1: Lower power levels. Our street level heroes won't have anything big and flashy. Think Daredevil, Luke Cage, Moon Knight, Jessica Jones, ect.
2: Please gain permission before maiming, killing, or otherwise seriously altering another player's character.
3: I don't like too many of one power/character type. So one magic user, maybe two elementalists, one alien, one shapeshifter, ect.
4: Characters should generally be 21+, but I can be convinced to allow a youngun.
5: Generally, all character powers, species, and lore should be based on ideas that exist within the Marvel universe. I.E., no werewolves, dragonborns, DnD races, or lore from another fandom. We're going for a classic Marvel vibe here!
It's been two years since the Avengers saved the world. The snap undone, Thanos defeated, and the team unofficially disbanded. With the world's mightiest scattered in the wind, New York City is left with smaller, friendlier neighborhood heroes to keep her safe.
These street level vigilantes don't answer to any government organization or the police. Some are openly accepted, others, not so much. But regardless of their public image, our small-time heroes have one general goal: rid the city streets of rampant crime.
Their usual suspects consist of drug lords, crime organizations, human traffickers, and arms dealers. These "street level" threats are a far cry from the typical, end of the world affairs that the Avengers fought. But what would happen if our neighborhood heroes bit off a little more than they can chew? What if they discovered an Avengers Level Threat lurking beneath the typical crime and corruption? Would they be able to step up and save the world?
What about a hedge wizard, who is less โsorcerer supreme, doctor strangeโ but more knows about magic and has a few handy circumstantial spells. Similar to Constantine. Like heโs got brass knuckles to punch a rogue ghost, but anything above low level imp, heโll be in over his head.
I already have someone working on a magic user at the moment, so I'd like to hold off on another, you know?
Yeah Spideys power levels seem to vary wildly from one canon to another. But he's technically meant to be "street level" most of the time. As far as strength goes, I think Luke Cage might have him beat tho
It's been two years since the Avengers saved the world. The snap undone, Thanos defeated, and the team unofficially disbanded. With the world's mightiest scattered in the wind, New York City is left with smaller, friendlier neighborhood heroes to keep her safe.
These street level vigilantes don't answer to any government organization or the police. Some are openly accepted, others, not so much. But regardless of their public image, our small-time heroes have one general goal: rid the city streets of rampant crime.
Their usual suspects consist of drug lords, crime organizations, human traffickers, and arms dealers. These "street level" threats are a far cry from the typical, end of the world affairs that the Avengers fought. But what would happen if our neighborhood heroes bit off a little more than they can chew? What if they discovered an Avengers Level Threat lurking beneath the typical crime and corruption? Would they be able to step up and save the world?
About So for this RP, we'll be using a combination of MCU and comic lore, hence the Marvelverse. Feel free to make heroes related to canon characters or OCs, but actual canon characters will not be playable.
Our heroes won't have big flashy Avengers level powers. Think Daredevil, Luke Cage, Iron Fist, and maybe Spider-Man at the most.
Characters must be something that is conceivable within the Marvel universe I.E., no werewolves, vampires, dragonborns, ect. I know some of these things might be found within Marvel comics, but they are exceptionally rare and don't fit the superhero theme very well.
The Knacks and Talents "A witch practices magic in their own way; there is no right and wrong. Anyone who tries to tell you otherwise has no understanding of the Craft." -Grandmother Malkin
Lorita's education under Grandmother Malkin has given her a solid foundation on the conceptual understandings of basic Witchcraft, but the Old Witch's methods of teaching were exceedingly abstract and lacked in both a guiding hand or training wheels. More succinctly, Lorita's magical education could be described as having come from 'the school of hard knocks'. Trial and error lead the day, with the old witch supervising to divert catastrophe.
Lorita's chosen method of performing her magic is through Artistic Display; it is a method that has resonates with her, and lets her touch that Magical Spark within her most thoroughly. Where other Witches may read tea leaves, shuffle the Taroka, or read palm lines, Lorita's methods tap into the same magic but create paintings, sketches, or songs in the stead of more 'traditional' witchcraft.
