorable
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@Isotope
I said I'd have the OOC up by today, but as you can see, I haven't gotten it finished. In hindsight, this is an awkward time to have started an RP, as I'm going on a family trip to Italy for a week. However, I won't let that put a halt on things. I leave Wednesday, and will have the OOC up tonight. If all goes well, I'll open the IC before I go so you aren't left hanging. In that case, I'd like to have a co-GM mediate while I'm away. If I have Internet connection over there, I'll keep in touch. I'll be back the following week on Thursday. It's a bit of a logistical hiccup sure, but I'll be dammed if I let it put our effort on brakes.
@Aristo I have a few questions regarding the Ambrusian church and the Fiorentian faith in general. The nuances intrigue me, plus I think it'd be good to know a few basics of the faith.

Does the Fiorentian faith have a holy book? What of commandments? Would the average service look like a regular mass from the time? Are there any sacraments or rites that are clearly laid out?

Moreover I'd like to thank you for working with the map and overall devoting time to this. It's appreciated.


Sorry for replying late! Generally, a Fiorentian mass would look very similar to a Catholic one. There aren't any special ceremonies or rites laid out yet, but you're all free to establish some. I've left it rather open-ended, as I encourage you guys to help build up the setting and stay involved.
There is a holy scripture, which I'll dub "The Libros." Aesthetically, the Ambrusians are similar to the Greek and Eastern Orthodoxies. Most high-ranking officials wear orange-red robes, and as a result are called "lobsters" as a derogatory name behind closed doors.
@Aristo You use Photoshop or..?


GIMP; it's free.
My claim is coming!!!!!!

Should I just post it as a WIP so you can add it to the map?


Might as well; I'm curious to see what you've got, and adding it now could rid us of claim disputes if someone else chooses the same area.
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