STATUS:
@SaltSight Game was Astlibra: Revision. Found it on sale bundled with another game I've been wanting so I gave it a shot and got like, straight indie JRPG of the early 2000s injected into my veins.
3 yrs ago
Current
@SaltSight Game was Astlibra: Revision. Found it on sale bundled with another game I've been wanting so I gave it a shot and got like, straight indie JRPG of the early 2000s injected into my veins.
3
likes
3 yrs ago
Hate that strange ennui that hits after 100%'ing a really, really good game. Good time was had, but man am I glad it can't mess my sleep schedule up anymore.
6
likes
4 yrs ago
Rich people blood sports is how the Oscar's should always have gone. As a hot blooded american man I cant sleep at night without witnessing violence of some kind.
3
likes
5 yrs ago
So true. Anyways, play Lancer!
5 yrs ago
Final Fantasy: Stranger in Paradise is the funniest shit I've ever seen while also not being a bad game. Just crack open some cold ones with the boys, blare Limp Bizket, and Kill Chaos.
I have been VERY lacking in motivation lately, but I managed to pump just a smidgeony bit out so that Magnus has something to do before the rest of the quests progress. fuck my life why do I keep writing at midnight?
"...R-Really?" Magnus questioned once the man left, genuinely astonished that that...worked. Huh. Guess he had a really good message! Feeling confidence swelling in his chest, he left the alleyway and excitedly looked at his first quest's earnings in his hands like they were a shining priceless treasure. All things considered for a man raised on labyrinth mushrooms and wheat, this was practically a fortune in his hands and as such, he'd want to spend it wisely. Or...maybe not at all. After all, maybe he'd want to buy something super expensive like a house...or a boat. But who'd want to believe that a Minotaur would ride a boat?
Regardless, the gargantuan man chose not to get careless and stored his reward inside of his loincloth. Which surprisingly had pockets. Feeling an immense sense of pride and gratitude he sought out the friendly priest to report that the man went home right away, and sought to poke around town and ask about the location of said priest. If he'd find him, he'd thank him for choosing the Guild for this job, and also explain that he was able to end it peacefully. If not, then...he'd buy some chairs. Like, a whole lot of chairs for the guild and carry them back on his back. Being freakishly strong was amazing sometimes.
Bio: Normal and vanilla were the flavors of Chiaki's life for the longest time. Born to a pretty traditional Japanese family, her parents worked late and she was basically a latch key child all the way through to high school. It was almost depressing how boring her life was with the standard affair of friends that shared no interests, only a classroom and teachers that had no passion, only a paycheck and a time slot. She wasn't a poor student nor was she a great one...just...average.
At the end of her first year of high school though, some sort of rebellious streak hit her where she just stopped giving a shit what anybody thought of her. Staying out late and ditching were pretty standard fair for her at that point, and soon whatever sort of friends she had drifted away. Not that it mattered much to her, as in her free time getting away from the normalcy of everyday life, she took up a new pastime of learning to play guitar from a homeless man. And no, she doesn't even remember why she started or took interest in it. It was just...a fleeting desire she followed to some degree of actually loving it. The lessons she got from an old washed up musician that probably blew it all on hookers and booze were a lot more important to her than the ones given by an old stiff with a stick up his ass.
Of course, wanting to grow up to be a rock star was probably the most naive sounding dream for anyone to hear. Spending her money on a guitar was a little secret she kept as she resumed her lessons, eventually turning to online games to try and deal with her complete lack of a social life beyond getting mocked. Eventually however, she came across Elder Tale and pretty much instantly created a bard in a more rebellious image of herself. Save for the hair and obvious fox ears, she pretty much tried to create her ideal self in the game and experimented with the surprisingly in depth music creation system to become a rock star in a fantasy world online. While laughable, it did actually help her improve bit by bit, what with the VR implementation that had become standard fare for most home computers capable of playing games.
Nobody expected the Apocalypse, but Chiaki was almost glad for it. Now, the exciting fantasy world were she was talented and actually kind of known to people that seemed to share interests was reality...and until the much crueler real world would return, she'd be living it up as a Bardic Rock Star.
