Avatar of Three Steps Far

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Recent Statuses

2 days ago
Current I apologize to my partners. My new job is getting particularly draining lately, and my energy's at a serious low. Gonna slow down on replies for a while to take care of myself a bit.
5 likes
12 days ago
"Three, can you come help me do yard work?" "Bestie you live three hours away and I'm tired from my work week." "I'll pay you $200 and I'll feed you." *vrrrrrrrrrroooooooooooommmmmmmm*
3 likes
18 days ago
"If you can't win, be the reason someone else loses." --Me dragging my friend from 1st to 3rd in Mario Party
2 likes
23 days ago
It's an odd feeling - a very odd feeling - when a 1st person visual novel you started for fun tells you the things you've wanted someone to tell you for a very long time.
5 likes
1 mo ago
My new job involves a lot of outdoor work, heavy lifting, and a *lot* of walking. I'm gonna get SWOLE this year! >:D
10 likes

Bio

Hello hello! I'm a long-time roleplayer (nearly 20 years of it!) who's ever searching for the next grand tale! I enjoy long-term plays that involve plenty of world building and character development, and I enjoy partners who can both play and build alongside me as equals. Few things excite me quite like pouring my passion into a project and having it matched by others, all coming together to form something truly amazing! My longest campaign was four full years, and it was a glorious tale! Perhaps you and I can form the next grand epic!

Most Recent Posts

Good enough for me! I'll have the official channel up by tomorrow night! Looking forward to playing with you all!
Is there any way I can play a character whose pokemon dislike battles? I haven't played such a character in a while and I'm eager to do so.


There is entirely a way you can play such a character!

Interested pending the combat system. Sounds like it'd really drag out battles, or conversely, make tactics arbitrary on account of how dice tend to swing.


@Asura respectfully disagree since the PTA update that took notes from PTU. Both are pretty good though, but personally I prefer PTA though Snake has already said we'll just use dice for streamlining.


I might be willing to adjust combat to a different system if it proves to be effective. I'll take a look and see what options are what.

To all: I'm glad to see interest forming! A few more people and I'll post the official!
:o I didn't know there was a tabletop Pokemon game! That's interesting. But no, the intent was really just to simplify what has - in my experience - brought so many good Pokemon RPs to a stand-still because it takes so long and kills the pacing.
The islands of Alola are filled with the opportunity for adventure and excitement, and I thought it might be fun to take advantage by hosting a Pokemon Academy RP! Since this is an Interest Check, I've decided to keep to the essentials. Here's what I envision:

>I'm thinking a group of six to eight players, two of whom can opt to be instructors at the academy if they so choose!

>In the interest of saving us all a LOT of trouble with calculations and such, battles will be decided with a very simple combat system. Declaring an attack, one player will roll a d20. 1 is a critical miss, 2-10 is a miss, 11-19 is a hit, and 20 is a critical hit. Stat moves can increase or decrease odds of hitting or the amount of damage done (example: If your Pokemon uses Sand Attack or Double Team, the opponent will suffer a penalty to their attack roll.) HP will be a base of 10 per evolution, and each move will deal a base 1d4 of damage. Critical hits and super effectives will each double the damage done, and not very effectives will halve it. Certain super moves like Hyper Beam, Explosion, and Z-Moves will have their own unique damage dice to reflect their power; these will be discussed as necessary.

>I myself will be playing as the Headmaster of the academy and taking a DM role. My goal is to offer an enjoyable and immersive Pokemon experience that allows players to enjoy the world without becoming bogged down in details and pre-ordained plots. There *will* be a plot and certain events that transpire, but it will be up to the players to decide how to react. "Choice and Consequence" is my number one theme as a DM; you will have significant freedom to choose your own actions, and those actions will lead to reactions from the world around you.

>There will be NO mature content in this roleplay. Students will each be between the ages of 10-17, so sexual content is forbidden. I would also like to avoid blood and gore; this is Pokemon, not Dark Souls.

>Students will be allowed to choose teams of three Pokemon from any region. No legendary Pokemon, of course, and a maximum of one starter Pokemon per student. Each Pokemon will be in its first evolution form.

>Professors will be allowed to choose teams of up to five Pokemon from any region. The same limits apply to professors as students. However, professors may have fully evolved Pokemon on their team if they wish.

========

A bit about me: I do work full-time, so I likely won't be able to respond too often outside of weekends. I will try to make at least one post a day, and if I plan to be absent for a period, I'll be certain to let the players know. I very much enjoy the Alola region, both the games and the anime, and I would love to be able to share in the joys of it as we celebrate the coming release of a whole new region! If this is something you think you'd be interested in, leave a note in here! Once we get some people gathered, I'll make the RP official and we'll get started on creating characters.
Sooooo...
You just made the magic version of a friggin Perception Filter didn't you?


...Well, um, yes... but not intentionally. XD
Posted my character! Please do let me know what you think.


Name: Meredith Alettin
Age: 19

One spell: Sight Trick - This rather simple spell forms a unique barrier around the caster. While it does not make them invisible, it can cause the minds of others to simply overlook the caster; they can see the caster, but they fail to truly notice them. It does not cloak sounds and smells, and those who are alert can usually see through it.

Subjects: Demonology, Ward/Barrier Magic, Summoning

Biography: Growing up, Meredith was always an odd child. Her family lived close enough to the wilds that monsters were a fairly common occurrence for her town, though none were ever threatening enough to do more than injure a careless guard or two. However, for reasons even she can't quite pick out, Meredith found them fascinating. She would often sneak out to search for new and exciting monsters near her home, sometimes befriending younger ones and - more often than not - requiring rescue from the more dangerous ones. Still, her excitement never waivered, and eventually, her constant attention to monsters provided her some impressive insights into their ways. When she was finally old enough, she applied to Arzel to study their Demonology courses, and was very happy to show her few monster friends her acceptance letter.
According to her, they licked her face, then ate the paper.

Items: She keeps an assortment of tools on her person, the most obvious being her journal. The pages are full of notes and sketches (usually doodles, as she's no artist) of monsters and their habits. She also carries a few smaller books for leisure reading, a compass, a small bag of snacks, and - for reasons no one really understands - a single left sock.
Also interest!
^-^; Apologies to all, but upon further reflection, I think I'll pass on this story. But best of luck to you all!
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