This stylization of magical medium has tailored her education to focus upon things such as Divination and Scrying; her paintings of far off places she can see in her mind's eye, or of events to come in the tapestry of Fate. Whilst these are her most naturally inclined magics, she is a creative girl and has found ways to adapt Grandmother Malkin's other teachings into her preferred style as well.
In short, her highest skill level lies in Divination and Scrying magics. She has competency in Conjuring, generalized Spellcasting, and Transfiguration, but struggles mightily with other forms of witchcraft. She is particularly horrible with potion brewing, and Grandmother Malkin has sworn her to never attempt Summoning or Theurgical arts for fear of what lurks beyond.
The Sins of the Ancestors "Something Dark lurks within. It is how things have always been, ever since that fateful day in the ancient wood when Mother Malkin struck her deal. She sought power- and she earned it, indeed, for all of us!- but the price was steep, and the clan still pays for it to this day." -Grandmother Malkin
The arts of the Malkin Clan are steeped in Dark Magic and a history of shrouded regret. The arts taught to Lorita by Grandmother Malkin are cautionary in nature- the elder witch sought to warn and caution the girl, not educate her in fell witchcraft for dark purpose. As such, Lorita possesses an understanding of Blood Sacrifice, Demonomancy, and Curse Casting that is unique in perspective.
Her dreams and nightmares are plagued by the whispers of foul creatures of Demonic nature; they whisper to her of power and knowledge that is dark and forbidden. Her blood itself seems to boil and yearn for the dark twist of forbidden arcana. The Chaos of her emotions brings to surface thoughts of hexes and curses.
The manifestation of these warring magical energies within her bloodline takes the form of mishap and catastrophe. Calling Lorita unlucky would be putting it mildly. The Demons haunting her seek to twist and bind her to their dark purposes through this inexplicable tie they have to her, though their direct influence is limited outside her dreams and influencing her magic.
While magically suppressing the curse is possible, it also severely weakens Lorita's own magic and is not a guaranteed countermeasure. Lorita's variant on her Grandmother's traditional sigils and wards is self-applied henna tattoos.
Personality Lorita is defined by a life that began with suspicion and worry. While her parents lived she was doted on but kept on a tight leash due to their worries of her magical nature, the stories of a family curse adding to these concerns and rendering Lorita the suspect of any possible wrongdoing that occurred; following their deaths, this repression of freedoms and trauma of loss coalesced into aggressive personality traits and a penchant for Punk Attitudes. While much of this has calmed itself down with time for healing and proper thought, Lorita as an adult woman is still a firm believer in the path of anarchy, freedom, and personal liberations.
This makes her a wild woman, but one of society and urban modernity rather than nature. She's emotional, quick to anger, and handles stress extremely poorly- but on the other edge of the sword she's extremely empathetic and connects well with others, and is possessed of a sincerity and genuine nature that makes her capable of getting along well with others. Even those she disagrees with. Once she's done being angry at them.
She's possessed of a healthy disrespect for authority and organization, a strong preference for individuality and accountability being the foundation of her philosophy for life. Plays well with others, but doesn't take orders well. Once her loyalty is earned, however, it is unshakable.
When it comes time to celebrate, drinks are on her.
Appearance Long hair, black, flows down over the woman's shoulders and falls to her waist- though it is most often wore in a braided ponytail. An athletic frame bears accents of femininity atop the muscles of one whose feet have run on concrete for hours into the night and whose hands and arms are bruised from brickwork and asphalt alike. Physicality contained into woman's form and given a life fueled by emotion and wild enthusiasms.
Attire that hugs the body, but outer-wear that conceals. Practical clothing, worn and ripped from use rather than from design, with sturdy hoodies and coats whose somewhat ragged appearance disguises the worth and quality of their make. Many outfits bear frayed elbows, torn up knees and shins, and stains from spraypaint and more traditional paint alike.
If she had to clean up and had a fresh credit card on hand she may be able to fit in at that gala next week, but it's not her preference and her jeans show it. You're more likely to spot her hanging from a rooftop and wearing a mask with a can of spraypaint in hand than you are to find her with manicured nails and a glass of wine.
Oh, alright. The wine bottle is on the rooftop too.