Personality: Boisterous and just kind of a live wire, Chiaki could best be described as one of the most annoyingly lively people you'd ever meet. Whether it be her trying to convince you to invite her to a raid, or just party up with her to grind, she's annoyingly persistent to the point of borderline insanity. Unless she knows that it will definitely never happen, Chiaki is not one to try and give up at doing anything. She also seems almost infallibly joyful when with others, which makes it a bit weird that she hasn't stuck with any guild for long.
However, she's still prone to states other than jubilance. Mostly because of how often her dreams have been spat on by her peers, Chiaki is actually pretty lacking in self esteem and falters a lot if someone close to her degrades her, often turning to self depreciation to explain it. She's quick to get over it though...or just bottle it up for the sake of appearances. Even if someone depresses her to be around though, she isn't the type to abandon anyone for any reason, and that could be a reason for why she's so persistent with others.
Equipment:
The King is The King, and as such it is considered by Chiaki to be her most precious piece of equipment. A LITERALLY electric guitar with an axe blade attached to the body of it constructed by Meren. Her favorite instrument in all of Elder Tale, which while not the strongest of guitars, has the damn nicest sound she's ever heard from one. Proud of the craftsmanship however, she's not fond of using it to hit shit unless she absolutely has to. Even if it can be repaired easily enough, Bonus Effect: +25% Effectiveness and Duration of Offensive Buff Skills and Musical Attack Spells, +100% Final Strike Damage, -50% Equipment Degredation on Final Strike, 10% Armor Penetration on Melee Attack, 3% Chance to Silence for 2 seconds, 100% chance of Silence for 5 seconds after successfully landing Final Strike.
A vibrant armor set that Chiaki spent quite a bit of gold to get for the benefits (And visual flair) it provides. While being light armor, the benefit of its passives that work incredibly well for a bard. Especially a Concertmaster. Bonus Effect: 10% increase to the range and duration of Buff Songs and Debuff Songs, -5% Mana cost on skills that constantly drain Mana.
A soft and warm muffler that Chiaki has grown accustomed to, and wears just about anywhere. While not exactly a rare piece of gear, it was part of a christmas event quest that also gave a pair of mittens and a santa outfit. Having taken a liking to it, she just kinda wears it wherever she goes. Bonus Effect: +10% Ice Damage Resistance, +25% chance to ignore Freeze Status effect.
Spells/Skills list:
Maestro Echo: For approximately 30 seconds, copy a designated ally's magic attack on the same target. Since equipment bonuses and character stats are not copied over, your attack will be weaker, but will still deal around 150%-180% damage, especially if you copy a Sorcerer. When used, this skill creates a guitar-riff-like sound effect and a shining appearance. The attack will be a beat behind the original.
Resonance Beat: Imbues a weapon with a melody that causes a shock wave upon impact and resonates with the target's body. If another attack lands during the resonance period, additional damage will be dealt with a resonance explosion. You have to attack twice for it to work, so the damage dealt is quite high.
Elegant Act: An elegant attack from a beautiful dance. The damage dealt is normal, but this skill boosts Evasion for a period of time after usage, so it's popular with front-line Bards since it improves their survivability. It is notable for the elaborate movements that vary depending on the weapon.
Battle Conduct: The damage is hardly any different from a normal attack, but gives the target a ! icon and puts them in the condition where "No matter how much it is hit, there will be no increase in hate". The icon appearance is short, around 5-15 seconds. When used, an attention-drawing whistle will be sounded.
Dissonance Scream: By causing a jarring dissonance in a circular radius around yourself, inflicting upon enemies within that area a small amount of damage and the Confusion status. When timed well, it can also cancel out spell incantations, so it is often used around Mage-type enemies. An effect of cracked notes flying about appears, and there is a shrieking sound effect.
Final Strike: Hurl your weapon and deal a large amount of damage. Damage depends on the remaining durability and attack power of the weapon, and even a normally-powerless player can be strong. However, the weapon's durability will become 0, and the weapon will be useless until repaired. The cool down time is long.
Dirge of the Trapped Lion: An attack curse song that traps enemies in a certain area and continuously deals damage. Although the damage dealt, like most curse songs, is insignificant, the damage builds up as you continue singing and the effect of an instant death is very powerful. The impact of an opponent who was fighting vigorously suddenly collapsing and dying has a very strong effect, and has given this skill the name of “Dying Song” and “Death Voices,” inspiring fear. When this skill is being used, a mark of a lion appears over the target’s head and a stinging chain wraps around them.
