Avatar of The Narrator
  • Last Seen: 2 mos ago
  • Joined: 12 yrs ago
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    1. The Narrator 12 yrs ago
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Recent Statuses

7 yrs ago
Current Writing like you ate a Thesaurus does not make you a better writer.
15 likes
9 yrs ago
After a full month I finally got Internet in my new appartment. And they say we germans are punctual :/
2 likes
9 yrs ago
Quit Work and enrolled in College. Strangely enough I got a lot more time for this site now.
3 likes
10 yrs ago
After some unintentional time off I am back.
2 likes

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Most Recent Posts

@The OneOne per player.
@KimmiNinja Great looking forward to your char!
@dreamingflowers A mixture of an Angel of Death and a psychopomp I would say. You will get more information when I start the Rp.
@Utrax I have no problem with the cult idea. My only concern is that you gave her pretty stereotypical fire powers. Maybe make one of her something that correlates to her being sacrificed? If you want to keep the powers you chose that would also be okay so if you want you can move her into the char tab.

@Xandrya I like the character and you can move Elizabeth into the Char tab!
@The One Well if it can look like anything that is up to you too decide isn't it?
@The One I don't think you understood. A Memento Mori has one fixed form. However the Memento Mori can have ANY form you like. It does not have to look anything like your Revenant.
@The OneYour first question I just answered look a few posts up. And your Memento Mori as I just said can look like basically anything so I still don't quite get the question. And concerning the question about the personality you can find the answer if you look at the first post.
@The OneHeather would be the Revenant. And the Memento Mori could look like anything from a raven, a burning skull or a eight armed deva if you want. So I don't think I quite understand your question. Maybe you are confusing Revenant and Memento Mori?
@Utrax I would leave that up too you. I haven't made up my mind so you can decide for yourself.

Memento Mori.

Remember that you will die. That's the unavoidable truth of life.
In ancient Rome a slave would stand behind a victorious general, softly whispering the words into his ear.
To remind him that even with all his triumph and all his armies and wealth he would still one day part from this world.
The greatest king, the most devout pope, the richest CEO and the poorest peasant. They all fear the reaper.

If you're one of them, though, it's not about when you die - it's about how you die.


You died, your heart stopped beating, the blood stopped flowing through your veins, your inner organs stopped receiving the needed oxygen. At least that is the scientific way to see it.
But in a mystic, spiritual sense much more is happening. Nearly every religion believes that the body is the vessel to a spirit, that is influenced by the things a person does in live. They are all right in a way.


After you died you don't awake in heaven, nirvana or whatever you might have believed. You rise from your grave. You don't feel cold, you don't feel hungry, all you feel is an urge to go somewhere, a special place. A city. But you notice something, you are not alone. With you is a creature, a being. A symbol tied to your cause of death. A Memento Mori.


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Here's some





As a note if you consider making a character: Keep in mind that, while Revenants may be potentially very powerful, fresh ones are not at the top of this settings food chain or anywhere near it. Think of a good, basic starting place which could then develop into something more in-depth and unique. Basically, just keep a sort of progressive story narrative in mind. A character should have two abilities at the beginning, these should grow and he will get as the story progresses. Also they way your character died may not be as important as the circumstances. A buddhist monk who set himself on fire in protest would have different abilities than a firefighter dying on duty, even though both died by fire.
All characters will start in Chicago, where they were instinctively drawn to.

This Rpg is heavily inspired by a Rpg I did a long time ago. I take not all the credit for the ideas.
If you are interested just say it!
If you have questions just ask!
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