Source: Tpiola on Deviantart
โMother Malkin is our progenitor, our originator, our most loved and hated of kin. As the stories go, she was one of the most powerful Witches of her time! And believe you me, we donโt make them how we used to these days.โ -Grandmother Malkin.
The shadows ran deep in this place. Twas an old place, deep within the wood and shrouded from mortal ken by grip of ancient decree. It was Walpurgisnacht, and one woman planned to make the most of it.
All across Germany on this night, pyres were being constructed and trials being held. The year is 1456, and things in Europe had become tense. Witches were to blame, so says the Church and so says the People. Witches must be hunted. Well if anyone had bothered to ask the Witches about it, they thought it was a right poor idea to begin with and many of the covens and clans reacted differently.
Some went into hiding. Some went on the aggressive. Others still sought to evade or obfuscate the hostility of the times in their own mystical ways. Clan Malkin, however, slid into the places of old and became the bogeyman of many a tall tale. None more striking than that of Mother Malkin herself, and the events that unfolded on Walpurgisnacht that year.
โOn that fateful day, the lines between worlds were thin and the wrath of Mother Malkin boiled white-hot. She was witnessing the end of an era; the era where Witches walked openly and people respected the old ways. That respect had soured, and Motherโs fury sliced the worlds asunder. What came through the rift she tore is a mystery, but Mother Malkin had settled the score.โ -Grandmother Malkin
The woman stood at the apex of a low hill. The sky was clear on this night. The full moon rose high. The light it cast was clear and bright, but on this hill the light fell heavy like syrup and coasted through the branches of the trees as if every branch was slicing it into strands that fell and tangled together only to rewind themselves into solid light once more. A dancing light, filled with the laughter of thirsting souls.
All around her, her kin moved in shadowed robes and performed lesser rituals in preparation of Her own spell. The time was near. She raised her hand. Silence fell. Her eyes shut. Her mind opened.
Outward. She cast it outward, her presence exponentially amplified by the rituals and magics of this place and the sanctity of this night. Her consciousness spread far and wide. Touched the minds of every animal and the spirit of every tree- but they were not what she was seeking.
As the moon rose to its full height, the womanโs hands flew as if orchestrating a grand opera unseen and unheard. She had found what she sought; the minds of those at the stake, or bound at lakes, or soon to lose their heads. She touched the minds of the Witches that Walpurgisnacht.
The final thing many a Witch saw was the spectral hand of Mother Malkin reaching through the Inbetween and grasping at them at the moment of their deaths. The anguished, agonized, and distraught found themselves pulled along ethereal winds to the swirling darkness of that far off hill, orchestrated into a symphony of souls and blood that ran uphill to the Witch's feet. For that singular minute, Mother Malkin spoke with the voice of one thousand witches. She used their magic to fuel her own; she used their deaths to bridge the gap to the far off realm of darkness and chaos.
The sky ripped asunder. The weight of worlds colliding for an instant that lasted an eternity. Mother Malkin's inky black eyes, filled with the swimming souls of the Witches she'd liberated from their deaths, stared into the fiery rift between her world and the world of the demon-kin. She spoke with the voice of a thousand Witches, chained to her will and desire, and tasked to bringing forth a primordial being from beyond.
The Malkin Clan gained a great power that day, but lost much in the trade.
Lorita. Born with the Knack. Another cursed child of the remnants of the Malkin Clan. The family had survived Mother Malkin's infernal deal; they'd survived an exodus to the Americas; they'd survived civil war, world war, civil unrest! What they almost hadn't survived was time itself.
The family had swelled. Spread out. Set down roots. The Malkinsons, the Kinsingtons, the Welkinsons- the once monolithic clan of Witches had become an intricate tree of families that had eventually forgotten each other. None had forgotten their lineage back to Mother Malkin, but their relation to each other was often a surprise brought about by lengthy discussions of family trees.
The true branch 'Malkin', stretching directly back from Mother Malkin herself in a straight line, flows throughout history and ebbs to a finite point; Lorita. The last of the Malkin name. Born to parents who'd hoped against hope that their daughter would be mundane, ordinary, like themselves.
Parents who didn't get what they wanted. Parents who had to make do with the knowledge that their daughter was cursed, and that they'd have to suffer for it.