Meditation Nocturne: Allies' MP, which is usually not restored during battle, recovers slowly. Although the rate is slower than when resting, its ability in the long run cannot be underestimated. In use, a cool-colored note (purple/blue) appears from the ally's bodies.
Fawn March: When activated, the skill increases the caster's allies' movement speed and support skills.
Rainbow Arabesque: Grants your allies an attribute such as fire or ice. This way, you can compound on an enemy's weak point. There are six attributes in total (if none are selected, it is the seven colors of the rainbow), and you can select it with your mind. A note of the corresponding color appears, and the weapons have a different effect depending on the attribute.
Passive: The Diva subclass allows an Adventurer to perform music-based skills in exchange for Weapon-class skills. A Bard with this subclass exchanges attack strength for increased song power. Men can also be divas.
Lightning Chamber: A single-target, high damage lightning spell. Summons a dazzling array of bluish purple lightning shaped like a pentagram, capturing and dealing damage to enemies inside. This skill is considered to be a top class spell among one's in the Sorcerer's arsenal, and its effect is befitting of its title. On the other hand, this skill has a long reuse time and generates large amounts of Hate, so it is often used when enemy threats have been pinpointed.
Anchor Howl: The user lets out a defiant roar and is surrounded by green light. All enemies within a certain radius are forced to attack the user. If they ignore the call, they will trigger a powerful counterattack. This spell also increases defense of the user for a short duration.
Phantom Step: A movement skill that allows the user to weave in and out of battle. This skill also leaves behind images of the user that can be used to confuse the enemy.
Accel Fang: A blow that nimbly cuts open an enemy while running through them. It does standard damage (a little on the low end), but if the attack lands, there is a temporary increase in attack speed. The acceleration effect stacks whenever Accel Fang hits consecutively (maximum 50%).
Electrical Fuzz A lightning-element attack that deals damage over time, sticking to the enemy and swirling around them. It's nowhere near as powerful as an attack from a Sorcerer or Summoner, so it's usually used in between cooldowns to prepare for a powerful attack. After the Catastrophe, it is often used in dark areas or nighttime battles, since the light it emits and its tracking ability lets you keep track of your enemies.
Bio: Normal and vanilla were the flavors of Chiaki's life for the longest time. Born to a pretty traditional Japanese family, her parents worked late and she was basically a latch key child all the way through to high school. It was almost depressing how boring her life was with the standard affair of friends that shared no interests, only a classroom and teachers that had no passion, only a paycheck and a time slot. She wasn't a poor student nor was she a great one...just...average.
At the end of her first year of high school though, some sort of rebellious streak hit her where she just stopped giving a shit what anybody thought of her. Staying out late and ditching were pretty standard fair for her at that point, and soon whatever sort of friends she had drifted away. Not that it mattered much to her, as in her free time getting away from the normalcy of everyday life, she took up a new pastime of learning to play guitar from a homeless man. And no, she doesn't even remember why she started or took interest in it. It was just...a fleeting desire she followed to some degree of actually loving it. The lessons she got from an old washed up musician that probably blew it all on hookers and booze were a lot more important to her than the ones given by an old stiff with a stick up his ass.
Of course, wanting to grow up to be a rock star was probably the most naive sounding dream for anyone to hear. Spending her money on a guitar was a little secret she kept as she resumed her lessons, eventually turning to online games to try and deal with her complete lack of a social life beyond getting mocked. Eventually however, she came across Elder Tale and pretty much instantly created a bard in a more rebellious image of herself. Save for the hair and obvious fox ears, she pretty much tried to create her ideal self in the game and experimented with the surprisingly in depth music creation system to become a rock star in a fantasy world online. While laughable, it did actually help her improve bit by bit, what with the VR implementation that had become standard fare for most home computers capable of playing games.
Nobody expected the Apocalypse, but Chiaki was almost glad for it. Now, the exciting fantasy world were she was talented and actually kind of known to people that seemed to share interests was reality...and until the much crueler real world would return, she'd be living it up as a Bardic Rock Star.
Personality: Boisterous and just kind of a live wire, Chiaki could best be described as one of the most annoyingly lively people you'd ever meet. Whether it be her trying to convince you to invite her to a raid, or just party up with her to grind, she's annoyingly persistent to the point of borderline insanity. Unless she knows that it will definitely never happen, Chiaki is not one to try and give up at doing anything. She also seems almost infallibly joyful when with others, which makes it a bit weird that she hasn't stuck with any guild for long.
