<Snipped quote by Techspert>
Sorry about that.
It is of little importance. How may I assist you?
<Snipped quote by Techspert>
Sorry about that.
<Snipped quote by Legend>
You still around, Data?
<Snipped quote by Techspert>
Well, I'm almost done, anyway.
<Snipped quote by Techspert>
Whaaaaaaat, exactly, is irrelevant? The plan?
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That's an interesting way of describing it. Never heard that before.
<Snipped quote by Techspert>
Nodes? Nodes in what? I'm lost.
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How so?
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Concerning?
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This is the only way to cancel her out. The Realmatic properties of two different Generations, if brought into opposition, immediately cancel each other out. Once we start, the only way Tamerlaine can stop it is to kill us--but because she will be left only with her immense magical pool, and we all will still have our normal powers besides the Commandments, we'll just have to beat her like a normal villain and not get killed. Judging by your track record so far, then you have a chance to do that.
<Snipped quote by Techspert>
I'm sure. The Master Scribes could probably say it better than I.
<Snipped quote by Etcetera>
*nods*
While all normal Scribes work simply by layering reality theoretically, Tamerlaine as the Framer can accomplish something much greater--she can directly change reality. She does this by separating parts of dimensions into subsets, and then changing the laws of those subsets, manipulating the very code of reality itself instead of just layering a different arrangement. In the culmination of what we call Realmatic Theory, she keeps both dimensions stable with mechanisms to "translate" everything which moves between the two.
@Techspert This is why the reality grounding bullets you tried using on her wouldn't work--they were grounding reality to reality.