Status

Recent Statuses

6 yrs ago
Current Masses are always breeding grounds of psychic epidemics.
6 yrs ago
The highest, most decisive experience is to be alone with one's own self. You must be alone to find out what supports you, when you find that you can not support yourself.
1 like
7 yrs ago
One cannot live from anything except what one is.
7 yrs ago
The slave to virtue finds the way as little as the slave to vices.
7 yrs ago
The core of an individual is the mystery of life, which dies when it is 'grasped'. That is also why symbols want to keep their secrets.

Bio

The Harbinger of Ferocity


Agent of the Wild, Aspect of the Ferine
Nature, red in tooth and claw.

"There is, indeed, no single quality of the cat that man could not emulate to his advantage."
- Carl Van Vechten

I am, at my core, a personification and manifestation of those things whose blood and hearts run red with the ferocity of the animal world. It is this which convicts and controls my works, my writing, my being; the force and guidance in which I gain wisdom from. It is what inspires me as a creator and weaver of words, the very thing I admire as an author.

My leanings, savage as they are, are of the feline sort as there exists no greater lineage of beasts whom can be drawn from. No others captivate and motivate my talent and skill as the greatest of cats do.

Most Recent Posts

@twannyman, this is a Fifth Edition game starting at 1st level and with original characters rather than previous ones. That said, I have no idea if @darkandstar is still accepting.

We are still resolving a standstill.
I will post this evening, @IcePezz. Sakaala was not fond of being involved in more roundabout conversation.
I am impressed that @NuttsnBolts is not the only one who has issues with English. I have always been a writer, truly typing but I digress, yet I know nothing of how or why the English language works and what rules are used in it. Even the terminology eludes me, as I have no idea what a pronoun or vowel is, but as I am certain you can see I am not a total incompetent with the written word. It all stems directly from the fact I taught myself to read and write by observation, hence the strange cadence or bizarre punctuation and of course the wordiness of it all.

That said, @The Mage, I know the feeling of being stuck in a way of writing. And yes, I do in fact speak in this manner as well, which results in only more issue.
Yall got held up on some really small details. Let's not bitch out regarding semantics, and a simple "These actions were allowed from your writing, please remove all else." would've sufficed.

If you're kicking me out, go to it.


No one has said anything about kicking you out, only that the Dungeon Master should possess your character and make adjustments accordingly. It has been three days since the last post. We cannot afford to constantly wait for people to make edits beyond a certain time frame.

Furthermore, that is exactly what we did in regard to telling you what you can or cannot do with actions. Dungeons and Dragons without the rules associated with them is little different than any other roleplay, ever, at least in this edition.

I am not mad at you, just irritated I have been waiting three days to continue our story.
The entire thing lays in one of two hands, one being those of the player, the other being the Game Master, @NuttsnBolts. Most roleplays I take interest in do not function as a story between two people; too many characters, for one.
That is what I am talking about, that the player will log in, not edit their post so the rest of can proceed despite numerous attempts at prompting, then vanish again offline. In that fifteen minute span they were on, they could have made their edit. There is nothing wrong with their character in this situation, just the player; killing their character off would really succeed in nothing and we would be better served as having their character just leave for roleplay relevant reasons after. Now they are still canon and do not feel like an abrupt, random, inexplicable death from a formerly somewhat important individual.

My issue more than anything being that four other people are kept waiting.
I do not believe in killing a character off just because their player is not behaving well or in accordance. A character should only die because of their error or the one acting on behalf of them. They are more useful "off screen" anyway, having been essentially a non-player character otherwise, canonically. A protagonist or antagonist, but not nearly as important as they might have seemed.

Killing them just comes across as blunt and hardly elegant.
Yes, that it is, @Pair of Hearts.
Exotic, that much is certain.
There's tasteful, wise use of it, and then there's fan service as you said, which the greater majority would fall into I think it.
© 2007-2026
BBCode Cheatsheet