However, she's still prone to states other than jubilance. Mostly because of how often her dreams have been spat on by her peers, Chiaki is actually pretty lacking in self esteem and falters a lot if someone close to her degrades her, often turning to self depreciation to explain it. She's quick to get over it though...or just bottle it up for the sake of appearances. Even if someone depresses her to be around though, she isn't the type to abandon anyone for any reason, and that could be a reason for why she's so persistent with others.
Equipment:
The King is The King, and as such it is considered by Chiaki to be her most precious piece of equipment. A LITERALLY electric guitar with an axe blade attached to the body of it constructed by Meren. Her favorite instrument in all of Elder Tale, which while not the strongest of guitars, has the damn nicest sound she's ever heard from one. Proud of the craftsmanship however, she's not fond of using it to hit shit unless she absolutely has to. Even if it can be repaired easily enough, Bonus Effect: +25% Effectiveness and Duration of Offensive Buff Skills and Musical Attack Spells, +100% Final Strike Damage, -50% Equipment Degredation on Final Strike, 10% Armor Penetration on Melee Attack, 3% Chance to Silence for 2 seconds, 100% chance of Silence for 5 seconds after successfully landing Final Strike.
A vibrant armor set that Chiaki spent quite a bit of gold to get for the benefits (And visual flair) it provides. While being light armor, the benefit of its passives that work incredibly well for a bard. Especially a Concertmaster. Bonus Effect: 10% increase to the range and duration of Buff Songs and Debuff Songs, -5% Mana cost on skills that constantly drain Mana.
A soft and warm muffler that Chiaki has grown accustomed to, and wears just about anywhere. While not exactly a rare piece of gear, it was part of a christmas event quest that also gave a pair of mittens and a santa outfit. Having taken a liking to it, she just kinda wears it wherever she goes. Bonus Effect: +10% Ice Damage Resistance, +25% chance to ignore Freeze Status effect.
Spells/Skills list:
Maestro Echo: For approximately 30 seconds, copy a designated ally's magic attack on the same target. Since equipment bonuses and character stats are not copied over, your attack will be weaker, but will still deal around 150%-180% damage, especially if you copy a Sorcerer. When used, this skill creates a guitar-riff-like sound effect and a shining appearance. The attack will be a beat behind the original.
Resonance Beat: Imbues a weapon with a melody that causes a shock wave upon impact and resonates with the target's body. If another attack lands during the resonance period, additional damage will be dealt with a resonance explosion. You have to attack twice for it to work, so the damage dealt is quite high.
Elegant Act: An elegant attack from a beautiful dance. The damage dealt is normal, but this skill boosts Evasion for a period of time after usage, so it's popular with front-line Bards since it improves their survivability. It is notable for the elaborate movements that vary depending on the weapon.
Battle Conduct: The damage is hardly any different from a normal attack, but gives the target a ! icon and puts them in the condition where "No matter how much it is hit, there will be no increase in hate". The icon appearance is short, around 5-15 seconds. When used, an attention-drawing whistle will be sounded.
Dissonance Scream: By causing a jarring dissonance in a circular radius around yourself, inflicting upon enemies within that area a small amount of damage and the Confusion status. When timed well, it can also cancel out spell incantations, so it is often used around Mage-type enemies. An effect of cracked notes flying about appears, and there is a shrieking sound effect.
Final Strike: Hurl your weapon and deal a large amount of damage. Damage depends on the remaining durability and attack power of the weapon, and even a normally-powerless player can be strong. However, the weapon's durability will become 0, and the weapon will be useless until repaired. The cool down time is long.
Dirge of the Trapped Lion: An attack curse song that traps enemies in a certain area and continuously deals damage. Although the damage dealt, like most curse songs, is insignificant, the damage builds up as you continue singing and the effect of an instant death is very powerful. The impact of an opponent who was fighting vigorously suddenly collapsing and dying has a very strong effect, and has given this skill the name of “Dying Song” and “Death Voices,” inspiring fear. When this skill is being used, a mark of a lion appears over the target’s head and a stinging chain wraps around them.