"Did you do it? Lorita, look at me. Did you break your mother's camera? Don't lie to me now. God damn it, Lorita, go to your room." -Lorita's Father
Lorita's life was idyllic in a sense; two parents, middle class wealth, popular at school, quick to make friends, and the vast wealth of modern technological innovations to make life easier and social life harder. On the other hand, it was fraught with eggshells and minefields. She had to be perfect, otherwise her parents lashed out at her suddenly and aggressively. She never understood why until much later; at the time it just made her a skittish and docile girl, who took her bottled up emotions out on others while her parents backs were turned.
Every little thing that had ever gone wrong was somehow her fault. Flat tire on the car? Lorita. Goldfish died? Lorita. Cavity? Lorita. Phone bill higher than last month? That one probably was actually her, but you get the picture. Her parents' knowledge of her cursed existence had warped their view of coincidence and tragedy into a finely tuned razor of blame for their daughter.
It was a nightmare waiting to happen. Naturally it didn't have to wait long.
Lorita had always had nightmares; she was practically plagued by them, rendering her a habitual insomniac and someone who developed the talent of functioning on little sleep. Unbeknownst to anyone at the time, her latent magical power was blossoming in full in her tween years and soon it would overcome the wards and sigils that her Grandmother had placed on her regularly. Her nightmares worsened. The whispers in her mind grew darker.
The accidents grew more dangerous.
There was a fire.
"You're not to blame, little one. In fact, if you ask me, they brought it on themselves; refused to let you see what you really were, who you could really be. Blindness and ignorance might make for happy minds, but minds too small for doubt are minds too small for the world in my book. I won't be letting you mope or get all weepy eyed on me- that's malarky, it won't help you or anyone else. What I'll do, little one, is teach you the truth of things. It's up to you to sort it all out from there." -Grandmother Malkin
That had been the first time someone with authority over Lorita had said something wasn't her fault. Naturally she couldn't believe it; it took the rest of her teenage years to come to terms with the fact that she couldn't control everything, didn't have to be perfect, and could make all the mistakes she needed to get something right.
And when she did learn that, she made them all. Made the wrong friends; learned to see the signs. Drank the wrong drinks; tried to remember which ones they were and moved on. Learned how to love, how to sing, how to dance, how to paint- learned to be herself unreservedly under the encouraging-yet-hands-off Grandmother she'd come to love.
Perhaps, most importantly, she learned what it meant to be a Witch. At least, her Grandmother's version of a Witch; Independent, strong willed, but unabashedly and unreservedly free.
Lorita had finally allowed herself to move on from the death of her parents, carried forth to adulthood by a chaos of highschool and post-education memory-making. Eventually even this existence had to come crashing to a halt, however; another lesson had to be learned. The lesson of leaving the nest, and facing the world fully on her own feet; Grandmother Malkin was done supporting the young Witch.
To Grandmother, the natural denomination of Witch was one. It was safest that way, and even though Lorita was family, she was now fully grown. It was time to let her learn on her own. It was time to send her out and give her choices, and watch from a distance.
One of those choices was Rosenthal. It was the one Lorita chose.
The Short One
The modern family 'Malkin' has nearly forgotten its roots in ancient witchcraft, due to generations of hiding and spreading out to avoid the repercussions of their curse; people born 'With The Knack' are few and far between, and while granted a great power by the deal orchestrated by their ancestors they bear a great burden because of it.
Lorita was one such person, born 'with the knack' according to Grandmother Malkin. This fact was obscured and hidden by the girl's parents as she grew up, allowing her a normal life for some time; the estranged Grandmother Malkin focusing her efforts on warding off the effects of the curse to satisfy the wishes of the parents.
Eventually there was a series of 'incidents'; subtle influences of the Curse eventually overcoming Grandmother Malkin's capabilities. Small but unfortunate events grew into a chaos of despair and tragedy, resulting in the death of Lorita's parents and her guardianship under Grandmother Malkin.