Meditation Nocturne: Allies' MP, which is usually not restored during battle, recovers slowly. Although the rate is slower than when resting, its ability in the long run cannot be underestimated. In use, a cool-colored note (purple/blue) appears from the ally's bodies.
Fawn March: When activated, the skill increases the caster's allies' movement speed and support skills.
Rainbow Arabesque: Grants your allies an attribute such as fire or ice. This way, you can compound on an enemy's weak point. There are six attributes in total (if none are selected, it is the seven colors of the rainbow), and you can select it with your mind. A note of the corresponding color appears, and the weapons have a different effect depending on the attribute.
Passive: The Diva subclass allows an Adventurer to perform music-based skills in exchange for Weapon-class skills. A Bard with this subclass exchanges attack strength for increased song power. Men can also be divas.
Lightning Chamber: A single-target, high damage lightning spell. Summons a dazzling array of bluish purple lightning shaped like a pentagram, capturing and dealing damage to enemies inside. This skill is considered to be a top class spell among one's in the Sorcerer's arsenal, and its effect is befitting of its title. On the other hand, this skill has a long reuse time and generates large amounts of Hate, so it is often used when enemy threats have been pinpointed.
Anchor Howl: The user lets out a defiant roar and is surrounded by green light. All enemies within a certain radius are forced to attack the user. If they ignore the call, they will trigger a powerful counterattack. This spell also increases defense of the user for a short duration.
Phantom Step: A movement skill that allows the user to weave in and out of battle. This skill also leaves behind images of the user that can be used to confuse the enemy.
Accel Fang: A blow that nimbly cuts open an enemy while running through them. It does standard damage (a little on the low end), but if the attack lands, there is a temporary increase in attack speed. The acceleration effect stacks whenever Accel Fang hits consecutively (maximum 50%).
Electrical Fuzz A lightning-element attack that deals damage over time, sticking to the enemy and swirling around them. It's nowhere near as powerful as an attack from a Sorcerer or Summoner, so it's usually used in between cooldowns to prepare for a powerful attack. After the Catastrophe, it is often used in dark areas or nighttime battles, since the light it emits and its tracking ability lets you keep track of your enemies.
@The Irish Tree No idea, but apparently, some stuff is only on what I would consider the "secondary" wiki, having been moved from what I'd consider the "main" wiki. Maybe it's a matter of user age rating or something? I don't know.
@Lunar Elves are a type of demi-human in the MGE setting, with greater resistance to monsterisation than human women, amongst other traits of theirs. When a (presumably female) elf goes beyond the threshold of corruption needed for monsterisation, they tend to be banished from their original settlements, wind up heading into human settlements, and then become a full-blown succubus after they first have sex with a human man, retaining a more sexualised version of their original forms, which are in no way beastly. Therefore, "Elf" can refer to both the demihuman race and the monster race, and since one becomes the other, they don't usually become any other sort of monster. Primera, being half-elf and half-human, was an exception - whilst her elven side resisted monsterisation into anything other than an elf, her human side was easily corrupted, thus making her monster form half-elf and half-werewolf, ergo Werewolf-Elf.
For future reference, folks, there's a wiki going over stuff like this. Actually, there's two. I don't know why, but there is.
A "Werewelf" in its own right. ..Wait, DOES THIS MEAN HALFLINGS ARE CANON TOO? DISGUSTING! also why the fuck ARE there two wikis?
"That must be him..." Magnus thought to himself, mentally preparing for whatever could happen, and how he was going to handle it. Naturally he couldn't just walk up and drag him back home...he didn't know where this guy lived anyways. Fighting him would be the worst case scenario, as Magnus would prefer not to hurt someone...especially a friend of the Kindly Priest. For now he needed a way to stop this without hurting the man in question.
Taking a deep breath, the burly Minotaur walked with forged confidence down the alley, doing his best to seem intimidating as he approached the man. By now his helmet was on his face, which he'd hope would add to his scary-stats. Stopping a foot in front of the man and woman, a small bit of steam exited Magnus' nostrils, and went out the same holes on his helmet. "Alright, you can do this...this is for the greater good and safety of his marriage." he thought to himself to psych his spirits up. Crossing his arms over his chest, Magnus let out a small sound of clearing his throat before he began his brilliant plan.
"Please don't. You're only hurting yourself and her." he said, prepared to...deal with whatever happened next. He just hoped that he'd be able to reason with him. And that this was even the right guy.