Suddenly thrown into a world of magic, the teenaged Lorita learned under the elder witch the secrets of the Malkin Clan and the ancient arts the witches of old passed down. Lorita's power grew with her age, and soon Grandmother Malkin declared that she shouldn't learn all her magic from one hermit witch. Lorita was sent to Rosenthal at the behest of her Grandmother; "I don't truck with Covens- too many Witches in one place for my tastes- but it would do you good to socialize a bit with other practitioners of the Craft, see more magic than just our own. Maybe it will help."
Theurgy - Redโs quest for the divine, which would be heretical to many sects, allows him to work what he believes to be โmiraclesโ, miracles from The One Deity. These miracles allow him to call forth magical energy/mana from the Universe itself to power his and othersโ spells, as well as inscribe โAngelic Namesโ into his weapons and armor to grant them the power to withstand physical force (including bullets) and Magic.
Not merely that, but he can also call on the โholy firesโ of the Divine to create flames that do not burn living flesh, but merely inflict pain on them while damaging their weapons and armor and (depending on their strength) magical items. Note that these โholy firesโ can and do inflict physical damage on the undead, demons, and those with Dark Magic flowing through their veins.
Angelology - Red โInvitesโ Angels into this world, to temporarily โsojournโ in it, or failing that, to lend the coven their blessings and powers through minor โmiraclesโ. Note that while said miracles are more powerful than their Demonic equivalents, the difference is that Angels cannot be compelled to give information and blessings to a cause they themselves do not believe in, even if the caller themselves is pious.
Healing - Red can heal people through his touch, calling on the power of the divine to heal wounds and replenish blood, knit injuries together, and even regrow limbs, although the latter requires immense reserves of magical energy/mana.
Personality: Red tries to fit his own views of what a โparagon of virtueโ should be, to be kind and compassionate and pure-hearted; the last part is made more complicated by his strong attraction to both men and women, as well as his liking for the finer things in life, which conflict with his contradicting desire for asceticism. Nevertheless, he is diligent in his duties towards the coven and other people and also generous with both time and money. And of course, he is no coward in the face of combat even when faced with stiff opposition.
Appearance:
History: Red was born into the Brethren of the Free Spirits, an ancient heretical group dating from the Medieval Era which believed that The Church was corrupt and that โnothing is a sin except that which is thought to be a sinโ, putting themselves morally above the Church hierarchy and thus free to consort with any supernatural they pleased, including โWitchesโ. Obviously, these resulted in fierce persecutions, but the Brethren managed to survive due to luck, fierce fighting, and finally, a measure of actual supernatural power they believed to be from God. In time, the Brethren merged with other occultists who wished to retain faith in an omnipotent, omnipresent, and omnibenevolent deity, such as those who followed the Christian Kabbalah.
Red was thus born in an unconventional, but still loving home, somewhere in the United States, close to New York City. His parents were members of the Brethren who dedicated their lives to protecting those neglected and marginalized by society from mundane and supernatural threats and also providing for them with charitable work. He himself was taught the various beliefs of the Brethren, as well as the art of combat, theurgy, and angiology. As for his natural power to heal, it should have been an occasion of joy when it manifested, but instead, it led to the destruction of his family and all he once knew.
For when he was sixteen, he saw a wounded bird, a pigeon which had survived being shot with an air gun long enough for him to arrive. Picking it up, the boy was going to rush to try and take it to the nearest veterinarian, but knew it was too lateโฆ Until a voice whispered to him, asking, โWould you ask The One for his benevolence, despite the price you might pay?โ
Yes, was his thought, and a surge of warmth flowed through him and all of a sudden, the bird flew off from his arms, fully healed. Red rejoiced in that, and hurried to tell his parents of what had happened - He didnโt know that there were watchers in the woods.
For a month or so, life continued to be normal, until one day, his mother received a warning in her dreams, which caused her to go with Red to New York City in order to put him under the protection of the โcovenโ there. They then heard the news that Redโs father had been hunted down and their house set on fire, presumably by Witch Hunters.
Grief came and went, and Redโs mother continued to raise her son until he was 20. Then, she went off to attempt to retrieve her husbandโs body, and vanished too, leaving Red alone for the first time, adrift from both his โcoven-matesโ and โThe Churchโ and self-tasked with protecting the people of New York City from dark threatsโฆ